From 30210c583785263a964dee242b5a7efdfdb7e89a Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sun, 8 Mar 2009 13:52:09 -0600 Subject: Remove pet and vending systems --- src/map/script.c | 274 +++---------------------------------------------------- 1 file changed, 12 insertions(+), 262 deletions(-) (limited to 'src/map/script.c') diff --git a/src/map/script.c b/src/map/script.c index 19557c7..ae7bd8f 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -19,25 +19,23 @@ #include "malloc.h" #include "lock.h" -#include "map.h" -#include "clif.h" +#include "atcommand.h" +#include "battle.h" +#include "chat.h" #include "chrif.h" +#include "clif.h" +#include "db.h" +#include "intif.h" #include "itemdb.h" -#include "pc.h" -#include "script.h" -#include "storage.h" +#include "lock.h" +#include "map.h" #include "mob.h" #include "npc.h" -#include "pet.h" -#include "intif.h" -#include "db.h" -#include "skill.h" -#include "chat.h" -#include "battle.h" #include "party.h" -#include "guild.h" -#include "lock.h" -#include "atcommand.h" +#include "pc.h" +#include "script.h" +#include "skill.h" +#include "storage.h" #ifdef MEMWATCH #include "memwatch.h" @@ -211,8 +209,6 @@ int buildin_sc_start2(struct script_state *st); int buildin_sc_end(struct script_state *st); int buildin_getscrate(struct script_state *st); int buildin_debugmes(struct script_state *st); -int buildin_catchpet(struct script_state *st); -int buildin_birthpet(struct script_state *st); int buildin_resetlvl(struct script_state *st); int buildin_resetstatus(struct script_state *st); int buildin_resetskill(struct script_state *st); @@ -253,7 +249,6 @@ int buildin_divorce(struct script_state *st); int buildin_getitemname(struct script_state *st); int buildin_getspellinvocation(struct script_state *st); // [Fate] int buildin_getanchorinvocation(struct script_state *st); // [Fate] -int buildin_makepet(struct script_state *st); int buildin_getexp(struct script_state *st); int buildin_getinventorylist(struct script_state *st); int buildin_getskilllist(struct script_state *st); @@ -270,12 +265,6 @@ int buildin_mobcount(struct script_state *st); int buildin_strmobinfo(struct script_state *st); // Script for displaying mob info [Valaris] int buildin_guardian(struct script_state *st); // Script for displaying mob info [Valaris] int buildin_guardianinfo(struct script_state *st); // Script for displaying mob info [Valaris] -int buildin_petskillbonus(struct script_state *st); // petskillbonus [Valaris] -int buildin_petrecovery(struct script_state *st); // pet skill for curing status [Valaris] -int buildin_petloot(struct script_state *st); // pet looting [Valaris] -int buildin_petheal(struct script_state *st); // pet healing [Valaris] -int buildin_petmag(struct script_state *st); // pet magnificat [Valaris] -int buildin_petskillattack(struct script_state *st); // pet skill attacks [Valaris] int buildin_npcskilleffect(struct script_state *st); // skill effects for npcs [Valaris] int buildin_specialeffect(struct script_state *st); // special effect script [Valaris] int buildin_specialeffect2(struct script_state *st); // special effect script [Valaris] @@ -422,8 +411,6 @@ struct { {buildin_sc_end,"sc_end","i"}, {buildin_getscrate,"getscrate","ii*"}, {buildin_debugmes,"debugmes","s"}, - {buildin_catchpet,"pet","i"}, - {buildin_birthpet,"bpet",""}, {buildin_resetlvl,"resetlvl","i"}, {buildin_resetstatus,"resetstatus",""}, {buildin_resetskill,"resetskill",""}, @@ -466,7 +453,6 @@ struct { {buildin_getspellinvocation,"getspellinvocation","s"}, {buildin_getanchorinvocation,"getanchorinvocation","s"}, {buildin_getpartnerid,"getpartnerid2","i"}, - {buildin_makepet,"makepet","i"}, {buildin_getexp,"getexp","ii"}, {buildin_getinventorylist,"getinventorylist",""}, {buildin_getskilllist,"getskilllist",""}, @@ -477,12 +463,6 @@ struct { {buildin_strmobinfo,"strmobinfo","ii"}, // display mob data [Valaris] {buildin_guardian,"guardian","siisii*i"}, // summon guardians {buildin_guardianinfo,"guardianinfo","i"}, // display guardian data [Valaris] - {buildin_petskillbonus,"petskillbonus","iiii"}, // [Valaris] - {buildin_petrecovery,"petrecovery","ii"}, // [Valaris] - {buildin_petloot,"petloot","i"}, // [Valaris] - {buildin_petheal,"petheal","iii"}, // [Valaris] - {buildin_petmag,"petmag","iiii"}, // [Valaris] - {buildin_petskillattack,"petskillattack","iiii"}, // [Valaris] {buildin_npcskilleffect,"npcskilleffect","iiii"}, // npc skill effect [Valaris] {buildin_specialeffect,"specialeffect","i"}, // npc skill effect [Valaris] {buildin_specialeffect2,"specialeffect2","i"}, // skill effect on players[Valaris] @@ -2531,14 +2511,6 @@ int buildin_delitem(struct script_state *st) sd->inventory_data[i]->type!=7 || sd->status.inventory[i].amount<=0) continue; - if(sd->status.inventory[i].nameid == nameid){ - if(sd->status.inventory[i].card[0] == (short)0xff00){ - if(search_petDB_index(nameid, PET_EGG) >= 0){ - intif_delete_petdata(*((long *)(&sd->status.inventory[i].card[1]))); - break; - } - } - } } for(i=0;istatus.inventory[i].nameid==nameid){ @@ -3586,36 +3558,7 @@ int buildin_itemskill(struct script_state *st) clif_item_skill(sd,id,lv,str); return 0; } -/*========================================== - * NPCでペット作る - *------------------------------------------ - */ -int buildin_makepet(struct script_state *st) -{ - struct map_session_data *sd = script_rid2sd(st); - struct script_data *data; - int id,pet_id; - - data=&(st->stack->stack_data[st->start+2]); - get_val(st,data); - - id=conv_num(st,data); - - pet_id = search_petDB_index(id, PET_CLASS); - - if (pet_id < 0) - pet_id = search_petDB_index(id, PET_EGG); - if (pet_id >= 0 && sd) { - sd->catch_target_class = pet_db[pet_id].class; - intif_create_pet( - sd->status.account_id, sd->status.char_id, - pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv, - pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); - } - return 0; -} /*========================================== * NPCで経験値上げる *------------------------------------------ @@ -4240,32 +4183,6 @@ int buildin_debugmes(struct script_state *st) return 0; } -/*========================================== - *捕獲アイテム使用 - *------------------------------------------ - */ -int buildin_catchpet(struct script_state *st) -{ - int pet_id; - struct map_session_data *sd; - pet_id= conv_num(st,& (st->stack->stack_data[st->start+2])); - sd=script_rid2sd(st); - pet_catch_process1(sd,pet_id); - return 0; -} - -/*========================================== - *携帯卵孵化機使用 - *------------------------------------------ - */ -int buildin_birthpet(struct script_state *st) -{ - struct map_session_data *sd; - sd=script_rid2sd(st); - clif_sendegg(sd); - return 0; -} - /*========================================== * Added - AppleGirl For Advanced Classes, (Updated for Cleaner Script Purposes) *------------------------------------------ @@ -5500,68 +5417,6 @@ int buildin_getpartnerid(struct script_state *st) return 0; } - -/*========================================== - * petskillbonus [Valaris] - *------------------------------------------ - */ - -int buildin_petskillbonus(struct script_state *st) -{ - int type,val,duration,timer; - struct pet_data *pd; - - struct map_session_data *sd=script_rid2sd(st); - - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - type=conv_num(st,& (st->stack->stack_data[st->start+2])); - val=conv_num(st,& (st->stack->stack_data[st->start+3])); - duration=conv_num(st,& (st->stack->stack_data[st->start+4])); - timer=conv_num(st,& (st->stack->stack_data[st->start+5])); - - pd->skillbonusduration=-1; - pd->skillbonustimer=-1; - - pet_skill_bonus(sd,pd,type,val,duration,timer,0); - - return 0; -} - -/*========================================== - * pet looting [Valaris] - *------------------------------------------ - */ -int buildin_petloot(struct script_state *st) -{ - int max; - struct pet_data *pd; - - struct map_session_data *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - max=conv_num(st,& (st->stack->stack_data[st->start+2])); - - if(!max) - return 0; - - pd->loot=1; - pd->lootmax=max; - - return 0; -} /*========================================== * PCの所持品情報読み取り *------------------------------------------ @@ -5678,112 +5533,7 @@ int buildin_soundeffect(struct script_state *st) } return 0; } -/*========================================== - * pet status recovery [Valaris] - *------------------------------------------ - */ -int buildin_petrecovery(struct script_state *st) -{ - struct pet_data *pd; - - struct map_session_data *sd=script_rid2sd(st); - - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2])); - pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+3])); - - pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_recovery_timer,sd->bl.id,0); - - return 0; -} - -/*========================================== - * pet healing [Valaris] - *------------------------------------------ - */ -int buildin_petheal(struct script_state *st) - -{ - struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2])); - pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3])); - pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+4])); - - pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_heal_timer,sd->bl.id,0); - - return 0; -} - -/*========================================== - * pet magnificat [Valaris] - *------------------------------------------ - */ -int buildin_petmag(struct script_state *st) -{ - struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); - - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2])); - pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+3])); - pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+4])); - pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5])); - - pd->skillbonustimer=add_timer(gettick()+pd->skilltimer*1000,pet_mag_timer,sd->bl.id,0); - - return 0; -} - -/*========================================== - * pet attack skills [Valaris] - *------------------------------------------ - */ -int buildin_petskillattack(struct script_state *st) -{ - struct pet_data *pd; - struct map_session_data *sd=script_rid2sd(st); - - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - - if(pd==NULL) - return 0; - - pd->skilltype=conv_num(st,& (st->stack->stack_data[st->start+2])); - pd->skillval=conv_num(st,& (st->stack->stack_data[st->start+3])); - pd->skillduration=conv_num(st,& (st->stack->stack_data[st->start+4])); - pd->skilltimer=conv_num(st,& (st->stack->stack_data[st->start+5])); - - pd->skillbonustimer=add_timer(gettick()+100,pet_skillattack_timer,sd->bl.id,0); - - return 0; -} /*========================================== * NPC skill effects [Valaris] *------------------------------------------ -- cgit v1.2.3-70-g09d2