From a75c3f0fb3fd71dbe587e0ee079cc419e68e435f Mon Sep 17 00:00:00 2001 From: wushin Date: Tue, 22 Sep 2015 22:44:24 -0500 Subject: Fix how attacked summons behave when master leaves closes #143 --- src/map/map.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/map.hpp') diff --git a/src/map/map.hpp b/src/map/map.hpp index aea35b7..a247bb6 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -472,6 +472,7 @@ struct mob_data : block_list std::unique_ptr skilldelayup; // [MAX_MOBSKILL]; LevelElement def_ele; BlockId master_id; + BlockId last_master_id; int master_dist; int exclusion_src, exclusion_party; NpcEvent npc_event; -- cgit v1.2.3-60-g2f50