From ee547337e2a5ae97dc52b3e67b4481247470eaf6 Mon Sep 17 00:00:00 2001 From: Bjテクrn Lindeijer Date: Mon, 24 Nov 2008 15:15:27 +0100 Subject: Converted some DOS newlines to UNIX --- src/char/GNUmakefile | 34 +- src/char/Makefile | 34 +- src/char/diff.diff | 3822 +++++++++++++++++++++++++------------------------- 3 files changed, 1945 insertions(+), 1945 deletions(-) (limited to 'src/char') diff --git a/src/char/GNUmakefile b/src/char/GNUmakefile index dd21288..1725d51 100644 --- a/src/char/GNUmakefile +++ b/src/char/GNUmakefile @@ -1,17 +1,17 @@ -all: char-server -txt: char-server - -COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o -COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h -char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) - $(CC) -o ../../$@ $^ - -char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h -inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) -int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) -int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) -int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) -int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) - -clean: - rm -f *.o ../../char-server +all: char-server +txt: char-server + +COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o +COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h +char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) + $(CC) -o ../../$@ $^ + +char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h +inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) +int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) +int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) +int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) +int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) + +clean: + rm -f *.o ../../char-server diff --git a/src/char/Makefile b/src/char/Makefile index 6eaae48..65e2eb4 100644 --- a/src/char/Makefile +++ b/src/char/Makefile @@ -1,17 +1,17 @@ -all: char-server -txt: char-server - -COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o -COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h -char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) - $(CC) -o ../../$@ $> - -char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h -inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) -int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) -int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) -int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) -int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) - -clean: - rm -f *.o ../../char-server +all: char-server +txt: char-server + +COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o +COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h +char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) + $(CC) -o ../../$@ $> + +char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h +inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) +int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) +int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) +int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) +int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) + +clean: + rm -f *.o ../../char-server diff --git a/src/char/diff.diff b/src/char/diff.diff index 61e91c7..d0f5d86 100644 --- a/src/char/diff.diff +++ b/src/char/diff.diff @@ -3,37 +3,37 @@ @@ -1,73 +1,100 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ -// original : char2.c 2003/03/14 11:58:35 Rev.1.5 -+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -+// For more information, see LICENCE in the main folder ++// Copyright (c) Athena Dev Teams - Licensed under GNU GPL ++// For more information, see LICENCE in the main folder #include -#include #include #include -+ -+#ifdef _WIN32 -+#include -+typedef long in_addr_t; -+#else -+#include ++ ++#ifdef _WIN32 ++#include ++typedef long in_addr_t; ++#else ++#include #include -#include -#include -+#include -+#include ++#include ++#include #include -+#include ++#include #include -+#endif -+ -+#include ++#endif ++ ++#include #include #include #include -#include -#include #include -+#include ++#include -#include "core.h" -#include "socket.h" @@ -42,18 +42,18 @@ -#include "version.h" -#include "lock.h" -#include "char.h" -+#include "../common/strlib.h" -+#include "../common/core.h" -+#include "../common/socket.h" -+#include "../common/timer.h" -+#include "../common/mmo.h" -+#include "../common/db.h" -+#include "../common/version.h" -+#include "../common/lock.h" -+#include "../common/showmsg.h" -+#include "../common/malloc.h" - -+#include "char.h" ++#include "../common/strlib.h" ++#include "../common/core.h" ++#include "../common/socket.h" ++#include "../common/timer.h" ++#include "../common/mmo.h" ++#include "../common/db.h" ++#include "../common/version.h" ++#include "../common/lock.h" ++#include "../common/showmsg.h" ++#include "../common/malloc.h" + ++#include "char.h" #include "inter.h" #include "int_pet.h" #include "int_guild.h" @@ -62,8 +62,8 @@ - -#ifdef MEMWATCH -#include "memwatch.h" -+#ifdef ENABLE_SC_SAVING -+#include "int_status.h" ++#ifdef ENABLE_SC_SAVING ++#include "int_status.h" #endif struct mmo_map_server server[MAX_MAP_SERVERS]; @@ -77,28 +77,28 @@ char passwd[24]; char server_name[20]; -char wisp_server_name[24] = "Server"; -+char wisp_server_name[NAME_LENGTH] = "Server"; -+int login_ip_set_ = 0; ++char wisp_server_name[NAME_LENGTH] = "Server"; ++int login_ip_set_ = 0; char login_ip_str[16]; -int login_ip; -+in_addr_t login_ip; ++in_addr_t login_ip; int login_port = 6900; -+int char_ip_set_ = 0; ++int char_ip_set_ = 0; char char_ip_str[16]; -int char_ip; -+int bind_ip_set_ = 0; -+char bind_ip_str[16]; -+in_addr_t char_ip; ++int bind_ip_set_ = 0; ++char bind_ip_str[16]; ++in_addr_t char_ip; int char_port = 6121; int char_maintenance; int char_new; -+int char_new_display; ++int char_new_display; int email_creation = 0; // disabled by default -char char_txt[1024]; -char backup_txt[1024]; //By zanetheinsane -+char char_txt[1024]="save/athena.txt"; -+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane -+char friends_txt[1024]="save/friends.txt"; // davidsiaw ++char char_txt[1024]="save/athena.txt"; ++char backup_txt[1024]="save/backup.txt"; //By zanetheinsane ++char friends_txt[1024]="save/friends.txt"; // davidsiaw char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] char unknown_char_name[1024] = "Unknown"; char char_log_filename[1024] = "log/char.log"; @@ -106,27 +106,27 @@ -char lan_map_ip[128]; -int subneti[4]; -int subnetmaski[4]; -+char db_path[1024]="db"; -+ -+// Advanced subnet check [LuzZza] -+struct _subnet { -+ long subnet; -+ long mask; -+ long char_ip; -+ long map_ip; -+} subnet[16]; -+ -+int subnet_count = 0; -+ ++char db_path[1024]="db"; ++ ++// Advanced subnet check [LuzZza] ++struct _subnet { ++ long subnet; ++ long mask; ++ long char_ip; ++ long map_ip; ++} subnet[16]; ++ ++int subnet_count = 0; ++ int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] -+#define TRIM_CHARS "\032\t\n " ++//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] ++#define TRIM_CHARS "\032\t\n " char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] -+int log_char = 1; // loggin char or not [devil] -+int log_inter = 1; // loggin inter or not [devil] -+ ++int log_char = 1; // loggin char or not [devil] ++int log_inter = 1; // loggin inter or not [devil] ++ struct char_session_data{ int account_id, login_id1, login_id2, sex; int found_char[9]; @@ -134,35 +134,35 @@ int auth_fifo_pos = 0; int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) -+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] -+ -+int char_id_count = START_CHAR_NUM; -+struct character_data { -+ struct mmo_charstatus status; -+ int global_num; -+ struct global_reg global[GLOBAL_REG_NUM]; -+} *char_dat; ++static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] ++ ++int char_id_count = START_CHAR_NUM; ++struct character_data { ++ struct mmo_charstatus status; ++ int global_num; ++ struct global_reg global[GLOBAL_REG_NUM]; ++} *char_dat; -int char_id_count = 150000; -struct mmo_charstatus *char_dat; int char_num, char_max; int max_connect_user = 0; -+int gm_allow_level = 99; ++int gm_allow_level = 99; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+int save_log = 1; ++int save_log = 1; int start_zeny = 500; int start_weapon = 1201; -int start_armor = 1202; -+int start_armor = 2301; -+ -+//Custom limits for the fame lists. [Skotlex] -+int fame_list_size_chemist = MAX_FAME_LIST; -+int fame_list_size_smith = MAX_FAME_LIST; -+int fame_list_size_taekwon = MAX_FAME_LIST; ++int start_armor = 2301; ++ ++//Custom limits for the fame lists. [Skotlex] ++int fame_list_size_chemist = MAX_FAME_LIST; ++int fame_list_size_smith = MAX_FAME_LIST; ++int fame_list_size_taekwon = MAX_FAME_LIST; // Initial position (it's possible to set it in conf file) -struct point start_point = {"new_1-1.gat", 53, 111}; -+struct point start_point = { 0, 53, 111}; ++struct point start_point = { 0, 53, 111}; struct gm_account *gm_account = NULL; int GM_num = 0; @@ -171,32 +171,32 @@ int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it -int *online_chars; // same size of char_dat, and id value of current server (or -1) -+//These are used to aid the map server in identifying valid clients. [Skotlex] -+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; -+ -+struct online_char_data { -+ int account_id; -+ int char_id; -+ short server; -+ unsigned waiting_disconnect :1; -+}; -+ -+struct dbt *online_char_db; //Holds all online characters. -+ ++//These are used to aid the map server in identifying valid clients. [Skotlex] ++static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; ++ ++struct online_char_data { ++ int account_id; ++ int char_id; ++ short server; ++ unsigned waiting_disconnect :1; ++}; ++ ++struct dbt *online_char_db; //Holds all online characters. ++ time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) -+int console = 0; -+ ++int console = 0; ++ //------------------------------ // Writing function of logs file //------------------------------ int char_log(char *fmt, ...) { -+ if(log_char) -+ { ++ if(log_char) ++ { FILE *logfp; va_list ap; - struct timeval tv; -+ time_t raw_time; ++ time_t raw_time; char tmpstr[2048]; va_start(ap, fmt); @@ -207,9 +207,9 @@ - gettimeofday(&tv, NULL); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); - sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); -+ time(&raw_time); -+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); -+ sprintf(tmpstr + 19, ": %s", fmt); ++ time(&raw_time); ++ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); ++ sprintf(tmpstr + 19, ": %s", fmt); vfprintf(logfp, tmpstr, ap); } fclose(logfp); @@ -234,7 +234,7 @@ } - - return change; -+ return 0; ++ return 0; } //---------------------------------------------------------------------- @@ -243,10 +243,10 @@ for(i = 0; i < char_num; i++) { // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].name, character_name) == 0) { -+ if (stricmp(char_dat[i].status.name, character_name) == 0) { ++ if (stricmp(char_dat[i].status.name, character_name) == 0) { // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].name, character_name) == 0) -+ if (strcmp(char_dat[i].status.name, character_name) == 0) ++ if (strcmp(char_dat[i].status.name, character_name) == 0) return i; quantity++; index = i; @@ -255,148 +255,148 @@ if (index >= 0 && index < char_num) - return char_dat[index].name; -+ return char_dat[index].status.name; ++ return char_dat[index].status.name; return unknown_char_name; } -+static void * create_online_char_data(DBKey key, va_list args) { -+ struct online_char_data* character; -+ character = aCalloc(1, sizeof(struct online_char_data)); -+ character->account_id = key.i; -+ character->char_id = -1; -+ character->server = -1; -+ return character; -+} -+ -+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); -+ ++static void * create_online_char_data(DBKey key, va_list args) { ++ struct online_char_data* character; ++ character = aCalloc(1, sizeof(struct online_char_data)); ++ character->account_id = key.i; ++ character->char_id = -1; ++ character->server = -1; ++ return character; ++} ++ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); ++ //------------------------------------------------- -// Function to create the character line (for save) -+// Set Character online/offline [Wizputer] ++// Set Character online/offline [Wizputer] //------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p) { -+ -+void set_char_online(int map_id, int char_id, int account_id) { -+ struct online_char_data* character; -+ -+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) -+ { //Notify map-server of the new max IDs [Skotlex] -+ if (account_id > max_account_id) -+ max_account_id = account_id; -+ if (char_id > max_char_id) -+ max_char_id = char_id; -+ mapif_send_maxid(max_account_id, max_char_id); -+ } -+ character = idb_ensure(online_char_db, account_id, create_online_char_data); -+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) -+ { -+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", -+ character->account_id, character->char_id, character->server, map_id, account_id, char_id); -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ } -+ character->waiting_disconnect = 0; -+ character->char_id = (char_id==99)?-1:char_id; -+ character->server = (char_id==99)?-1:map_id; -+ -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272b; -+ WFIFOL(login_fd,2) = account_id; -+ WFIFOSET(login_fd,6); -+ -+ //printf ("set online\n"); -+} -+void set_char_offline(int char_id, int account_id) { -+ struct online_char_data* character; -+ -+ if ((character = idb_get(online_char_db, account_id)) != NULL) -+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] -+ character->char_id = -1; -+ character->server = -1; -+ character->waiting_disconnect = 0; -+ } -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272c; -+ WFIFOL(login_fd,2) = account_id; -+ WFIFOSET(login_fd,6); -+ -+} -+ -+static int char_db_setoffline(DBKey key, void* data, va_list ap) { -+ struct online_char_data* character = (struct online_char_data*)data; -+ int server = va_arg(ap, int); -+ if (server == -1) { -+ character->char_id = -1; -+ character->server = -1; -+ character->waiting_disconnect = 0; -+ } else if (character->server == server) -+ character->server = -2; //In some map server that we aren't connected to. -+ return 0; -+} -+ -+void set_all_offline(void) { -+ online_char_db->foreach(online_char_db,char_db_setoffline,-1); -+ if (login_fd <= 0 || session[login_fd]->eof) -+ return; -+ WFIFOHEAD(login_fd, 6); -+ WFIFOW(login_fd,0) = 0x272c; -+ WFIFOL(login_fd,2) = 99; -+ WFIFOSET(login_fd,6); -+ -+ //printf ("set all offline\n"); -+} -+ -+/*--------------------------------------------------- -+ Make a data line for friends list -+ --------------------------------------------------*/ -+ -+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { ++ ++void set_char_online(int map_id, int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) ++ { //Notify map-server of the new max IDs [Skotlex] ++ if (account_id > max_account_id) ++ max_account_id = account_id; ++ if (char_id > max_char_id) ++ max_char_id = char_id; ++ mapif_send_maxid(max_account_id, max_char_id); ++ } ++ character = idb_ensure(online_char_db, account_id, create_online_char_data); ++ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) ++ { ++ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, map_id, account_id, char_id); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ } ++ character->waiting_disconnect = 0; ++ character->char_id = (char_id==99)?-1:char_id; ++ character->server = (char_id==99)?-1:map_id; ++ ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272b; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set online\n"); ++} ++void set_char_offline(int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ((character = idb_get(online_char_db, account_id)) != NULL) ++ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++} ++ ++static int char_db_setoffline(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int server = va_arg(ap, int); ++ if (server == -1) { ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } else if (character->server == server) ++ character->server = -2; //In some map server that we aren't connected to. ++ return 0; ++} ++ ++void set_all_offline(void) { ++ online_char_db->foreach(online_char_db,char_db_setoffline,-1); ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = 99; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set all offline\n"); ++} ++ ++/*--------------------------------------------------- ++ Make a data line for friends list ++ --------------------------------------------------*/ ++ ++int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { int i; char *str_p = str; -+ str_p += sprintf(str_p, "%d", p->char_id); -+ -+ for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) -+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); -+ else -+ str_p += sprintf(str_p,",,,"); -+ } -+ -+ str_p += '\0'; -+ -+ return 0; -+} -+ -+//------------------------------------------------- -+// Function to create the character line (for save) -+//------------------------------------------------- -+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { -+ int i,j; -+ char *str_p = str; - -+ /* We shouldn't need this anymore... [Skotlex] ++ str_p += sprintf(str_p, "%d", p->char_id); ++ ++ for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) ++ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); ++ else ++ str_p += sprintf(str_p,",,,"); ++ } ++ ++ str_p += '\0'; ++ ++ return 0; ++} ++ ++//------------------------------------------------- ++// Function to create the character line (for save) ++//------------------------------------------------- ++int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { ++ int i,j; ++ char *str_p = str; + ++ /* We shouldn't need this anymore... [Skotlex] // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (p->last_point.map[0] == '\0') { - memcpy(p->last_point.map, "prontera.gat", 16); -+ if (!p->last_point.map) { -+ p->last_point.map = mapindex_name2id(MAP_PRONTERA); ++ if (!p->last_point.map) { ++ p->last_point.map = mapindex_name2id(MAP_PRONTERA); p->last_point.x = 273; p->last_point.y = 354; } - - str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ */ -+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ */ ++ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%s,%d,%d\t%s,%d,%d,%d\t", -+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", ++ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", p->char_id, p->account_id, p->char_num, p->name, // - p->class, p->base_level, p->job_level, -+ p->class_, p->base_level, p->job_level, ++ p->class_, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, @@ -407,44 +407,44 @@ - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id); -+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // -+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, -+ p->partner_id,p->father,p->mother,p->child,p->fame); ++ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // ++ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, ++ p->partner_id,p->father,p->mother,p->child,p->fame); for(i = 0; i < 10; i++) - if (p->memo_point[i].map[0]) { - str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); -+ if (p->memo_point[i].map) { -+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); ++ if (p->memo_point[i].map) { ++ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); } *(str_p++) = '\t'; for(i = 0; i < MAX_INVENTORY; i++) if (p->inventory[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", ++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, - p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], - p->inventory[i].broken); -+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); -+ for(j=0; jinventory[i].card[j]); -+ str_p += sprintf(str_p," "); ++ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); ++ for(j=0; jinventory[i].card[j]); ++ str_p += sprintf(str_p," "); } *(str_p++) = '\t'; for(i = 0; i < MAX_CART; i++) if (p->cart[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", ++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, - p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, - p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], - p->cart[i].broken); -+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); -+ for(j=0; jcart[i].card[j]); -+ str_p += sprintf(str_p," "); ++ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); ++ for(j=0; jcart[i].card[j]); ++ str_p += sprintf(str_p," "); } *(str_p++) = '\t'; @@ -455,9 +455,9 @@ - for(i = 0; i < p->global_reg_num; i++) - if (p->global_reg[i].str[0]) - str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); -+ for(i = 0; i < reg_num; i++) -+ if (reg[i].str[0]) -+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); ++ for(i = 0; i < reg_num; i++) ++ if (reg[i].str[0]) ++ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); *(str_p++) = '\t'; *str_p = '\0'; @@ -466,68 +466,68 @@ // Function to set the character from the line (at read of characters file) //------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { -+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { -+ char tmp_str[3][128]; //To avoid deleting chars with too long names. ++int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { ++ char tmp_str[3][128]; //To avoid deleting chars with too long names. int tmp_int[256]; - int set, next, len, i; -+ unsigned int tmp_uint[2]; //To read exp.... -+ int set, next, len, i, j; ++ unsigned int tmp_uint[2]; //To read exp.... ++ int set, next, len, i, j; // initilialise character memset(p, '\0', sizeof(struct mmo_charstatus)); - // If it's not char structure of version 1008 and after - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ // If it's not char structure of version 1488 and after -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], -+ &tmp_int[3], &tmp_int[4], &tmp_int[5], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], -+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], -+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], -+ &tmp_int[19], &tmp_int[20], -+ &tmp_int[21], &tmp_int[22], &tmp_int[23], // -+ &tmp_int[24], &tmp_int[25], &tmp_int[26], -+ &tmp_int[27], &tmp_int[28], &tmp_int[29], -+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -+ tmp_str[1], &tmp_int[35], &tmp_int[36], -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], -+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) -+ { -+ tmp_int[43] = 0; -+ // If it's not char structure of version 1363 and after -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // -+ &tmp_int[3], &tmp_int[4], &tmp_int[5], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], -+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], -+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], -+ &tmp_int[19], &tmp_int[20], -+ &tmp_int[21], &tmp_int[22], &tmp_int[23], // -+ &tmp_int[24], &tmp_int[25], &tmp_int[26], -+ &tmp_int[27], &tmp_int[28], &tmp_int[29], -+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], -+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) -+ { -+ tmp_int[40] = 0; // father -+ tmp_int[41] = 0; // mother -+ tmp_int[42] = 0; // child -+ // If it's not char structure of version 1008 and before 1363 -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ // If it's not char structure of version 1488 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) ++ { ++ tmp_int[43] = 0; ++ // If it's not char structure of version 1363 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) ++ { ++ tmp_int[40] = 0; // father ++ tmp_int[41] = 0; // mother ++ tmp_int[42] = 0; // child ++ // If it's not char structure of version 1008 and before 1363 ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -537,21 +537,21 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) -+ { ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) ++ { tmp_int[39] = 0; // partner id // If not char structure from version 384 to 1007 - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -561,21 +561,21 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) -+ { ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) ++ { // It's char structure of a version before 384 tmp_int[26] = 0; // pet id - set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", -+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -585,8 +585,8 @@ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next); -+ tmp_str[1], &tmp_int[35], &tmp_int[36], // -+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next); ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next); set += 2; //printf("char: old char data ver.1\n"); // Char structure of version 1007 or older @@ -594,34 +594,34 @@ } // Char structure of version 1008+ } else { -+ set += 3; ++ set += 3; //printf("char: new char data ver.3\n"); } - if (set != 43) -+ // Char structture of version 1363+ -+ } else { -+ set++; -+ //printf("char: new char data ver.4\n"); -+ } -+ // Char structure of version 1488+ -+ } else { -+ //printf("char: new char data ver.5\n"); -+ } -+ if (set != 47) ++ // Char structture of version 1363+ ++ } else { ++ set++; ++ //printf("char: new char data ver.4\n"); ++ } ++ // Char structure of version 1488+ ++ } else { ++ //printf("char: new char data ver.5\n"); ++ } ++ if (set != 47) return 0; -+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] ++ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] p->char_id = tmp_int[0]; p->account_id = tmp_int[1]; p->char_num = tmp_int[2]; - p->class = tmp_int[3]; -+ p->class_ = tmp_int[3]; ++ p->class_ = tmp_int[3]; p->base_level = tmp_int[4]; p->job_level = tmp_int[5]; - p->base_exp = tmp_int[6]; - p->job_exp = tmp_int[7]; -+ p->base_exp = tmp_uint[0]; -+ p->job_exp = tmp_uint[1]; ++ p->base_exp = tmp_uint[0]; ++ p->job_exp = tmp_uint[1]; p->zeny = tmp_int[8]; p->hp = tmp_int[9]; p->max_hp = tmp_int[10]; @@ -629,17 +629,17 @@ p->head_top = tmp_int[32]; p->head_mid = tmp_int[33]; p->head_bottom = tmp_int[34]; -+ p->last_point.map = mapindex_name2id(tmp_str[1]); ++ p->last_point.map = mapindex_name2id(tmp_str[1]); p->last_point.x = tmp_int[35]; p->last_point.y = tmp_int[36]; -+ p->save_point.map = mapindex_name2id(tmp_str[2]); ++ p->save_point.map = mapindex_name2id(tmp_str[2]); p->save_point.x = tmp_int[37]; p->save_point.y = tmp_int[38]; p->partner_id = tmp_int[39]; -+ p->father = tmp_int[40]; -+ p->mother = tmp_int[41]; -+ p->child = tmp_int[42]; -+ p->fame = tmp_int[43]; ++ p->father = tmp_int[40]; ++ p->mother = tmp_int[41]; ++ p->child = tmp_int[42]; ++ p->fame = tmp_int[43]; // Some checks for(i = 0; i < char_num; i++) { @@ -647,19 +647,19 @@ - printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); - printf(" character id #%d -> new character not readed.\n", p->char_id); - printf(" Character saved in log file.\033[0m\n"); -+ if (char_dat[i].status.char_id == p->char_id) { -+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); -+ ShowError(" character id #%d -> new character not readed.\n", p->char_id); -+ ShowError(" Character saved in log file."CL_RESET"\n"); ++ if (char_dat[i].status.char_id == p->char_id) { ++ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); ++ ShowError(" character id #%d -> new character not readed.\n", p->char_id); ++ ShowError(" Character saved in log file."CL_RESET"\n"); return -1; - } else if (strcmp(char_dat[i].name, p->name) == 0) { - printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); - printf(" character name '%s' -> new character not readed.\n", p->name); - printf(" Character saved in log file.\033[0m\n"); -+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) { -+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); -+ ShowError(" character name '%s' -> new character not read.\n", p->name); -+ ShowError(" Character saved in log file."CL_RESET"\n"); ++ } else if (strcmp(char_dat[i].status.name, p->name) == 0) { ++ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); ++ ShowError(" character name '%s' -> new character not read.\n", p->name); ++ ShowError(" Character saved in log file."CL_RESET"\n"); return -2; } } @@ -668,9 +668,9 @@ - printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - printf(" Character readed. Suggestion: change the wisp server name.\n"); -+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); -+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); -+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); ++ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); ++ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); ++ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, p->name, wisp_server_name); } @@ -679,9 +679,9 @@ for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) -+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) ++ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) return -3; -+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]); ++ p->memo_point[i].map = mapindex_name2id(tmp_str[0]); p->memo_point[i].x = tmp_int[0]; p->memo_point[i].y = tmp_int[1]; next += len; @@ -690,7 +690,7 @@ for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", ++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { @@ -702,8 +702,8 @@ - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -4; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) -+ { ++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { p->inventory[i].id = tmp_int[0]; p->inventory[i].nameid = tmp_int[1]; p->inventory[i].amount = tmp_int[2]; @@ -716,15 +716,15 @@ - p->inventory[i].card[2] = tmp_int[9]; - p->inventory[i].card[3] = tmp_int[10]; - p->inventory[i].broken = tmp_int[11]; -+ -+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) -+ p->inventory[i].card[j] = tmp_int[0]; -+ ++ ++ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->inventory[i].card[j] = tmp_int[0]; ++ next += len; if (str[next] == ' ') next++; -+ } else // invalid structure -+ return -4; ++ } else // invalid structure ++ return -4; } - next++; @@ -736,15 +736,15 @@ - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", ++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -5; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) -+ { ++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { p->cart[i].id = tmp_int[0]; p->cart[i].nameid = tmp_int[1]; p->cart[i].amount = tmp_int[2]; @@ -757,15 +757,15 @@ - p->cart[i].card[2] = tmp_int[9]; - p->cart[i].card[3] = tmp_int[10]; - p->cart[i].broken = tmp_int[11]; -+ -+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) -+ p->cart[i].card[j] = tmp_int[0]; -+ ++ ++ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->cart[i].card[j] = tmp_int[0]; ++ next += len; if (str[next] == ' ') next++; -+ } else // invalid structure -+ return -5; ++ } else // invalid structure ++ return -5; } next++; @@ -774,12 +774,12 @@ for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { -+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { ++ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { // because some scripts are not correct, the str can be "". So, we must check that. // If it's, we must not refuse the character, but just this REG value. // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) -+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) ++ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) i--; else return -7; @@ -788,106 +788,106 @@ next++; } - p->global_reg_num = i; -+ *reg_num = i; ++ *reg_num = i; return 1; } -+//--------------------------------- -+// Function to read friend list -+//--------------------------------- -+ -+int parse_friend_txt(struct mmo_charstatus *p) -+{ -+ char line[1024], temp[1024]; -+ int pos = 0, count = 0, next; -+ int i,len; -+ FILE *fp; -+ -+ // Open the file and look for the ID -+ fp = fopen(friends_txt, "r"); -+ -+ if(fp == NULL) -+ return -1; -+ -+ while(fgets(line, sizeof(line)-1, fp)) { -+ -+ if(line[0] == '/' && line[1] == '/') -+ continue; -+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) -+ continue; //Not this line... -+ //Read friends -+ len = strlen(line); -+ next = pos; -+ for (count = 0; next < len && count < MAX_FRIENDS; count++) -+ { //Read friends. -+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) -+ { //Invalid friend? -+ memset(&p->friends[count], 0, sizeof(p->friends[count])); -+ break; -+ } -+ next+=pos; -+ //What IF the name contains a comma? while the next field is not a -+ //number, we assume it belongs to the current name. [Skotlex] -+ //NOTE: Of course, this will fail if someone sets their name to something like -+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " -+ //won't do as quotes are also valid name chars!) -+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) -+ { -+ if (atoi(temp)) -+ { //We read the next friend, just continue. -+ break; -+ } else { //Append the name. -+ next+=len; -+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) -+ { -+ strcat(p->friends[count].name, ","); -+ strcat(p->friends[count].name, temp); -+ } -+ } -+ } //End Guess Block -+ } //Friend's for. -+ break; //Finished reading. -+ } -+ /* -+ //Character names must not exceed the 23+\0 limit. [Skotlex] -+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, -+ &temp[0],p->friend_name[0], -+ &temp[1],p->friend_name[1], -+ &temp[2],p->friend_name[2], -+ &temp[3],p->friend_name[3], -+ &temp[4],p->friend_name[4], -+ &temp[5],p->friend_name[5], -+ &temp[6],p->friend_name[6], -+ &temp[7],p->friend_name[7], -+ &temp[8],p->friend_name[8], -+ &temp[9],p->friend_name[9], -+ &temp[10],p->friend_name[10], -+ &temp[11],p->friend_name[11], -+ &temp[12],p->friend_name[12], -+ &temp[13],p->friend_name[13], -+ &temp[14],p->friend_name[14], -+ &temp[15],p->friend_name[15], -+ &temp[16],p->friend_name[16], -+ &temp[17],p->friend_name[17], -+ &temp[18],p->friend_name[18], -+ &temp[19],p->friend_name[19]); -+ if (cid == p->char_id) -+ break; -+ } -+ // No register of friends list -+ if (cid == 0) { -+ fclose(fp); -+ return 0; -+ } -+ -+ // Fill in the list -+ -+ for (i=0; ifriend_id[i] = temp[i]; -+*/ -+ fclose(fp); -+ return count; -+} ++//--------------------------------- ++// Function to read friend list ++//--------------------------------- ++ ++int parse_friend_txt(struct mmo_charstatus *p) ++{ ++ char line[1024], temp[1024]; ++ int pos = 0, count = 0, next; ++ int i,len; ++ FILE *fp; ++ ++ // Open the file and look for the ID ++ fp = fopen(friends_txt, "r"); ++ ++ if(fp == NULL) ++ return -1; ++ ++ while(fgets(line, sizeof(line)-1, fp)) { ++ ++ if(line[0] == '/' && line[1] == '/') ++ continue; ++ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) ++ continue; //Not this line... ++ //Read friends ++ len = strlen(line); ++ next = pos; ++ for (count = 0; next < len && count < MAX_FRIENDS; count++) ++ { //Read friends. ++ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) ++ { //Invalid friend? ++ memset(&p->friends[count], 0, sizeof(p->friends[count])); ++ break; ++ } ++ next+=pos; ++ //What IF the name contains a comma? while the next field is not a ++ //number, we assume it belongs to the current name. [Skotlex] ++ //NOTE: Of course, this will fail if someone sets their name to something like ++ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " ++ //won't do as quotes are also valid name chars!) ++ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) ++ { ++ if (atoi(temp)) ++ { //We read the next friend, just continue. ++ break; ++ } else { //Append the name. ++ next+=len; ++ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) ++ { ++ strcat(p->friends[count].name, ","); ++ strcat(p->friends[count].name, temp); ++ } ++ } ++ } //End Guess Block ++ } //Friend's for. ++ break; //Finished reading. ++ } ++ /* ++ //Character names must not exceed the 23+\0 limit. [Skotlex] ++ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, ++ &temp[0],p->friend_name[0], ++ &temp[1],p->friend_name[1], ++ &temp[2],p->friend_name[2], ++ &temp[3],p->friend_name[3], ++ &temp[4],p->friend_name[4], ++ &temp[5],p->friend_name[5], ++ &temp[6],p->friend_name[6], ++ &temp[7],p->friend_name[7], ++ &temp[8],p->friend_name[8], ++ &temp[9],p->friend_name[9], ++ &temp[10],p->friend_name[10], ++ &temp[11],p->friend_name[11], ++ &temp[12],p->friend_name[12], ++ &temp[13],p->friend_name[13], ++ &temp[14],p->friend_name[14], ++ &temp[15],p->friend_name[15], ++ &temp[16],p->friend_name[16], ++ &temp[17],p->friend_name[17], ++ &temp[18],p->friend_name[18], ++ &temp[19],p->friend_name[19]); ++ if (cid == p->char_id) ++ break; ++ } ++ // No register of friends list ++ if (cid == 0) { ++ fclose(fp); ++ return 0; ++ } ++ ++ // Fill in the list ++ ++ for (i=0; ifriend_id[i] = temp[i]; ++*/ ++ fclose(fp); ++ return count; ++} //--------------------------------- // Function to read characters file @@ -900,7 +900,7 @@ char_max = 256; - char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); -+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); ++ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); if (!char_dat) { - printf("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); @@ -908,7 +908,7 @@ - online_chars = calloc(sizeof(int) * 256, 1); - if (!online_chars) { - printf("out of memory: mmo_char_init (calloc of online_chars).\n"); -+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); ++ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); exit(1); } - for(i = 0; i < char_max; i++) @@ -917,10 +917,10 @@ char_num = 0; fp = fopen(char_txt, "r"); -+ ++ if (fp == NULL) { - printf("Characters file not found: %s.\n", char_txt); -+ ShowError("Characters file not found: %s.\n", char_txt); ++ ShowError("Characters file not found: %s.\n", char_txt); char_log("Characters file not found: %s." RETCODE, char_txt); char_log("Id for the next created character: %d." RETCODE, char_id_count); return 0; @@ -929,10 +929,10 @@ if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); ++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); ++ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); exit(1); } @@ -947,22 +947,22 @@ } - ret = mmo_char_fromstr(line, &char_dat[char_num]); -+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); -+ -+ // Initialize friends list -+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character -+ ++ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); ++ ++ // Initialize friends list ++ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character ++ if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].char_id >= char_id_count) - char_id_count = char_dat[char_num].char_id + 1; -+ if (char_dat[char_num].status.char_id >= char_id_count) -+ char_id_count = char_dat[char_num].status.char_id + 1; ++ if (char_dat[char_num].status.char_id >= char_id_count) ++ char_id_count = char_dat[char_num].status.char_id + 1; char_num++; } else { - printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - printf(" -> Character saved in log file.\n"); -+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); -+ ShowError(" -> Character saved in log file.\n"); ++ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); ++ ShowError(" -> Character saved in log file.\n"); switch (ret) { case -1: char_log("Duplicate character id in the next character line (character not readed):" RETCODE); @@ -971,15 +971,15 @@ if (char_num == 0) { - printf("mmo_char_init: No character found in %s.\n", char_txt); -+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); ++ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); } else if (char_num == 1) { - printf("mmo_char_init: 1 character read in %s.\n", char_txt); -+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); ++ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); } else { - printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); -+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); ++ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); } @@ -988,26 +988,26 @@ //--------------------------------------------------------- void mmo_char_sync(void) { - char line[65536]; -+ char line[65536],f_line[1024]; ++ char line[65536],f_line[1024]; int i, j, k; int lock; - FILE *fp; - int id[char_num]; -+ FILE *fp,*f_fp; -+ //int *id = (int *) aMalloc(sizeof(int) * char_num); -+ CREATE_BUFFER(id, int, char_num); ++ FILE *fp,*f_fp; ++ //int *id = (int *) aMalloc(sizeof(int) * char_num); ++ CREATE_BUFFER(id, int, char_num); // Sorting before save (by [Yor]) for(i = 0; i < char_num; i++) { id[i] = i; for(j = 0; j < i; j++) { - if ((char_dat[i].account_id < char_dat[id[j]].account_id) || -+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || ++ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || // if same account id, we sort by slot. - (char_dat[i].account_id == char_dat[id[j]].account_id && - char_dat[i].char_num < char_dat[id[j]].char_num)) { -+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && -+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { ++ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && ++ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { for(k = i; k > j; k--) id[k] = id[k-1]; id[j] = i; // id[i] @@ -1016,13 +1016,13 @@ fp = lock_fopen(char_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not save characters.\n"); -+ ShowWarning("Server can't not save characters.\n"); ++ ShowWarning("Server can't not save characters.\n"); char_log("WARNING: Server can't not save characters." RETCODE); } else { for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index ++ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); @@ -1031,34 +1031,34 @@ fp = lock_fopen(backup_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not create backup of characters file.\n"); -+ ShowWarning("Server can't not create backup of characters file.\n"); ++ ShowWarning("Server can't not create backup of characters file.\n"); char_log("WARNING: Server can't not create backup of characters file." RETCODE); -+ //aFree(id); // free up the memory before leaving -.- [Ajarn] -+ DELETE_BUFFER(id); ++ //aFree(id); // free up the memory before leaving -.- [Ajarn] ++ DELETE_BUFFER(id); return; } for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index ++ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); lock_fclose(fp, backup_txt, &lock); } -+ // Friends List data save (davidsiaw) -+ f_fp = lock_fopen(friends_txt, &lock); -+ for(i = 0; i < char_num; i++) { -+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); -+ fprintf(f_fp, "%s" RETCODE, f_line); -+ } -+ -+ lock_fclose(f_fp, friends_txt, &lock); -+ -+ //aFree(id); -+ DELETE_BUFFER(id); -+ ++ // Friends List data save (davidsiaw) ++ f_fp = lock_fopen(friends_txt, &lock); ++ for(i = 0; i < char_num; i++) { ++ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); ++ fprintf(f_fp, "%s" RETCODE, f_line); ++ } ++ ++ lock_fclose(f_fp, friends_txt, &lock); ++ ++ //aFree(id); ++ DELETE_BUFFER(id); ++ return; } @@ -1066,8 +1066,8 @@ // Function to save (in a periodic way) datas in files //---------------------------------------------------- int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { -+ if (save_log) -+ ShowInfo("Saving all files...\n"); ++ if (save_log) ++ ShowInfo("Saving all files...\n"); mmo_char_sync(); inter_save(); return 0; @@ -1076,29 +1076,29 @@ //----------------------------------- int make_new_char(int fd, unsigned char *dat) { - int i, j; -+ int i; ++ int i; struct char_session_data *sd; -+ char name[NAME_LENGTH]; ++ char name[NAME_LENGTH]; - sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data; ++ sd = (struct char_session_data*)session[fd]->session_data; // remove control characters from the name - dat[23] = '\0'; - if (remove_control_chars(dat)) { -+ strncpy(name, dat, NAME_LENGTH); -+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) -+ -+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex] -+ -+ //check name != main chat nick [LuzZza] -+ if(strcmpi(name, main_chat_nick) == 0) { -+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, -+ sd->account_id, name); -+ return -1; -+ } -+ -+ if (remove_control_chars((unsigned char *)name)) { ++ strncpy(name, dat, NAME_LENGTH); ++ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) ++ ++ trim(name,TRIM_CHARS); //Trim character name. [Skotlex] ++ ++ //check name != main chat nick [LuzZza] ++ if(strcmpi(name, main_chat_nick) == 0) { ++ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, ++ sd->account_id, name); ++ return -1; ++ } ++ ++ if (remove_control_chars((unsigned char *)name)) { char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, fd, sd->account_id); return -1; @@ -1106,7 +1106,7 @@ // check lenght of character name - if (strlen(dat) < 4) { -+ if (strlen(name) < 4) { ++ if (strlen(name) < 4) { char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, fd, sd->account_id, dat); return -1; @@ -1116,18 +1116,18 @@ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) == NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++) -+ if (strchr(char_name_letters, name[i]) == NULL) { ++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) == NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); -+ fd, sd->account_id, name, name[i]); ++ fd, sd->account_id, name, name[i]); return -1; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) != NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++) -+ if (strchr(char_name_letters, name[i]) != NULL) { ++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) != NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, fd, sd->account_id, dat, dat[i]); return -1; @@ -1137,8 +1137,8 @@ dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 20 || // hair style - dat[31] >= 12) { // hair color (dat[31] can not be negativ) -+ dat[33] <= 0 || dat[33] >= 24 || // hair style -+ dat[31] >= 9) { // hair color (dat[31] can not be negativ) ++ dat[33] <= 0 || dat[33] >= 24 || // hair style ++ dat[31] >= 9) { // hair color (dat[31] can not be negativ) char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; @@ -1146,50 +1146,50 @@ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } -+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct -+ -+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { -+ if (log_char) { -+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, -+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ return -1; ++ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct ++ ++ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { ++ if (log_char) { ++ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, ++ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ return -1; } -+ } // now when we have passed all stat checks ++ } // now when we have passed all stat checks for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || - (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { -+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || -+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { ++ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || ++ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } - if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { -+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { ++ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } } - if (strcmp(wisp_server_name, dat) == 0) { -+ if (strcmp(wisp_server_name, name) == 0) { ++ if (strcmp(wisp_server_name, name) == 0) { char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); ++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: make_new_char (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); ++ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); exit(1); } @@ -1205,10 +1205,10 @@ char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); -+ memset(&char_dat[i], 0, sizeof(struct character_data)); ++ memset(&char_dat[i], 0, sizeof(struct character_data)); - char_dat[i].char_id = char_id_count++; - char_dat[i].account_id = sd->account_id; @@ -1257,51 +1257,51 @@ - char_dat[i].head_bottom = 0; - memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); -+ char_dat[i].status.char_id = char_id_count++; -+ char_dat[i].status.account_id = sd->account_id; -+ char_dat[i].status.char_num = dat[30]; -+ strcpy(char_dat[i].status.name,name); -+ char_dat[i].status.class_ = 0; -+ char_dat[i].status.base_level = 1; -+ char_dat[i].status.job_level = 1; -+ char_dat[i].status.base_exp = 0; -+ char_dat[i].status.job_exp = 0; -+ char_dat[i].status.zeny = start_zeny; -+ char_dat[i].status.str = dat[24]; -+ char_dat[i].status.agi = dat[25]; -+ char_dat[i].status.vit = dat[26]; -+ char_dat[i].status.int_ = dat[27]; -+ char_dat[i].status.dex = dat[28]; -+ char_dat[i].status.luk = dat[29]; -+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; -+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; -+ char_dat[i].status.hp = char_dat[i].status.max_hp; -+ char_dat[i].status.sp = char_dat[i].status.max_sp; -+ char_dat[i].status.status_point = 0; -+ char_dat[i].status.skill_point = 0; -+ char_dat[i].status.option = 0; -+ char_dat[i].status.karma = 0; -+ char_dat[i].status.manner = 0; -+ char_dat[i].status.party_id = 0; -+ char_dat[i].status.guild_id = 0; -+ char_dat[i].status.hair = dat[33]; -+ char_dat[i].status.hair_color = dat[31]; -+ char_dat[i].status.clothes_color = 0; -+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife -+ char_dat[i].status.inventory[0].amount = 1; -+ char_dat[i].status.inventory[0].equip = 0x02; -+ char_dat[i].status.inventory[0].identify = 1; -+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt -+ char_dat[i].status.inventory[1].amount = 1; -+ char_dat[i].status.inventory[1].equip = 0x10; -+ char_dat[i].status.inventory[1].identify = 1; -+ char_dat[i].status.weapon = 1; -+ char_dat[i].status.shield = 0; -+ char_dat[i].status.head_top = 0; -+ char_dat[i].status.head_mid = 0; -+ char_dat[i].status.head_bottom = 0; -+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); -+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); ++ char_dat[i].status.char_id = char_id_count++; ++ char_dat[i].status.account_id = sd->account_id; ++ char_dat[i].status.char_num = dat[30]; ++ strcpy(char_dat[i].status.name,name); ++ char_dat[i].status.class_ = 0; ++ char_dat[i].status.base_level = 1; ++ char_dat[i].status.job_level = 1; ++ char_dat[i].status.base_exp = 0; ++ char_dat[i].status.job_exp = 0; ++ char_dat[i].status.zeny = start_zeny; ++ char_dat[i].status.str = dat[24]; ++ char_dat[i].status.agi = dat[25]; ++ char_dat[i].status.vit = dat[26]; ++ char_dat[i].status.int_ = dat[27]; ++ char_dat[i].status.dex = dat[28]; ++ char_dat[i].status.luk = dat[29]; ++ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; ++ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; ++ char_dat[i].status.hp = char_dat[i].status.max_hp; ++ char_dat[i].status.sp = char_dat[i].status.max_sp; ++ char_dat[i].status.status_point = 0; ++ char_dat[i].status.skill_point = 0; ++ char_dat[i].status.option = 0; ++ char_dat[i].status.karma = 0; ++ char_dat[i].status.manner = 0; ++ char_dat[i].status.party_id = 0; ++ char_dat[i].status.guild_id = 0; ++ char_dat[i].status.hair = dat[33]; ++ char_dat[i].status.hair_color = dat[31]; ++ char_dat[i].status.clothes_color = 0; ++ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife ++ char_dat[i].status.inventory[0].amount = 1; ++ char_dat[i].status.inventory[0].equip = 0x02; ++ char_dat[i].status.inventory[0].identify = 1; ++ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt ++ char_dat[i].status.inventory[1].amount = 1; ++ char_dat[i].status.inventory[1].equip = 0x10; ++ char_dat[i].status.inventory[1].identify = 1; ++ char_dat[i].status.weapon = 1; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); ++ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); char_num++; mmo_char_sync(); @@ -1311,8 +1311,8 @@ //---------------------------------------------------- -char * job_name(int class) { - switch (class) { -+char * job_name(int class_) { -+ switch (class_) { ++char * job_name(int class_) { ++ switch (class_) { case 0: return "Novice"; case 1: return "Swordsman"; case 2: return "Mage"; @@ -1335,21 +1335,21 @@ - - if (online_display_option == 0) // we display nothing, so return - return; -+static int create_online_files_sub(DBKey key, void* data, va_list va) -+{ -+ struct online_char_data *character; -+ int* players; -+ int *id; -+ int j,k,l; -+ character = (struct online_char_data*) data; -+ players = va_arg(va, int*); -+ id = va_arg(va, int*); ++static int create_online_files_sub(DBKey key, void* data, va_list va) ++{ ++ struct online_char_data *character; ++ int* players; ++ int *id; ++ int j,k,l; ++ character = (struct online_char_data*) data; ++ players = va_arg(va, int*); ++ id = va_arg(va, int*); - //char_log("Creation of online players files." RETCODE); -+ // check if map-server is online -+ if (character->server == -1 || character->char_id == -1) { //Character not currently online. -+ return -1; -+ } ++ // check if map-server is online ++ if (character->server == -1 || character->char_id == -1) { //Character not currently online. ++ return -1; ++ } - // Get number of online players, id of each online players - players = 0; @@ -1357,21 +1357,21 @@ - for(i = 0; i < char_num; i++) { - if (online_chars[i] != -1) { - id[players] = i; -+ j = character->server; -+ if (server_fd[j] < 0) { -+ server[j].users = 0; -+ if (kick_on_disconnect) -+ { -+ character->char_id = -1; -+ character->server = -1; -+ } -+ return -1; -+ } -+ // search position of character in char_dat and sort online characters. -+ for(j = 0; j < char_num; j++) { -+ if (char_dat[j].status.char_id != character->char_id) -+ continue; -+ id[*players] = j; ++ j = character->server; ++ if (server_fd[j] < 0) { ++ server[j].users = 0; ++ if (kick_on_disconnect) ++ { ++ character->char_id = -1; ++ character->server = -1; ++ } ++ return -1; ++ } ++ // search position of character in char_dat and sort online characters. ++ for(j = 0; j < char_num; j++) { ++ if (char_dat[j].status.char_id != character->char_id) ++ continue; ++ id[*players] = j; // use sorting option switch (online_sorting_option) { case 1: // by name (without case sensitive) @@ -1379,19 +1379,19 @@ - char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. - for(j = 0; j < players; j++) - if (stricmp(p_name, char_dat[id[j]].name) < 0 || -+ for(k = 0; k < *players; k++) -+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || ++ for(k = 0; k < *players; k++) ++ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || // if same name, we sort with case sensitive. - (stricmp(p_name, char_dat[id[j]].name) == 0 && - strcmp(p_name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && -+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] ++ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && ++ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } - } @@ -1399,51 +1399,51 @@ case 2: // by zeny - for(j = 0; j < players; j++) - if (char_dat[i].zeny < char_dat[id[j]].zeny || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || // if same number of zenys, we sort by name. - (char_dat[i].zeny == char_dat[id[j]].zeny && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && -+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] ++ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; case 3: // by base level - for(j = 0; j < players; j++) - if (char_dat[i].base_level < char_dat[id[j]].base_level || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || // if same base level, we sort by base exp. - (char_dat[i].base_level == char_dat[id[j]].base_level && - char_dat[i].base_exp < char_dat[id[j]].base_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && -+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] ++ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && ++ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; case 4: // by job (and job level) - for(j = 0; j < players; j++) - if (char_dat[i].class < char_dat[id[j]].class || -+ for(k = 0; k < *players; k++) -+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || // if same job, we sort by job level. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level < char_dat[id[j]].job_level) || -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && -+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || ++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || // if same job and job level, we sort by job exp. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level == char_dat[id[j]].job_level && @@ -1451,12 +1451,12 @@ - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && -+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level && -+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] ++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level == char_dat[id[k]].status.job_level && ++ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } break; @@ -1465,58 +1465,58 @@ - int cpm_result; // A lot of player maps are identical. So, test if done often twice. - for(j = 0; j < players; j++) - if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) -+ const char *map1, *map2; -+ map1 = mapindex_id2name(char_dat[j].status.last_point.map); -+ -+ for(k = 0; k < *players; k++) { -+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); -+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. -+ stricmp(map1, map2) < 0 || ++ const char *map1, *map2; ++ map1 = mapindex_id2name(char_dat[j].status.last_point.map); ++ ++ for(k = 0; k < *players; k++) { ++ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); ++ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. ++ stricmp(map1, map2) < 0 || // if same map name, we sort by name. - (cpm_result == 0 && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] -+ (stricmp(map1, map2) == 0 && -+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { -+ for(l = *players; l > k; l--) -+ id[l] = id[l-1]; -+ id[k] = j; // id[*players] ++ (stricmp(map1, map2) == 0 && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] break; } } -+ } ++ } break; default: // 0 or invalid value: no sorting break; } - players++; -+ (*players)++; -+ break; ++ (*players)++; ++ break; } -+ return 0; ++ return 0; } -+//------------------------------------------------------------- -+// Function to create the online files (txt and html). by [Yor] -+//------------------------------------------------------------- -+void create_online_files(void) { -+ unsigned int k, j; // for loop with strlen comparing -+ int i, l; // for loops -+ int players; // count the number of players -+ FILE *fp; // for the txt file -+ FILE *fp2; // for the html file -+ char temp[256]; // to prepare what we must display -+ time_t time_server; // for number of seconds -+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... -+ int id[4096]; -+ -+ if (online_display_option == 0) // we display nothing, so return -+ return; -+ -+ // Get number of online players, id of each online players, and verify if a server is offline -+ players = 0; -+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); ++//------------------------------------------------------------- ++// Function to create the online files (txt and html). by [Yor] ++//------------------------------------------------------------- ++void create_online_files(void) { ++ unsigned int k, j; // for loop with strlen comparing ++ int i, l; // for loops ++ int players; // count the number of players ++ FILE *fp; // for the txt file ++ FILE *fp2; // for the html file ++ char temp[256]; // to prepare what we must display ++ time_t time_server; // for number of seconds ++ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... ++ int id[4096]; ++ ++ if (online_display_option == 0) // we display nothing, so return ++ return; ++ ++ // Get number of online players, id of each online players, and verify if a server is offline ++ players = 0; ++ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); // write files fp = fopen(online_txt_filename, "w"); @@ -1526,9 +1526,9 @@ - // If we display at least 1 player - if (players > 0) { -+ for (i = 0; i < players; i++) { -+ // if it's the first player -+ if (i == 0) { ++ for (i = 0; i < players; i++) { ++ // if it's the first player ++ if (i == 0) { j = 0; // count the number of characters for the txt version and to set the separate line fprintf(fp2, " \n"); fprintf(fp2, " \n"); @@ -1539,8 +1539,8 @@ - - // display each player. - for (i = 0; i < players; i++) { -+ } -+ fprintf(fp2, " \n"); ++ } ++ fprintf(fp2, " \n"); // get id of the character (more speed) j = id[i]; - fprintf(fp2, " \n"); @@ -1548,8 +1548,8 @@ if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].name); - l = isGM(char_dat[j].account_id); -+ strcpy(temp, char_dat[j].status.name); -+ l = isGM(char_dat[j].status.account_id); ++ strcpy(temp, char_dat[j].status.name); ++ l = isGM(char_dat[j].status.account_id); if (online_display_option & 64) { if (l >= online_gm_display_min_level) fprintf(fp, "%-24s (GM) ", temp); @@ -1558,7 +1558,7 @@ if ((online_display_option & 64) && l >= online_gm_display_min_level) fprintf(fp2, ""); - for (k = 0; temp[k]; k++) { -+ for (k = 0; k < strlen(temp); k++) { ++ for (k = 0; k < strlen(temp); k++) { switch(temp[k]) { case '<': // < fprintf(fp2, "<"); @@ -1567,20 +1567,20 @@ // displaying of the job if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].class); -+ char * jobname = job_name(char_dat[j].status.class_); ++ char * jobname = job_name(char_dat[j].status.class_); if ((online_display_option & 6) == 6) { - fprintf(fp2, " \n", jobname, char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); -+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); } else if (online_display_option & 2) { fprintf(fp2, " \n", jobname); fprintf(fp, "%-18s ", jobname); } else if (online_display_option & 4) { - fprintf(fp2, " \n", char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); -+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); } } // displaying of the map @@ -1590,43 +1590,43 @@ - strncpy(temp, char_dat[j].last_point.map, 16); - if (strchr(temp, '.') != NULL) - temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' -+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); -+ temp[MAP_NAME_LENGTH] = '\0'; -+ if (strstr(temp, ".gat") != NULL) { -+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' -+ } ++ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); ++ temp[MAP_NAME_LENGTH] = '\0'; ++ if (strstr(temp, ".gat") != NULL) { ++ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' ++ } // write map name - if (online_display_option & 16) { // map-name AND coordonates - fprintf(fp2, " \n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -+ if (online_display_option & 16) { // map-name AND coordinates -+ fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); -+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); ++ if (online_display_option & 16) { // map-name AND coordinates ++ fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); ++ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); } else { fprintf(fp2, " \n", temp); fprintf(fp, "%-12s ", temp); } } - // displaying number of zenys -+ // displaying nimber of zenys ++ // displaying nimber of zenys if (online_display_option & 32) { // write number of zenys - if (char_dat[j].zeny == 0) { // if no zeny -+ if (char_dat[j].status.zeny == 0) { // if no zeny ++ if (char_dat[j].status.zeny == 0) { // if no zeny fprintf(fp2, " \n"); fprintf(fp, " no zeny "); } else { - fprintf(fp2, " \n", char_dat[j].zeny); - fprintf(fp, "%13d z ", char_dat[j].zeny); -+ fprintf(fp2, " \n", char_dat[j].status.zeny); -+ fprintf(fp, "%13d z ", char_dat[j].status.zeny); ++ fprintf(fp2, " \n", char_dat[j].status.zeny); ++ fprintf(fp, "%13d z ", char_dat[j].status.zeny); } } fprintf(fp, "\n"); fprintf(fp2, " \n"); } -+ // If we display at least 1 player -+ if (players > 0) { ++ // If we display at least 1 player ++ if (players > 0) { fprintf(fp2, "
%s %d/%d%s %d/%d%s %d/%d%s%d/%d%d/%d%d/%d%s (%d, %d)%s (%d, %d)%s (%d, %d)%sno zeny%d z%d z%d z
\n"); fprintf(fp, "\n"); } @@ -1636,8 +1636,8 @@ fprintf(fp, "No user is online.\n"); - // no display if only 1 player } else if (players == 1) { -+ fprintf(fp2, "

%d user is online.

\n", players); -+ fprintf(fp, "%d user is online.\n", players); ++ fprintf(fp2, "

%d user is online.

\n", players); ++ fprintf(fp, "%d user is online.\n", players); } else { fprintf(fp2, "

%d users are online.

\n", players); fprintf(fp, "%d users are online.\n", players); @@ -1646,21 +1646,21 @@ int i, j, found_num; struct mmo_charstatus *p; -#ifdef NEW_006b -+//#ifdef NEW_006b ++//#ifdef NEW_006b const int offset = 24; -#else - const int offset = 4; -#endif -+//#else -+// const int offset = 4; -+//#endif -+ -+ set_char_online(0, 99,sd->account_id); ++//#else ++// const int offset = 4; ++//#endif ++ ++ set_char_online(0, 99,sd->account_id); found_num = 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == sd->account_id) { -+ if (char_dat[i].status.account_id == sd->account_id) { ++ if (char_dat[i].status.account_id == sd->account_id) { sd->found_char[found_num] = i; found_num++; if (found_num == 9) @@ -1668,22 +1668,22 @@ for(i = found_num; i < 9; i++) sd->found_char[i] = -1; -+ WFIFOHEAD(fd, offset + found_num * 106); ++ WFIFOHEAD(fd, offset + found_num * 106); memset(WFIFOP(fd,0), 0, offset + found_num * 106); WFIFOW(fd,0) = 0x6b; WFIFOW(fd,2) = offset + found_num * 106; for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]]; -+ p = &char_dat[sd->found_char[i]].status; ++ p = &char_dat[sd->found_char[i]].status; j = offset + (i * 106); // increase speed of code WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp; -+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; ++ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp; -+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; ++ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; WFIFOL(fd,j+16) = p->job_level; WFIFOL(fd,j+20) = 0; @@ -1692,17 +1692,17 @@ WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class; -+ WFIFOW(fd,j+52) = p->class_; ++ WFIFOW(fd,j+52) = p->class_; WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->weapon; -+ -+ // pecopeco knights/crusaders crash fix -+ if (p->class_ == 13 || p->class_ == 21 || -+ p->class_ == 4014 || p->class_ == 4022 || -+ p->class_ == 4036 || p->class_ == 4044) -+ WFIFOW(fd,j+56) = 0; -+ else WFIFOW(fd,j+56) = p->weapon; -+ ++ ++ // pecopeco knights/crusaders crash fix ++ if (p->class_ == 13 || p->class_ == 21 || ++ p->class_ == 4014 || p->class_ == 4022 || ++ p->class_ == 4036 || p->class_ == 4044) ++ WFIFOW(fd,j+56) = 0; ++ else WFIFOW(fd,j+56) = p->weapon; ++ WFIFOW(fd,j+58) = p->base_level; WFIFOW(fd,j+60) = p->skill_point; WFIFOW(fd,j+62) = p->head_bottom; @@ -1711,7 +1711,7 @@ WFIFOW(fd,j+72) = p->clothes_color; - memcpy(WFIFOP(fd,j+74), p->name, 24); -+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); ++ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; @@ -1721,14 +1721,14 @@ -int set_account_reg2(int acc, int num, struct global_reg *reg) { - int i, c; -+// 離婚(char削除時に使用) -+int char_divorce(struct mmo_charstatus *cs) { -+ if (cs == NULL) -+ return 0; ++// 離婚(char削除時に使用) ++int char_divorce(struct mmo_charstatus *cs) { ++ if (cs == NULL) ++ return 0; - c = 0; -+ if (cs->partner_id > 0){ -+ int i, j; ++ if (cs->partner_id > 0){ ++ int i, j; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); @@ -1748,15 +1748,15 @@ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { -+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { ++ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { cs->partner_id = 0; - char_dat[i].partner_id = 0; -+ char_dat[i].status.partner_id = 0; ++ char_dat[i].status.partner_id = 0; for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); -+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) -+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); ++ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) ++ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); return 0; @@ -1764,24 +1764,24 @@ return 0; } -+int char_married(int pl1,int pl2) { -+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); -+} -+ -+int char_child(int parent_id, int child_id) { -+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && -+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || -+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); -+} -+ ++int char_married(int pl1,int pl2) { ++ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); ++} ++ ++int char_child(int parent_id, int child_id) { ++ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && ++ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || ++ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); ++} ++ //------------------------------------------------------------ // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] //------------------------------------------------------------ -int e_mail_check(unsigned char *email) { -+int e_mail_check(char *email) { ++int e_mail_check(char *email) { char ch; - unsigned char* last_arobas; -+ char* last_arobas; ++ char* last_arobas; // athena limits if (strlen(email) < 3 || strlen(email) > 39) @@ -1790,7 +1790,7 @@ // disconnect player if online on char-server for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == accound_id) { session[i]->eof = 1; return 1; @@ -1799,23 +1799,23 @@ for (j = 0; j < MAX_INVENTORY; j++) if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); -+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); ++ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); for (j = 0; j < MAX_CART; j++) if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); -+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); ++ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); // ギルド脱退 if (cs->guild_id) inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); // パーティー脱退 if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id); -+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id); ++ inter_party_leave(cs->party_id, cs->account_id, cs->char_id); // 離婚 if (cs->partner_id){ // 離婚情報をmapに通知 - char buf[10]; -+ unsigned char buf[10]; ++ unsigned char buf[10]; WBUFW(buf,0) = 0x2b12; WBUFL(buf,2) = cs->char_id; WBUFL(buf,6) = cs->partner_id; @@ -1823,30 +1823,30 @@ int parse_tologin(int fd) { int i; struct char_session_data *sd; -+ RFIFOHEAD(fd); ++ RFIFOHEAD(fd); // only login-server can have an access to here. // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd || session[fd]->eof) { -+ if (fd != login_fd) -+ session[fd]->eof = 1; -+ if(session[fd]->eof) { ++ if (fd != login_fd) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { if (fd == login_fd) { - printf("Char-server can't connect to login-server (connection #%d).\n", fd); -+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd); ++ ShowWarning("Connection to login-server lost (connection #%d).\n", fd); login_fd = -1; } - close(fd); - delete_session(fd); -+ do_close(fd); ++ do_close(fd); return 0; } - sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data; ++ sd = (struct char_session_data*)session[fd]->session_data; - while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { @@ -1858,24 +1858,24 @@ - printf("The server communication passwords (default s1/p1) is probably invalid.\n"); - printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); -+ ShowError("Can not connect to the login-server.\n"); -+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); -+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); -+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); ++ ShowError("Can not connect to the login-server.\n"); ++ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); ++ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); ++ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); exit(1); } else { - printf("Connected to login-server (connection #%d).\n", fd); -+ ShowStatus("Connected to login-server (connection #%d).\n", fd); -+ if (kick_on_disconnect) -+ set_all_offline(); ++ ShowStatus("Connected to login-server (connection #%d).\n", fd); ++ if (kick_on_disconnect) ++ set_all_offline(); // if no map-server already connected, display a message... for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map -+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map ++ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map break; if (i == MAX_MAP_SERVERS) - printf("Awaiting maps from map-server.\n"); -+ ShowStatus("Awaiting maps from map-server.\n"); ++ ShowStatus("Awaiting maps from map-server.\n"); } RFIFOSKIP(fd,3); break; @@ -1884,9 +1884,9 @@ // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { if (RFIFOB(fd,6) != 0) { -+ WFIFOHEAD(i, 3); ++ WFIFOHEAD(i, 3); WFIFOW(i,0) = 0x6c; WFIFOB(i,2) = 0x42; WFIFOSET(i,3); @@ -1894,14 +1894,14 @@ sd->connect_until_time = (time_t)RFIFOL(fd,47); // send characters to player mmo_char_send006b(i, sd); -+ } else if(isGM(sd->account_id) >= gm_allow_level) { -+ sd->connect_until_time = (time_t)RFIFOL(fd,47); -+ // send characters to player -+ mmo_char_send006b(i, sd); ++ } else if(isGM(sd->account_id) >= gm_allow_level) { ++ sd->connect_until_time = (time_t)RFIFOL(fd,47); ++ // send characters to player ++ mmo_char_send006b(i, sd); } else { // refuse connection: too much online players // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); -+ WFIFOHEAD(fd, 3); ++ WFIFOHEAD(fd, 3); WFIFOW(i,0) = 0x6c; WFIFOW(i,2) = 0; WFIFOSET(i,3); @@ -1910,7 +1910,7 @@ return 0; for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == RFIFOL(fd,2)) { memcpy(sd->email, RFIFOP(fd,6), 40); if (e_mail_check(sd->email) == 0) @@ -1918,40 +1918,40 @@ RFIFOSKIP(fd,50); break; -+ // login-server alive packet -+ case 0x2718: -+ if (RFIFOREST(fd) < 2) -+ return 0; -+ RFIFOSKIP(fd,2); -+ break; -+ -+ // Receiving authentification from Freya-type login server (to avoid char->login->char) -+ case 0x2719: -+ if (RFIFOREST(fd) < 18) -+ return 0; -+ // to conserv a maximum of authentification, search if account is already authentified and replace it -+ // that will reduce multiple connection too -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) -+ if (auth_fifo[i].account_id == RFIFOL(fd,2)) -+ break; -+ // if not found, use next value -+ if (i == AUTH_FIFO_SIZE) { -+ if (auth_fifo_pos >= AUTH_FIFO_SIZE) -+ auth_fifo_pos = 0; -+ i = auth_fifo_pos; -+ auth_fifo_pos++; -+ } -+ auth_fifo[i].account_id = RFIFOL(fd,2); -+ auth_fifo[i].char_id = 0; -+ auth_fifo[i].login_id1 = RFIFOL(fd,6); -+ auth_fifo[i].login_id2 = RFIFOL(fd,10); -+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified -+ auth_fifo[i].char_pos = 0; -+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) -+ auth_fifo[i].ip = RFIFOL(fd,14); -+ RFIFOSKIP(fd,18); -+ break; -+ ++ // login-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Receiving authentification from Freya-type login server (to avoid char->login->char) ++ case 0x2719: ++ if (RFIFOREST(fd) < 18) ++ return 0; ++ // to conserv a maximum of authentification, search if account is already authentified and replace it ++ // that will reduce multiple connection too ++ for(i = 0; i < AUTH_FIFO_SIZE; i++) ++ if (auth_fifo[i].account_id == RFIFOL(fd,2)) ++ break; ++ // if not found, use next value ++ if (i == AUTH_FIFO_SIZE) { ++ if (auth_fifo_pos >= AUTH_FIFO_SIZE) ++ auth_fifo_pos = 0; ++ i = auth_fifo_pos; ++ auth_fifo_pos++; ++ } ++ auth_fifo[i].account_id = RFIFOL(fd,2); ++ auth_fifo[i].char_id = 0; ++ auth_fifo[i].login_id1 = RFIFOL(fd,6); ++ auth_fifo[i].login_id2 = RFIFOL(fd,10); ++ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified ++ auth_fifo[i].char_pos = 0; ++ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) ++ auth_fifo[i].ip = RFIFOL(fd,14); ++ RFIFOSKIP(fd,18); ++ break; ++ case 0x2721: // gm reply if (RFIFOREST(fd) < 10) return 0; @@ -1963,27 +1963,27 @@ - if (char_dat[i].account_id == acc) { - int jobclass = char_dat[i].class; - char_dat[i].sex = sex; -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) { -+ if (auth_fifo[i].account_id == acc) ++ for(i = 0; i < AUTH_FIFO_SIZE; i++) { ++ if (auth_fifo[i].account_id == acc) auth_fifo[i].sex = sex; -+ } -+ for (i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == acc) { -+ int jobclass = char_dat[i].status.class_; -+ char_dat[i].status.sex = sex; ++ } ++ for (i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == acc) { ++ int jobclass = char_dat[i].status.class_; ++ char_dat[i].status.sex = sex; if (jobclass == 19 || jobclass == 20 || jobclass == 4020 || jobclass == 4021 || jobclass == 4042 || jobclass == 4043) { // job modification if (jobclass == 19 || jobclass == 20) { - char_dat[i].class = (sex) ? 19 : 20; -+ char_dat[i].status.class_ = (sex) ? 19 : 20; ++ char_dat[i].status.class_ = (sex) ? 19 : 20; } else if (jobclass == 4020 || jobclass == 4021) { - char_dat[i].class = (sex) ? 4020 : 4021; -+ char_dat[i].status.class_ = (sex) ? 4020 : 4021; ++ char_dat[i].status.class_ = (sex) ? 4020 : 4021; } else if (jobclass == 4042 || jobclass == 4043) { - char_dat[i].class = (sex) ? 4042 : 4043; -+ char_dat[i].status.class_ = (sex) ? 4042 : 4043; ++ char_dat[i].status.class_ = (sex) ? 4042 : 4043; } // remove specifical skills of classes 19, 4020 and 4042 for(j = 315; j <= 322; j++) { @@ -1991,10 +1991,10 @@ - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { -+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; -+ char_dat[i].status.skill[j].id = 0; -+ char_dat[i].status.skill[j].lv = 0; ++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; } } // remove specifical skills of classes 20, 4021 and 4043 @@ -2003,10 +2003,10 @@ - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { -+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; -+ char_dat[i].status.skill[j].id = 0; -+ char_dat[i].status.skill[j].lv = 0; ++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; } } } @@ -2014,22 +2014,22 @@ for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) - char_dat[i].inventory[j].equip = 0; -+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) -+ char_dat[i].status.inventory[j].equip = 0; ++ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) ++ char_dat[i].status.inventory[j].equip = 0; } - char_dat[i].weapon = 0; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; -+ char_dat[i].status.weapon = 0; -+ char_dat[i].status.shield = 0; -+ char_dat[i].status.head_top = 0; -+ char_dat[i].status.head_mid = 0; -+ char_dat[i].status.head_bottom = 0; -+ -+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] -+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); ++ char_dat[i].status.weapon = 0; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ ++ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] ++ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); } } // disconnect player if online on char-server @@ -2039,15 +2039,15 @@ else { - char buf[128]; - char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet -+ unsigned char buf[128]; -+ char message[4096]; // +1 to add a null terminated if not exist in the packet ++ unsigned char buf[128]; ++ char message[4096]; // +1 to add a null terminated if not exist in the packet int lp; char *p; memset(message, '\0', sizeof(message)); memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); message[sizeof(message)-1] = '\0'; - remove_control_chars(message); -+ remove_control_chars((unsigned char *)message); ++ remove_control_chars((unsigned char *)message); // remove all first spaces p = message; while(p[0] == ' ') @@ -2066,12 +2066,12 @@ - } - set_account_reg2(acc, j, reg); - // 同垢ログインを禁止していれば送る必要は無い -+ { //Receive account_reg2 registry, forward to map servers. -+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; ++ { //Receive account_reg2 registry, forward to map servers. ++ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b11; -+// WBUFW(buf,0) = 0x2b11; -+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] ++// WBUFW(buf,0) = 0x2b11; ++ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] mapif_sendall(buf, WBUFW(buf,2)); RFIFOSKIP(fd,RFIFOW(fd,2)); -// printf("char: save_account_reg_reply\n"); @@ -2084,14 +2084,14 @@ for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i]); -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { -+ char_delete(&char_dat[i].status); ++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { ++ char_delete(&char_dat[i].status); if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); ++ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); // if moved character owns to deleted account, check again it's character - if (char_dat[i].account_id == RFIFOL(fd,2)) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { ++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { i--; // Correct moved character reference in the character's owner by [Yor] } else { @@ -2100,8 +2100,8 @@ for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && -+ sd2->account_id == char_dat[char_num-1].status.account_id) { ++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = i; @@ -2110,12 +2110,12 @@ return 0; { - char buf[32000]; -+ unsigned char buf[32000]; ++ unsigned char buf[32000]; if (gm_account != NULL) - free(gm_account); - gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); -+ aFree(gm_account); -+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); ++ aFree(gm_account); ++ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); GM_num = 0; for (i = 4; i < RFIFOW(fd,2); i = i + 5) { gm_account[GM_num].account_id = RFIFOL(fd,i); @@ -2125,8 +2125,8 @@ } - printf("From login-server: receiving of %d GM accounts information.\n", GM_num); - char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); -+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); -+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); ++ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); ++ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); create_online_files(); // update online players files (perhaps some online players change of GM level) // send new gm acccounts level to map-servers memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); @@ -2134,101 +2134,101 @@ RFIFOSKIP(fd,RFIFOW(fd,2)); break; -+ // Receive GM accounts [Freya login server packet by Yor] -+ case 0x2733: -+ // add test here to remember that the login-server is Freya-type -+ // sprintf (login_server_type, "Freya"); -+ if (RFIFOREST(fd) < 7) -+ return 0; -+ { -+ unsigned char buf[32000]; -+ int new_level = 0; -+ for(i = 0; i < GM_num; i++) -+ if (gm_account[i].account_id == RFIFOL(fd,2)) { -+ if (gm_account[i].level != (int)RFIFOB(fd,6)) { -+ gm_account[i].level = (int)RFIFOB(fd,6); -+ new_level = 1; -+ } -+ break; -+ } -+ // if not found, add it -+ if (i == GM_num) { -+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) -+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) -+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { -+ if (GM_num == 0) { -+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); -+ } else { -+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); -+ } -+ gm_account[GM_num].account_id = RFIFOL(fd,2); -+ gm_account[GM_num].level = (int)RFIFOB(fd,6); -+ new_level = 1; -+ GM_num++; -+ if (GM_num >= 4000) { -+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); -+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); -+ } -+ } -+ } -+ if (new_level == 1) { -+ int len; -+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); -+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); -+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done -+ // send gm acccounts level to map-servers -+ len = 4; -+ WBUFW(buf,0) = 0x2b15; -+ -+ for(i = 0; i < GM_num; i++) { -+ WBUFL(buf, len) = gm_account[i].account_id; -+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; -+ len += 5; -+ } -+ WBUFW(buf, 2) = len; -+ mapif_sendall(buf, len); -+ } -+ } -+ RFIFOSKIP(fd,7); -+ break; -+ -+ //Login server request to kick a character out. [Skotlex] -+ case 0x2734: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ { -+ struct online_char_data* character; -+ int aid = RFIFOL(fd,2); -+ if ((character = idb_get(online_char_db, aid)) != NULL) -+ { //Kick out this player. -+ if (character->server > -1) -+ { //Kick it from the map server it is on. -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ if (!character->waiting_disconnect) -+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); -+ character->waiting_disconnect = 1; -+ } else { //Manual kick from char server. -+ struct char_session_data *tsd; -+ int i; -+ for(i = 0; i < fd_max; i++) { -+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) -+ { -+ WFIFOHEAD(fd, 3); -+ WFIFOW(i,0) = 0x81; -+ WFIFOB(i,2) = 2; -+ WFIFOSET(i,3); -+ break; -+ } -+ } -+ if (i == fd_max) //Shouldn't happen, but just in case. -+ set_char_offline(99, aid); -+ } -+ } -+ RFIFOSKIP(fd,6); -+ } -+ break; ++ // Receive GM accounts [Freya login server packet by Yor] ++ case 0x2733: ++ // add test here to remember that the login-server is Freya-type ++ // sprintf (login_server_type, "Freya"); ++ if (RFIFOREST(fd) < 7) ++ return 0; ++ { ++ unsigned char buf[32000]; ++ int new_level = 0; ++ for(i = 0; i < GM_num; i++) ++ if (gm_account[i].account_id == RFIFOL(fd,2)) { ++ if (gm_account[i].level != (int)RFIFOB(fd,6)) { ++ gm_account[i].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ } ++ break; ++ } ++ // if not found, add it ++ if (i == GM_num) { ++ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) ++ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) ++ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { ++ if (GM_num == 0) { ++ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); ++ } else { ++ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); ++ } ++ gm_account[GM_num].account_id = RFIFOL(fd,2); ++ gm_account[GM_num].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ GM_num++; ++ if (GM_num >= 4000) { ++ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); ++ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); ++ } ++ } ++ } ++ if (new_level == 1) { ++ int len; ++ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done ++ // send gm acccounts level to map-servers ++ len = 4; ++ WBUFW(buf,0) = 0x2b15; ++ ++ for(i = 0; i < GM_num; i++) { ++ WBUFL(buf, len) = gm_account[i].account_id; ++ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; ++ len += 5; ++ } ++ WBUFW(buf, 2) = len; ++ mapif_sendall(buf, len); ++ } ++ } ++ RFIFOSKIP(fd,7); ++ break; ++ ++ //Login server request to kick a character out. [Skotlex] ++ case 0x2734: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ { ++ struct online_char_data* character; ++ int aid = RFIFOL(fd,2); ++ if ((character = idb_get(online_char_db, aid)) != NULL) ++ { //Kick out this player. ++ if (character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) ++ { ++ WFIFOHEAD(fd, 3); ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, aid); ++ } ++ } ++ RFIFOSKIP(fd,6); ++ } ++ break; default: -+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); ++ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -2241,16 +2241,16 @@ -//-------------------------------- -int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { - int i; -+int request_accreg2(int account_id, int char_id) { -+ if (login_fd > 0) { -+ WFIFOW(login_fd, 0) = 0x272e; -+ WFIFOL(login_fd, 2) = account_id; -+ WFIFOL(login_fd, 6) = char_id; -+ WFIFOSET(login_fd, 10); -+ return 1; -+ } -+ return 0; -+} ++int request_accreg2(int account_id, int char_id) { ++ if (login_fd > 0) { ++ WFIFOW(login_fd, 0) = 0x272e; ++ WFIFOL(login_fd, 2) = account_id; ++ WFIFOL(login_fd, 6) = char_id; ++ WFIFOSET(login_fd, 10); ++ return 1; ++ } ++ return 0; ++} - //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); - for(i = 0; i < MAX_MAP_SERVERS; i++) { @@ -2261,129 +2261,129 @@ - char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, - i); - session[server_fd[i]]->eof = 1; -+//Send packet forward to login-server for account saving -+int save_accreg2(unsigned char* buf, int len) { -+ if (login_fd > 0) { -+ WFIFOHEAD(login_fd, len+4); -+ memcpy(WFIFOP(login_fd,4), buf, len); -+ WFIFOW(login_fd,0) = 0x2728; -+ WFIFOW(login_fd,2) = len+4; -+ WFIFOSET(login_fd,len+4); -+ return 1; ++//Send packet forward to login-server for account saving ++int save_accreg2(unsigned char* buf, int len) { ++ if (login_fd > 0) { ++ WFIFOHEAD(login_fd, len+4); ++ memcpy(WFIFOP(login_fd,4), buf, len); ++ WFIFOW(login_fd,0) = 0x2728; ++ WFIFOW(login_fd,2) = len+4; ++ WFIFOSET(login_fd,len+4); ++ return 1; } -+ return 0; ++ return 0; } -+ -+//Receive Registry information for a character. -+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { -+ int i,j,p,len; -+ for (i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) -+ break; -+ } -+ if(i >= char_num) //Character not found? -+ return 1; -+ for(j=0,p=0;j= char_num) //Character not found? ++ return 1; ++ for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. -+ WFIFOW(fd,2)=13; -+ }else{ -+ for (p=13,j = 0; j < char_dat[i].global_num; j++) { -+ if (char_dat[i].global[j].str[0]) { -+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. -+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; -+ } -+ } -+ WFIFOW(fd,2)=p; -+ } -+ WFIFOSET(fd,WFIFOW(fd,2)); ++//Reply to map server with acc reg values. ++int char_account_reg_reply(int fd,int account_id,int char_id) { ++ int i,j,p; ++ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13); ++ WFIFOW(fd,0)=0x3804; ++ WFIFOL(fd,4)=account_id; ++ WFIFOL(fd,8)=char_id; ++ WFIFOB(fd,12)=3; //Type 3: char acc reg. ++ for (i = 0;i < char_num; i++) { ++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) ++ break; ++ } ++ if(i >= char_num){ //Character not found? Sent empty packet. ++ WFIFOW(fd,2)=13; ++ }else{ ++ for (p=13,j = 0; j < char_dat[i].global_num; j++) { ++ if (char_dat[i].global[j].str[0]) { ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; ++ } ++ } ++ WFIFOW(fd,2)=p; ++ } ++ WFIFOSET(fd,WFIFOW(fd,2)); return 0; } -+int search_mapserver(unsigned short map, long ip, short port); -+ ++int search_mapserver(unsigned short map, long ip, short port); ++ int parse_frommap(int fd) { int i, j; int id; -+ RFIFOHEAD(fd); ++ RFIFOHEAD(fd); for(id = 0; id < MAX_MAP_SERVERS; id++) if (server_fd[id] == fd) break; - if (id == MAX_MAP_SERVERS || session[fd]->eof) { -+ if(id==MAX_MAP_SERVERS) -+ session[fd]->eof=1; -+ if(session[fd]->eof){ ++ if(id==MAX_MAP_SERVERS) ++ session[fd]->eof=1; ++ if(session[fd]->eof){ if (id < MAX_MAP_SERVERS) { - printf("Map-server %d (session #%d) has disconnected.\n", id, fd); - memset(&server[id], 0, sizeof(struct mmo_map_server)); -+ unsigned char buf[16384]; -+ ShowStatus("Map-server %d has disconnected.\n", id); -+ //Notify other map servers that this one is gone. [Skotlex] -+ WBUFW(buf,0) = 0x2b20; -+ WBUFL(buf,4) = server[id].ip; -+ WBUFW(buf,8) = server[id].port; -+ j = 0; -+ for(i = 0; i < MAX_MAP_PER_SERVER; i++) -+ if (server[id].map[i]) -+ WBUFW(buf,10+(j++)*4) = server[id].map[i]; -+ if (j > 0) { -+ WBUFW(buf,2) = j * 4 + 10; -+ mapif_sendallwos(fd, buf, WBUFW(buf,2)); -+ } ++ unsigned char buf[16384]; ++ ShowStatus("Map-server %d has disconnected.\n", id); ++ //Notify other map servers that this one is gone. [Skotlex] ++ WBUFW(buf,0) = 0x2b20; ++ WBUFL(buf,4) = server[id].ip; ++ WBUFW(buf,8) = server[id].port; ++ j = 0; ++ for(i = 0; i < MAX_MAP_PER_SERVER; i++) ++ if (server[id].map[i]) ++ WBUFW(buf,10+(j++)*4) = server[id].map[i]; ++ if (j > 0) { ++ WBUFW(buf,2) = j * 4 + 10; ++ mapif_sendallwos(fd, buf, WBUFW(buf,2)); ++ } server_fd[id] = -1; - for(j = 0; j < char_num; j++) - if (online_chars[j] == fd) - online_chars[j] = -1; - create_online_files(); // update online players files (to remove all online players of this server) -+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. ++ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. } - close(fd); - delete_session(fd); -+ do_close(fd); -+ create_online_files(); ++ do_close(fd); ++ create_online_files(); return 0; } - while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { -+ -+ // map-server alive packet -+ case 0x2718: -+ if (RFIFOREST(fd) < 2) -+ return 0; -+ RFIFOSKIP(fd,2); -+ break; -+ ++ ++ // map-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ // request from map-server to reload GM accounts. Transmission to login-server (by Yor) case 0x2af7: if (login_fd > 0) { // don't send request if no login-server -+ WFIFOHEAD(login_fd, 2); ++ WFIFOHEAD(login_fd, 2); WFIFOW(login_fd,0) = 0x2709; WFIFOSET(login_fd, 2); // printf("char : request from map-server to reload GM accounts -> login-server.\n"); @@ -2394,48 +2394,48 @@ - for(i = 4; i < RFIFOW(fd,2); i += 16) { - memcpy(server[id].map[j], RFIFOP(fd,i), 16); -// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); -+ for(i = 4; i < RFIFOW(fd,2); i += 4) { -+ server[id].map[j] = RFIFOW(fd,i); ++ for(i = 4; i < RFIFOW(fd,2); i += 4) { ++ server[id].map[j] = RFIFOW(fd,i); j++; } { unsigned char *p = (unsigned char *)&server[id].ip; - printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", -+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", ++ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", id, j, p[0], p[1], p[2], p[3], server[id].port); - printf("Map-server %d loading complete.\n", id); -+ ShowStatus("Map-server %d loading complete.\n", id); ++ ShowStatus("Map-server %d loading complete.\n", id); char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, id, j, p[0], p[1], p[2], p[3], server[id].port, id); -+ if (kick_on_disconnect) -+ set_all_offline(); -+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) -+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] ++ if (kick_on_disconnect) ++ set_all_offline(); ++ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) ++ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] } -+ WFIFOHEAD(fd, 3 + NAME_LENGTH); ++ WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player - WFIFOSET(fd,27); -+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player -+ WFIFOSET(fd,3+NAME_LENGTH); -+ //WFIFOSET(fd,27); ++ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player ++ WFIFOSET(fd,3+NAME_LENGTH); ++ //WFIFOSET(fd,27); { unsigned char buf[16384]; int x; if (j == 0) { - printf("WARNING: Map-Server %d have NO map.\n", id); -+ ShowWarning("Map-Server %d have NO map.\n", id); ++ ShowWarning("Map-Server %d have NO map.\n", id); char_log("WARNING: Map-Server %d have NO map." RETCODE, id); // Transmitting maps information to the other map-servers } else { WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 16 + 10; -+ WBUFW(buf,2) = j * 4 + 10; ++ WBUFW(buf,2) = j * 4 + 10; WBUFL(buf,4) = server[id].ip; WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); -+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); ++ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); mapif_sendallwos(fd, buf, WBUFW(buf,2)); } // Transmitting the maps of the other map-servers to the new map-server @@ -2445,11 +2445,11 @@ for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i][0]) - memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); -+ if (server[x].map[i]) -+ WFIFOW(fd,10+(j++)*4) = server[x].map[i]; ++ if (server[x].map[i]) ++ WFIFOW(fd,10+(j++)*4) = server[x].map[i]; if (j > 0) { - WFIFOW(fd,2) = j * 16 + 10; -+ WFIFOW(fd,2) = j * 4 + 10; ++ WFIFOW(fd,2) = j * 4 + 10; WFIFOSET(fd,WFIFOW(fd,2)); } } @@ -2458,10 +2458,10 @@ break; - // 認証要求 -+ //Packet command is now used for sc_data request. [Skotlex] ++ //Packet command is now used for sc_data request. [Skotlex] case 0x2afc: - if (RFIFOREST(fd) < 22) -+ if (RFIFOREST(fd) < 10) ++ if (RFIFOREST(fd) < 10) return 0; - //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); - for(i = 0; i < AUTH_FIFO_SIZE; i++) { @@ -2471,12 +2471,12 @@ -#if CMP_AUTHFIFO_LOGIN2 != 0 - // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) - (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -+ { -+#ifdef ENABLE_SC_SAVING -+ int aid, cid; -+ struct scdata *data; -+ aid = RFIFOL(fd,2); -+ cid = RFIFOL(fd,6); ++ { ++#ifdef ENABLE_SC_SAVING ++ int aid, cid; ++ struct scdata *data; ++ aid = RFIFOL(fd,2); ++ cid = RFIFOL(fd,6); #endif - (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && - !auth_fifo[i].delflag) { @@ -2488,48 +2488,48 @@ - WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; - char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; - memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); -+ RFIFOSKIP(fd, 10); -+#ifdef ENABLE_SC_SAVING -+ data = status_search_scdata(aid, cid); -+ if (data->count > 0) -+ { //Deliver status change data. -+ int i; -+ -+ WFIFOW(fd,0) = 0x2b1d; -+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); -+ WFIFOL(fd,4) = aid; -+ WFIFOL(fd,8) = cid; -+ WFIFOW(fd,12) = data->count; -+ for (i = 0; i < data->count; i++) -+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); ++ RFIFOSKIP(fd, 10); ++#ifdef ENABLE_SC_SAVING ++ data = status_search_scdata(aid, cid); ++ if (data->count > 0) ++ { //Deliver status change data. ++ int i; ++ ++ WFIFOW(fd,0) = 0x2b1d; ++ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); ++ WFIFOL(fd,4) = aid; ++ WFIFOL(fd,8) = cid; ++ WFIFOW(fd,12) = data->count; ++ for (i = 0; i < data->count; i++) ++ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); WFIFOSET(fd, WFIFOW(fd,2)); - //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); - break; -+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. ++ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. } -+#endif -+ break; ++#endif ++ break; } - if (i == AUTH_FIFO_SIZE) { - WFIFOW(fd,0) = 0x2afe; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOSET(fd,6); - printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); -+ -+ //set MAP user count -+ case 0x2afe: -+ if (RFIFOREST(fd) < 4) -+ return 0; -+ if (RFIFOW(fd,2) != server[id].users) { -+ server[id].users = RFIFOW(fd,2); -+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); ++ ++ //set MAP user count ++ case 0x2afe: ++ if (RFIFOREST(fd) < 4) ++ return 0; ++ if (RFIFOW(fd,2) != server[id].users) { ++ server[id].users = RFIFOW(fd,2); ++ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); } - RFIFOSKIP(fd,22); -+ RFIFOSKIP(fd, 4); ++ RFIFOSKIP(fd, 4); break; - - // MAPサーバー上のユーザー数受信 -+ //set MAP users ++ //set MAP users case 0x2aff: if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; @@ -2541,9 +2541,9 @@ - if (online_chars[i] == id) - online_chars[i] = -1; - // add online players in the list by [Yor] -+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex] -+ j = 0; -+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' ++ // add online players in the list by [Yor], adapted to use dbs by [Skotlex] ++ j = 0; ++ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' for(i = 0; i < server[id].users; i++) { - int char_id = RFIFOL(fd,6+i*4); - for(j = 0; j < char_num; j++) @@ -2551,19 +2551,19 @@ - online_chars[j] = id; - //printf("%d\n", char_id); - break; -+ int aid, cid; -+ struct online_char_data* character; -+ aid = RFIFOL(fd,6+i*8); -+ cid = RFIFOL(fd,6+i*8+4); -+ character = idb_ensure(online_char_db, aid, create_online_char_data); -+ if (online_check && character->server > -1 && character->server != id) -+ { -+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", -+ character->account_id, character->char_id, character->server, id, aid, cid); -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ int aid, cid; ++ struct online_char_data* character; ++ aid = RFIFOL(fd,6+i*8); ++ cid = RFIFOL(fd,6+i*8+4); ++ character = idb_ensure(online_char_db, aid, create_online_char_data); ++ if (online_check && character->server > -1 && character->server != id) ++ { ++ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, id, aid, cid); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); } -+ character->char_id = cid; -+ character->server = id; ++ character->char_id = cid; ++ character->server = id; } if (update_online < time(NULL)) { // Time is done update_online = time(NULL) + 8; @@ -2571,28 +2571,28 @@ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. } - RFIFOSKIP(fd,6+i*4); -+ //If any chars remain in -2, they will be cleaned in the cleanup timer. -+ RFIFOSKIP(fd,6+i*8); ++ //If any chars remain in -2, they will be cleaned in the cleanup timer. ++ RFIFOSKIP(fd,6+i*8); break; // キャラデータ保存 -+ // Recieve character data from map-server ++ // Recieve character data from map-server case 0x2b01: if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,4) && - char_dat[i].char_id == RFIFOL(fd,8)) -+ if (char_dat[i].status.account_id == RFIFOL(fd,4) && -+ char_dat[i].status.char_id == RFIFOL(fd,8)) ++ if (char_dat[i].status.account_id == RFIFOL(fd,4) && ++ char_dat[i].status.char_id == RFIFOL(fd,8)) break; } if (i != char_num) - memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); -+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] -+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); -+ } ++ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); ++ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] ++ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); ++ } RFIFOSKIP(fd,RFIFOW(fd,2)); break; @@ -2609,10 +2609,10 @@ break; - // マップサーバー間移動要求 -+ // request "change map server" ++ // request "change map server" case 0x2b05: - if (RFIFOREST(fd) < 49) -+ if (RFIFOREST(fd) < 35) ++ if (RFIFOREST(fd) < 35) return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; @@ -2633,58 +2633,58 @@ - auth_fifo[auth_fifo_pos].char_pos = i; - auth_fifo_pos++; - WFIFOL(fd,6) = 0; -+ { -+ unsigned short name; -+ int map_id, map_fd = -1, i; -+ struct online_char_data* data; -+ struct mmo_charstatus* char_data; -+ -+ name = RFIFOW(fd,18); -+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. -+ if (map_id >= 0) -+ map_fd = server_fd[map_id]; -+ for(i = 0; i < char_num; i++) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2) && -+ char_dat[i].status.char_id == RFIFOL(fd,14)) ++ { ++ unsigned short name; ++ int map_id, map_fd = -1, i; ++ struct online_char_data* data; ++ struct mmo_charstatus* char_data; ++ ++ name = RFIFOW(fd,18); ++ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. ++ if (map_id >= 0) ++ map_fd = server_fd[map_id]; ++ for(i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == RFIFOL(fd,2) && ++ char_dat[i].status.char_id == RFIFOL(fd,14)) break; } - if (i == char_num) - WFIFOW(fd,6) = 1; - WFIFOSET(fd,44); - RFIFOSKIP(fd,49); -+ char_data = i< char_num? &char_dat[i].status:NULL; -+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] -+ if (map_fd>=0 && session[map_fd] && char_data) -+ { //Send the map server the auth of this player. -+ //Update the "last map" as this is where the player must be spawned on the new map server. -+ char_data->last_point.map = RFIFOW(fd,18); -+ char_data->last_point.x = RFIFOW(fd,20); -+ char_data->last_point.y = RFIFOW(fd,22); -+ -+ WFIFOW(map_fd,0) = 0x2afd; -+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); -+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID -+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 -+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 -+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? -+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); -+ WFIFOSET(map_fd, WFIFOW(map_fd,2)); -+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); -+ data->char_id = char_data->char_id; -+ data->server = map_id; //Update server where char is. -+ -+ //Reply with an ack. -+ WFIFOW(fd, 0) = 0x2b06; -+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); -+ WFIFOSET(fd, 30); -+ } else { //Reply with nak -+ WFIFOW(fd, 0) = 0x2b06; -+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); -+ WFIFOL(fd, 6) = 0; //Set login1 to 0. -+ WFIFOSET(fd, 30); -+ } -+ RFIFOSKIP(fd, 35); -+ } ++ char_data = i< char_num? &char_dat[i].status:NULL; ++ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] ++ if (map_fd>=0 && session[map_fd] && char_data) ++ { //Send the map server the auth of this player. ++ //Update the "last map" as this is where the player must be spawned on the new map server. ++ char_data->last_point.map = RFIFOW(fd,18); ++ char_data->last_point.x = RFIFOW(fd,20); ++ char_data->last_point.y = RFIFOW(fd,22); ++ ++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID ++ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 ++ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 ++ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? ++ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); ++ data->char_id = char_data->char_id; ++ data->server = map_id; //Update server where char is. ++ ++ //Reply with an ack. ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOSET(fd, 30); ++ } else { //Reply with nak ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOL(fd, 6) = 0; //Set login1 to 0. ++ WFIFOSET(fd, 30); ++ } ++ RFIFOSKIP(fd, 35); ++ } break; // キャラ名検索 @@ -2693,20 +2693,20 @@ return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == RFIFOL(fd,2)) -+ if (char_dat[i].status.char_id == RFIFOL(fd,2)) ++ if (char_dat[i].status.char_id == RFIFOL(fd,2)) break; } WFIFOW(fd,0) = 0x2b09; WFIFOL(fd,2) = RFIFOL(fd,2); if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].name, 24); -+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); ++ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); else - memcpy(WFIFOP(fd,6), unknown_char_name, 24); - WFIFOSET(fd,30); -+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); -+ WFIFOSET(fd,6+NAME_LENGTH); -+ //WFIFOSET(fd,30); ++ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); ++ WFIFOSET(fd,6+NAME_LENGTH); ++ //WFIFOSET(fd,30); RFIFOSKIP(fd,6); break; @@ -2715,12 +2715,12 @@ return 0; { - char character_name[24]; -+ char character_name[NAME_LENGTH]; ++ char character_name[NAME_LENGTH]; int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), 24); - character_name[sizeof(character_name) -1] = '\0'; -+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); -+ character_name[NAME_LENGTH -1] = '\0'; ++ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); ++ character_name[NAME_LENGTH -1] = '\0'; // prepare answer WFIFOW(fd,0) = 0x2b0f; // answer WFIFOL(fd,2) = acc; // who want do operation @@ -2730,17 +2730,17 @@ if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found - WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found -+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found ++ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline switch(RFIFOW(fd, 30)) { case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value ++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 5; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); @@ -2749,11 +2749,11 @@ break; case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month WFIFOW(login_fd,10) = RFIFOW(fd,36); // day @@ -2762,11 +2762,11 @@ break; case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value ++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 0; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); @@ -2775,11 +2775,11 @@ break; case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); } else @@ -2788,11 +2788,11 @@ break; case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); } else @@ -2802,15 +2802,15 @@ // character name not found - memcpy(WFIFOP(fd,6), character_name, 24); - WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); -+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); ++ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } // send answer if a player ask, not if the server ask if (acc != -1) { - WFIFOSET(fd, 34); -+ //WFIFOSET(fd, 34); -+ WFIFOSET(fd, 10+NAME_LENGTH); ++ //WFIFOSET(fd, 34); ++ WFIFOSET(fd, 10+NAME_LENGTH); } RFIFOSKIP(fd, 44); break; @@ -2821,45 +2821,45 @@ - // account_reg保存要求 - case 0x2b10: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] -+ //case 0x2b10: -+ -+ // Recieve rates [Wizputer] -+ case 0x2b16: -+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) -+ return 0; -+ // Txt doesn't need this packet, so just skip it -+ RFIFOSKIP(fd,RFIFOW(fd,8)); -+ break; -+ -+ // Character disconnected set online 0 [Wizputer] -+ case 0x2b17: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ //printf("Setting %d char offline\n",RFIFOL(fd,2)); -+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); -+ RFIFOSKIP(fd,10); -+ break; -+ -+ // Reset all chars to offline [Wizputer] -+ case 0x2b18: -+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id); -+ set_all_offline(); -+ RFIFOSKIP(fd,2); -+ break; -+ -+ // Character set online [Wizputer] -+ case 0x2b19: -+ if (RFIFOREST(fd) < 6) -+ return 0; -+ //printf("Setting %d char online\n",RFIFOL(fd,2)); -+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); -+ RFIFOSKIP(fd,10); -+ break; -+ -+ // Request sending of fame list -+ case 0x2b1a: -+ if (RFIFOREST(fd) < 2) ++ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] ++ //case 0x2b10: ++ ++ // Recieve rates [Wizputer] ++ case 0x2b16: ++ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) ++ return 0; ++ // Txt doesn't need this packet, so just skip it ++ RFIFOSKIP(fd,RFIFOW(fd,8)); ++ break; ++ ++ // Character disconnected set online 0 [Wizputer] ++ case 0x2b17: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char offline\n",RFIFOL(fd,2)); ++ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Reset all chars to offline [Wizputer] ++ case 0x2b18: ++ ShowNotice("Map server [%d] requested to set all characters offline.\n", id); ++ set_all_offline(); ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Character set online [Wizputer] ++ case 0x2b19: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char online\n",RFIFOL(fd,2)); ++ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Request sending of fame list ++ case 0x2b1a: ++ if (RFIFOREST(fd) < 2) return 0; { - struct global_reg reg[ACCOUNT_REG2_NUM]; @@ -2868,27 +2868,27 @@ - for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd, p+32); -+ int i, j, k, len = 8; -+ unsigned char buf[32000]; -+ struct fame_list fame_item; -+ //struct mmo_charstatus *dat; -+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); -+ CREATE_BUFFER(id, int, char_num); -+ -+ // copy character list into buffer -+ //for (i = 0; i < char_num; i++) -+ // dat[i] = char_dat[i]; -+ // sort according to fame -+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); -+ -+ for(i = 0; i < char_num; i++) { -+ id[i] = i; -+ for(j = 0; j < i; j++) { -+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { -+ for(k = i; k > j; k--) -+ id[k] = id[k-1]; -+ id[j] = i; // id[i] -+ break; ++ int i, j, k, len = 8; ++ unsigned char buf[32000]; ++ struct fame_list fame_item; ++ //struct mmo_charstatus *dat; ++ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); ++ CREATE_BUFFER(id, int, char_num); ++ ++ // copy character list into buffer ++ //for (i = 0; i < char_num; i++) ++ // dat[i] = char_dat[i]; ++ // sort according to fame ++ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); ++ ++ for(i = 0; i < char_num; i++) { ++ id[i] = i; ++ for(j = 0; j < i; j++) { ++ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { ++ for(k = i; k > j; k--) ++ id[k] = id[k-1]; ++ id[j] = i; // id[i] ++ break; } - set_account_reg2(acc, j, reg); - // loginサーバーへ送る @@ -2901,90 +2901,90 @@ - //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - //WBUFW(buf,0) = 0x2b11; - //mapif_sendall(buf, WBUFW(buf,2)); -+ } -+ -+ // starting to send to map -+ WBUFW(buf,0) = 0x2b1b; -+ // add list for blacksmiths -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { -+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || -+ char_dat[id[i]].status.class_ == 4011 || -+ char_dat[id[i]].status.class_ == 4033)) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add blacksmith's block length -+ WBUFW(buf, 6) = len; -+ -+ // add list for alchemists -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { -+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || -+ char_dat[id[i]].status.class_ == 4019 || -+ char_dat[id[i]].status.class_ == 4041)) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add alchemist's block length -+ WBUFW(buf, 4) = len; -+ -+ // adding list for taekwons -+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { -+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) -+ { -+ fame_item.id = char_dat[id[i]].status.char_id; -+ fame_item.fame = char_dat[id[i]].status.fame; -+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); -+ -+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); -+ len += sizeof(struct fame_list); -+ j++; -+ } -+ } -+ // add total packet length -+ WBUFW(buf, 2) = len; -+ -+ // sending to all maps -+ mapif_sendall(buf, len); -+ // done! -+ //aFree(dat); -+ DELETE_BUFFER(id); -+ RFIFOSKIP(fd,2); -+ break; -+ } -+ //Request to save status change data. [Skotlex] -+ case 0x2b1c: -+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ return 0; -+ { -+#ifdef ENABLE_SC_SAVING -+ int count, aid, cid, i; -+ struct scdata *data; -+ aid = RFIFOL(fd, 4); -+ cid = RFIFOL(fd, 8); -+ count = RFIFOW(fd, 12); -+ data = status_search_scdata(aid, cid); -+ if (data->count != count) -+ { -+ data->count = count; -+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); -+ } -+ for (i = 0; i < count; i++) -+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); -+#endif ++ } ++ ++ // starting to send to map ++ WBUFW(buf,0) = 0x2b1b; ++ // add list for blacksmiths ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || ++ char_dat[id[i]].status.class_ == 4011 || ++ char_dat[id[i]].status.class_ == 4033)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add blacksmith's block length ++ WBUFW(buf, 6) = len; ++ ++ // add list for alchemists ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || ++ char_dat[id[i]].status.class_ == 4019 || ++ char_dat[id[i]].status.class_ == 4041)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add alchemist's block length ++ WBUFW(buf, 4) = len; ++ ++ // adding list for taekwons ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { ++ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add total packet length ++ WBUFW(buf, 2) = len; ++ ++ // sending to all maps ++ mapif_sendall(buf, len); ++ // done! ++ //aFree(dat); ++ DELETE_BUFFER(id); ++ RFIFOSKIP(fd,2); ++ break; ++ } ++ //Request to save status change data. [Skotlex] ++ case 0x2b1c: ++ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) ++ return 0; ++ { ++#ifdef ENABLE_SC_SAVING ++ int count, aid, cid, i; ++ struct scdata *data; ++ aid = RFIFOL(fd, 4); ++ cid = RFIFOL(fd, 8); ++ count = RFIFOW(fd, 12); ++ data = status_search_scdata(aid, cid); ++ if (data->count != count) ++ { ++ data->count = count; ++ data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); ++ } ++ for (i = 0; i < count; i++) ++ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); ++#endif RFIFOSKIP(fd, RFIFOW(fd,2)); -// printf("char: save_account_reg (from map)\n"); break; @@ -2998,7 +2998,7 @@ } // inter server処理でもない場合は切断 - printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); -+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); ++ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -3007,7 +3007,7 @@ } -int search_mapserver(char *map) { -+int search_mapserver(unsigned short map, long ip, short port) { ++int search_mapserver(unsigned short map, long ip, short port) { int i, j; - char temp_map[16]; - int temp_map_len; @@ -3025,12 +3025,12 @@ - //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); - if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { -// printf("found -> server #%d.\n", i); -+ for (j = 0; server[i].map[j]; j++) -+ if (server[i].map[j] == map) { -+ if (ip > 0 && server[i].ip != ip) -+ continue; -+ if (port > 0 && server[i].port != port) -+ continue; ++ for (j = 0; server[i].map[j]; j++) ++ if (server[i].map[j] == map) { ++ if (ip > 0 && server[i].ip != ip) ++ continue; ++ if (port > 0 && server[i].port != port) ++ continue; return i; } @@ -3046,15 +3046,15 @@ -// Test to know if an IP come from LAN or WAN. by [Yor] -//----------------------------------------------------- -int lan_ip_check(unsigned char *p){ -+//-------------------------------------------- -+// Test to know if an IP come from LAN or WAN. -+// Rewrote: Adnvanced subnet check [LuzZza] -+//-------------------------------------------- -+int lan_subnetcheck(long *p) { -+ ++//-------------------------------------------- ++// Test to know if an IP come from LAN or WAN. ++// Rewrote: Adnvanced subnet check [LuzZza] ++//-------------------------------------------- ++int lan_subnetcheck(long *p) { ++ int i; - int lancheck = 1; -+ unsigned char *sbn, *msk, *src = (unsigned char *)p; ++ unsigned char *sbn, *msk, *src = (unsigned char *)p; -// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", -// p[0], p[1], p[2], p[3], @@ -3064,82 +3064,82 @@ - if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { - lancheck = 0; - break; -+ for(i=0; iclient_addr.sin_addr; -+ long subnet_map_ip; -+ -+ RFIFOHEAD(fd); -+ -+ sd = (struct char_session_data*)session[fd]->session_data; ++ long subnet_map_ip; ++ ++ RFIFOHEAD(fd); ++ ++ sd = (struct char_session_data*)session[fd]->session_data; - if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. -+ if (login_fd < 0) -+ session[fd]->eof = 1; -+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. ++ if (login_fd < 0) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. if (fd == login_fd) login_fd = -1; - close(fd); - delete_session(fd); -+ if (sd != NULL) -+ { -+ struct online_char_data* data = idb_get(online_char_db, sd->account_id); -+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] -+ set_char_offline(99,sd->account_id); -+ } -+ do_close(fd); ++ if (sd != NULL) ++ { ++ struct online_char_data* data = idb_get(online_char_db, sd->account_id); ++ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] ++ set_char_offline(99,sd->account_id); ++ } ++ do_close(fd); return 0; } - sd = session[fd]->session_data; -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { -+ cmd = RFIFOW(fd,0); -+ // crc32のスキップ用 -+ if( sd==NULL && // 未ログインor管理パケット -+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 -+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 -+ cmd!=0x20b && // md5通知パケット除去 -+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ -+ RFIFOSKIP(fd,4); -+ cmd = RFIFOW(fd,0); -+ ShowDebug("parse_char : %d crc32 skipped\n",fd); -+ if(RFIFOREST(fd)==0) -+ return 0; -+ } ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { ++ cmd = RFIFOW(fd,0); ++ // crc32のスキップ用 ++ if( sd==NULL && // 未ログインor管理パケット ++ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 ++ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 ++ cmd!=0x20b && // md5通知パケット除去 ++ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ ++ RFIFOSKIP(fd,4); ++ cmd = RFIFOW(fd,0); ++ ShowDebug("parse_char : %d crc32 skipped\n",fd); ++ if(RFIFOREST(fd)==0) ++ return 0; ++ } - while (RFIFOREST(fd) >= 2) { -// if (RFIFOW(fd,0) < 30000) -// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); -+//For use in packets that depend on an sd being present [Skotlex] -+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } ++//For use in packets that depend on an sd being present [Skotlex] ++#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } - switch(RFIFOW(fd,0)) { -+ switch(cmd){ ++ switch(cmd){ case 0x20b: //20040622暗号化ragexe対応 if (RFIFOREST(fd) < 19) return 0; @@ -3148,19 +3148,19 @@ int GM_value; if ((GM_value = isGM(RFIFOL(fd,2)))) - printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); -+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); ++ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); else - printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); -+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); ++ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); if (sd == NULL) { - sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); - memset(sd, 0, sizeof(struct char_session_data)); - memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail -+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); -+ session[fd]->session_data = sd; -+ -+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] -+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail ++ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); ++ session[fd]->session_data = sd; ++ ++// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] ++ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) } sd->account_id = RFIFOL(fd,2); @@ -3168,7 +3168,7 @@ sd->login_id2 = RFIFOL(fd,10); sd->sex = RFIFOB(fd,16); // send back account_id -+ WFIFOHEAD(fd, 4); ++ WFIFOHEAD(fd, 4); WFIFOL(fd,0) = RFIFOL(fd,2); WFIFOSET(fd,4); // search authentification @@ -3176,44 +3176,44 @@ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && auth_fifo[i].delflag == 2) { auth_fifo[i].delflag = 1; -+ -+ if (online_check) -+ { // check if character is not online already. [Skotlex] -+ struct online_char_data* character; -+ character = idb_get(online_char_db, sd->account_id); -+ -+ if (character) -+ { -+ if(character->server > -1) -+ { //Kick it from the map server it is on. -+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); -+ if (!character->waiting_disconnect) -+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); -+ character->waiting_disconnect = 1; -+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] -+ } else { //Manual kick from char server. -+ struct char_session_data *tsd; -+ int i; -+ for(i = 0; i < fd_max; i++) { -+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) -+ { -+ WFIFOW(i,0) = 0x81; -+ WFIFOB(i,2) = 2; -+ WFIFOSET(i,3); -+ break; -+ } -+ } -+ if (i == fd_max) //Shouldn't happen, but just in case. -+ set_char_offline(99, sd->account_id); -+ */ -+ WFIFOW(fd,0) = 0x81; -+ WFIFOB(fd,2) = 8; -+ WFIFOSET(fd,3); -+ break; -+ } -+ } -+ } -+ ++ ++ if (online_check) ++ { // check if character is not online already. [Skotlex] ++ struct online_char_data* character; ++ character = idb_get(online_char_db, sd->account_id); ++ ++ if (character) ++ { ++ if(character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) ++ { ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, sd->account_id); ++ */ ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 8; ++ WFIFOSET(fd,3); ++ break; ++ } ++ } ++ } ++ if (max_connect_user == 0 || count_users() < max_connect_user) { if (login_fd > 0) { // don't send request if no login-server // request to login-server to obtain e-mail/time limit @@ -3223,42 +3223,42 @@ case 0x66: // キャラ選択 - if (RFIFOREST(fd) < 3) - return 0; -+ FIFOSD_CHECK(3); -+ { -+ int char_num = RFIFOB(fd,2); -+ struct mmo_charstatus *cd; -+ RFIFOSKIP(fd,3); ++ FIFOSD_CHECK(3); ++ { ++ int char_num = RFIFOB(fd,2); ++ struct mmo_charstatus *cd; ++ RFIFOSKIP(fd,3); // if we activated email creation and email is default email if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online -+ WFIFOHEAD(fd, 3); ++ WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x70; WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address WFIFOSET(fd, 3); - -+ break; -+ } ++ break; ++ } // otherwise, load the character - } else { for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) -+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) ++ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) break; - if (ch != 9) { -+ if (ch == 9) -+ { //Not found?? May be forged packet. -+ break; -+ } -+ cd = &char_dat[sd->found_char[ch]].status; ++ if (ch == 9) ++ { //Not found?? May be forged packet. ++ break; ++ } ++ cd = &char_dat[sd->found_char[ch]].status; char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); -+ sd->account_id, char_num, cd->name); -+ -+ cd->sex = sd->sex; -+ ++ sd->account_id, char_num, cd->name); ++ ++ cd->sex = sd->sex; ++ // searching map server - i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); -+ i = search_mapserver(cd->last_point.map,-1,-1); ++ i = search_mapserver(cd->last_point.map,-1,-1); // if map is not found, we check major cities if (i < 0) { - if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. @@ -3285,61 +3285,61 @@ - memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 103; -+ unsigned short j; -+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); -+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 273; // savepoint coordinates -+ cd->last_point.y = 354; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 120; // savepoint coordinates -+ cd->last_point.y = 100; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 160; // savepoint coordinates -+ cd->last_point.y = 94; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 116; // savepoint coordinates -+ cd->last_point.y = 57; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 87; // savepoint coordinates -+ cd->last_point.y = 117; -+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { -+ cd->last_point.map = j; -+ cd->last_point.x = 94; // savepoint coordinates -+ cd->last_point.y = 103; ++ unsigned short j; ++ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); ++ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 273; // savepoint coordinates ++ cd->last_point.y = 354; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 120; // savepoint coordinates ++ cd->last_point.y = 100; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 160; // savepoint coordinates ++ cd->last_point.y = 94; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 116; // savepoint coordinates ++ cd->last_point.y = 57; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 87; // savepoint coordinates ++ cd->last_point.y = 117; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 94; // savepoint coordinates ++ cd->last_point.y = 103; } else { - int j; // get first online server (with a map) i = 0; for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) -+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) ++ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) i = j; - memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); - printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); - // coordonates are unknown -+ cd->last_point.map = server[j].map[0]; -+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); -+ // coordinates are unknown ++ cd->last_point.map = server[j].map[0]; ++ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); ++ // coordinates are unknown break; } // if no map-server is connected, we send: server closed if (j == MAX_MAP_SERVERS) { -+ WFIFOHEAD(fd, 3); ++ WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x81; - WFIFOL(fd,2) = 1; // 01 = Server closed -+ WFIFOB(fd,2) = 1; // 01 = Server closed ++ WFIFOB(fd,2) = 1; // 01 = Server closed WFIFOSET(fd,3); - RFIFOSKIP(fd,3); break; } } } -+ WFIFOHEAD(fd, 28); ++ WFIFOHEAD(fd, 28); WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; - memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); @@ -3347,16 +3347,16 @@ - printf("--Send IP of map-server. "); - if (lan_ip_check(p)) - WFIFOL(fd, 22) = inet_addr(lan_map_ip); -+ WFIFOL(fd,2) = cd->char_id; -+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); -+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); -+ -+ // Andvanced subnet check [LuzZza] -+ if((subnet_map_ip = lan_subnetcheck((long *)p))) -+ WFIFOL(fd,22) = subnet_map_ip; ++ WFIFOL(fd,2) = cd->char_id; ++ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); ++ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); ++ ++ // Andvanced subnet check [LuzZza] ++ if((subnet_map_ip = lan_subnetcheck((long *)p))) ++ WFIFOL(fd,22) = subnet_map_ip; else WFIFOL(fd, 22) = server[i].ip; -+ ++ WFIFOW(fd,26) = server[i].port; WFIFOSET(fd,28); if (auth_fifo_pos >= AUTH_FIFO_SIZE) @@ -3364,7 +3364,7 @@ - //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; -+ auth_fifo[auth_fifo_pos].char_id = cd->char_id; ++ auth_fifo[auth_fifo_pos].char_id = cd->char_id; auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; auth_fifo[auth_fifo_pos].delflag = 0; @@ -3373,33 +3373,33 @@ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - auth_fifo_pos++; -+ -+ //Send NEW auth packet [Kevin] -+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) -+ { //0 Should not be a valid server_fd [Skotlex] -+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); -+ server_fd[i] = -1; -+ memset(&server[i], 0, sizeof(struct mmo_map_server)); -+ //Send server closed. -+ WFIFOW(fd,0) = 0x81; -+ WFIFOB(fd,2) = 1; // 01 = Server closed -+ WFIFOSET(fd,3); -+ break; ++ ++ //Send NEW auth packet [Kevin] ++ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) ++ { //0 Should not be a valid server_fd [Skotlex] ++ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ //Send server closed. ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 1; // 01 = Server closed ++ WFIFOSET(fd,3); ++ break; } -+ WFIFOW(map_fd,0) = 0x2afd; -+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); -+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; -+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; -+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; -+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; -+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); -+ WFIFOSET(map_fd, WFIFOW(map_fd,2)); -+ -+ set_char_online(i, cd->char_id, cd->account_id); -+ //Sets char online in the party and breaks even share if needed. -+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id); -+ -+ auth_fifo_pos++; ++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; ++ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; ++ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; ++ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; ++ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ ++ set_char_online(i, cd->char_id, cd->account_id); ++ //Sets char online in the party and breaks even share if needed. ++ inter_party_logged(cd->party_id, cd->account_id, cd->char_id); ++ ++ auth_fifo_pos++; } - RFIFOSKIP(fd,3); break; @@ -3407,41 +3407,41 @@ case 0x67: // 作成 - if (RFIFOREST(fd) < 37) - return 0; -+ FIFOSD_CHECK(37); -+ -+ if(char_new == 0) //turn character creation on/off [Kevin] -+ i = -2; -+ else ++ FIFOSD_CHECK(37); ++ ++ if(char_new == 0) //turn character creation on/off [Kevin] ++ i = -2; ++ else i = make_new_char(fd, RFIFOP(fd,2)); - if (i < 0) { -+ -+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] -+ //already exists -+ WFIFOHEAD(fd, 3); ++ ++ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] ++ //already exists ++ WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x6e; WFIFOB(fd,2) = 0x00; WFIFOSET(fd,3); RFIFOSKIP(fd,37); break; -+ }else if(i == -2){ -+ //denied -+ WFIFOHEAD(fd, 3); -+ WFIFOW(fd, 0) = 0x6e; -+ WFIFOB(fd, 2) = 0x02; -+ WFIFOSET(fd, 3); -+ RFIFOSKIP(fd, 37); -+ break; -+ }else if(i == -3){ -+ //underaged XD -+ WFIFOHEAD(fd, 3); -+ WFIFOW(fd, 0) = 0x6e; -+ WFIFOB(fd, 2) = 0x01; -+ WFIFOSET(fd, 3); -+ RFIFOSKIP(fd, 37); -+ break; ++ }else if(i == -2){ ++ //denied ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x02; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; ++ }else if(i == -3){ ++ //underaged XD ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x01; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; } -+ WFIFOHEAD(fd, 108); ++ WFIFOHEAD(fd, 108); WFIFOW(fd,0) = 0x6d; memset(WFIFOP(fd,2), 0, 106); @@ -3450,16 +3450,16 @@ - WFIFOL(fd,2+8) = char_dat[i].zeny; - WFIFOL(fd,2+12) = char_dat[i].job_exp; - WFIFOL(fd,2+16) = char_dat[i].job_level; -+ WFIFOL(fd,2) = char_dat[i].status.char_id; -+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; -+ WFIFOL(fd,2+8) = char_dat[i].status.zeny; -+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; -+ WFIFOL(fd,2+16) = char_dat[i].status.job_level; ++ WFIFOL(fd,2) = char_dat[i].status.char_id; ++ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; ++ WFIFOL(fd,2+8) = char_dat[i].status.zeny; ++ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; ++ WFIFOL(fd,2+16) = char_dat[i].status.job_level; - WFIFOL(fd,2+28) = char_dat[i].karma; - WFIFOL(fd,2+32) = char_dat[i].manner; -+ WFIFOL(fd,2+28) = char_dat[i].status.karma; -+ WFIFOL(fd,2+32) = char_dat[i].status.manner; ++ WFIFOL(fd,2+28) = char_dat[i].status.karma; ++ WFIFOL(fd,2+32) = char_dat[i].status.manner; WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; @@ -3487,31 +3487,31 @@ - WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; - WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; - WFIFOB(fd,2+104) = char_dat[i].char_num; -+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; -+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; -+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; -+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; -+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; -+ WFIFOW(fd,2+52) = char_dat[i].status.class_; -+ WFIFOW(fd,2+54) = char_dat[i].status.hair; -+ -+ WFIFOW(fd,2+58) = char_dat[i].status.base_level; -+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point; -+ -+ WFIFOW(fd,2+64) = char_dat[i].status.shield; -+ WFIFOW(fd,2+66) = char_dat[i].status.head_top; -+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid; -+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color; -+ -+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); -+ -+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; -+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; -+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; -+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; -+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; -+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; -+ WFIFOB(fd,2+104) = char_dat[i].status.char_num; ++ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; ++ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; ++ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; ++ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; ++ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; ++ WFIFOW(fd,2+52) = char_dat[i].status.class_; ++ WFIFOW(fd,2+54) = char_dat[i].status.hair; ++ ++ WFIFOW(fd,2+58) = char_dat[i].status.base_level; ++ WFIFOW(fd,2+60) = char_dat[i].status.skill_point; ++ ++ WFIFOW(fd,2+64) = char_dat[i].status.shield; ++ WFIFOW(fd,2+66) = char_dat[i].status.head_top; ++ WFIFOW(fd,2+68) = char_dat[i].status.head_mid; ++ WFIFOW(fd,2+70) = char_dat[i].status.hair_color; ++ ++ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); ++ ++ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; ++ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; ++ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; ++ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; ++ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; ++ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; ++ WFIFOB(fd,2+104) = char_dat[i].status.char_num; WFIFOSET(fd,108); RFIFOSKIP(fd,37); @@ -3521,8 +3521,8 @@ case 0x68: // delete char //Yor's Fix - if (RFIFOREST(fd) < 46) - return 0; -+ FIFOSD_CHECK(46); -+ ++ FIFOSD_CHECK(46); ++ memcpy(email, RFIFOP(fd,6), 40); if (e_mail_check(email) == 0) strncpy(email, "a@a.com", 40); // default e-mail @@ -3531,7 +3531,7 @@ // we change the packet to set it like selection. for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { -+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { ++ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { // we save new e-mail memcpy(sd->email, email, 40); // we send new e-mail to login-server ('online' login-server is checked before) @@ -3540,7 +3540,7 @@ // change value to put new packet (char selection) RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; -+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; ++ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; // not send packet, it's modify of actual packet break; } @@ -3549,7 +3549,7 @@ for (i = 0; i < 9; i++) { struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { -+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { ++ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { char_delete(cs); // deletion process if (sd->found_char[i] != char_num - 1) { @@ -3559,8 +3559,8 @@ for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && -+ sd2->account_id == char_dat[char_num-1].status.account_id) { ++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = sd->found_char[i]; @@ -3569,7 +3569,7 @@ break; } - if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ -+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ ++ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ WFIFOB(fd,2) = 3; WFIFOSET(fd,3); RFIFOSKIP(fd,60); @@ -3596,30 +3596,30 @@ return 0; } -+// Console Command Parser [Wizputer] -+int parse_console(char *buf) { -+ char *type,*command; -+ -+ type = (char *)aCalloc(64,1); -+ command = (char *)aCalloc(64,1); -+ -+// memset(type,0,64); -+// memset(command,0,64); -+ -+ ShowStatus("Console: %s\n",buf); -+ -+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) -+ sscanf(buf,"%[^\n]",type); -+ -+ ShowDebug("Type of command: %s || Command: %s \n",type,command); -+ -+ if(buf) aFree(buf); -+ if(type) aFree(type); -+ if(command) aFree(command); -+ -+ return 0; -+} -+ ++// Console Command Parser [Wizputer] ++int parse_console(char *buf) { ++ char *type,*command; ++ ++ type = (char *)aCalloc(64,1); ++ command = (char *)aCalloc(64,1); ++ ++// memset(type,0,64); ++// memset(command,0,64); ++ ++ ShowStatus("Console: %s\n",buf); ++ ++ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) ++ sscanf(buf,"%[^\n]",type); ++ ++ ShowDebug("Type of command: %s || Command: %s \n",type,command); ++ ++ if(buf) aFree(buf); ++ if(type) aFree(type); ++ if(command) aFree(command); ++ ++ return 0; ++} ++ // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) int mapif_sendall(unsigned char *buf, unsigned int len) { int i, c; @@ -3627,16 +3627,16 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0) { -+ if (session[fd] == NULL) -+ { //Could this be the crash's source? [Skotlex] -+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); -+ server_fd[i] = -1; -+ memset(&server[i], 0, sizeof(struct mmo_map_server)); -+ continue; -+ } -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); ++ if (session[fd] == NULL) ++ { //Could this be the crash's source? [Skotlex] ++ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ continue; ++ } ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); c++; @@ -3644,9 +3644,9 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0 && fd != sfd) { -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd, len); c++; @@ -3654,9 +3654,9 @@ if (fd >= 0) { for(i = 0; i < MAX_MAP_SERVERS; i++) { if (fd == server_fd[i]) { -+ WFIFOHEAD(fd, len); -+ if (WFIFOSPACE(fd) < len) //Increase buffer size. -+ realloc_writefifo(fd, len); ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); return 1; @@ -3665,11 +3665,11 @@ int send_users_tologin(int tid, unsigned int tick, int id, int data) { int users = count_users(); - char buf[16]; -+ unsigned char buf[16]; ++ unsigned char buf[16]; if (login_fd > 0 && session[login_fd]) { // send number of user to login server -+ WFIFOHEAD(login_fd, 6); ++ WFIFOHEAD(login_fd, 6); WFIFOW(login_fd,0) = 0x2714; WFIFOL(login_fd,2) = users; WFIFOSET(login_fd,6); @@ -3677,57 +3677,57 @@ return 0; } -+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { -+ struct online_char_data* character = (struct online_char_data*)data; -+ int *i = va_arg(ap, int*); -+ int count = va_arg(ap, int); -+ if ((*i) >= count) -+ return 0; //This is an error that shouldn't happen.... -+ if(character->server > -1) { -+ WFIFOHEAD(login_fd, 8+count*4); -+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id; -+ (*i)++; -+ return 1; -+ } -+ return 0; -+} -+ -+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { -+ int users = count_users(), i=0; -+ -+ if (login_fd > 0 && session[login_fd]) { -+ // send account list to login server -+ WFIFOHEAD(login_fd, 8+users*4); -+ WFIFOW(login_fd,0) = 0x272d; -+ WFIFOL(login_fd,4) = users; -+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); -+ WFIFOW(login_fd,2) = 8+ i*4; -+ if (i > 0) -+ WFIFOSET(login_fd,WFIFOW(login_fd,2)); -+ } -+ return 0; -+} -+ ++static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int *i = va_arg(ap, int*); ++ int count = va_arg(ap, int); ++ if ((*i) >= count) ++ return 0; //This is an error that shouldn't happen.... ++ if(character->server > -1) { ++ WFIFOHEAD(login_fd, 8+count*4); ++ WFIFOL(login_fd, 8+(*i)*4) =character->account_id; ++ (*i)++; ++ return 1; ++ } ++ return 0; ++} ++ ++int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { ++ int users = count_users(), i=0; ++ ++ if (login_fd > 0 && session[login_fd]) { ++ // send account list to login server ++ WFIFOHEAD(login_fd, 8+users*4); ++ WFIFOW(login_fd,0) = 0x272d; ++ WFIFOL(login_fd,4) = users; ++ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); ++ WFIFOW(login_fd,2) = 8+ i*4; ++ if (i > 0) ++ WFIFOSET(login_fd,WFIFOW(login_fd,2)); ++ } ++ return 0; ++} ++ int check_connect_login_server(int tid, unsigned int tick, int id, int data) { if (login_fd <= 0 || session[login_fd] == NULL) { - printf("Attempt to connect to login-server...\n"); -+ ShowInfo("Attempt to connect to login-server...\n"); ++ ShowInfo("Attempt to connect to login-server...\n"); login_fd = make_connection(login_ip, login_port); -+ if (login_fd == -1) -+ { //Try again later... [Skotlex] -+ login_fd = 0; -+ return 0; -+ } ++ if (login_fd == -1) ++ { //Try again later... [Skotlex] ++ login_fd = 0; ++ return 0; ++ } session[login_fd]->func_parse = parse_tologin; realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); -+ WFIFOHEAD(login_fd, 86); ++ WFIFOHEAD(login_fd, 86); WFIFOW(login_fd,0) = 0x2710; - memset(WFIFOP(login_fd,2), 0, 24); - memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); - memset(WFIFOP(login_fd,26), 0, 24); - memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); -+ memcpy(WFIFOP(login_fd,2), userid, 24); -+ memcpy(WFIFOP(login_fd,26), passwd, 24); ++ memcpy(WFIFOP(login_fd,2), userid, 24); ++ memcpy(WFIFOP(login_fd,26), passwd, 24); WFIFOL(login_fd,50) = 0; WFIFOL(login_fd,54) = char_ip; WFIFOL(login_fd,58) = char_port; @@ -3736,28 +3736,28 @@ WFIFOW(login_fd,80) = 0; WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new; -+ -+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] -+ ++ ++ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] ++ WFIFOSET(login_fd,86); } return 0; } -+//------------------------------------------------ -+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't -+//replies/disconnect the player we tried to kick. [Skotlex] -+//------------------------------------------------ -+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) -+{ -+ struct online_char_data* character; -+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) -+ { //Mark it offline due to timeout. -+ set_char_offline(character->char_id, character->account_id); -+ } -+ return 0; -+} -+ ++//------------------------------------------------ ++//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't ++//replies/disconnect the player we tried to kick. [Skotlex] ++//------------------------------------------------ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) ++{ ++ struct online_char_data* character; ++ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) ++ { //Mark it offline due to timeout. ++ set_char_offline(character->char_id, character->account_id); ++ } ++ return 0; ++} ++ //---------------------------------------------------------- // Return numerical value of a switch configuration by [Yor] // on/off, english, fran軋is, deutsch, espaol @@ -3773,11 +3773,11 @@ - struct hostent * h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp; -+//---------------------------------- -+// Reading Lan Support configuration -+// Rewrote: Anvanced subnet check [LuzZza] -+//---------------------------------- -+int char_lan_config_read(const char *lancfgName) { ++//---------------------------------- ++// Reading Lan Support configuration ++// Rewrote: Anvanced subnet check [LuzZza] ++//---------------------------------- ++int char_lan_config_read(const char *lancfgName) { - // set default configuration - strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); @@ -3789,31 +3789,31 @@ - subnetmaski[j] = 255; - - fp = fopen(lancfgName, "r"); -+ FILE *fp; -+ int line_num = 0; -+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; ++ FILE *fp; ++ int line_num = 0; ++ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; - if (fp == NULL) { - printf("LAN support configuration file not found: %s\n", lancfgName); -+ if((fp = fopen(lancfgName, "r")) == NULL) { -+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); ++ if((fp = fopen(lancfgName, "r")) == NULL) { ++ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); return 1; } - printf ("---start reading of Lan Support configuration...\n"); -+ ShowInfo("Reading the configuration file %s...\n", lancfgName); ++ ShowInfo("Reading the configuration file %s...\n", lancfgName); while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') -+ -+ line_num++; -+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') ++ ++ line_num++; ++ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') continue; line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; -+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { ++ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { - remove_control_chars(w1); - remove_control_chars(w2); @@ -3849,8 +3849,8 @@ - } - printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - } -+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); -+ continue; ++ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); ++ continue; } - fclose(fp); @@ -3864,27 +3864,27 @@ - if (lan_ip_check(p) == 0) { - printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); - } -+ remove_control_chars((unsigned char *)w1); -+ remove_control_chars((unsigned char *)w2); -+ remove_control_chars((unsigned char *)w3); -+ remove_control_chars((unsigned char *)w4); -+ remove_control_chars((unsigned char *)w5); -+ -+ if(strcmpi(w1, "subnet") == 0) { -+ -+ subnet[subnet_count].subnet = inet_addr(w2); -+ subnet[subnet_count].mask = inet_addr(w3); -+ subnet[subnet_count].char_ip = inet_addr(w4); -+ subnet[subnet_count].map_ip = inet_addr(w5); -+ -+ subnet_count++; ++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ remove_control_chars((unsigned char *)w3); ++ remove_control_chars((unsigned char *)w4); ++ remove_control_chars((unsigned char *)w5); ++ ++ if(strcmpi(w1, "subnet") == 0) { ++ ++ subnet[subnet_count].subnet = inet_addr(w2); ++ subnet[subnet_count].mask = inet_addr(w3); ++ subnet[subnet_count].char_ip = inet_addr(w4); ++ subnet[subnet_count].map_ip = inet_addr(w5); ++ ++ subnet_count++; } - printf("---End reading of Lan Support configuration...\n"); -+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count); -+ } ++ ShowStatus("Information about %d subnetworks readen.\n", subnet_count); ++ } -+ fclose(fp); ++ fclose(fp); return 0; } @@ -3893,11 +3893,11 @@ if (fp == NULL) { - printf("Configuration file not found: %s.\n", cfgName); -+ ShowFatalError("Configuration file not found: %s.\n", cfgName); ++ ShowFatalError("Configuration file not found: %s.\n", cfgName); exit(1); } -+ ShowInfo("Reading configuration file %s...\n", cfgName); ++ ShowInfo("Reading configuration file %s...\n", cfgName); while(fgets(line, sizeof(line)-1, fp)) { if (line[0] == '/' && line[1] == '/') continue; @@ -3909,95 +3909,95 @@ - remove_control_chars(w2); - if (strcmpi(w1, "userid") == 0) { - memcpy(userid, w2, 24); -+ remove_control_chars((unsigned char *)w1); -+ remove_control_chars((unsigned char *)w2); -+ if(strcmpi(w1,"timestamp_format") == 0) { -+ strncpy(timestamp_format, w2, 20); -+ } else if(strcmpi(w1,"console_silent")==0){ -+ msg_silent = 0; //To always allow the next line to show up. -+ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); -+ msg_silent = atoi(w2); -+ } else if (strcmpi(w1, "userid") == 0) { -+ strncpy(userid, w2, 24); ++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ if(strcmpi(w1,"timestamp_format") == 0) { ++ strncpy(timestamp_format, w2, 20); ++ } else if(strcmpi(w1,"console_silent")==0){ ++ msg_silent = 0; //To always allow the next line to show up. ++ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); ++ msg_silent = atoi(w2); ++ } else if (strcmpi(w1, "userid") == 0) { ++ strncpy(userid, w2, 24); } else if (strcmpi(w1, "passwd") == 0) { - memcpy(passwd, w2, 24); -+ strncpy(passwd, w2, 24); ++ strncpy(passwd, w2, 24); } else if (strcmpi(w1, "server_name") == 0) { memcpy(server_name, w2, sizeof(server_name)); server_name[sizeof(server_name) - 1] = '\0'; - printf("%s server has been intialized\n", w2); -+ ShowStatus("%s server has been initialized\n", w2); ++ ShowStatus("%s server has been initialized\n", w2); } else if (strcmpi(w1, "wisp_server_name") == 0) { if (strlen(w2) >= 4) { memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; } } else if (strcmpi(w1, "login_ip") == 0) { -+ login_ip_set_ = 1; ++ login_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(login_ip_str, w2, 16); } else if (strcmpi(w1, "login_port") == 0) { login_port = atoi(w2); } else if (strcmpi(w1, "char_ip") == 0) { -+ char_ip_set_ = 1; ++ char_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(char_ip_str, w2, 16); -+ } else if (strcmpi(w1, "bind_ip") == 0) { -+ bind_ip_set_ = 1; -+ h = gethostbyname(w2); -+ if (h != NULL) { -+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ } else -+ memcpy(bind_ip_str, w2, 16); ++ } else if (strcmpi(w1, "bind_ip") == 0) { ++ bind_ip_set_ = 1; ++ h = gethostbyname(w2); ++ if (h != NULL) { ++ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ } else ++ memcpy(bind_ip_str, w2, 16); } else if (strcmpi(w1, "char_port") == 0) { char_port = atoi(w2); } else if (strcmpi(w1, "char_maintenance") == 0) { char_maintenance = atoi(w2); } else if (strcmpi(w1, "char_new") == 0) { char_new = atoi(w2); -+ } else if (strcmpi(w1, "char_new_display") == 0) { -+ char_new_display = atoi(w2); ++ } else if (strcmpi(w1, "char_new_display") == 0) { ++ char_new_display = atoi(w2); } else if (strcmpi(w1, "email_creation") == 0) { email_creation = config_switch(w2); } else if (strcmpi(w1, "char_txt") == 0) { strcpy(char_txt, w2); -+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex -+ strcpy(scdata_txt, w2); ++ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex ++ strcpy(scdata_txt, w2); } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane strcpy(backup_txt, w2); -+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw -+ strcpy(friends_txt, w2); ++ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw ++ strcpy(friends_txt, w2); } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] backup_txt_flag = config_switch(w2); } else if (strcmpi(w1, "max_connect_user") == 0) { max_connect_user = atoi(w2); if (max_connect_user < 0) max_connect_user = 0; // unlimited online players -+ } else if(strcmpi(w1, "gm_allow_level") == 0) { -+ gm_allow_level = atoi(w2); -+ if(gm_allow_level < 0) -+ gm_allow_level = 99; ++ } else if(strcmpi(w1, "gm_allow_level") == 0) { ++ gm_allow_level = atoi(w2); ++ if(gm_allow_level < 0) ++ gm_allow_level = 99; } else if (strcmpi(w1, "check_ip_flag") == 0) { check_ip_flag = config_switch(w2); -+ } else if (strcmpi(w1, "online_check") == 0) { -+ online_check = config_switch(w2); ++ } else if (strcmpi(w1, "online_check") == 0) { ++ online_check = config_switch(w2); } else if (strcmpi(w1, "autosave_time") == 0) { autosave_interval = atoi(w2)*1000; if (autosave_interval <= 0) autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+ } else if (strcmpi(w1, "save_log") == 0) { -+ save_log = config_switch(w2); ++ } else if (strcmpi(w1, "save_log") == 0) { ++ save_log = config_switch(w2); } else if (strcmpi(w1, "start_point") == 0) { char map[32]; int x, y; @@ -4005,34 +4005,34 @@ continue; if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - memcpy(start_point.map, map, 16); -+ start_point.map = mapindex_name2id(map); -+ if (!start_point.map) { -+ ShowError("Specified start_point %s not found in map-index cache.\n", map); -+ start_point.map = 0; -+ } ++ start_point.map = mapindex_name2id(map); ++ if (!start_point.map) { ++ ShowError("Specified start_point %s not found in map-index cache.\n", map); ++ start_point.map = 0; ++ } start_point.x = x; start_point.y = y; } -+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] -+ log_char = atoi(w2); ++ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] ++ log_char = atoi(w2); } else if (strcmpi(w1, "start_zeny") == 0) { start_zeny = atoi(w2); if (start_zeny < 0) start_zeny = 0; } else if (strcmpi(w1, "start_weapon") == 0) { - start_zeny = atoi(w2); -+ start_weapon = atoi(w2); ++ start_weapon = atoi(w2); if (start_weapon < 0) start_weapon = 0; } else if (strcmpi(w1, "start_armor") == 0) { - start_zeny = atoi(w2); -+ start_armor = atoi(w2); ++ start_armor = atoi(w2); if (start_armor < 0) start_armor = 0; } else if (strcmpi(w1, "unknown_char_name") == 0) { strcpy(unknown_char_name, w2); - unknown_char_name[24] = 0; -+ unknown_char_name[NAME_LENGTH-1] = '\0'; ++ unknown_char_name[NAME_LENGTH-1] = '\0'; } else if (strcmpi(w1, "char_log_filename") == 0) { strcpy(char_log_filename, w2); } else if (strcmpi(w1, "name_ignoring_case") == 0) { @@ -4046,140 +4046,140 @@ - ANTI_FREEZE_INTERVAL = atoi(w2); - if (ANTI_FREEZE_INTERVAL < 5) - ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds -+ } else if(strcmpi(w1,"db_path")==0) { -+ strcpy(db_path,w2); -+ } else if (strcmpi(w1, "console") == 0) { -+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) -+ console = 1; -+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) { -+ fame_list_size_chemist = atoi(w2); -+ if (fame_list_size_chemist > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); -+ fame_list_size_chemist = MAX_FAME_LIST; -+ } -+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { -+ fame_list_size_smith = atoi(w2); -+ if (fame_list_size_smith > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); -+ fame_list_size_smith = MAX_FAME_LIST; -+ } -+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) { -+ fame_list_size_taekwon = atoi(w2); -+ if (fame_list_size_taekwon > MAX_FAME_LIST) { -+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); -+ fame_list_size_taekwon = MAX_FAME_LIST; -+ } ++ } else if(strcmpi(w1,"db_path")==0) { ++ strcpy(db_path,w2); ++ } else if (strcmpi(w1, "console") == 0) { ++ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) ++ console = 1; ++ } else if (strcmpi(w1, "fame_list_alchemist") == 0) { ++ fame_list_size_chemist = atoi(w2); ++ if (fame_list_size_chemist > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); ++ fame_list_size_chemist = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { ++ fame_list_size_smith = atoi(w2); ++ if (fame_list_size_smith > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); ++ fame_list_size_smith = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_taekwon") == 0) { ++ fame_list_size_taekwon = atoi(w2); ++ if (fame_list_size_taekwon > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); ++ fame_list_size_taekwon = MAX_FAME_LIST; ++ } } else if (strcmpi(w1, "import") == 0) { char_config_read(w2); } } fclose(fp); -+ ShowInfo("done reading %s.\n", cfgName); ++ ShowInfo("done reading %s.\n", cfgName); return 0; } -+int chardb_final(int key, void* data, va_list va) -+{ -+ aFree(data); -+ return 0; -+} ++int chardb_final(int key, void* data, va_list va) ++{ ++ aFree(data); ++ return 0; ++} void do_final(void) { - int i; - -+ ShowStatus("Terminating server.\n"); ++ ShowStatus("Terminating server.\n"); // write online players files with no player - for(i = 0; i < char_num; i++) - online_chars[i] = -1; -+ online_char_db->clear(online_char_db, NULL); //clean the db... ++ online_char_db->clear(online_char_db, NULL); //clean the db... create_online_files(); - free(online_chars); -+ online_char_db->destroy(online_char_db, NULL); //dispose the db... ++ online_char_db->destroy(online_char_db, NULL); //dispose the db... mmo_char_sync(); inter_save(); -+ set_all_offline(); ++ set_all_offline(); - if (gm_account != NULL) - free(gm_account); -+ if(gm_account) aFree(gm_account); -+ if(char_dat) aFree(char_dat); ++ if(gm_account) aFree(gm_account); ++ if(char_dat) aFree(char_dat); - free(char_dat); delete_session(login_fd); delete_session(char_fd); -+#ifdef ENABLE_SC_SAVING -+ status_final(); -+#endif -+ inter_final(); -+ mapindex_final(); -+ ++#ifdef ENABLE_SC_SAVING ++ status_final(); ++#endif ++ inter_final(); ++ mapindex_final(); ++ char_log("----End of char-server (normal end with closing of all files)." RETCODE); } -+void set_server_type(void) -+{ -+ SERVER_TYPE = ATHENA_SERVER_CHAR; -+} -+ -+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -+{ -+ struct online_char_data *character= (struct online_char_data*)data; -+ if (character->server == -2) //Unknown server.. set them offline -+ set_char_offline(character->char_id, character->account_id); -+ if (character->server < 0) -+ //Free data from players that have not been online for a while. -+ db_remove(online_char_db, key); -+ return 0; -+} -+ -+static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -+{ -+ online_char_db->foreach(online_char_db, online_data_cleanup_sub); -+ return 0; -+} -+ ++void set_server_type(void) ++{ ++ SERVER_TYPE = ATHENA_SERVER_CHAR; ++} ++ ++static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) ++{ ++ struct online_char_data *character= (struct online_char_data*)data; ++ if (character->server == -2) //Unknown server.. set them offline ++ set_char_offline(character->char_id, character->account_id); ++ if (character->server < 0) ++ //Free data from players that have not been online for a while. ++ db_remove(online_char_db, key); ++ return 0; ++} ++ ++static int online_data_cleanup(int tid, unsigned int tick, int id, int data) ++{ ++ online_char_db->foreach(online_char_db, online_data_cleanup_sub); ++ return 0; ++} ++ int do_init(int argc, char **argv) { int i; -+ mapindex_init(); //Needed here for the start-point reading. -+ start_point.map = mapindex_name2id("new_1-1.gat"); -+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); -+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); -+ -+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { -+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); -+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); -+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); -+ } -+ ++ mapindex_init(); //Needed here for the start-point reading. ++ start_point.map = mapindex_name2id("new_1-1.gat"); ++ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); ++ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); ++ ++ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ++ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); ++ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); ++ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); ++ } ++ // a newline in the log... char_log(""); -+ // moved behind char_config_read in case we changed the filename [celest] ++ // moved behind char_config_read in case we changed the filename [celest] char_log("The char-server starting..." RETCODE); - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); -+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { -+ // The char server should know what IP address it is running on -+ // - MouseJstr -+ int localaddr = ntohl(addr_[0]); -+ unsigned char *ptr = (unsigned char *) &localaddr; -+ char buf[16]; -+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; -+ if (naddr_ != 1) -+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); -+ else -+ ShowStatus("Defaulting to %s as our IP address\n", buf); -+ if (login_ip_set_ == 0) -+ strcpy(login_ip_str, buf); -+ if (char_ip_set_ == 0) -+ strcpy(char_ip_str, buf); -+ -+ if (ptr[0] == 192 && ptr[1] == 168) -+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); -+ } ++ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { ++ // The char server should know what IP address it is running on ++ // - MouseJstr ++ int localaddr = ntohl(addr_[0]); ++ unsigned char *ptr = (unsigned char *) &localaddr; ++ char buf[16]; ++ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; ++ if (naddr_ != 1) ++ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); ++ else ++ ShowStatus("Defaulting to %s as our IP address\n", buf); ++ if (login_ip_set_ == 0) ++ strcpy(login_ip_str, buf); ++ if (char_ip_set_ == 0) ++ strcpy(char_ip_str, buf); ++ ++ if (ptr[0] == 192 && ptr[1] == 168) ++ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); ++ } login_ip = inet_addr(login_ip_str); char_ip = inet_addr(char_ip_str); @@ -4188,12 +4188,12 @@ } - mmo_char_init(); -+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); ++ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); -+ mmo_char_init(); -+#ifdef ENABLE_SC_SAVING -+ status_init(); -+#endif ++ mmo_char_init(); ++#ifdef ENABLE_SC_SAVING ++ status_init(); ++#endif update_online = time(NULL); create_online_files(); // update online players files at start of the server @@ -4203,17 +4203,17 @@ set_defaultparse(parse_char); - char_fd = make_listen_port(char_port); -+ if (bind_ip_set_) -+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); -+ else -+ char_fd = make_listen_bind(INADDR_ANY,char_port); ++ if (bind_ip_set_) ++ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); ++ else ++ char_fd = make_listen_bind(INADDR_ANY,char_port); add_timer_func_list(check_connect_login_server, "check_connect_login_server"); add_timer_func_list(send_users_tologin, "send_users_tologin"); -+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); ++ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); -+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); -+ add_timer_func_list(online_data_cleanup, "online_data_cleanup"); ++ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); ++ add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); @@ -4222,21 +4222,21 @@ - if(anti_freeze_enable > 0) { - add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); - i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies -+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); -+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); -+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); -+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour -+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); -+ -+ if(console) { -+ set_defaultconsoleparse(parse_console); -+ start_console(); ++ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); ++ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); ++ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); ++ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour ++ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); ++ ++ if(console) { ++ set_defaultconsoleparse(parse_console); ++ start_console(); } char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); -+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); ++ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); return 0; } -- cgit v1.2.3-70-g09d2