From 2d8ff1ae3793baa259b907b4a4b86230a725153b Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 9 Mar 2009 17:56:25 -0600 Subject: Add healing effect when under item healing --- src/map/pc.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index 6bc2ddd..afc4a20 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5469,7 +5469,7 @@ int pc_itemheal(struct map_session_data *sd,int hp,int sp) pc_heal_quick_accumulate(hp, &sd->quick_regeneration_hp, sd->status.max_hp - sd->status.hp); - + clif_status_change(&sd->bl, SC_HEALING, 1); hp = 0; } if (sp > 0) { @@ -7080,10 +7080,10 @@ static int pc_natural_heal_sub(struct map_session_data *sd,va_list ap) { int hp_bonus = pc_quickregenerate_effect(&sd->quick_regeneration_hp, sd->nhealhp); int sp_bonus = pc_quickregenerate_effect(&sd->quick_regeneration_sp, sd->nhealsp); - pc_itemheal_effect(sd, - hp_bonus, - sp_bonus); - } + pc_itemheal_effect(sd, hp_bonus, sp_bonus); + } else if (!sd->quick_regeneration_hp.amount) { + clif_status_change(&sd->bl, SC_HEALING, 0); + } // -- moonsoul (if conditions below altered to disallow natural healing if under berserk status) if ((sd->sc_data[SC_FLYING_BACKPACK].timer != -1 -- cgit v1.2.3-70-g09d2