From 4714f80db868134997efdfff750b5d43650b5171 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Sat, 11 Oct 2008 03:49:10 +0000 Subject: Commit magic patch v13 --- spell-language | 773 +++++++++ src/common/timer.h | 4 +- src/map/GNUmakefile | 19 +- src/map/Makefile | 19 +- src/map/atcommand.c | 104 +- src/map/atcommand.h | 2 + src/map/battle.c | 37 +- src/map/battle.h | 2 + src/map/clif.c | 120 +- src/map/clif.h | 1 + src/map/magic-expr-eval.h | 43 + src/map/magic-expr.c | 1286 +++++++++++++++ src/map/magic-expr.h | 92 ++ src/map/magic-interpreter-aux.h | 8 + src/map/magic-interpreter-base.c | 540 ++++++ src/map/magic-interpreter-lexer.c | 2370 ++++++++++++++++++++++++++ src/map/magic-interpreter-parser.c | 3198 ++++++++++++++++++++++++++++++++++++ src/map/magic-interpreter-parser.h | 195 +++ src/map/magic-interpreter-parser.y | 1057 ++++++++++++ src/map/magic-interpreter.h | 418 +++++ src/map/magic-interpreter.l | 137 ++ src/map/magic-stmt.c | 1323 +++++++++++++++ src/map/magic.c | 116 ++ src/map/magic.h | 95 ++ src/map/map.c | 28 +- src/map/map.h | 79 +- src/map/mob.c | 11 +- src/map/npc.c | 123 +- src/map/npc.h | 15 + src/map/pc.c | 324 +++- src/map/pc.h | 7 +- src/map/pet.c | 2 +- src/map/script.c | 62 +- src/map/script.h | 8 + src/map/skill.c | 37 +- src/map/skill.h | 20 +- src/map/storage.c | 2 +- src/map/trade.c | 2 +- 38 files changed, 12523 insertions(+), 156 deletions(-) create mode 100644 spell-language create mode 100644 src/map/magic-expr-eval.h create mode 100644 src/map/magic-expr.c create mode 100644 src/map/magic-expr.h create mode 100644 src/map/magic-interpreter-aux.h create mode 100644 src/map/magic-interpreter-base.c create mode 100644 src/map/magic-interpreter-lexer.c create mode 100644 src/map/magic-interpreter-parser.c create mode 100644 src/map/magic-interpreter-parser.h create mode 100644 src/map/magic-interpreter-parser.y create mode 100644 src/map/magic-interpreter.h create mode 100644 src/map/magic-interpreter.l create mode 100644 src/map/magic-stmt.c create mode 100644 src/map/magic.c create mode 100644 src/map/magic.h diff --git a/spell-language b/spell-language new file mode 100644 index 0000000..21a03a9 --- /dev/null +++ b/spell-language @@ -0,0 +1,773 @@ +-------------------------------------------------------------------------------- +== Spell language + +* Comments: One-line comments using '#' or '//' as prefix +* names vs. invocations: spells and anchors have both names + and invocations. Names are used to refer to spells and + anchors from within scripts without revealing their + invocations. + + +Each spell specification file consists of a sequence of definitions of +globals, anchors, spells, and procedures. + +Types: +------ + These are the primitive types: + * int + * string + * dir (a direction: N, S, SE, NW etc.) + * location (a single spot in the world) + * entity (a PC, NPC, or monster) + * area (a set of locations) + * spell (a spell) + * invocation (a spell instance) + * fail (a separate type that arises implicitly when a function + fails) + + `fail' arises in special circumstances in some functions, e.g. when +trying to divide by zero, or when function parameters fail to +type-check. When a fail value flows into an operation, than that +operation is skipped. When a fail value flows into a function, then +that function evaluates to fail, except for + + * if_then_else (which permits `fail' in its true or false branch) + * failed (which returns true iff the argument is of type fail). + + We will use standard functional type notation: + + `int * string -> entity' denotes the type of a function that accepts +an integer and a string and returns an entity. We use the return `()' +for operations (which return nothing). + +Globals: +-------- + A `global' is a global variable, declared and defined in the +same line: + + foo = "this is a string"; + + Expressions can be arbitrary language expressions. Note that globals +can only reference the values of globals defined earlier in the same +program. + + There are two special globals: + + * min_casttime : int + Minimal number of milliseconds of cast delay, no matter what any + given spell may say. Cast delay is the time before the next spell + can be cast. + + * obscure : int + Chance of a character of a given spell to be obscured (masked out + by an asterisk). + + + Globals can also be defined as CONST (though this should not be done +for the special globals listed above or they will not take effect.) +CONST-defined globals cannot be re-defined. + + +Expressions: +------------ + Expressions occur in globals, anchors, spells, and procedures. +Expressions evaluate to values of a given type. Expressions can be +simple literals, area literals, infix expressions, function +applications, or variable refecences. + +- Simple literals: + * 42, 0xff: int literals + * N, S, E, W, NE, NW, SE, SW : dir literals + * "foo bar" : string literals + +- Area literals: + * @("new_3-1.gat", 26, 26) + This area denotes a single field on a map (new_3-1.gat, + co-ordinates (26,26). + * @("new_3-1.gat", 26, 26) @+ (10, 10) + This area is 100 fields, stretching to a field of size 10x10 to + the south and east of (26,26) in new_3-1.gat. + * @("new_3-1.gat", 26, 26) towards S (5, 3) + This area is a rectangular field of depth 3 and width 5 to the + south of (26,26) in new_3-1.gat. `depth 3' here means that it + stretches three fields to the south. `width 5' here means that it + extends five fields to the east and five to the west of the + specified coordinate, for a total width of 11. + The only directions supported here are S, E, N, W. + +- Infix expressions: + Infix expressions are special functions in which the operator is + written between two expressions. Infix expressions largely follow + the C precedence rules. The following infix operators are + supported: + * addition (+) (operates on ints, concatenates strings, and + constructs the union of areas) + * subtraction (- : int * int -> int) + * multiplication (* : int * int -> int) + * division (/ : int * int -> int, may fail) + * modulo (% : int * int -> int, may fail) + * comparison (<, >, >=, <=, =, <> : int * int -> int) + Comparison operators generally work on ints and strings. + (In)equality checks work on all values except for areas. + Note that "==" and "!=" are available as alternatives for "=" and + "<>" (respectively). + * conjunction and disjunction (&&, || : int * int -> int). Note + that these are not short-circuit. + * Bitwise or (| : int * int -> int) + * Bitwise and (& : int * int -> int) + * Bitwise xor (^ : int * int -> int) + * Shift left and right (<<, >> : int * int -> int) + +- Function applications: + Function applications are written as + + f(arg1, ..., argn) + + where each `argi' is an arbitrary expression. + For a complete list of Functions, see `functions' below. + +- Variable references: + The expression (foo + 1) references a variable `foo' which must have + been previously defined. + + +Anchors: +-------- + Anchors are teleport anchors; spells can look them up by name. Each +teleport anchor is written as + + TELEPORT-ANCHOR : = + + For example: + + TELEPORT-ANCHOR tulimshar : "home" = @("new_3-1.gat", 26, 26) @+(10, 10) + + This maps the teleport anchor `tulimshar' to an area in new_3-1.gat +binds it to the name "home". The function `anchor' can look up +teleport anchors (cf. the function library). + + +Spells: +------- + Each spell is written either as + + [spell-modifiers] SPELL : = + + or as + + [spell-modifiers] SPELL ( : ) : = + + For example, + + SPELL random_dance : "zxr" = ... + + creates a spell `random_dance' and makes it available under the +invocation "zxr". The string `...' is not a valid ; we will +look at proper spelldefs below. An alternative example illustrates +the use of parameters: + + SPELL shout (message : STRING) : "zzx" = ... + + This defines a spell `shout' (bound to invocation "zzx") that takes +a parameter `message' of type STRING. Valid types are STRING and PC: +PC parameters are automatically translated into a player character +entity of that name, or mapped to the caster if the specified name +does not map to a player character or is missing. + + The list of spell modifiers is short: + + * SILENT means that the spell's invocation will never be broadcast, + not even obscured. + * LOCAL means that the spell is bound to the location it was cast at + and will not `travel' with the caster. + + Modifiers may be given in any order, but only once. + +- Spell bodies + + Spell bodies consist of three parts: LET bindings, spell guards and + effects. LET bindings locally bind names to values. Spell guards + are constraints that must be satisfied for the spell to be + triggered. Effects describes what happens if the spell is + successfully triggered. Spells may have multiple guards and + effects. + + Consider the following example: + + SPELL plugh (message : STRING) : "zzx" = + LET x = "kappa" + y = "sigma" + IN + (MANA 1, CATALYSTS ["Pearl"]) => EFFECT message (caster, "First branch"); + | (MANA 20) => EFFECT message (caster, "Second branch") + + This defines a spell `plugh' with two let bindings (`x' bound to + "kappa" and `y' bound to "sigma") and two `branches' which are + tested in sequence. The first branch tests whether the caster has + one spellpoint and owns a pearl-- if so, the effect of sending a + message "First branch" to the caster is triggered. + + However, if the spell guard is not satisfied, the magic engine + examines the second branch. Now, if the caster has 20 spellpoints, + we INSTEAD trigger the effect of sending the message "Second branch" + to the caster. + +- Spell guards + + Spell guards can be omitted; in that case, just use the effect + itself. Otherwise they can be any of the following: + * MANA x: Require x spellpoints to be present. If this spellguard + is taken, x mana will be consumed implicitly. This requirement is + cumulative. + * CASTTIME x: Require that the caster spend x milliseconds until + the next spell can be cast. This requirement is cumulative. If + the total casttime for a spell is less than the global variable + min_casttime, then the latter supercedes the specified spell cast + delay. + * REQUIRE : Test that the specified expression evaluates to + nonzero and does not fail. Requirements are cumulative. + * CATALYSTS : Ensure that the caster possesses all specified + items. This effect is cumulative. + * COMPONENTS : Ensure that the caster possesses all specified + items. If the branch suceeeds, all items specified here are + consumed. This effect is cumulative. + + Items can be specified as follows: + * [ 700, 701 ] -- require one item of item ID 700 and one of 701. + * [ 700, 3 * 701 ] -- require 1 item of item ID 700 and 3 of 701. + * [ "Pearl" ] -- require one item named `Pearl' in the item DB. + + Spell guards can be combined as follows: + * `or': disjunction. The first matching path is taken. + * (a, ..., n): conjunction. a, n, and everything in between must be + satisfied. + * a => b: Implication. If `a' is satisfied, try to satisfy `b'. + This operation is useful to combine different branches (see + below.) + + Different branches of spell effects are separated by the vertical + bar `|'. For example, + + SPELL plugh (message : STRING) : "zzx" = + MANA 5 => ( (CATALYSTS ["Pearl"]) => + EFFECT message (caster, "First branch"); + | (MANA 20) => + EFFECT message (caster, "Second branch");) + + will always try to deduct 5 Mana points but then make a choice of + whether to go to the first branch (if the player has `Pearl') or to + the second (if the player does not have `Pear' but has another 20 + spell points, for a total of 25 spell points, all of which will be + consumed in that case.) + + +- Effects + + Effects describe what happens when a spell is triggered. Each + spell has at least one EFFECT specification, which looks as follows: + + EFFECT [ ATTRIGGER ] [ ATEND ] + + The three parts are as follows: + * EFFECT: All effects here are executed as soon as the spell is + triggered. + * ATEND: All steps described here are executed when the spell + finishes. Note that the spell may remain active after all steps + from the EFFECT section have been taken; this happens when the spell + triggers a status change (using the `status_change' operation, + as described in the operations library). In that case the spell + will terminate only after all status changes have finished. + The ATEND section is not called when the spell finishes due to the + caster dying. + * ATTRIGGER: This section is used only for the `override_attack' + operation and described there. + + Before effects are executed, the engine defines the following + variables: + + * The parameter (if any) + * caster : entity (the caster of this spell) + * spellpower : int (the caster's spellpower, normally 6 -- 198) + * location : location (the location the spell is currently at) + * self_spell : spell (the current spell) + * self_invocation : invocation (the current spell instance) + + The engine can then execute the following effects from the effect list: + * SKIP; # a no-op + * ABORT; # Abort the spell, don't run ATEND, don't consume a + # trigger charge (cf. `override_attack') + * END; # Skip to the ATEND block + * WAIT ; # Wait milliseconds before continuing + * = ; # Set to the result of evaluating + * ( ... ) # Execute statements through in sequence + * IF # Test condition . If nonzero, + THEN # execute . Otherwise, + ELSE # execute . + # The `ELSE' branch can be omitted. + + * FOREACH IN DO + # Evaluate to an area, find all entities in + # the area that match , randomise this list, + # bind to each in turn and execute . + + Example: + + FOREACH ENTITY t IN rbox(location(caster), 20) + DO aggravate(t, 0, caster); + # This aggravates all entities within 20 paces of + # the caster to attack the caster. + + Valid values for are + + ENTITY : PC or mob + + PC + + MOB + + TARGET : mob, PC (but only if we are on a PvP map) + + * FOR = TO DO + # This will iterate from to (inclusively), bind + # to the current iteration value, and execute . + + * BREAK; + # This will break out of the current FOR loop, FOREACH loop, or + # procedure. + + * ( , ..., ); + # This executes an operation. See `Operations', below, for a + # list. + + * CALL ( , ..., ); + # This will execute a procedure, after binding the actual + # parameters from to to the formal procedure + # parameters. + + * { ... } + # This executes arbitrary eAthena script code. The following + # variables script variables are bound implicitly: + # - @caster_name$ is the name of the spellcaster + # - @caster and @target are also bound, to useless values (sorry.) + # + # By default, script popup boxes are sent to the caster. This can + # be overridden by setting the special `script_target' variable. + +Procedures: +----------- + Procedures are defined as + + PROCEDURE ( , ... , ) = + + For example, + + PROCEDURE testproc(x) = message(caster, "foo(" + x + )"); + y = 10; + x = 20; + + defines a procedure `testproc' with one formal parameter `x'. + Procedure execution is nonrecursive and uses dynamic scoping. The + latter means that it can modify variables in the caller's scope. In + the above example, the assignment to `y' will be visible to the + caller. The assignment to `x' however will be not be visible, since + that assignment goes to the parameter and is therefore limited in + scope to `testproc'. More precisely, + + EFFECT x = 0; y = 0; testproc(1); + message(caster, "x=" + x + ", y=" + y); + + would print + + foo(1) + x=0, y=10 + + (note how the update to x is isolated from the caller.) + +Functions: +---------- +This section documents the function API. + +The following functions are available: + + + max : int * int -> int + Pick the greater of two values. + + + min : int * int -> int + Lesser of two values. + + + is_in : location * area -> bool + Test whether a location is within an area. + + + if_then_else : bool * 'a * 'a -> 'a + Test a condition (first parameter). If the contition is nonzero, + return the second parameter, otherwise the third parameter. + + + skill : entity * int -> int + Get the skill level that the `entity' has for the skill id. + + + dex : entity -> int + + agi : entity -> int + + int : entity -> int + + vit : entity -> int + + str : entity -> int + + luk : entity -> int + + hp : entity -> int + + sp : entity -> int + + max_hp : entity -> int + + max_sp : entity -> int + + level : entity -> int + Status attributes. + + + dir : entity -> dir + Direction that the entity is currently facing. + + + not : int -> int + Logical negation. (NOT bitwise negation.) + + + name_of : entity -> string + | spell -> string + Retrieves the name either of an entity or of a spell. + + + location : entity -> location + Determines the location that the specified entity presently + occupies. + + + random : int -> int + random(6) yields a random value from 0 to 5. + + + random_dir : int -> dir + random_dir(0) yields N, S, E, or W. + random_dir(1) yields N, S, E, W, SE, SW, NE, or NW. + + + hash_entity : entity -> int + Retrieve a number idenfying the entity. + + + is_married : entity -> int + Tests whether the entity is married. + + + partner : entity -> entity + Retrieves the entity's partner, if online, or fails otherwise. + + + awayfrom : location * dir * int -> location + awayfrom(loc, dir, distance) returns a location obtained by moving + at most `distance' towards `dir', starting at `loc'. If the move + hits an obstacle, we stop before the obstacle. + + + failed : 'a -> bool + True iff the input was the special failure value. + + + pc : string -> entity + Looks up a player character by name. Fails if there is no match. + + + npc : string -> entity + Looks up an NPC by name. Fails if there is no match. + + + distance : location * location -> int + This is the `fake square distance': The maximum of delta x and + delta y between the two locations. + + + rdistance : location * location -> int + This is the `real' distance (square root of the square of dx, dy) + + + anchor : string -> area + Looks up a teleport anchor by name and returns the associated + area. Fails if the result is not an area. + + + random_location : area -> location + Pick a random location from within an area. + + + script_int : entity * string -> int + Read a player script variable as an integer. + + + rbox : location * int -> area + rbox(l, n) computes rectangular box centered at `l', with a + `radius' of n. The box contains (n*2 + 1)^2 squares. + + + count_item : entity * int -> int + | entity * string -> int + Counts the number of instances of the specified item that the + entity has. Items may be given by ID or by name. + + + line_of_sight : location * location -> int + Determines whether there is a line-of-sight connection between the + two locations. + + + running_status_update : entity * int -> bool + Determines whether the specified status update is still active. + + + element : entity -> int + Determines what element the entity is associated with + + + element_level : entity -> int + Determines what element level the entity has + + + has_shroud : entity -> int + + +Operations: +----------- +This section documents the operations API. + + + sfx : entity * int * int -> () + | location * int *int -> () + Trigger a special effect (specified by sfx ID) for an entity or a + location. The int specifies a delay until the effect is issued. + + + itemheal : entity * int * int -> () + itemheal(entity, hp, sp) triggers item healing. This will + hopefully be slowed down if an appropriate server patch is + installed. + + + instaheal : entity * int * int -> () + itemheal(entity, hp, sp) heals instantly. + + + shroud : entity * int -> () + shroud(entity, flags) hides the entity's name (only for PCs). + Flags: 0x01: Hide PC'ss name when talking + 0x02: Shroud vanishes when player picks something up + 0x04: Shroud vanishes when player talks + The shroud will not affect players in visible range until the + entity has left and re-entered their field of vision. This can be + enforced by warping. + + + unshroud : entity -> () + Counter a shroud. + + + message : entity * string -> () + Send a message to the entity. + + + messenger_npc : location * int + * string * string * int -> () + messenger_npc(location, image, npc_name, message, duration) + creates a messenger NPC looking like the `image' at `location', + with name `npc_name' and delivering the `message' when clicked + upon. The NPC disappears after the `duration' in ms has expired. + + + move : entity * dir -> () + Move the entity into the specified direction, unless that + direction is blocked. + + + warp : entity * location -> () + Warp entity to specified location. + + + spawn : area * entity * int * int * int * int -> () + spawn(area, owner, mob_id, attitude, count, lifetime) spawns for a + limited `lifetime' (in ms) a total of `count' monsters of kind + `mob_id' in `area'. `attitude' specifies how they behave: + 0 : attack everyone + 1 : be friendly + 2 : attack enemies of `owner' and give XP to `owner' if successful + + + banish : entity -> () + If the entity was spawned by the `spawn' operation, eliminate it. + + + + status_change : entity * int * int + * int * int * int * int -> () + status_change(entity, status, v1, v2, v3, v4, duration) initiates + a status change. The precise status change (and the meaning of + `v1', `v2', `v3', `v4') varies depending on `status'. This + operation may delay spell termination (and the ATEND effect). + ATEND can therefore be used to notify the caster that the status + change has finished. + + + override_attack : entity * int * int + * int * int *int -> () + override_attack(entity, charges, delay, range, icon, animation) + overrides the entity's current attack (only for PCs). The entity + will have `charges' attacks that instead result in calling the + ATTRIGGER effect for this spell. When this operation is called, + the spell environment (variables etc.) is cloned into a separate + invocation. This special invocation will be triggered every time + the entity tries to attack, until they have run out of charages (at + which time the previous behaviour is restored.) + `delay' specifies the attack delay. + `range' specifies the attack range as shown in the client GUI. + `icon' is presently unused. + `animation' is the attack animation ID that should be used. + + Note that if the ATTRIGGER effect ABORTs, no charge will be + consumed. + + ATTRIGGER can refernece the player's target via the `target' + variable. + + Example: + + SPELL tshuffle : "zvp" = + (MANA 1, CATALYSTS ["Pearl"]) => + EFFECT + override_attack(caster, 3, 500, 10, 700, 31); + ATTRIGGER + IF (not (line_of_sight(location, location(target)))) + THEN (message (caster, "No line of sight!"); ABORT;) + FOR i = 0 TO 10 DO (move(target, random_dir(0));); + + This overrides the caster's attack for three attacks (attack delay + 500, range 10) to instead randomly move around any entity that the + player tries to attack by up to 11 paces. + + + create_item : entity * int * int -> () + | entity * string * int -> () + create_item(entity, item, count) gives the `entity' `count' + instances of `item'. As usual, `item' can be either a string name + or an item ID. + + + + aggravate : entity * int * entity -> () + aggravate (victim, mode, target) causes the `victim' to + mode = 0: attack `target' + mode = 1: become universally permanently aggressive + mode = 2: both of the above + + + injure : entity * entity * int * int -> () + injure(attacker, defender, hp, sp) causes damage to the defender + from the attacker (possibly killing, giving XP etc.), unless the + defender is immortal (NPC) or a PC on a non-PvP map. + + + emote : entity * int -> () + Issues the specified emotion to the specified entity. + + - set_script_variable : entity * string * int -> () + Sets a script variable to the specified value + + +Script API updates: +------------------- +Two new script API functions are available: + + * getspellinvocation : string -> string + Looks up a spell by spell ID and returns the spell's invocation. + * getanchorinvocation : string -> string + Looks up a teleport anchor by anchor ID and returns the invocation. + + +Syntax Reference: +----------------- + +SPELLCONF ::= (GLOBAL | ANCHOR | SPELL | PROCEDURE | ';')* (* The ';' are only for decorative purposes *) + + VALUE ::= + | + | + | + | (* one of {N, S, E, W, NE, SE, NW, SW} *) + + EXPR ::= (VALUE) + | (AREA) + | (EXPR) '+' (EXPR) + | (EXPR) '*' (EXPR) + | (EXPR) '-' (EXPR) + | (EXPR) '/' (EXPR) + | (EXPR) '%' (EXPR) + | (EXPR) '<' (EXPR) + | (EXPR) '>' (EXPR) + | (EXPR) '<>' (EXPR) + | (EXPR) '=' (EXPR) + | (EXPR) '!=' (EXPR) + | (EXPR) '==' (EXPR) + | (EXPR) '<=' (EXPR) + | (EXPR) '>=' (EXPR) + | (EXPR) '&&' (EXPR) + | (EXPR) '||' (EXPR) + | (EXPR) '|' (EXPR) + | (EXPR) '^' (EXPR) (* XOR *) + | (EXPR) '&' (EXPR) (* binary AND *) + | (EXPR) '<<' (EXPR) + | (EXPR) '>>' (EXPR) + | '(' ((EXPR) /* ',') ')' + | + | '(' (EXPR) ')' + + INVOCATION ::= (* used for convenience *) + + LOCATION ::= '@' '(' (EXPR) ',' (EXPR) ',' (EXPR) ')' (* *) + + AREA ::= (LOCATION) + | (LOCATION) '@' '+' '(' (EXPR) ',' (EXPR) ')' (* width and height around location, passable only *) + | (LOCATION) 'towards' (EXPR) ':' '(' (EXPR) ',' (EXPR) ')' (* towards dir: Bar-shaped, width and depth; only NSEW supported *) + + ITEMS ::= '[' (ITEMC) /+ ',' ']' + + ITEMC ::= (ITEM) + | '*' (ITEM) + + ITEM ::= + | + +* global + + GLOBAL ::= 'CONST'? '=' (EXPR) ';' + + Available globals: + - min_casttime : int (* min # of ticks for each spell (BEFORE scaling according to battle.conf) *) + - obscure : int (* obscure percentage *) + +* teleport-anchor + + ANCHOR ::= 'TELEPORT-ANCHOR' ':' (INVOCATION) '=' (EXPR) + + For example, + + TELEPORT-ANCHOR t = "tulimshar" @("map_3-1.gat", 44, 70) + + creates a teleport anchor with name `t' and invocation `tulimshar' at the speicfied location. + +* spell + + SPELL ::= spellmod 'SPELL' (ARG)? ':' (INVOCATION) '=' (SPELLDEF) + + SPELLMOD ::= ('SILENT' | 'LOCAL')* + + (silent: invocation silently dropped. local: `location' variable doesn't change after spell init.) + + ARG ::= '(' ':' (ARGTYPE) ')" + + ARGTYPE ::= 'PC' (* yields a pc, or self *) + | 'STRING' + + SPELLDEF ::= ((SPELLBODY) /* '|') + | 'LET' (DECL)* 'IN' ((SPELLBODY) /* '|') + + SPELLBODY ::= (SPELLGUARD) '=>' (SPELLBODY) + | 'EFFECT' (EFFECT) ('ATTRIGGER' (EFFECT))? ('ATEND' (EFFECT))? + + (* `ATTRIGGER' is executed as a separate effect if the spell is `triggered'. If the trigger has a target, it is denoted + * in the variable `target'. + * `ATEND' is invoked for normal termination, i.e., after the spell is over or has been dispelled. `ATEND' is NOT used + * for the triggered effect; instead, spawn a separate spell in ATTRIGGER if that is desired. *) + + DECL ::= '=' (EXPR) ';' + + SPELLGUARD ::= (PREREQ) + | (SPELLGUARD) 'or' (SPELLGUARD) + | '(' (SPELLGUARD) /+ ',' ')' + + PREREQ ::= 'REQUIRE' (EXPR) + | 'CATALYSTS' (ITEMS) + | 'COMPONENTS' (ITEMS) + | 'MANA' (EXPR) + | 'CASTTIME' (EXPR) (* # of ticks until the next spell can be cast *0 + + EFFECT ::= EFFECT ';' EFFECT + | '(' (EFFECT) ')' + | 'SKIP' (* no-op *) + | 'ABORT' (* abort spell. If used in a trigger, no charges will be consumed. *) + | 'END' (* skip to atend *) + | 'BREAK' (* break out of loop *) + | '=' (EXPR) (* interpreted in the current context, eval'ds trictly *) + | 'FOREACH' (SELECTION) 'IN' (AREA) 'DO' (EFFECT) (* randomises the subjects first *) + | 'FOR' '=' (EXPR) 'TO' (EXPR) 'DO' (EFFECT) (* bounds are evaluated when the loop begins, no updates are respected *) + | 'IF' (EXPR) 'THEN' (EFFECT) ('ELSE' (EFFECT))? + | 'WAIT' (EXPR) (* amount in ticks before continuing. *) + | '(' (EXPR) /* ',' ')' (* operation *) + | 'CALL' '(' (EXPR) /* ',' ')' (* procedure call *) + | '{' ... '}' (* script *) + + SELECTION ::= 'PC' + | 'MOB' + | 'ENTITY' (* MOB or PC *) + | 'TARGET' (* like ENTITY, but includes PCs only on PvP maps *) +(* | 'SPELL' *) + +* procedures + + Procedures may be invoked via `CALL'. They use dynamic scoping. + + PROCEDURE ::= 'PROCEDURE' '(' /* ',' ')' '=' (EFFECT) diff --git a/src/common/timer.h b/src/common/timer.h index f6fc5c8..a96f011 100644 --- a/src/common/timer.h +++ b/src/common/timer.h @@ -28,8 +28,8 @@ struct TimerData { unsigned int gettick_nocache(void); unsigned int gettick(void); -int add_timer(unsigned int,int (*)(int,unsigned int,int,int),int,int); -int add_timer_interval(unsigned int,int (*)(int,unsigned int,int,int),int,int,int); +int add_timer(unsigned int delay,int (*)(int index /* for deletion */,unsigned int orig_delay,int id, int data),int id, int data); +int add_timer_interval(unsigned int,int (*)(int,unsigned int,int,int),int,int,int interval); int delete_timer(int,int (*)(int,unsigned int,int,int)); int addtick_timer(int tid,unsigned int tick); diff --git a/src/map/GNUmakefile b/src/map/GNUmakefile index 852bbb9..4597c6d 100644 --- a/src/map/GNUmakefile +++ b/src/map/GNUmakefile @@ -1,3 +1,6 @@ +LEX=flex +BISON=bison + all: txt sql txt: txtobj map-server @@ -13,7 +16,7 @@ sqlobj: COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/grfio.o ../common/db.o ../common/lock.o ../common/nullpo.o ../common/malloc.o LIBS = -lz -lm -map-server: txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ) +map-server: txtobj/magic-interpreter-lexer.o txtobj/magic-interpreter-parser.o txtobj/magic-interpreter-base.o txtobj/magic-expr.o txtobj/magic-stmt.o txtobj/magic.o txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ) $(CC) -o ../../$@ $^ $(LIBS) map-server_sql: sqlobj/map.o sqlobj/chrif.o sqlobj/clif.o sqlobj/pc.o sqlobj/npc.o sqlobj/chat.o sqlobj/path.o sqlobj/itemdb.o sqlobj/mob.o sqlobj/script.o sqlobj/storage.o sqlobj/skill.o sqlobj/atcommand.o sqlobj/battle.o sqlobj/intif.o sqlobj/trade.o sqlobj/party.o sqlobj/vending.o sqlobj/guild.o sqlobj/pet.o sqlobj/mail.o $(COMMON_OBJ) @@ -25,9 +28,21 @@ txtobj/%.o: %.c sqlobj/%.o: %.c $(COMPILE.c) $(OUTPUT_OPTION) $< +magic-interpreter-lexer.c: magic-interpreter.l + $(LEX) -o magic-interpreter-lexer.c magic-interpreter.l + +magic-interpreter-parser.c: magic-interpreter-parser.y + $(BISON) -v -d -o magic-interpreter-parser.c magic-interpreter-parser.y + +txtobj/magic-interpreter-lexer.o: magic-interpreter-lexer.c magic-interpreter-parser.c magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-interpreter-parser.o: magic-interpreter-parser.c magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-interpreter-base.o: magic-interpreter-base.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-expr.o: magic-expr.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-stmt.o: magic-stmt.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic.o: magic.c magic.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h txtobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h txtobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h -txtobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h +txtobj/clif.o: magic.h clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h txtobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h txtobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h txtobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h diff --git a/src/map/Makefile b/src/map/Makefile index 3f5396e..70fc049 100644 --- a/src/map/Makefile +++ b/src/map/Makefile @@ -1,3 +1,6 @@ +LEX=flex +BISON=bison + all: txt sql txt: txtobj map-server @@ -13,7 +16,7 @@ sqlobj: COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/grfio.o ../common/db.o ../common/lock.o ../common/nullpo.o ../common/malloc.o LIBS = -lz -lm -map-server: txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ) +map-server: txtobj/magic-interpreter-lexer.o txtobj/magic-interpreter-parser.o txtobj/magic-interpreter-base.o txtobj/magic-expr.o txtobj/magic-stmt.o txtobj/magic.o txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o $(COMMON_OBJ) $(CC) -o ../../$@ $> $(LIBS) map-server_sql: sqlobj/map.o sqlobj/chrif.o sqlobj/clif.o sqlobj/pc.o sqlobj/npc.o sqlobj/chat.o sqlobj/path.o sqlobj/itemdb.o sqlobj/mob.o sqlobj/script.o sqlobj/storage.o sqlobj/skill.o sqlobj/atcommand.o sqlobj/battle.o sqlobj/intif.o sqlobj/trade.o sqlobj/party.o sqlobj/vending.o sqlobj/guild.o sqlobj/pet.o sqlobj/mail.o $(COMMON_OBJ) @@ -25,9 +28,21 @@ txtobj/%.o: %.c sqlobj/%.o: %.c $(COMPILE.c) $(OUTPUT_OPTION) $< +magic-interpreter-lexer.c: magic-interpreter.l + $(LEX) -o magic-interpreter-lexer.c magic-interpreter.l + +magic-interpreter-parser.c: magic-interpreter-parser.y + $(BISON) -v -d -o magic-interpreter-parser.c magic-interpreter-parser.y + +txtobj/magic-interpreter-lexer.o: magic-interpreter-lexer.c magic-interpreter-parser.c magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-interpreter-parser.o: magic-interpreter-parser.c magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-interpreter-base.o: magic-interpreter-base.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-expr.o: magic-expr.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic-stmt.o: magic-stmt.c magic-expr-eval.h magic-interpreter-aux.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h +txtobj/magic.o: magic.c magic.h magic-expr.h magic-interpreter.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h txtobj/map.o: map.c map.h chrif.h clif.h npc.h pc.h mob.h chat.h skill.h itemdb.h storage.h party.h pet.h atcommand.h ../common/core.h ../common/timer.h ../common/db.h ../common/grfio.h ../common/mmo.h txtobj/chrif.o: chrif.c map.h battle.h chrif.h clif.h intif.h pc.h npc.h ../common/socket.h ../common/timer.h ../common/mmo.h -txtobj/clif.o: clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h +txtobj/clif.o: magic.h clif.c map.h chrif.h clif.h mob.h intif.h pc.h npc.h itemdb.h chat.h script.h storage.h party.h guild.h atcommand.h pet.h atcommand.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h txtobj/pc.o: pc.c map.h clif.h intif.h pc.h npc.h mob.h itemdb.h battle.h skill.h script.h party.h guild.h pet.h trade.h storage.h chat.h vending.h ../common/timer.h ../common/mmo.h ../common/db.h txtobj/npc.o: npc.c map.h npc.h clif.h pc.h script.h mob.h itemdb.h battle.h ../common/db.h ../common/timer.h ../common/mmo.h txtobj/chat.o: chat.c map.h clif.h pc.h chat.h ../common/db.h ../common/mmo.h diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 03e7675..ca2c38a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -210,6 +210,8 @@ ATCOMMAND_FUNC(adjgmlvl); // by MouseJstr ATCOMMAND_FUNC(adjcmdlvl); // by MouseJstr ATCOMMAND_FUNC(trade); // by MouseJstr ATCOMMAND_FUNC(unmute); // [Valaris] +ATCOMMAND_FUNC(set_magic); +ATCOMMAND_FUNC(magic_info); #ifndef TXT_ONLY ATCOMMAND_FUNC(checkmail); // [Valaris] @@ -454,6 +456,8 @@ static AtCommandInfo atcommand_info[] = { { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl }, { AtCommand_Trade, "@trade", 60, atcommand_trade }, { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris] + { AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic }, // [Fate] + { AtCommand_MagicInfo, "@magicinfo", 99, atcommand_magic_info }, // [Fate] #ifndef TXT_ONLY // sql-only commands { AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris] @@ -1976,7 +1980,7 @@ int atcommand_item( item_tmp.nameid = item_id; item_tmp.identify = 1; if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); + clif_additem((struct map_session_data*)sd, 0, 0, flag); } } clif_displaymessage(fd, msg_table[18]); // Item created. @@ -7761,3 +7765,101 @@ int atcommand_refreshonline( } #endif /* end sql only */ + +/* Magic atcommands by Fate */ + +static int magic_base = TMW_MAGIC; +#define magic_skills_nr 6 +static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "ether"}; + +int +atcommand_magic_info(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char buf[200]; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { + clif_displaymessage(fd, "Usage: @magicinfo "); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + int i; + + sprintf(buf, "`%s' has the following magic skills:", character); + clif_displaymessage(fd, buf); + + for (i = 0; i < magic_skills_nr; i++) { + sprintf(buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv, magic_skill_names[i]); + if (pl_sd->status.skill[i + magic_base].id == i + magic_base) + clif_displaymessage(fd, buf); + } + + return 0; + } else + clif_displaymessage(fd, "Character not found."); + + return -1; +} + +static void +set_skill(struct map_session_data* sd, int i, int level) +{ + sd->status.skill[i].id = level? i : 0; + sd->status.skill[i].lv = level; + sd->status.skill[i].flag = 0; +} + +int +atcommand_set_magic(const int fd, struct map_session_data* sd, + const char* command, const char* message) +{ + char character[100]; + char magic_type[20]; + int skill_index = -1; // 0: all + int value; + struct map_session_data *pl_sd; + + memset(character, '\0', sizeof(character)); + + if (!message || !*message || sscanf(message, "%99s %19s %i", character, magic_type, &value) < 1) { + clif_displaymessage(fd, "Usage: @setmagic , where is either `magic', one of the school names, or `all'."); + return -1; + } + + if (!strcasecmp("all", magic_type)) + skill_index = 0; + else { + int i; + for (i = 0; i < magic_skills_nr; i++) { + if (!strcasecmp(magic_skill_names[i], magic_type)) { + skill_index = i + magic_base; + break; + } + } + } + + if (skill_index == -1) { + clif_displaymessage(fd, "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'."); + return -1; + } + + if ((pl_sd = map_nick2sd(character)) != NULL) { + int i; + if (skill_index == 0) + for (i = 0; i < magic_skills_nr; i++) + set_skill(pl_sd, i + magic_base, value); + else + set_skill(pl_sd, skill_index, value); + + return 0; + } else + clif_displaymessage(fd, "Character not found."); + + return -1; +} + diff --git a/src/map/atcommand.h b/src/map/atcommand.h index 06029a5..7f6d469 100644 --- a/src/map/atcommand.h +++ b/src/map/atcommand.h @@ -208,6 +208,8 @@ enum AtCommandType { // SQL-only commands end #endif + AtCommand_SetMagic, + AtCommand_MagicInfo, // end AtCommand_Unknown, AtCommand_MAX diff --git a/src/map/battle.c b/src/map/battle.c index 1a954f3..d455d78 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -275,7 +275,7 @@ int battle_get_vit(struct block_list *bl) vit=mob_db[((struct pet_data *)bl)->class].vit; if(sc_data) { if(sc_data[SC_STRIPARMOR].timer != -1 && bl->type!=BL_PC) - vit = vit*60/100; + vit = vit*60/100; if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト vit += 5; } @@ -785,6 +785,11 @@ int battle_get_mdef(struct block_list *bl) if(mdef < 1000000) { if(sc_data) { //バリアー状態時はMDEF100 + if(mdef < 90 && sc_data[SC_MBARRIER].timer != -1) { + mdef += sc_data[SC_MBARRIER].val1; + if (mdef > 90) + mdef = 90; + } if(sc_data[SC_BARRIER].timer != -1) mdef = 100; //凍結、石化時は1.25倍 @@ -957,8 +962,11 @@ int battle_get_adelay(struct block_list *bl) if(sc_data[SC_STEELBODY].timer!=-1) // 金剛 aspd_rate += 25; //増速ポーション使用時は減算 - if( sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1) + if(sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1) aspd_rate -= sc_data[i].val2; + // Fate's `haste' spell works the same as the above + if (sc_data[SC_HASTE].timer != -1) + aspd_rate -= sc_data[SC_HASTE].val1; //ディフェンダー時は加算 if(sc_data[SC_DEFENDER].timer != -1) adelay += (1100 - sc_data[SC_DEFENDER].val1*100); @@ -1004,8 +1012,10 @@ int battle_get_amotion(struct block_list *bl) aspd_rate += sc_data[SC_DONTFORGETME].val1*3 + sc_data[SC_DONTFORGETME].val2 + (sc_data[SC_DONTFORGETME].val3>>16); if(sc_data[SC_STEELBODY].timer!=-1) // 金剛 aspd_rate += 25; - if( sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1) + if(sc_data[i=SC_SPEEDPOTION2].timer!=-1 || sc_data[i=SC_SPEEDPOTION1].timer!=-1 || sc_data[i=SC_SPEEDPOTION0].timer!=-1) aspd_rate -= sc_data[i].val2; + if (sc_data[SC_HASTE].timer != -1) + aspd_rate -= sc_data[SC_HASTE].val1; if(sc_data[SC_DEFENDER].timer != -1) amotion += (550 - sc_data[SC_DEFENDER].val1*50); } @@ -1190,8 +1200,9 @@ int battle_get_mode(struct block_list *bl) int battle_get_mexp(struct block_list *bl) { nullpo_retr(0, bl); - if(bl->type==BL_MOB && (struct mob_data *)bl) + if(bl->type==BL_MOB && (struct mob_data *)bl) { return mob_db[((struct mob_data *)bl)->class].mexp; + } else if(bl->type==BL_PET && (struct pet_data *)bl) return mob_db[((struct pet_data *)bl)->class].mexp; else @@ -4316,6 +4327,7 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, short *opt1; int race = 7, ele = 0; int damage,rdamage = 0; + int i; struct Damage wd; nullpo_retr(0, src); @@ -4365,6 +4377,19 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, } else wd=battle_calc_weapon_attack(src,target,0,0,0); + + // significantly increase injuries for hasted characters + if (wd.damage > 0 + && (t_sc_data[SC_HASTE].timer != -1)) { + wd.damage = (wd.damage * (16 + t_sc_data[SC_HASTE].val1)) >> 4; + } + + if (t_sc_data[SC_PHYS_SHIELD].timer != -1 && target->type == BL_PC) { + wd.damage -= t_sc_data[SC_PHYS_SHIELD].val1; + if (wd.damage < 0) + wd.damage = 0; + } + if((damage = wd.damage + wd.damage2) > 0 && src != target) { if(wd.flag&BF_SHORT) { if(target->type == BL_PC) { @@ -4388,6 +4413,7 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, } } } + if(rdamage > 0) clif_damage(src,src,tick, wd.amotion,0,rdamage,1,4,0); } @@ -4416,6 +4442,7 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, if(sd && sd->splash_range > 0 && (wd.damage > 0 || wd.damage2 > 0) ) skill_castend_damage_id(src,target,0,-1,tick,0); map_freeblock_lock(); + battle_damage(src,target,(wd.damage+wd.damage2),0); if(target->prev != NULL && (target->type != BL_PC || (target->type == BL_PC && !pc_isdead((struct map_session_data *)target) ) ) ) { @@ -4898,6 +4925,7 @@ int battle_config_read(const char *cfgName) battle_config.natural_healsp_interval=8000; battle_config.natural_heal_skill_interval=10000; battle_config.natural_heal_weight_rate=50; + battle_config.itemheal_regeneration_factor = 1; battle_config.item_name_override_grffile=1; battle_config.arrow_decrement=1; battle_config.max_aspd = 199; @@ -5130,6 +5158,7 @@ int battle_config_read(const char *cfgName) { "natural_healsp_interval", &battle_config.natural_healsp_interval }, { "natural_heal_skill_interval", &battle_config.natural_heal_skill_interval}, { "natural_heal_weight_rate", &battle_config.natural_heal_weight_rate }, + { "itemheal_regeneration_factor", &battle_config.itemheal_regeneration_factor }, { "item_name_override_grffile", &battle_config.item_name_override_grffile}, { "arrow_decrement", &battle_config.arrow_decrement }, { "max_aspd", &battle_config.max_aspd }, diff --git a/src/map/battle.h b/src/map/battle.h index 02283c9..f8a3205 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -342,6 +342,8 @@ extern struct Battle_Config { int mail_system; // [Valaris] #endif + int itemheal_regeneration_factor; // [Fate] itemheal speed factor + } battle_config; int battle_config_read(const char *cfgName); diff --git a/src/map/clif.c b/src/map/clif.c index 618e05a..98dd0fc 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -43,6 +43,7 @@ #include "guild.h" #include "vending.h" #include "pet.h" +#include "magic.h" #ifdef MEMWATCH #include "memwatch.h" @@ -670,6 +671,16 @@ int clif_clearchar_id(int id, int type, int fd) { return 0; } +static int +current_weapon(struct map_session_data *sd) +{ + if (sd->attack_spell_override) + return sd->attack_spell_look_override; + else { + return sd->status.weapon; + } +} + /*========================================== * *------------------------------------------ @@ -709,7 +720,7 @@ static int clif_set0078(struct map_session_data *sd, unsigned char *buf) { WBUFW(buf,14)= sd->view_class; WBUFW(buf,16)= sd->status.hair; if (sd->view_class != 22) - WBUFW(buf,18) = sd->status.weapon; + WBUFW(buf,18) = current_weapon(sd); else WBUFW(buf,18)=0; WBUFW(buf,20)=sd->status.head_bottom; @@ -741,13 +752,17 @@ static int clif_set0078(struct map_session_data *sd, unsigned char *buf) { WBUFW(buf,12) = sd->status.option; WBUFW(buf,14) = sd->view_class; WBUFW(buf,16) = sd->status.hair; - if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { - if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) - WBUFW(buf,18) = sd->inventory_data[sd->equip_index[9]]->view_id; - else - WBUFW(buf,18) = sd->status.inventory[sd->equip_index[9]].nameid; - } else - WBUFW(buf,18) = 0; + if (sd->attack_spell_override) + WBUFB(buf, 18) = sd->attack_spell_look_override; + else { + if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { + if (sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW(buf,18) = sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW(buf,18) = sd->status.inventory[sd->equip_index[9]].nameid; + } else + WBUFW(buf,18) = 0; + } if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) WBUFW(buf,20) = sd->inventory_data[sd->equip_index[8]]->view_id; @@ -817,7 +832,7 @@ static int clif_set007b(struct map_session_data *sd,unsigned char *buf) { WBUFW(buf,14)=sd->view_class; WBUFW(buf,16)=sd->status.hair; if(sd->view_class != 22) - WBUFW(buf,18)=sd->status.weapon; + WBUFW(buf,18)= current_weapon(sd); else WBUFW(buf,18)=0; WBUFW(buf,20)=sd->status.head_bottom; @@ -1304,6 +1319,39 @@ int clif_spawnnpc(struct npc_data *nd) return 0; } +int +clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id) +{ + int fd; + + nullpo_retr(0, sd); + + fd = sd->fd; + if (!fd) + return 0; + + WFIFOW(fd, 0) = 0x7c; + WFIFOL(fd, 2) = fake_npc_id; + WFIFOW(fd, 6) = 0; + WFIFOW(fd, 20) = 127; + WFIFOPOS(fd, 36, sd->bl.x, sd->bl.y); + WFIFOSET(fd, packet_len_table[0x7c]); + + WFIFOW(fd, 0)=0x78; + WFIFOL(fd, 2) = fake_npc_id; + WFIFOW(fd, 6) = 0; + WFIFOW(fd, 14) = 127; // identifies as NPC + WFIFOW(fd, 20) = 127; + WFIFOPOS(fd, 46, sd->bl.x, sd->bl.y); + WFIFOPOS(fd, 36, sd->bl.x, sd->bl.y); + WFIFOB(fd, 49) = 5; + WFIFOB(fd, 50) = 5; + WFIFOSET(fd, packet_len_table[0x78]); + + return 0; +} + + /*========================================== * *------------------------------------------ @@ -2413,7 +2461,9 @@ int clif_updatestatus(struct map_session_data *sd,int type) // 013a 終了 case SP_ATTACKRANGE: WFIFOW(fd,0)=0x13a; - WFIFOW(fd,2)=sd->attackrange; + WFIFOW(fd,2) = (sd->attack_spell_override) + ? sd->attack_spell_range + : sd->attackrange; len=4; break; @@ -2550,13 +2600,17 @@ int clif_changelook(struct block_list *bl,int type,int val) } else { WBUFB(buf,6)=2; - if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { - if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) - WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id; - else - WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid; - } else - WBUFW(buf,7)=0; + if (sd->attack_spell_override) + WBUFW(buf, 7) = sd->attack_spell_look_override; + else { + if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { + if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) + WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id; + else + WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid; + } else + WBUFW(buf,7)=0; + } if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[8]]->view_id > 0) @@ -4089,7 +4143,8 @@ int clif_skillinfoblock(struct map_session_data *sd) fd=sd->fd; WFIFOW(fd,0)=0x10f; for ( i = c = 0; i < MAX_SKILL; i++){ - if( (id=sd->status.skill[i].id)!=0 ){ + if( (id=sd->status.skill[i].id)!=0 + && (i < TMW_MAGIC || i > TMW_MAGIC_END)){ // [Fate] Hack: Prevent killing the client WFIFOW(fd,len ) = id; WFIFOW(fd,len+2) = skill_get_inf(id); WFIFOW(fd,len+4) = 0; @@ -7132,7 +7187,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // view equipment item #if PACKETVER < 4 - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + clif_changelook(&sd->bl,LOOK_WEAPON, current_weapon(sd)); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); @@ -7318,7 +7373,10 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { nullpo_retv(ssd); - memcpy(WFIFOP(fd,6), ssd->status.name, 24); + if (ssd->state.shroud_active) + memset(WFIFOP(fd,6), 0, 24); + else + memcpy(WFIFOP(fd,6), ssd->status.name, 24); if (ssd->status.guild_id > 0 && (g = guild_search(ssd->status.guild_id)) != NULL && (ssd->status.party_id == 0 || (p = party_search(ssd->status.party_id)) != NULL)) { // ギルド所属ならパケット0195を返す @@ -7488,12 +7546,18 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c < } // but for the hacker, we display on his screen (he see/look no difference). } else { + int magic_status; // send message to others WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8 WBUFL(buf,4) = sd->bl.id; memcpy(WBUFP(buf,8), RFIFOP(fd,4), RFIFOW(fd,2) - 4); - clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); + magic_status = magic_message(sd, buf, WBUFW(buf, 2)); + if (magic_status) + sd->chat_threshold = 0; /* Don't treat repeated magic as spamming */ + + if (magic_status >= 0) + clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); } // send back message to the speaker @@ -7852,6 +7916,10 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd) { if (abs(sd->bl.x - fitem->bl.x) >= 2 || abs(sd->bl.y - fitem->bl.y) >= 2) return; // too far away to pick up + if (sd->state.shroud_active + && sd->state.shroud_disappears_on_pickup) + magic_unshroud(sd); + pc_takeitem(sd, fitem); } @@ -8486,7 +8554,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) nullpo_retv(sd); sd->npc_menu=RFIFOB(fd,6); - npc_scriptcont(sd,RFIFOL(fd,2)); + map_scriptcont(sd,RFIFOL(fd,2)); } /*========================================== @@ -8495,7 +8563,7 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) */ void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) { - npc_scriptcont(sd,RFIFOL(fd,2)); + map_scriptcont(sd,RFIFOL(fd,2)); } /*========================================== @@ -8512,7 +8580,7 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) #undef RFIFOL_ - npc_scriptcont(sd,RFIFOL(fd,2)); + map_scriptcont(sd,RFIFOL(fd,2)); } /*========================================== @@ -8529,7 +8597,7 @@ void clif_parse_NpcStringInput(int fd,struct map_session_data *sd) sd->npc_str[sizeof(sd->npc_str)-1]=0; } else strcpy(sd->npc_str,RFIFOP(fd,8)); - npc_scriptcont(sd,RFIFOL(fd,4)); + map_scriptcont(sd,RFIFOL(fd,4)); } /*========================================== @@ -8538,7 +8606,7 @@ void clif_parse_NpcStringInput(int fd,struct map_session_data *sd) */ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) { - npc_scriptcont(sd,RFIFOL(fd,2)); + map_scriptcont(sd,RFIFOL(fd,2)); } /*========================================== diff --git a/src/map/clif.h b/src/map/clif.h index cdddd8b..d04d821 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -34,6 +34,7 @@ int clif_clearchar_delay(unsigned int,struct block_list *,int); int clif_clearchar_id(int,int,int); int clif_spawnpc(struct map_session_data*); //area int clif_spawnnpc(struct npc_data*); // area +int clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id); int clif_spawnmob(struct mob_data*); // area int clif_spawnpet(struct pet_data*); // area int clif_walkok(struct map_session_data*); // self diff --git a/src/map/magic-expr-eval.h b/src/map/magic-expr-eval.h new file mode 100644 index 0000000..b859919 --- /dev/null +++ b/src/map/magic-expr-eval.h @@ -0,0 +1,43 @@ +#ifndef MAGIC_EXPR_EVAL +#define MAGIC_EXPR_EVAL + +/* Helper definitions for dealing with functions and operations */ + +static int heading_x[8] = { 0, -1, -1, -1, 0, 1, 1, 1 }; +static int heading_y[8] = { 1, 1, 0, -1, -1, -1, 0, 1 }; + +int +magic_signature_check(char *opname, char *funname, char *signature, int args_nr, val_t *args, int line, int column); + +void +magic_area_rect(int *m, int *x, int *y, int *width, int *height, area_t *area); + + +#define ARGINT(x) args[x].v.v_int +#define ARGDIR(x) args[x].v.v_int +#define ARGSTR(x) args[x].v.v_string +#define ARGENTITY(x) args[x].v.v_entity +#define ARGLOCATION(x) args[x].v.v_location +#define ARGAREA(x) args[x].v.v_area +#define ARGSPELL(x) args[x].v.v_spell +#define ARGINVOCATION(x) args[x].v.v_invocation + +#define RESULTINT result->v.v_int +#define RESULTDIR result->v.v_int +#define RESULTSTR result->v.v_string +#define RESULTENTITY result->v.v_entity +#define RESULTLOCATION result->v.v_location +#define RESULTAREA result->v.v_area +#define RESULTSPELL result->v.v_spell +#define RESULTINVOCATION result->v.v_invocation + +#define TY(x) args[x].ty +#define ETY(x) ARGENTITY(x)->type + +#define ARGPC(x) ((struct map_session_data *)ARGENTITY(x)) +#define ARGNPC(x) ((struct map_session_data *)ARGENTITY(x)) +#define ARGMOB(x) ((struct map_session_data *)ARGENTITY(x)) + +#define ARG_MAY_BE_AREA(x) (TY(x) == TY_AREA || TY(x) == TY_LOCATION) + +#endif /* !defined(MAGIC_EXPR_EVAL) */ diff --git a/src/map/magic-expr.c b/src/map/magic-expr.c new file mode 100644 index 0000000..2fbaa4f --- /dev/null +++ b/src/map/magic-expr.c @@ -0,0 +1,1286 @@ +#include "magic-expr.h" +#include "magic-expr-eval.h" +#include "itemdb.h" +#include + +#define IS_SOLID(c) ((c) == 1 || (c) == 5) + +int +map_is_solid(int m, int x, int y) +{ + return (IS_SOLID(map_getcell(m, x, y))); +} + +#undef IS_SOLID + +static void +free_area(area_t *area) +{ + if (!area) + return; + + switch (area->ty) { + case AREA_UNION: + free_area(area->a.a_union[0]); + free_area(area->a.a_union[1]); + break; + default: break; + } + + free(area); +} + +static area_t * +dup_area(area_t *area) +{ + area_t *retval = malloc(sizeof(area_t)); + *retval = *area; + + switch (area->ty) { + case AREA_UNION: + retval->a.a_union[0] = dup_area(retval->a.a_union[0]); + retval->a.a_union[1] = dup_area(retval->a.a_union[1]); + break; + default: break; + } + + return retval; +} + +void +magic_copy_var(val_t *dest, val_t *src) +{ + *dest = *src; + + switch (dest->ty) { + case TY_STRING: dest->v.v_string = strdup(dest->v.v_string); + break; + case TY_AREA: dest->v.v_area = dup_area(dest->v.v_area); + break; + default: break; + } + +} + +void +magic_clear_var(val_t *v) +{ + switch (v->ty) { + case TY_STRING: free(v->v.v_string); + break; + case TY_AREA: free_area(v->v.v_area); + break; + default: break; + } +} + +static char * +show_entity(entity_t *entity) +{ + switch (entity->type) { + case BL_PC: + return ((struct map_session_data *)entity)->status.name; + case BL_NPC: + return ((struct npc_data *)entity)->name; + case BL_MOB: + return ((struct mob_data *)entity)->name; + case BL_ITEM: + /* Sorry about this one... */ + return ((struct item_data *)(&((struct flooritem_data *)entity)->item_data))->name; + case BL_SKILL: + return "%skill"; + case BL_PET: + return ((struct pet_data *)entity)->name; + case BL_SPELL: + return "%invocation(ERROR:this-should-not-be-an-entity)"; + default: + return "%unknown-entity"; + } +} + +static void +stringify(val_t *v, int within_op) +{ + static char *dirs[8] = {"S", "SW", "W", "NW", "N", "NE", "E", "SE"}; + char *buf; + + switch (v->ty) { + case TY_UNDEF: + buf = strdup("UNDEF"); + break; + + case TY_INT: + buf = malloc(32); + sprintf(buf, "%i", v->v.v_int); + break; + + case TY_STRING: + return; + + case TY_DIR: + buf = strdup(dirs[v->v.v_int]); + break; + + case TY_ENTITY: + buf = strdup(show_entity(v->v.v_entity)); + break; + + case TY_LOCATION: + buf = malloc(128); + sprintf(buf, "<\"%s\", %d, %d>", map[v->v.v_location.m].name, + v->v.v_location.x, v->v.v_location.y); + break; + + case TY_AREA: + buf = strdup("%area"); + free_area(v->v.v_area); + break; + + case TY_SPELL: + buf = strdup(v->v.v_spell->name); + break; + + case TY_INVOCATION: { + invocation_t *invocation = within_op + ? v->v.v_invocation + : (invocation_t *) map_id2bl(v->v.v_int); + buf = strdup(invocation->spell->name); + } + break; + + default: + fprintf(stderr, "[magic] INTERNAL ERROR: Cannot stringify %d\n", v->ty); + return; + } + + v->v.v_string = buf; + v->ty = TY_STRING; +} + +static void +intify(val_t *v) +{ + if (v->ty == TY_INT) + return; + + magic_clear_var(v); + v->ty = TY_INT; + v->v.v_int = 1; +} + + +area_t * +area_new(int ty) +{ + area_t *retval = (area_t *)aCalloc(sizeof(area_t), 1); + retval->ty = ty; + return retval; +} + +area_t * +area_union(area_t *area, area_t *other_area) +{ + area_t *retval = area_new(AREA_UNION); + retval->a.a_union[0] = area; + retval->a.a_union[1] = other_area; + retval->size = area->size + other_area->size; /* Assume no overlap */ + return retval; +} + +/** + * Turns location into area, leaves other types untouched + */ +static void +make_area(val_t *v) +{ + if (v->ty == TY_LOCATION) { + area_t *a = malloc(sizeof (area_t)); + v->ty = TY_AREA; + a->ty = AREA_LOCATION; + a->a.a_loc = v->v.v_location; + v->v.v_area = a; + } +} + +static void +make_location(val_t *v) +{ + if (v->ty == TY_AREA && + v->v.v_area->ty == AREA_LOCATION) { + location_t location = v->v.v_area->a.a_loc; + free_area(v->v.v_area); + v->ty = TY_LOCATION; + v->v.v_location = location; + } +} + +static int +fun_add(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (TY(0) == TY_INT && TY(1) == TY_INT) { + /* Integer addition */ + RESULTINT = ARGINT(0) + ARGINT(1); + result->ty = TY_INT; + } else if (ARG_MAY_BE_AREA(0) && ARG_MAY_BE_AREA(1)) { + /* Area union */ + make_area(&args[0]); + make_area(&args[1]); + RESULTAREA = area_union(ARGAREA(0), ARGAREA(1)); + ARGAREA(0) = NULL; + ARGAREA(1) = NULL; + result->ty = TY_AREA; + } else { + /* Anything else -> string concatenation */ + stringify(&args[0], 1); + stringify(&args[1], 1); + /* Yes, we could speed this up. */ + RESULTSTR = (char *) malloc(1 + strlen(ARGSTR(0)) + strlen(ARGSTR(1))); + strcpy(RESULTSTR, ARGSTR(0)); + strcat(RESULTSTR, ARGSTR(1)); + result->ty = TY_STRING; + } + return 0; +} + +static int +fun_sub(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) - ARGINT(1); + return 0; +} + + +static int +fun_mul(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) * ARGINT(1); + return 0; +} + + +static int +fun_div(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (!ARGINT(1)) + return 1; /* division by zero */ + RESULTINT = ARGINT(0) / ARGINT(1); + return 0; +} + +static int +fun_mod(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (!ARGINT(1)) + return 1; /* division by zero */ + RESULTINT = ARGINT(0) % ARGINT(1); + return 0; +} + +static int +fun_or(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) || ARGINT(1); + return 0; +} + +static int +fun_and(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) && ARGINT(1); + return 0; +} + +static int +fun_not(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = !ARGINT(0); + return 0; +} + +static int +fun_gte(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (TY(0) == TY_STRING || TY(1) == TY_STRING) { + stringify(&args[0], 1); + stringify(&args[1], 1); + RESULTINT = strcmp(ARGSTR(0), ARGSTR(1)) >= 0; + } else { + intify(&args[0]); + intify(&args[1]); + RESULTINT = ARGINT(0) >= ARGINT(1); + } + return 0; +} + +static int +fun_gt(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (TY(0) == TY_STRING || TY(1) == TY_STRING) { + stringify(&args[0], 1); + stringify(&args[1], 1); + RESULTINT = strcmp(ARGSTR(0), ARGSTR(1)) > 0; + } else { + intify(&args[0]); + intify(&args[1]); + RESULTINT = ARGINT(0) > ARGINT(1); + } + return 0; +} + + +static int +fun_eq(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (TY(0) == TY_STRING || TY(1) == TY_STRING) { + stringify(&args[0], 1); + stringify(&args[1], 1); + RESULTINT = strcmp(ARGSTR(0), ARGSTR(1)) == 0; + } else if (TY(0) == TY_DIR && TY(1) == TY_DIR) + RESULTINT = ARGDIR(0) == ARGDIR(1); + else if (TY(0) == TY_ENTITY && TY(1) == TY_ENTITY) + RESULTINT = ARGENTITY(0) == ARGENTITY(1); + else if (TY(0) == TY_LOCATION && TY(1) == TY_LOCATION) + RESULTINT = (ARGLOCATION(0).x == ARGLOCATION(1).x + && ARGLOCATION(0).y == ARGLOCATION(1).y + && ARGLOCATION(0).m == ARGLOCATION(1).m); + else if (TY(0) == TY_AREA && TY(1) == TY_AREA) + RESULTINT = ARGAREA(0) == ARGAREA(1); /* Probably not that great an idea... */ + else if (TY(0) == TY_SPELL && TY(1) == TY_SPELL) + RESULTINT = ARGSPELL(0) == ARGSPELL(1); + else if (TY(0) == TY_INVOCATION && TY(1) == TY_INVOCATION) + RESULTINT = ARGINVOCATION(0) == ARGINVOCATION(1); + else { + intify(&args[0]); + intify(&args[1]); + RESULTINT = ARGINT(0) == ARGINT(1); + } + return 0; +} + +static int +fun_bitand(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) & ARGINT(1); + return 0; +} + +static int +fun_bitor(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) | ARGINT(1); + return 0; +} + +static int +fun_bitxor(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) ^ ARGINT(1); + return 0; +} + +static int +fun_bitshl(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) << ARGINT(1); + return 0; +} + +static int +fun_bitshr(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGINT(0) >> ARGINT(1); + return 0; +} + +static int +fun_max(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = MAX(ARGINT(0), ARGINT(1)); + return 0; +} + +static int +fun_min(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = MIN(ARGINT(0), ARGINT(1)); + return 0; +} + +static int +fun_if_then_else(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ARGINT(0)) + magic_copy_var(result, &args[1]); + else + magic_copy_var(result, &args[2]); + return 0; +} + +void +magic_area_rect(int *m, int *x, int *y, int *width, int *height, area_t *area) +{ + switch (area->ty) { + case AREA_UNION: break; + + case AREA_LOCATION: + *m = area->a.a_loc.m; + *x = area->a.a_loc.x; + *y = area->a.a_loc.y; + *width = 1; + *height = 1; + break; + + case AREA_RECT: + *m = area->a.a_rect.loc.m; + *x = area->a.a_rect.loc.x; + *y = area->a.a_rect.loc.y; + *width = area->a.a_rect.width; + *height = area->a.a_rect.height; + break; + + case AREA_BAR: { + int tx = area->a.a_bar.loc.x; + int ty = area->a.a_bar.loc.y; + int twidth = area->a.a_bar.width; + int tdepth = area->a.a_bar.width; + *m = area->a.a_bar.loc.m; + + switch (area->a.a_bar.dir) { + case DIR_S: + *x = tx - twidth; + *y = ty; + *width = twidth * 2 + 1; + *height = tdepth; + break; + + case DIR_W: + *x = tx - tdepth; + *y = ty - twidth; + *width = tdepth; + *height = twidth * 2 + 1; + break; + + case DIR_N: + *x = tx - twidth; + *y = ty - tdepth; + *width = twidth * 2 + 1; + *height = tdepth; + break; + + case DIR_E: + *x = tx; + *y = ty - twidth; + *width = tdepth; + *height = twidth * 2 + 1; + break; + + default: + fprintf(stderr, "Error: Trying to compute area of NE/SE/NW/SW-facing bar"); + *x = tx; *y = ty; *width = *height = 1; + } + break; + } + } +} + +static int +location_in_area(int m, int x, int y, area_t *area) +{ + switch (area->ty) { + case AREA_UNION: + return location_in_area(m, x, y, area->a.a_union[0]) + || location_in_area(m, x, y, area->a.a_union[1]); + case AREA_LOCATION: + case AREA_RECT: + case AREA_BAR: { + int am; + int ax, ay, awidth, aheight; + magic_area_rect(&am, &ax, &ay, &awidth, &aheight, area); + return (am == m + && (x >= ax) && (y >= ay) + && (x < ax + awidth) && (y < ay + aheight)); + } + default: + fprintf(stderr, "INTERNAL ERROR: Invalid area\n"); + return 0; + } +} + + +static int +fun_is_in(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = location_in_area(ARGLOCATION(0).m, + ARGLOCATION(0).x, + ARGLOCATION(0).y, + ARGAREA(1)); + return 0; +} + +static int +fun_skill(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ETY(0) != BL_PC + || ARGINT(1) < 0 + || ARGINT(1) >= MAX_SKILL + || ARGPC(0)->status.skill[ARGINT(1)].id != ARGINT(1)) + RESULTINT = 0; + else + RESULTINT = ARGPC(0)->status.skill[ARGINT(1)].lv; + return 0; +} + +static int +fun_has_shroud(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = (ETY(0) == BL_PC + && ARGPC(0)->state.shroud_active); + return 0; +} + +#define BATTLE_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { RESULTINT = battle_get_##name(ARGENTITY(0)); return 0; } + +BATTLE_GETTER(str); +BATTLE_GETTER(agi); +BATTLE_GETTER(vit); +BATTLE_GETTER(dex); +BATTLE_GETTER(luk); +BATTLE_GETTER(int); +BATTLE_GETTER(lv); +BATTLE_GETTER(hp); +BATTLE_GETTER(max_hp); +BATTLE_GETTER(dir); + +#define MMO_GETTER(name) static int fun_get_##name(env_t *env, int args_nr, val_t *result, val_t *args) { \ + if (ETY(0) == BL_PC) \ + RESULTINT = ARGPC(0)->status.name; \ + else \ + RESULTINT = 0; \ + return 0; } + +MMO_GETTER(sp); +MMO_GETTER(max_sp); + +static int +fun_name_of(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (TY(0) == TY_ENTITY) { + RESULTSTR = strdup(show_entity(ARGENTITY(0))); + return 0; + } else if (TY(0) == TY_SPELL) { + RESULTSTR = strdup(ARGSPELL(0)->name); + return 0; + } else if (TY(0) == TY_INVOCATION) { + RESULTSTR = strdup(ARGINVOCATION(0)->spell->name); + return 0; + } + return 1; +} + +#define COPY_LOCATION(dest, src) (dest).x = (src).x; (dest).y = (src).y; (dest).m = (src).m; + +static int +fun_location(env_t *env, int args_nr, val_t *result, val_t *args) +{ + COPY_LOCATION(RESULTLOCATION, *(ARGENTITY(0))); + return 0; +} + +/* Recall that glibc's rand() isnt' too bad in the lower bits */ + +static int +fun_random(env_t *env, int args_nr, val_t *result, val_t *args) +{ + int delta = ARGINT(0); + if (delta < 0) + delta = -delta; + if (delta == 0) { + RESULTINT = 0; + return 0; + } + RESULTINT = rand() % delta; + if (ARGINT(0) < 0) + RESULTINT = -RESULTINT; + return 0; +} + +static int +fun_random_dir(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ARGINT(0)) + RESULTDIR = rand() & 0x7; + else + RESULTDIR = (rand() & 0x3) * 2; + return 0; +} + +static int +fun_hash_entity(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = ARGENTITY(0)->id; + return 0; +} + +static int +fun_count_item(env_t *env, int args_nr, val_t *result, val_t *args) +{ + character_t *chr = (ETY(0) == BL_PC) ? ARGPC(0) : NULL; + int item_id; + + if (TY(1) == TY_INT) + item_id = ARGINT(1); + else if (TY(1) == TY_STRING) { + struct item_data *bitem = itemdb_searchname(ARGSTR(1)); + if (!bitem) { + fprintf(stderr, "Unknown item `%s' used in spell\n", ARGSTR(1)); + return 1; + } else + item_id = bitem->nameid; + } else + return 0; + + if (!chr) + return 1; + + RESULTINT = pc_count_all_items(chr, item_id); + return 0; +} + + +static int +fun_is_married(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = (ETY(0) == BL_PC + && ARGPC(0)->status.partner_id); + return 0; +} + +static int +fun_partner(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ETY(0) == BL_PC + && ARGPC(0)->status.partner_id) { + RESULTENTITY = (entity_t *) map_nick2sd(map_charid2nick(ARGPC(0)->status.partner_id)); + return 0; + } else + return 1; +} + +static int +fun_awayfrom(env_t *env, int args_nr, val_t *result, val_t *args) +{ + location_t *loc = &ARGLOCATION(0); + int dx = heading_x[ARGDIR(1)]; + int dy = heading_y[ARGDIR(1)]; + int distance = ARGINT(2); + while (distance-- && !map_is_solid(loc->m, loc->x, loc->y)) { + loc->x += dx; + loc->y += dy; + } + + RESULTLOCATION = *loc; + return 0; +} + +static int +fun_failed(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = TY(0) == TY_FAIL; + return 0; +} + +static int +fun_npc(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTENTITY = (entity_t *)npc_name2id(ARGSTR(0)); + return RESULTENTITY == NULL; +} + +static int +fun_pc(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTENTITY = (entity_t *)map_nick2sd(ARGSTR(0)); + return RESULTENTITY == NULL; +} + +static int +fun_distance(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ARGLOCATION(0).m != ARGLOCATION(1).m) + RESULTINT = INT_MAX; + else + RESULTINT = MAX(abs(ARGLOCATION(0).x - ARGLOCATION(1).x), + abs(ARGLOCATION(0).y - ARGLOCATION(1).y)); + return 0; +} + + +static int +fun_rdistance(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ARGLOCATION(0).m != ARGLOCATION(1).m) + RESULTINT = INT_MAX; + else { + int dx = ARGLOCATION(0).x - ARGLOCATION(1).x; + int dy = ARGLOCATION(0).y - ARGLOCATION(1).y; + RESULTINT = (int) (sqrt((dx*dx) + (dy*dy))); + } + return 0; +} + + +static int +fun_anchor(env_t *env, int args_nr, val_t *result, val_t *args) +{ + teleport_anchor_t *anchor = magic_find_anchor(ARGSTR(0)); + + if (!anchor) + return 1; + + magic_eval(env, result, anchor->location); + + make_area(result); + if (result->ty != TY_AREA) { + magic_clear_var(result); + return 1; + } + + return 0; +} + + + +static int +fun_line_of_sight(env_t *env, int args_nr, val_t *result, val_t *args) +{ + entity_t e1, e2; + + COPY_LOCATION(e1, ARGLOCATION(0)); + COPY_LOCATION(e2, ARGLOCATION(1)); + + RESULTINT = battle_check_range(&e1, &e2, 0); + + return 0; +} + +void +magic_random_location(location_t *dest, area_t *area) +{ + switch (area->ty) { + case AREA_UNION: { + int rv = rand() % area->size; + if (rv < area->a.a_union[0]->size) + magic_random_location(dest, area->a.a_union[0]); + else + magic_random_location(dest, area->a.a_union[1]); + break; + } + + case AREA_LOCATION: + case AREA_RECT: + case AREA_BAR: { + int m, x, y, w, h; + magic_area_rect(&m, &x, &y, &w, &h, area); + + if (w <= 1) + w = 1; + + if (h <= 1) + h = 1; + + x += rand() % w; + y += rand() % h; + + if (!map_is_solid(m, x, y)) { + int start_x = x; + int start_y = y; + int i; + int initial_dir = rand() & 0x7; + int dir = initial_dir; + + /* try all directions, up to a distance to 10, for a free slot */ + do { + x = start_x; + y = start_y; + + for (i = 0; i < 10 && map_is_solid(m, x, y); i++) { + x += heading_x[dir]; + y += heading_y[dir]; + } + + dir = (dir + 1) & 0x7; + } while (map_is_solid(m, x, y) && dir != initial_dir); + + } + /* We've tried our best. If the map is still solid, the engine will automatically randomise the target location if we try to warp. */ + + dest->m = m; + dest->x = x; + dest->y = y; + break; + } + + default: + fprintf(stderr, "Unknown area type %d\n", area->ty); + } +} + +static int +fun_pick_location(env_t *env, int args_nr, val_t *result, val_t *args) +{ + magic_random_location(&result->v.v_location, ARGAREA(0)); + return 0; +} + +static int +fun_read_script_int(env_t *env, int args_nr, val_t *result, val_t *args) +{ + entity_t *subject_p = ARGENTITY(0); + char *var_name = ARGSTR(1); + + if (subject_p->type != BL_PC) + return 1; + + RESULTINT = pc_readglobalreg((character_t *) subject_p, var_name); + return 0; +} + +static int +fun_rbox(env_t *env, int args_nr, val_t *result, val_t *args) +{ + location_t loc = ARGLOCATION(0); + int radius = ARGINT(1); + + RESULTAREA = area_new(AREA_RECT); + RESULTAREA->a.a_rect.loc.m = loc.m; + RESULTAREA->a.a_rect.loc.x = loc.x - radius; + RESULTAREA->a.a_rect.loc.y = loc.y - radius; + RESULTAREA->a.a_rect.width = radius * 2 + 1; + RESULTAREA->a.a_rect.height = radius * 2 + 1; + + return 0; +} + +static int +fun_running_status_update(env_t *env, int args_nr, val_t *result, val_t *args) +{ + if (ETY(0) != BL_PC) + return 1; + + RESULTINT = battle_get_sc_data(ARGENTITY(0))[ARGINT(1)].timer != -1; + return 0; +} + +static int +fun_element(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = battle_get_element(ARGENTITY(0)) % 10; + return 0; +} + +static int +fun_element_level(env_t *env, int args_nr, val_t *result, val_t *args) +{ + RESULTINT = battle_get_element(ARGENTITY(0)) / 10; + return 0; +} + +#define BATTLE_RECORD2(sname, name) { sname, "e", 'i', fun_get_##name } +#define BATTLE_RECORD(name) BATTLE_RECORD2(#name, name) +static fun_t functions[] = { + { "+", "..", '.', fun_add }, + { "-", "ii", 'i', fun_sub }, + { "*", "ii", 'i', fun_mul }, + { "/", "ii", 'i', fun_div }, + { "%", "ii", 'i', fun_mod }, + { "||", "ii", 'i', fun_or }, + { "&&", "ii", 'i', fun_and }, + { ">", "..", 'i', fun_gt }, + { ">=", "..", 'i', fun_gte }, + { "=", "..", 'i', fun_eq }, + { "|", "..", 'i', fun_bitor }, + { "&", "ii", 'i', fun_bitand }, + { "^", "ii", 'i', fun_bitxor }, + { "<<", "ii", 'i', fun_bitshl }, + { ">>", "ii", 'i', fun_bitshr }, + { "not", "i", 'i', fun_not }, + { "max", "ii", 'i', fun_max }, + { "min", "ii", 'i', fun_min }, + { "is_in", "la", 'i', fun_is_in }, + { "if_then_else", "i__", '_', fun_if_then_else }, + { "skill", "ei", 'i', fun_skill }, + BATTLE_RECORD(str), + BATTLE_RECORD(agi), + BATTLE_RECORD(vit), + BATTLE_RECORD(dex), + BATTLE_RECORD(luk), + BATTLE_RECORD(int), + BATTLE_RECORD2("level", lv), + BATTLE_RECORD(hp), + BATTLE_RECORD(max_hp), + BATTLE_RECORD(sp), + BATTLE_RECORD(max_sp), + { "dir", "e", 'd', fun_get_dir }, + { "name_of", ".", 's', fun_name_of }, + { "location", "e", 'l', fun_location }, + { "random", "i", 'i', fun_random }, + { "random_dir", "i", 'd', fun_random_dir }, + { "hash_entity", "e", 'i', fun_hash_entity }, + { "is_married", "e", 'i', fun_is_married }, + { "partner", "e", 'e', fun_partner }, + { "awayfrom", "ldi", 'l', fun_awayfrom }, + { "failed", "_", 'i', fun_failed }, + { "pc", "s", 'e', fun_pc }, + { "npc", "s", 'e', fun_npc }, + { "distance", "ll", 'i', fun_distance }, + { "rdistance", "ll", 'i', fun_rdistance }, + { "anchor", "s", 'a', fun_anchor }, + { "random_location", "a", 'l', fun_pick_location }, + { "script_int", "es", 'i', fun_read_script_int }, + { "rbox", "li", 'a', fun_rbox }, + { "count_item", "e.", 'i', fun_count_item }, + { "line_of_sight", "ll", 'i', fun_line_of_sight }, + { "running_status_update", "ei", 'i', fun_running_status_update }, + { "element", "e", 'i', fun_element }, + { "element_level", "e", 'i', fun_element_level }, + { "has_shroud", "e", 'i', fun_has_shroud }, + { NULL, NULL, '.', NULL } +}; + +static int functions_are_sorted = 0; + +int +compare_fun(const void *lhs, const void *rhs) +{ + return strcmp(((fun_t *)lhs)->name, + ((fun_t *)rhs)->name); +} + +fun_t * +magic_get_fun(char *name, int *index) +{ + static int functions_nr; + fun_t *result; + fun_t key; + + if (!functions_are_sorted) { + fun_t *it = functions; + + while (it->name) ++it; + functions_nr = it - functions; + + qsort(functions, functions_nr, sizeof(fun_t), + compare_fun); + functions_are_sorted = 1; + } + + key.name = name; + result = (fun_t *) bsearch(&key, functions, functions_nr, sizeof(fun_t), + compare_fun); + + if (result && index) + *index = result - functions; + + return result; +} + +static int // 1 on failure +eval_location(env_t *env, location_t *dest, e_location_t *expr) +{ + val_t m, x, y; + magic_eval(env, &m, expr->m); + magic_eval(env, &x, expr->x); + magic_eval(env, &y, expr->y); + + if (CHECK_TYPE(&m, TY_STRING) + && CHECK_TYPE(&x, TY_INT) + && CHECK_TYPE(&y, TY_INT)) { + int map_id = map_mapname2mapid(m.v.v_string); + magic_clear_var(&m); + if (map_id < 0) + return 1; + dest->m = map_id; + dest->x = x.v.v_int; + dest->y = y.v.v_int; + return 0; + } else { + magic_clear_var(&m); + magic_clear_var(&x); + magic_clear_var(&y); + return 1; + } +} + +static area_t * +eval_area(env_t *env, e_area_t *expr) +{ + area_t *area = malloc(sizeof(area_t)); + area->ty = expr->ty; + + switch (expr->ty) { + case AREA_LOCATION: + area->size = 1; + if (eval_location(env, &area->a.a_loc, &expr->a.a_loc)) { + free(area); + return NULL; + } else + return area; + + case AREA_UNION: { + int i, fail = 0; + for (i = 0; i < 2; i++) { + area->a.a_union[i] = eval_area(env, expr->a.a_union[i]); + if (!area->a.a_union[i]) + fail = 1; + } + + if (fail) { + for (i = 0; i < 2; i++) { + if (area->a.a_union[i]) + free_area(area->a.a_union[i]); + } + free(area); + return NULL; + } + area->size = area->a.a_union[0]->size + area->a.a_union[1]->size; + return area; + } + + case AREA_RECT: { + val_t width, height; + magic_eval(env, &width, expr->a.a_rect.width); + magic_eval(env, &height, expr->a.a_rect.height); + + area->a.a_rect.width = width.v.v_int; + area->a.a_rect.height = height.v.v_int; + + if (CHECK_TYPE(&width, TY_INT) + && CHECK_TYPE(&height, TY_INT) + && !eval_location (env, &(area->a.a_rect.loc), &expr->a.a_rect.loc)) { + area->size = area->a.a_rect.width * area->a.a_rect.height; + magic_clear_var(&width); + magic_clear_var(&height); + return area; + } else { + free(area); + magic_clear_var(&width); + magic_clear_var(&height); + return NULL; + } + } + + case AREA_BAR: { + val_t width, depth, dir; + magic_eval(env, &width, expr->a.a_bar.width); + magic_eval(env, &depth, expr->a.a_bar.depth); + magic_eval(env, &dir, expr->a.a_bar.dir); + + area->a.a_bar.width = width.v.v_int; + area->a.a_bar.depth = depth.v.v_int; + area->a.a_bar.dir = dir.v.v_int; + + if (CHECK_TYPE(&width, TY_INT) + && CHECK_TYPE(&depth, TY_INT) + && CHECK_TYPE(&dir, TY_DIR) + && !eval_location (env, &area->a.a_bar.loc, &expr->a.a_bar.loc)) { + area->size = (area->a.a_bar.width * 2 + 1) * area->a.a_bar.depth; + magic_clear_var(&width); + magic_clear_var(&depth); + magic_clear_var(&dir); + return area; + } else { + free(area); + magic_clear_var(&width); + magic_clear_var(&depth); + magic_clear_var(&dir); + return NULL; + } + } + + default: + fprintf(stderr, "INTERNAL ERROR: Unknown area type %d\n", area->ty); + free(area); + return NULL; + } +} + +static int +type_key(char ty_key) +{ + switch (ty_key) { + case 'i': return TY_INT; + case 'd': return TY_DIR; + case 's': return TY_STRING; + case 'e': return TY_ENTITY; + case 'l': return TY_LOCATION; + case 'a': return TY_AREA; + case 'S': return TY_SPELL; + case 'I': return TY_INVOCATION; + default: return -1; + } +} + +int +magic_signature_check(char *opname, char *funname, char *signature, int args_nr, val_t *args, int line, int column) +{ + int i; + for (i = 0; i < args_nr; i++) { + val_t *arg = &args[i]; + char ty_key = signature[i]; + int ty = arg->ty; + int desired_ty = type_key(ty_key); + + if (ty == TY_ENTITY) { + /* Dereference entities in preparation for calling function */ + arg->v.v_entity = map_id2bl(arg->v.v_int); + if (!arg->v.v_entity) + ty = arg->ty = TY_FAIL; + } else if (ty == TY_INVOCATION) { + arg->v.v_invocation = (invocation_t *) map_id2bl(arg->v.v_int); + if (!arg->v.v_entity) + ty = arg->ty = TY_FAIL; + } + + if (!ty_key) { + fprintf(stderr, "[magic-eval]: L%d:%d: Too many arguments (%d) to %s `%s'\n", + line, column, args_nr, opname, funname); + return 1; + } + + if (ty == TY_FAIL + && ty_key != '_') + return 1; /* Fail `in a sane way': This is a perfectly permissible error */ + + if (ty == desired_ty + || desired_ty < 0 /* `dontcare' */) + continue; + + if (ty == TY_UNDEF) { + fprintf(stderr, "[magic-eval]: L%d:%d: Argument #%d to %s `%s' undefined\n", + line, column, i + 1, opname, funname); + return 1; + } + + /* If we are here, we have a type mismatch but no failure _yet_. Try to coerce. */ + switch (desired_ty) { + case TY_INT: intify(arg); break; /* 100% success rate */ + case TY_STRING: stringify(arg, 1); break; /* 100% success rate */ + case TY_AREA: make_area(arg); break; /* Only works for locations */ + case TY_LOCATION: make_location(arg); break; /* Only works for some areas */ + default: break; /* We'll fail right below */ + } + + ty = arg->ty; + if (ty != desired_ty) { /* Coercion failed? */ + if (ty != TY_FAIL) + fprintf(stderr, "[magic-eval]: L%d:%d: Argument #%d to %s `%s' of incorrect type (%d)\n", + line, column, i + 1, opname, funname, ty); + return 1; + } + } + + return 0; +} + +void +magic_eval(env_t *env, val_t *dest, expr_t *expr) +{ + switch (expr->ty) { + case EXPR_VAL: + magic_copy_var(dest, &expr->e.e_val); + break; + + case EXPR_LOCATION: + if (eval_location(env, &dest->v.v_location, &expr->e.e_location)) + dest->ty = TY_FAIL; + else + dest->ty = TY_LOCATION; + break; + + case EXPR_AREA: + if ((dest->v.v_area = eval_area(env, &expr->e.e_area))) + dest->ty = TY_AREA; + else + dest->ty = TY_FAIL; + break; + + case EXPR_FUNAPP: { + val_t arguments[MAX_ARGS]; + int args_nr = expr->e.e_funapp.args_nr; + int i; + fun_t *f = functions + expr->e.e_funapp.id; + + for (i = 0; i < args_nr; ++i) + magic_eval(env, &arguments[i], expr->e.e_funapp.args[i]); + if (magic_signature_check("function", f->name, f->signature, args_nr, arguments, + expr->e.e_funapp.line_nr, expr->e.e_funapp.column) + || f->fun(env, args_nr, dest, arguments)) + dest->ty = TY_FAIL; + else { + int dest_ty = type_key(f->ret_ty); + if (dest_ty != -1) + dest->ty = dest_ty; + + /* translate entity back into persistent int */ + if (dest->ty == TY_ENTITY) { + if (dest->v.v_entity) + dest->v.v_int = dest->v.v_entity->id; + else + dest->ty = TY_FAIL; + } + } + + for (i = 0; i < args_nr; ++i) + magic_clear_var(&arguments[i]); + break; + } + + case EXPR_ID: { + val_t v = VAR(expr->e.e_id); + magic_copy_var(dest, &v); + break; + } + + default: + fprintf(stderr, "INTERNAL ERROR: Unknown expression type %d\n", expr->ty); + break; + } +} + +int +magic_eval_int(env_t *env, expr_t *expr) +{ + val_t result; + magic_eval(env, &result, expr); + + if (result.ty == TY_FAIL + || result.ty == TY_UNDEF) + return 0; + + intify(&result); + + return result.v.v_int; +} + +char * +magic_eval_str(env_t *env, expr_t *expr) +{ + val_t result; + magic_eval(env, &result, expr); + + if (result.ty == TY_FAIL + || result.ty == TY_UNDEF) + return strdup("?"); + + stringify(&result, 0); + + return result.v.v_string; +} + +expr_t * +magic_new_expr(int ty) +{ + expr_t *expr = (expr_t *)malloc(sizeof(expr_t)); + expr->ty = ty; + return expr; +} diff --git a/src/map/magic-expr.h b/src/map/magic-expr.h new file mode 100644 index 0000000..5f58d3c --- /dev/null +++ b/src/map/magic-expr.h @@ -0,0 +1,92 @@ +#ifndef MAGIC_EXPR_H_ +#define MAGIC_EXPR_H_ +#include "magic-interpreter.h" +#include "magic-interpreter-aux.h" + +#ifndef MAX +# define MAX(x,y) (((x)>(y)) ? (x) : (y)) +#endif +#ifndef MIN +# define MIN(x,y) (((x)<(y)) ? (x) : (y)) +#endif + +#ifndef INT_MAX +# define INT_MAX (1<<30) // It's more than that, but this is quite sufficient for our purposes. +#endif + +/* + * Argument types: + * i : int + * d : dir + * s : string + * e : entity + * l : location + * a : area + * S : spell + * I : invocation + * . : any, except for fail/undef + * _ : any, including fail, but not undef + */ +typedef struct fun { + char *name; + char *signature; + char ret_ty; + int (*fun)(env_t *env, int args_nr, val_t *result, val_t *args); +} fun_t; + +typedef struct op { + char *name; + char *signature; + int (*op)(env_t *env, int args_nr, val_t *args); +} op_t; + +/** + * Retrieves a function by name + * @param name The name to look up + * @return A function of that name, or NULL, and a function index + */ +fun_t * +magic_get_fun(char *name, int *index); + +/** + * Retrieves an operation by name + * @param name The name to look up + * @return An operation of that name, or NULL, and a function index + */ +op_t * +magic_get_op(char *name, int *index); + +/** + * Evaluates an expression and stores the result in `dest' + */ +void +magic_eval(env_t *env, val_t *dest, expr_t *expr); + +/** + * Evaluates an expression and coerces the result into an integer + */ +int +magic_eval_int(env_t *env, expr_t *expr); + +/** + * Evaluates an expression and coerces the result into a string + */ +char * +magic_eval_str(env_t *env, expr_t *expr); + +int +map_is_solid(int m, int x, int y); + +expr_t * +magic_new_expr(int ty); + +void +magic_clear_var(val_t *v); + +void +magic_copy_var(val_t *dest, val_t *src); + +void +magic_random_location(location_t *dest, area_t *area); + +#endif /* !defined(MAGIC_EXPR_H_) */ \ No newline at end of file diff --git a/src/map/magic-interpreter-aux.h b/src/map/magic-interpreter-aux.h new file mode 100644 index 0000000..975e502 --- /dev/null +++ b/src/map/magic-interpreter-aux.h @@ -0,0 +1,8 @@ +#ifndef MAGIC_INTERPRETER_AUX_H_ +#define MAGIC_INTERPRETER_AUX_H_ + +#define CHECK_TYPE(v, t) ((v)->ty == t) + +#define VAR(i) ((!env->vars || env->vars[i].ty == TY_UNDEF)? env->base_env->vars[i] : env->vars[i]) + +#endif /* !defined(MAGIC_INTERPRETER_AUX_H_) */ diff --git a/src/map/magic-interpreter-base.c b/src/map/magic-interpreter-base.c new file mode 100644 index 0000000..9be6f81 --- /dev/null +++ b/src/map/magic-interpreter-base.c @@ -0,0 +1,540 @@ +#include "magic.h" +#include "magic-interpreter.h" +#include "magic-expr.h" +#include "magic-interpreter-aux.h" + +static void +set_int_p(val_t *v, int i, int t) +{ + v->ty = t; + v->v.v_int = i; +} +#define set_int(v, i) set_int_p(v, i, TY_INT) +#define set_dir(v, i) set_int_p(v, i, TY_DIR) + +#define SETTER(tty, dyn_ty, field) (val_t *v, tty x) { v->ty = dyn_ty; v->v.field = x; } + +static void +set_string SETTER(char *, TY_STRING, v_string); + +static void +set_entity(val_t *v, entity_t *e) +{ + v->ty = TY_ENTITY; + v->v.v_int = e->id; +} + +static void +set_invocation(val_t *v, invocation_t *i) +{ + v->ty = TY_INVOCATION; + v->v.v_int = i->bl.id; +} + +static void +set_spell SETTER(spell_t *, TY_SPELL, v_spell); + +#define setenv(f, v, x) f(&(env->vars[v]), x) + +#define set_env_int(v, x) setenv(set_int, v, x) +#define set_env_dir(v, x) setenv(set_dir, v, x) +#define set_env_string(v, x) setenv(set_string, v, x) +#define set_env_entity(v, x) setenv(set_entity, v, x) +#define set_env_location(v, x) setenv(set_location, v, x) +#define set_env_area(v, x) setenv(set_area, v, x) +#define set_env_invocation(v, x) setenv(set_invocation, v, x) +#define set_env_spell(v, x) setenv(set_spell, v, x) + + + +magic_conf_t magic_conf; /* Global magic conf */ +env_t magic_default_env = { &magic_conf, NULL }; + +static int spells_sorted = 0; + +char * +magic_find_invocation(char *spellname) +{ + int i; + + for (i = 0; i < abs(magic_conf.spells_nr); i++) + if (!strcmp(magic_conf.spells[i]->name, spellname)) + return magic_conf.spells[i]->invocation; + + return NULL; +} + +static int +spell_compare(const void *lhs, const void *rhs) +{ + return strcmp((*((spell_t **)lhs))->invocation, + (*((spell_t **)rhs))->invocation); +} + +spell_t * +magic_find_spell(char *invocation) +{ + spell_t key; + spell_t *keyp = &key; + spell_t **retval; + + if (!spells_sorted) { + qsort(magic_conf.spells, magic_conf.spells_nr, sizeof(spell_t *), spell_compare); + spells_sorted = 1; + } + + key.invocation = invocation; + + retval = ((spell_t **)bsearch(&keyp, magic_conf.spells, magic_conf.spells_nr, sizeof(spell_t *), spell_compare)); + + if (!retval) + return NULL; + else + return *retval; +} + + +/* -------------------------------------------------------------------------------- */ +/* Spell anchors */ +/* -------------------------------------------------------------------------------- */ + +static int +compare_teleport_anchor(const void * lhs, const void *rhs) +{ + return strcmp((*((teleport_anchor_t **)lhs))->invocation, + (*((teleport_anchor_t **)rhs))->invocation); +} + +char * +magic_find_anchor_invocation(char *anchor_name) +{ + int i; + + for (i = 0; i < abs(magic_conf.anchors_nr); i++) + if (!strcmp(magic_conf.anchors[i]->name, anchor_name)) + return magic_conf.anchors[i]->invocation; + + return NULL; +} + + +teleport_anchor_t * +magic_find_anchor(char *name) +{ + teleport_anchor_t key; + teleport_anchor_t *keyp = &key; + teleport_anchor_t **retval; + + if (magic_conf.anchors_nr > 0) { /* unsorted */ + qsort(magic_conf.anchors, magic_conf.anchors_nr, sizeof(teleport_anchor_t *), + compare_teleport_anchor); + magic_conf.anchors_nr = -magic_conf.anchors_nr; + } + + key.invocation = name; + + retval = (teleport_anchor_t **) bsearch(&keyp, + magic_conf.anchors, -magic_conf.anchors_nr, sizeof(teleport_anchor_t *), + compare_teleport_anchor); + + if (!retval) + return NULL; + else + return *retval; +} + + +/* -------------------------------------------------------------------------------- */ +/* Spell guard checks */ +/* -------------------------------------------------------------------------------- */ + +static env_t * +alloc_env(magic_conf_t *conf) +{ + env_t *env = (env_t*) aCalloc(sizeof (env_t), 1); + env->vars = (val_t *) aCalloc(sizeof (val_t), conf->vars_nr); + env->base_env = conf; + return env; +} + +static env_t * +clone_env(env_t *src) +{ + env_t *retval = alloc_env(src->base_env); + int i; + + for (i = 0; i < src->base_env->vars_nr; i++) + magic_copy_var(&retval->vars[i], + &src->vars[i]); + + return retval; +} + +void +magic_free_env(env_t *env) +{ + int i; + for (i = 0; i < env->base_env->vars_nr; i++) + magic_clear_var(&env->vars[i]); + free(env); +} + +env_t * +spell_create_env(magic_conf_t *conf, spell_t *spell, character_t *caster, int spellpower, char *param) +{ + env_t *env = alloc_env(conf); + + switch (spell->spellarg_ty) { + + case SPELLARG_STRING: + set_env_string(spell->arg, param); + break; + + case SPELLARG_PC:{ + character_t *subject = map_nick2sd(param); + if (!subject) + subject = caster; + set_env_entity(spell->arg, &subject->bl); + free(param); + break; + } + + case SPELLARG_NONE: + break; + default: + fprintf(stderr, "Unexpected spellarg type %d\n", spell->spellarg_ty); + } + + set_env_entity(VAR_CASTER, &caster->bl); + set_env_int(VAR_SPELLPOWER, spellpower); + set_env_spell(VAR_SPELL, spell); + + return env; +} + + + +static void +free_components(component_t **component_holder) +{ + if (*component_holder == NULL) + return; + free_components(&(*component_holder)->next); + free(*component_holder); + *component_holder = NULL; +} + +void +magic_add_component(component_t **component_holder, int id, int count) +{ + if (count <= 0) + return; + + if (*component_holder == NULL) { + component_t *component = (component_t *)malloc(sizeof(component_t)); + component->next = NULL; + component->item_id = id; + component->count = count; + *component_holder = component; + } else { + component_t *component = *component_holder; + if (component->item_id == id) { + component->count += count; + return; + } else magic_add_component(&component->next, id, count); + /* Tail-recurse; gcc can optimise this. Not that it matters. */ + } +} + +static void +copy_components(component_t **component_holder, component_t *component) +{ + if (component == NULL) + return; + + magic_add_component(component_holder, component->item_id, component->count); + copy_components(component_holder, component->next); +} + + +typedef struct spellguard_check { + component_t *catalysts, *components; + int mana, casttime; +} spellguard_check_t; + + +static int +check_prerequisites(character_t *caster, component_t *component) +{ + while (component) { + if (pc_count_all_items(caster, component->item_id) + < component->count) + return 0; /* insufficient */ + + component = component->next; + } + + return 1; +} + +static void +consume_components(character_t *caster, component_t *component) +{ + while (component) { + pc_remove_items(caster, component->item_id, component->count); + component = component->next; + } +} + + +static int +spellguard_can_satisfy(spellguard_check_t *check, character_t *caster, env_t *env) +{ + int tick = gettick(); + + int retval = (caster->cast_tick <= tick /* Hasn't cast a spell too recently */ + && check->mana <= caster->status.sp + && check_prerequisites(caster, check->catalysts) + && check_prerequisites(caster, check->components)); + + if (retval) { + int casttime = check->casttime; + + if (VAR(VAR_MIN_CASTTIME).ty == TY_INT) + casttime = MAX(casttime, VAR(VAR_MIN_CASTTIME).v.v_int); + + caster->cast_tick = tick + casttime; /* Make sure not to cast too frequently */ + + consume_components(caster, check->components); + pc_heal(caster, 0, -check->mana); + } + + return retval; +} + +static effect_set_t * +spellguard_check_sub(spellguard_check_t *check, spellguard_t *guard, character_t *caster, env_t *env) +{ + if (guard == NULL) + return NULL; + + switch (guard->ty) { + case SPELLGUARD_CONDITION: + if (!magic_eval_int(env, guard->s.s_condition)) + return NULL; + break; + + case SPELLGUARD_COMPONENTS: + copy_components(&check->components, guard->s.s_components); + break; + + case SPELLGUARD_CATALYSTS: + copy_components(&check->catalysts, guard->s.s_catalysts); + break; + + case SPELLGUARD_CHOICE: { + spellguard_check_t altcheck = *check; + effect_set_t *retval; + + altcheck.components = NULL; + altcheck.catalysts = NULL; + + copy_components(&altcheck.catalysts, check->catalysts); + copy_components(&altcheck.components, check->components); + + retval = spellguard_check_sub(&altcheck, guard->next, caster, env); + free_components(&altcheck.catalysts); + free_components(&altcheck.components); + if (retval) + return retval; + else + return spellguard_check_sub(check, guard->s.s_alt, caster, env); + } + + case SPELLGUARD_MANA: + check->mana += magic_eval_int(env, guard->s.s_mana); + break; + + case SPELLGUARD_CASTTIME: + check->casttime += magic_eval_int(env, guard->s.s_mana); + break; + + case SPELLGUARD_EFFECT: + if (spellguard_can_satisfy(check, caster, env)) + return &guard->s.s_effect; + else + return NULL; + + default: + fprintf(stderr, "Unexpected spellguard type %d\n", guard->ty); + return NULL; + } + + return spellguard_check_sub(check, guard->next, caster, env); +} + +static effect_set_t * +check_spellguard(spellguard_t *guard, character_t *caster, env_t *env) +{ + spellguard_check_t check; + effect_set_t *retval; + check.catalysts = NULL; + check.components = NULL; + check.mana = check.casttime = 0; + + retval = spellguard_check_sub(&check, guard, caster, env); + + free_components(&check.catalysts); + free_components(&check.components); + + return retval; +} + +/* -------------------------------------------------------------------------------- */ +/* Public API */ +/* -------------------------------------------------------------------------------- */ + + +effect_set_t * +spell_trigger(spell_t *spell, character_t *caster, env_t *env) +{ + int i; + spellguard_t *guard = spell->spellguard; + + for (i = 0; i < spell->letdefs_nr; i++) + magic_eval(env, + &env->vars[spell->letdefs[i].id], + spell->letdefs[i].expr); + + return check_spellguard(guard, caster, env); +} + +static void +spell_set_location(invocation_t *invocation, entity_t *entity) +{ + magic_clear_var(&invocation->env->vars[VAR_LOCATION]); + invocation->env->vars[VAR_LOCATION].ty = TY_LOCATION; + invocation->env->vars[VAR_LOCATION].v.v_location.m = entity->m; + invocation->env->vars[VAR_LOCATION].v.v_location.x = entity->x; + invocation->env->vars[VAR_LOCATION].v.v_location.y = entity->y; +} + +void +spell_update_location(invocation_t *invocation) +{ + if (invocation->spell->flags & SPELL_FLAG_LOCAL) + return; + else { + character_t *owner = (character_t *)map_id2bl(invocation->subject); + if (!owner) + return; + + spell_set_location(invocation, (entity_t *) owner); + } +} + +invocation_t * +spell_instantiate(effect_set_t *effect_set, env_t *env) +{ + invocation_t *retval = (invocation_t *)aCalloc(sizeof(invocation_t), 1); + entity_t *caster; + + retval->env = env; + + retval->caster = VAR(VAR_CASTER).v.v_int; + retval->spell = VAR(VAR_SPELL).v.v_spell; + retval->stack_size = 0; + retval->current_effect = effect_set->effect; + retval->trigger_effect = effect_set->at_trigger; + retval->end_effect = effect_set->at_end; + + caster = map_id2bl(retval->caster); // must still exist + retval->bl.id = map_addobject(&retval->bl); + retval->bl.type = BL_SPELL; + retval->bl.m = caster->m; + retval->bl.x = caster->x; + retval->bl.y = caster->y; + + map_addblock(&retval->bl); + set_env_invocation(VAR_INVOCATION, retval); + + return retval; +} + +invocation_t * +spell_clone_effect(invocation_t *base) +{ + invocation_t *retval = (invocation_t *)malloc(sizeof(invocation_t)); + env_t *env; + + memcpy(retval, base, sizeof(invocation_t)); + + retval->env = clone_env(retval->env); + env = retval->env; + retval->current_effect = retval->trigger_effect; + retval->next_invocation = NULL; + retval->end_effect = NULL; + retval->script_pos = 0; + retval->stack_size = 0; + retval->timer = 0; + retval->subject = 0; + retval->status_change_refs_nr = 0; + retval->status_change_refs = NULL; + retval->flags = 0; + + retval->bl.id = 0; + retval->bl.prev = NULL; + retval->bl.next = NULL; + + retval->bl.id = map_addobject(&retval->bl); + set_env_invocation(VAR_INVOCATION, retval); + + return retval; +} + + +void +spell_bind(character_t *subject, invocation_t *invocation) +{ + /* Only bind nonlocal spells */ + + if (!(invocation->spell->flags & SPELL_FLAG_LOCAL)) { + if (invocation->flags & INVOCATION_FLAG_BOUND + || invocation->subject + || invocation->next_invocation) { + int *i = NULL; + fprintf(stderr, "[magic] INTERNAL ERROR: Attempt to re-bind spell invocation `%s'\n", invocation->spell->name); + *i = 1; + return; + } + + invocation->next_invocation = subject->active_spells; + subject->active_spells = invocation; + invocation->flags |= INVOCATION_FLAG_BOUND; + invocation->subject = subject->bl.id; + } + + spell_set_location(invocation, (entity_t*) subject); +} + +int +spell_unbind(character_t *subject, invocation_t *invocation) +{ + invocation_t **seeker = &subject->active_spells; + + while (*seeker) { + if (*seeker == invocation) { + *seeker = invocation->next_invocation; + + invocation->flags &= ~INVOCATION_FLAG_BOUND; + invocation->next_invocation = NULL; + invocation->subject = 0; + + return 0; + } + seeker = &((*seeker)->next_invocation); + } + + return 1; +} + diff --git a/src/map/magic-interpreter-lexer.c b/src/map/magic-interpreter-lexer.c new file mode 100644 index 0000000..b5a42a0 --- /dev/null +++ b/src/map/magic-interpreter-lexer.c @@ -0,0 +1,2370 @@ +#line 2 "magic-interpreter-lexer.c" + +#line 4 "magic-interpreter-lexer.c" + +#define YY_INT_ALIGNED short int + +/* A lexical scanner generated by flex */ + +#define yy_create_buffer magic_frontend__create_buffer +#define yy_delete_buffer magic_frontend__delete_buffer +#define yy_flex_debug magic_frontend__flex_debug +#define yy_init_buffer magic_frontend__init_buffer +#define yy_flush_buffer magic_frontend__flush_buffer +#define yy_load_buffer_state magic_frontend__load_buffer_state +#define yy_switch_to_buffer magic_frontend__switch_to_buffer +#define yyin magic_frontend_in +#define yyleng magic_frontend_leng +#define yylex magic_frontend_lex +#define yylineno magic_frontend_lineno +#define yyout magic_frontend_out +#define yyrestart magic_frontend_restart +#define yytext magic_frontend_text +#define yywrap magic_frontend_wrap +#define yyalloc magic_frontend_alloc +#define yyrealloc magic_frontend_realloc +#define yyfree magic_frontend_free + +#define FLEX_SCANNER +#define YY_FLEX_MAJOR_VERSION 2 +#define YY_FLEX_MINOR_VERSION 5 +#define YY_FLEX_SUBMINOR_VERSION 35 +#if YY_FLEX_SUBMINOR_VERSION > 0 +#define FLEX_BETA +#endif + +/* First, we deal with platform-specific or compiler-specific issues. */ + +/* begin standard C headers. */ +#include +#include +#include +#include + +/* end standard C headers. */ + +/* flex integer type definitions */ + +#ifndef FLEXINT_H +#define FLEXINT_H + +/* C99 systems have . Non-C99 systems may or may not. */ + +#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + +/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h, + * if you want the limit (max/min) macros for int types. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif + +#include +typedef int8_t flex_int8_t; +typedef uint8_t flex_uint8_t; +typedef int16_t flex_int16_t; +typedef uint16_t flex_uint16_t; +typedef int32_t flex_int32_t; +typedef uint32_t flex_uint32_t; +#else +typedef signed char flex_int8_t; +typedef short int flex_int16_t; +typedef int flex_int32_t; +typedef unsigned char flex_uint8_t; +typedef unsigned short int flex_uint16_t; +typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ + +/* Limits of integral types. */ +#ifndef INT8_MIN +#define INT8_MIN (-128) +#endif +#ifndef INT16_MIN +#define INT16_MIN (-32767-1) +#endif +#ifndef INT32_MIN +#define INT32_MIN (-2147483647-1) +#endif +#ifndef INT8_MAX +#define INT8_MAX (127) +#endif +#ifndef INT16_MAX +#define INT16_MAX (32767) +#endif +#ifndef INT32_MAX +#define INT32_MAX (2147483647) +#endif +#ifndef UINT8_MAX +#define UINT8_MAX (255U) +#endif +#ifndef UINT16_MAX +#define UINT16_MAX (65535U) +#endif +#ifndef UINT32_MAX +#define UINT32_MAX (4294967295U) +#endif + +#endif /* ! FLEXINT_H */ + +#ifdef __cplusplus + +/* The "const" storage-class-modifier is valid. */ +#define YY_USE_CONST + +#else /* ! __cplusplus */ + +/* C99 requires __STDC__ to be defined as 1. */ +#if defined (__STDC__) + +#define YY_USE_CONST + +#endif /* defined (__STDC__) */ +#endif /* ! __cplusplus */ + +#ifdef YY_USE_CONST +#define yyconst const +#else +#define yyconst +#endif + +/* Returned upon end-of-file. */ +#define YY_NULL 0 + +/* Promotes a possibly negative, possibly signed char to an unsigned + * integer for use as an array index. If the signed char is negative, + * we want to instead treat it as an 8-bit unsigned char, hence the + * double cast. + */ +#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c) + +/* Enter a start condition. This macro really ought to take a parameter, + * but we do it the disgusting crufty way forced on us by the ()-less + * definition of BEGIN. + */ +#define BEGIN (yy_start) = 1 + 2 * + +/* Translate the current start state into a value that can be later handed + * to BEGIN to return to the state. The YYSTATE alias is for lex + * compatibility. + */ +#define YY_START (((yy_start) - 1) / 2) +#define YYSTATE YY_START + +/* Action number for EOF rule of a given start state. */ +#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1) + +/* Special action meaning "start processing a new file". */ +#define YY_NEW_FILE magic_frontend_restart(magic_frontend_in ) + +#define YY_END_OF_BUFFER_CHAR 0 + +/* Size of default input buffer. */ +#ifndef YY_BUF_SIZE +#define YY_BUF_SIZE 16384 +#endif + +/* The state buf must be large enough to hold one state per character in the main buffer. + */ +#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type)) + +#ifndef YY_TYPEDEF_YY_BUFFER_STATE +#define YY_TYPEDEF_YY_BUFFER_STATE +typedef struct yy_buffer_state *YY_BUFFER_STATE; +#endif + +extern int magic_frontend_leng; + +extern FILE *magic_frontend_in, *magic_frontend_out; + +#define EOB_ACT_CONTINUE_SCAN 0 +#define EOB_ACT_END_OF_FILE 1 +#define EOB_ACT_LAST_MATCH 2 + + /* Note: We specifically omit the test for yy_rule_can_match_eol because it requires + * access to the local variable yy_act. Since yyless() is a macro, it would break + * existing scanners that call yyless() from OUTSIDE magic_frontend_lex. + * One obvious solution it to make yy_act a global. I tried that, and saw + * a 5% performance hit in a non-magic_frontend_lineno scanner, because yy_act is + * normally declared as a register variable-- so it is not worth it. + */ + #define YY_LESS_LINENO(n) \ + do { \ + int yyl;\ + for ( yyl = n; yyl < magic_frontend_leng; ++yyl )\ + if ( magic_frontend_text[yyl] == '\n' )\ + --magic_frontend_lineno;\ + }while(0) + +/* Return all but the first "n" matched characters back to the input stream. */ +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up magic_frontend_text. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + *yy_cp = (yy_hold_char); \ + YY_RESTORE_YY_MORE_OFFSET \ + (yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \ + YY_DO_BEFORE_ACTION; /* set up magic_frontend_text again */ \ + } \ + while ( 0 ) + +#define unput(c) yyunput( c, (yytext_ptr) ) + +#ifndef YY_TYPEDEF_YY_SIZE_T +#define YY_TYPEDEF_YY_SIZE_T +typedef size_t yy_size_t; +#endif + +#ifndef YY_STRUCT_YY_BUFFER_STATE +#define YY_STRUCT_YY_BUFFER_STATE +struct yy_buffer_state + { + FILE *yy_input_file; + + char *yy_ch_buf; /* input buffer */ + char *yy_buf_pos; /* current position in input buffer */ + + /* Size of input buffer in bytes, not including room for EOB + * characters. + */ + yy_size_t yy_buf_size; + + /* Number of characters read into yy_ch_buf, not including EOB + * characters. + */ + int yy_n_chars; + + /* Whether we "own" the buffer - i.e., we know we created it, + * and can realloc() it to grow it, and should free() it to + * delete it. + */ + int yy_is_our_buffer; + + /* Whether this is an "interactive" input source; if so, and + * if we're using stdio for input, then we want to use getc() + * instead of fread(), to make sure we stop fetching input after + * each newline. + */ + int yy_is_interactive; + + /* Whether we're considered to be at the beginning of a line. + * If so, '^' rules will be active on the next match, otherwise + * not. + */ + int yy_at_bol; + + int yy_bs_lineno; /**< The line count. */ + int yy_bs_column; /**< The column count. */ + + /* Whether to try to fill the input buffer when we reach the + * end of it. + */ + int yy_fill_buffer; + + int yy_buffer_status; + +#define YY_BUFFER_NEW 0 +#define YY_BUFFER_NORMAL 1 + /* When an EOF's been seen but there's still some text to process + * then we mark the buffer as YY_EOF_PENDING, to indicate that we + * shouldn't try reading from the input source any more. We might + * still have a bunch of tokens to match, though, because of + * possible backing-up. + * + * When we actually see the EOF, we change the status to "new" + * (via magic_frontend_restart()), so that the user can continue scanning by + * just pointing magic_frontend_in at a new input file. + */ +#define YY_BUFFER_EOF_PENDING 2 + + }; +#endif /* !YY_STRUCT_YY_BUFFER_STATE */ + +/* Stack of input buffers. */ +static size_t yy_buffer_stack_top = 0; /**< index of top of stack. */ +static size_t yy_buffer_stack_max = 0; /**< capacity of stack. */ +static YY_BUFFER_STATE * yy_buffer_stack = 0; /**< Stack as an array. */ + +/* We provide macros for accessing buffer states in case in the + * future we want to put the buffer states in a more general + * "scanner state". + * + * Returns the top of the stack, or NULL. + */ +#define YY_CURRENT_BUFFER ( (yy_buffer_stack) \ + ? (yy_buffer_stack)[(yy_buffer_stack_top)] \ + : NULL) + +/* Same as previous macro, but useful when we know that the buffer stack is not + * NULL or when we need an lvalue. For internal use only. + */ +#define YY_CURRENT_BUFFER_LVALUE (yy_buffer_stack)[(yy_buffer_stack_top)] + +/* yy_hold_char holds the character lost when magic_frontend_text is formed. */ +static char yy_hold_char; +static int yy_n_chars; /* number of characters read into yy_ch_buf */ +int magic_frontend_leng; + +/* Points to current character in buffer. */ +static char *yy_c_buf_p = (char *) 0; +static int yy_init = 0; /* whether we need to initialize */ +static int yy_start = 0; /* start state number */ + +/* Flag which is used to allow magic_frontend_wrap()'s to do buffer switches + * instead of setting up a fresh magic_frontend_in. A bit of a hack ... + */ +static int yy_did_buffer_switch_on_eof; + +void magic_frontend_restart (FILE *input_file ); +void magic_frontend__switch_to_buffer (YY_BUFFER_STATE new_buffer ); +YY_BUFFER_STATE magic_frontend__create_buffer (FILE *file,int size ); +void magic_frontend__delete_buffer (YY_BUFFER_STATE b ); +void magic_frontend__flush_buffer (YY_BUFFER_STATE b ); +void magic_frontend_push_buffer_state (YY_BUFFER_STATE new_buffer ); +void magic_frontend_pop_buffer_state (void ); + +static void magic_frontend_ensure_buffer_stack (void ); +static void magic_frontend__load_buffer_state (void ); +static void magic_frontend__init_buffer (YY_BUFFER_STATE b,FILE *file ); + +#define YY_FLUSH_BUFFER magic_frontend__flush_buffer(YY_CURRENT_BUFFER ) + +YY_BUFFER_STATE magic_frontend__scan_buffer (char *base,yy_size_t size ); +YY_BUFFER_STATE magic_frontend__scan_string (yyconst char *yy_str ); +YY_BUFFER_STATE magic_frontend__scan_bytes (yyconst char *bytes,int len ); + +void *magic_frontend_alloc (yy_size_t ); +void *magic_frontend_realloc (void *,yy_size_t ); +void magic_frontend_free (void * ); + +#define yy_new_buffer magic_frontend__create_buffer + +#define yy_set_interactive(is_interactive) \ + { \ + if ( ! YY_CURRENT_BUFFER ){ \ + magic_frontend_ensure_buffer_stack (); \ + YY_CURRENT_BUFFER_LVALUE = \ + magic_frontend__create_buffer(magic_frontend_in,YY_BUF_SIZE ); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \ + } + +#define yy_set_bol(at_bol) \ + { \ + if ( ! YY_CURRENT_BUFFER ){\ + magic_frontend_ensure_buffer_stack (); \ + YY_CURRENT_BUFFER_LVALUE = \ + magic_frontend__create_buffer(magic_frontend_in,YY_BUF_SIZE ); \ + } \ + YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \ + } + +#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol) + +/* Begin user sect3 */ + +#define magic_frontend_wrap(n) 1 +#define YY_SKIP_YYWRAP + +typedef unsigned char YY_CHAR; + +FILE *magic_frontend_in = (FILE *) 0, *magic_frontend_out = (FILE *) 0; + +typedef int yy_state_type; + +extern int magic_frontend_lineno; + +int magic_frontend_lineno = 1; + +extern char *magic_frontend_text; +#define yytext_ptr magic_frontend_text + +static yy_state_type yy_get_previous_state (void ); +static yy_state_type yy_try_NUL_trans (yy_state_type current_state ); +static int yy_get_next_buffer (void ); +static void yy_fatal_error (yyconst char msg[] ); + +/* Done after the current pattern has been matched and before the + * corresponding action - sets up magic_frontend_text. + */ +#define YY_DO_BEFORE_ACTION \ + (yytext_ptr) = yy_bp; \ + magic_frontend_leng = (size_t) (yy_cp - yy_bp); \ + (yy_hold_char) = *yy_cp; \ + *yy_cp = '\0'; \ + (yy_c_buf_p) = yy_cp; + +#define YY_NUM_RULES 83 +#define YY_END_OF_BUFFER 84 +/* This struct is not used in this scanner, + but its presence is necessary. */ +struct yy_trans_info + { + flex_int32_t yy_verify; + flex_int32_t yy_nxt; + }; +static yyconst flex_int16_t yy_accept[230] = + { 0, + 0, 0, 84, 82, 81, 81, 82, 82, 82, 23, + 33, 17, 18, 21, 19, 28, 20, 22, 76, 76, + 27, 26, 14, 9, 13, 29, 78, 78, 78, 78, + 7, 78, 78, 78, 78, 78, 5, 78, 78, 78, + 1, 78, 3, 31, 32, 34, 82, 30, 12, 0, + 75, 0, 0, 79, 24, 76, 0, 0, 35, 16, + 11, 10, 49, 15, 36, 78, 78, 78, 78, 78, + 78, 72, 78, 78, 78, 78, 67, 47, 78, 78, + 78, 78, 6, 4, 39, 63, 78, 78, 8, 78, + 78, 78, 78, 2, 78, 78, 78, 40, 78, 0, + + 0, 74, 25, 0, 75, 0, 0, 80, 77, 78, + 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, + 48, 78, 71, 46, 78, 78, 64, 78, 78, 78, + 78, 78, 78, 78, 78, 78, 78, 78, 0, 0, + 74, 78, 78, 78, 78, 38, 78, 78, 78, 78, + 78, 69, 78, 78, 78, 54, 78, 78, 78, 56, + 78, 78, 78, 78, 68, 78, 73, 57, 60, 78, + 58, 78, 78, 78, 62, 78, 78, 78, 44, 78, + 78, 78, 45, 78, 78, 78, 78, 78, 78, 78, + 78, 59, 65, 78, 78, 78, 43, 50, 66, 78, + + 78, 78, 78, 78, 78, 70, 78, 51, 78, 41, + 78, 55, 78, 78, 78, 78, 61, 52, 78, 37, + 78, 53, 78, 78, 78, 78, 78, 42, 0 + } ; + +static yyconst flex_int32_t yy_ec[256] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, + 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 4, 5, 6, 1, 7, 8, 1, 9, + 10, 11, 12, 13, 14, 1, 15, 16, 17, 17, + 17, 17, 17, 17, 17, 17, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 34, 46, 34, 47, 34, + 48, 49, 50, 51, 23, 1, 52, 52, 52, 52, + + 52, 52, 34, 34, 34, 34, 34, 34, 34, 34, + 34, 34, 34, 34, 34, 34, 34, 34, 34, 53, + 34, 34, 54, 55, 56, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1 + } ; + +static yyconst flex_int32_t yy_meta[57] = + { 0, + 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 1, 3, 3, 1, 1, 1, + 1, 1, 2, 1, 3, 3, 3, 3, 3, 3, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, + 1, 3, 2, 1, 1, 1 + } ; + +static yyconst flex_int16_t yy_base[238] = + { 0, + 0, 0, 279, 280, 280, 280, 257, 52, 274, 280, + 268, 280, 280, 280, 280, 280, 42, 260, 44, 46, + 280, 280, 44, 46, 48, 280, 45, 232, 47, 234, + 43, 233, 0, 44, 46, 51, 48, 229, 51, 241, + 63, 79, 244, 280, 280, 280, 31, 213, 280, 78, + 280, 97, 264, 280, 280, 89, 263, 0, 280, 280, + 280, 280, 280, 280, 280, 0, 226, 55, 235, 76, + 76, 0, 233, 219, 82, 219, 0, 0, 216, 232, + 220, 231, 0, 0, 0, 0, 217, 214, 0, 218, + 220, 223, 209, 0, 208, 213, 219, 201, 213, 39, + + 88, 280, 280, 110, 111, 118, 242, 280, 0, 202, + 205, 200, 216, 204, 195, 213, 197, 193, 206, 205, + 0, 200, 203, 0, 206, 205, 0, 202, 183, 198, + 186, 189, 191, 192, 193, 183, 195, 175, 68, 119, + 76, 174, 189, 183, 180, 0, 170, 177, 173, 167, + 183, 0, 165, 183, 171, 0, 177, 172, 166, 0, + 167, 164, 172, 160, 0, 157, 0, 0, 0, 167, + 0, 164, 149, 136, 0, 129, 125, 144, 0, 142, + 127, 122, 0, 134, 120, 124, 134, 130, 121, 114, + 127, 0, 0, 123, 109, 124, 0, 0, 0, 110, + + 108, 121, 120, 104, 109, 0, 103, 0, 99, 0, + 100, 0, 98, 96, 110, 124, 0, 0, 93, 0, + 110, 0, 96, 106, 99, 91, 87, 0, 280, 175, + 178, 180, 183, 186, 189, 125, 192 + } ; + +static yyconst flex_int16_t yy_def[238] = + { 0, + 229, 1, 229, 229, 229, 229, 229, 230, 231, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 229, 229, 229, 233, 229, 229, 230, + 229, 234, 231, 229, 229, 229, 235, 236, 229, 229, + 229, 229, 229, 229, 229, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 233, + + 237, 229, 229, 230, 230, 234, 235, 229, 236, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 233, 237, + 233, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 232, 232, + 232, 232, 232, 232, 232, 232, 232, 232, 0, 229, + 229, 229, 229, 229, 229, 229, 229 + } ; + +static yyconst flex_int16_t yy_nxt[337] = + { 0, + 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, + 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 4, 26, 27, 28, 29, 30, 31, 32, + 33, 33, 34, 33, 33, 35, 36, 37, 38, 39, + 33, 40, 41, 42, 33, 43, 33, 44, 4, 45, + 46, 33, 33, 47, 48, 4, 51, 56, 56, 56, + 56, 56, 56, 59, 60, 61, 62, 63, 64, 65, + 67, 70, 73, 77, 79, 81, 83, 86, 74, 101, + 75, 78, 51, 111, 80, 71, 102, 101, 68, 82, + 100, 89, 87, 84, 102, 90, 58, 91, 112, 50, + + 52, 105, 92, 95, 56, 56, 93, 96, 94, 121, + 97, 114, 117, 118, 51, 51, 101, 98, 115, 116, + 50, 100, 105, 102, 101, 122, 52, 109, 228, 227, + 226, 102, 225, 224, 223, 222, 140, 221, 220, 219, + 218, 217, 216, 141, 215, 106, 214, 213, 212, 211, + 210, 209, 208, 207, 206, 205, 204, 203, 52, 52, + 202, 201, 200, 199, 198, 197, 106, 140, 196, 195, + 194, 193, 192, 191, 141, 50, 50, 50, 53, 53, + 53, 66, 66, 100, 100, 100, 104, 104, 104, 107, + 107, 107, 139, 139, 139, 190, 189, 188, 187, 186, + + 185, 184, 183, 182, 181, 180, 179, 178, 177, 176, + 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, + 165, 164, 163, 162, 161, 160, 159, 158, 157, 156, + 155, 154, 153, 152, 151, 150, 149, 148, 147, 146, + 145, 144, 143, 142, 108, 138, 137, 136, 135, 134, + 133, 132, 131, 130, 129, 128, 127, 126, 125, 124, + 123, 120, 119, 113, 110, 108, 54, 103, 99, 88, + 85, 76, 72, 69, 57, 55, 54, 49, 229, 3, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229 + } ; + +static yyconst flex_int16_t yy_chk[337] = + { 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 8, 17, 17, 19, + 19, 20, 20, 23, 23, 23, 24, 24, 25, 25, + 27, 29, 31, 34, 35, 36, 37, 39, 31, 47, + 31, 34, 50, 68, 35, 29, 47, 100, 27, 36, + 101, 41, 39, 37, 100, 41, 19, 41, 68, 52, + + 8, 52, 41, 42, 56, 56, 41, 42, 41, 75, + 42, 70, 71, 71, 104, 105, 139, 42, 70, 70, + 106, 140, 106, 139, 141, 75, 50, 236, 227, 226, + 225, 141, 224, 223, 221, 219, 101, 216, 215, 214, + 213, 211, 209, 101, 207, 52, 205, 204, 203, 202, + 201, 200, 196, 195, 194, 191, 190, 189, 104, 105, + 188, 187, 186, 185, 184, 182, 106, 140, 181, 180, + 178, 177, 176, 174, 140, 230, 230, 230, 231, 231, + 231, 232, 232, 233, 233, 233, 234, 234, 234, 235, + 235, 235, 237, 237, 237, 173, 172, 170, 166, 164, + + 163, 162, 161, 159, 158, 157, 155, 154, 153, 151, + 150, 149, 148, 147, 145, 144, 143, 142, 138, 137, + 136, 135, 134, 133, 132, 131, 130, 129, 128, 126, + 125, 123, 122, 120, 119, 118, 117, 116, 115, 114, + 113, 112, 111, 110, 107, 99, 98, 97, 96, 95, + 93, 92, 91, 90, 88, 87, 82, 81, 80, 79, + 76, 74, 73, 69, 67, 57, 53, 48, 43, 40, + 38, 32, 30, 28, 18, 11, 9, 7, 3, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229, 229, 229, 229, 229, + 229, 229, 229, 229, 229, 229 + } ; + +/* Table of booleans, true if rule could match eol. */ +static yyconst flex_int32_t yy_rule_can_match_eol[84] = + { 0, +0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, + 0, 1, 0, 0, }; + +static yy_state_type yy_last_accepting_state; +static char *yy_last_accepting_cpos; + +extern int magic_frontend__flex_debug; +int magic_frontend__flex_debug = 0; + +/* The intent behind this definition is that it'll catch + * any uses of REJECT which flex missed. + */ +#define REJECT reject_used_but_not_detected +#define yymore() yymore_used_but_not_detected +#define YY_MORE_ADJ 0 +#define YY_RESTORE_YY_MORE_OFFSET +char *magic_frontend_text; +#line 1 "magic-interpreter.l" +#line 2 "magic-interpreter.l" +#include "magic-interpreter.h" +#include "magic-interpreter-parser.h" + +#ifdef HEADING +# undef HEADING +#endif + +#define FIXLOC magic_frontend_lloc.first_line = magic_frontend_lineno + +#define HEADING(dir) { magic_frontend_lval.i = dir; FIXLOC; return DIR; } + +#define YY_NO_INPUT 1 +#line 658 "magic-interpreter-lexer.c" + +#define INITIAL 0 + +#ifndef YY_NO_UNISTD_H +/* Special case for "unistd.h", since it is non-ANSI. We include it way + * down here because we want the user's section 1 to have been scanned first. + * The user has a chance to override it with an option. + */ +#include +#endif + +#ifndef YY_EXTRA_TYPE +#define YY_EXTRA_TYPE void * +#endif + +static int yy_init_globals (void ); + +/* Accessor methods to globals. + These are made visible to non-reentrant scanners for convenience. */ + +int magic_frontend_lex_destroy (void ); + +int magic_frontend_get_debug (void ); + +void magic_frontend_set_debug (int debug_flag ); + +YY_EXTRA_TYPE magic_frontend_get_extra (void ); + +void magic_frontend_set_extra (YY_EXTRA_TYPE user_defined ); + +FILE *magic_frontend_get_in (void ); + +void magic_frontend_set_in (FILE * in_str ); + +FILE *magic_frontend_get_out (void ); + +void magic_frontend_set_out (FILE * out_str ); + +int magic_frontend_get_leng (void ); + +char *magic_frontend_get_text (void ); + +int magic_frontend_get_lineno (void ); + +void magic_frontend_set_lineno (int line_number ); + +YYSTYPE * magic_frontend_get_lval (void ); + +void magic_frontend_set_lval (YYSTYPE * yylval_param ); + + YYLTYPE *magic_frontend_get_lloc (void ); + + void magic_frontend_set_lloc (YYLTYPE * yylloc_param ); + +/* Macros after this point can all be overridden by user definitions in + * section 1. + */ + +#ifndef YY_SKIP_YYWRAP +#ifdef __cplusplus +extern "C" int magic_frontend_wrap (void ); +#else +extern int magic_frontend_wrap (void ); +#endif +#endif + +#ifndef yytext_ptr +static void yy_flex_strncpy (char *,yyconst char *,int ); +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * ); +#endif + +#ifndef YY_NO_INPUT + +#ifdef __cplusplus +static int yyinput (void ); +#else +static int input (void ); +#endif + +#endif + +/* Amount of stuff to slurp up with each read. */ +#ifndef YY_READ_BUF_SIZE +#define YY_READ_BUF_SIZE 8192 +#endif + +/* Copy whatever the last rule matched to the standard output. */ +#ifndef ECHO +/* This used to be an fputs(), but since the string might contain NUL's, + * we now use fwrite(). + */ +#define ECHO fwrite( magic_frontend_text, magic_frontend_leng, 1, magic_frontend_out ) +#endif + +/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, + * is returned in "result". + */ +#ifndef YY_INPUT +#define YY_INPUT(buf,result,max_size) \ + if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ + { \ + int c = '*'; \ + int n; \ + for ( n = 0; n < max_size && \ + (c = getc( magic_frontend_in )) != EOF && c != '\n'; ++n ) \ + buf[n] = (char) c; \ + if ( c == '\n' ) \ + buf[n++] = (char) c; \ + if ( c == EOF && ferror( magic_frontend_in ) ) \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + result = n; \ + } \ + else \ + { \ + errno=0; \ + while ( (result = fread(buf, 1, max_size, magic_frontend_in))==0 && ferror(magic_frontend_in)) \ + { \ + if( errno != EINTR) \ + { \ + YY_FATAL_ERROR( "input in flex scanner failed" ); \ + break; \ + } \ + errno=0; \ + clearerr(magic_frontend_in); \ + } \ + }\ +\ + +#endif + +/* No semi-colon after return; correct usage is to write "yyterminate();" - + * we don't want an extra ';' after the "return" because that will cause + * some compilers to complain about unreachable statements. + */ +#ifndef yyterminate +#define yyterminate() return YY_NULL +#endif + +/* Number of entries by which start-condition stack grows. */ +#ifndef YY_START_STACK_INCR +#define YY_START_STACK_INCR 25 +#endif + +/* Report a fatal error. */ +#ifndef YY_FATAL_ERROR +#define YY_FATAL_ERROR(msg) yy_fatal_error( msg ) +#endif + +/* end tables serialization structures and prototypes */ + +/* Default declaration of generated scanner - a define so the user can + * easily add parameters. + */ +#ifndef YY_DECL +#define YY_DECL_IS_OURS 1 + +extern int magic_frontend_lex \ + (YYSTYPE * yylval_param,YYLTYPE * yylloc_param ); + +#define YY_DECL int magic_frontend_lex \ + (YYSTYPE * yylval_param, YYLTYPE * yylloc_param ) +#endif /* !YY_DECL */ + +/* Code executed at the beginning of each rule, after magic_frontend_text and magic_frontend_leng + * have been set up. + */ +#ifndef YY_USER_ACTION +#define YY_USER_ACTION +#endif + +/* Code executed at the end of each rule. */ +#ifndef YY_BREAK +#define YY_BREAK break; +#endif + +#define YY_RULE_SETUP \ + YY_USER_ACTION + +/** The main scanner function which does all the work. + */ +YY_DECL +{ + register yy_state_type yy_current_state; + register char *yy_cp, *yy_bp; + register int yy_act; + + YYSTYPE * yylval; + + YYLTYPE * yylloc; + +#line 22 "magic-interpreter.l" + + +#line 855 "magic-interpreter-lexer.c" + + yylval = yylval_param; + + yylloc = yylloc_param; + + if ( !(yy_init) ) + { + (yy_init) = 1; + +#ifdef YY_USER_INIT + YY_USER_INIT; +#endif + + if ( ! (yy_start) ) + (yy_start) = 1; /* first start state */ + + if ( ! magic_frontend_in ) + magic_frontend_in = stdin; + + if ( ! magic_frontend_out ) + magic_frontend_out = stdout; + + if ( ! YY_CURRENT_BUFFER ) { + magic_frontend_ensure_buffer_stack (); + YY_CURRENT_BUFFER_LVALUE = + magic_frontend__create_buffer(magic_frontend_in,YY_BUF_SIZE ); + } + + magic_frontend__load_buffer_state( ); + } + + while ( 1 ) /* loops until end-of-file is reached */ + { + yy_cp = (yy_c_buf_p); + + /* Support of magic_frontend_text. */ + *yy_cp = (yy_hold_char); + + /* yy_bp points to the position in yy_ch_buf of the start of + * the current run. + */ + yy_bp = yy_cp; + + yy_current_state = (yy_start); +yy_match: + do + { + register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; + if ( yy_accept[yy_current_state] ) + { + (yy_last_accepting_state) = yy_current_state; + (yy_last_accepting_cpos) = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 230 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + ++yy_cp; + } + while ( yy_base[yy_current_state] != 280 ); + +yy_find_action: + yy_act = yy_accept[yy_current_state]; + if ( yy_act == 0 ) + { /* have to back up */ + yy_cp = (yy_last_accepting_cpos); + yy_current_state = (yy_last_accepting_state); + yy_act = yy_accept[yy_current_state]; + } + + YY_DO_BEFORE_ACTION; + + if ( yy_act != YY_END_OF_BUFFER && yy_rule_can_match_eol[yy_act] ) + { + int yyl; + for ( yyl = 0; yyl < magic_frontend_leng; ++yyl ) + if ( magic_frontend_text[yyl] == '\n' ) + + magic_frontend_lineno++; +; + } + +do_action: /* This label is used only to access EOF actions. */ + + switch ( yy_act ) + { /* beginning of action switch */ + case 0: /* must back up */ + /* undo the effects of YY_DO_BEFORE_ACTION */ + *yy_cp = (yy_hold_char); + yy_cp = (yy_last_accepting_cpos); + yy_current_state = (yy_last_accepting_state); + goto yy_find_action; + +case 1: +YY_RULE_SETUP +#line 24 "magic-interpreter.l" +HEADING(0); + YY_BREAK +case 2: +YY_RULE_SETUP +#line 25 "magic-interpreter.l" +HEADING(1); + YY_BREAK +case 3: +YY_RULE_SETUP +#line 26 "magic-interpreter.l" +HEADING(2); + YY_BREAK +case 4: +YY_RULE_SETUP +#line 27 "magic-interpreter.l" +HEADING(3); + YY_BREAK +case 5: +YY_RULE_SETUP +#line 28 "magic-interpreter.l" +HEADING(4); + YY_BREAK +case 6: +YY_RULE_SETUP +#line 29 "magic-interpreter.l" +HEADING(5); + YY_BREAK +case 7: +YY_RULE_SETUP +#line 30 "magic-interpreter.l" +HEADING(6); + YY_BREAK +case 8: +YY_RULE_SETUP +#line 31 "magic-interpreter.l" +HEADING(7); + YY_BREAK +case 9: +YY_RULE_SETUP +#line 32 "magic-interpreter.l" +{FIXLOC; return '=';} + YY_BREAK +case 10: +YY_RULE_SETUP +#line 33 "magic-interpreter.l" +{FIXLOC; return EQ;} + YY_BREAK +case 11: +YY_RULE_SETUP +#line 34 "magic-interpreter.l" +{FIXLOC; return NEQ;} + YY_BREAK +case 12: +YY_RULE_SETUP +#line 35 "magic-interpreter.l" +{FIXLOC; return NEQ;} + YY_BREAK +case 13: +YY_RULE_SETUP +#line 36 "magic-interpreter.l" +{FIXLOC; return '>';} + YY_BREAK +case 14: +YY_RULE_SETUP +#line 37 "magic-interpreter.l" +{FIXLOC; return '<';} + YY_BREAK +case 15: +YY_RULE_SETUP +#line 38 "magic-interpreter.l" +{FIXLOC; return GTE;} + YY_BREAK +case 16: +YY_RULE_SETUP +#line 39 "magic-interpreter.l" +{FIXLOC; return LTE;} + YY_BREAK +case 17: +YY_RULE_SETUP +#line 40 "magic-interpreter.l" +{FIXLOC; return '(';} + YY_BREAK +case 18: +YY_RULE_SETUP +#line 41 "magic-interpreter.l" +{FIXLOC; return ')';} + YY_BREAK +case 19: +YY_RULE_SETUP +#line 42 "magic-interpreter.l" +{FIXLOC; return '+';} + YY_BREAK +case 20: +YY_RULE_SETUP +#line 43 "magic-interpreter.l" +{FIXLOC; return '-';} + YY_BREAK +case 21: +YY_RULE_SETUP +#line 44 "magic-interpreter.l" +{FIXLOC; return '*';} + YY_BREAK +case 22: +YY_RULE_SETUP +#line 45 "magic-interpreter.l" +{FIXLOC; return '/';} + YY_BREAK +case 23: +YY_RULE_SETUP +#line 46 "magic-interpreter.l" +{FIXLOC; return '%';} + YY_BREAK +case 24: +YY_RULE_SETUP +#line 47 "magic-interpreter.l" +{FIXLOC; return ANDAND;} + YY_BREAK +case 25: +YY_RULE_SETUP +#line 48 "magic-interpreter.l" +{FIXLOC; return OROR;} + YY_BREAK +case 26: +YY_RULE_SETUP +#line 49 "magic-interpreter.l" +{FIXLOC; return ';';} + YY_BREAK +case 27: +YY_RULE_SETUP +#line 50 "magic-interpreter.l" +{FIXLOC; return ':';} + YY_BREAK +case 28: +YY_RULE_SETUP +#line 51 "magic-interpreter.l" +{FIXLOC; return ',';} + YY_BREAK +case 29: +YY_RULE_SETUP +#line 52 "magic-interpreter.l" +{FIXLOC; return '@';} + YY_BREAK +case 30: +YY_RULE_SETUP +#line 53 "magic-interpreter.l" +{FIXLOC; return '|';} + YY_BREAK +case 31: +YY_RULE_SETUP +#line 54 "magic-interpreter.l" +{FIXLOC; return '[';} + YY_BREAK +case 32: +YY_RULE_SETUP +#line 55 "magic-interpreter.l" +{FIXLOC; return ']';} + YY_BREAK +case 33: +YY_RULE_SETUP +#line 56 "magic-interpreter.l" +{FIXLOC; return '&';} + YY_BREAK +case 34: +YY_RULE_SETUP +#line 57 "magic-interpreter.l" +{FIXLOC; return '^';} + YY_BREAK +case 35: +YY_RULE_SETUP +#line 58 "magic-interpreter.l" +{FIXLOC; return SHL;} + YY_BREAK +case 36: +YY_RULE_SETUP +#line 59 "magic-interpreter.l" +{FIXLOC; return SHR;} + YY_BREAK +case 37: +YY_RULE_SETUP +#line 60 "magic-interpreter.l" +{FIXLOC; return PROCEDURE;} + YY_BREAK +case 38: +YY_RULE_SETUP +#line 61 "magic-interpreter.l" +{FIXLOC; return CALL;} + YY_BREAK +case 39: +YY_RULE_SETUP +#line 62 "magic-interpreter.l" +{FIXLOC; return OR;} + YY_BREAK +case 40: +YY_RULE_SETUP +#line 63 "magic-interpreter.l" +{FIXLOC; return TO;} + YY_BREAK +case 41: +YY_RULE_SETUP +#line 64 "magic-interpreter.l" +{FIXLOC; return TOWARDS;} + YY_BREAK +case 42: +YY_RULE_SETUP +#line 65 "magic-interpreter.l" +{FIXLOC; return TELEPORT_ANCHOR;} + YY_BREAK +case 43: +YY_RULE_SETUP +#line 66 "magic-interpreter.l" +{FIXLOC; return SILENT;} + YY_BREAK +case 44: +YY_RULE_SETUP +#line 67 "magic-interpreter.l" +{FIXLOC; return LOCAL;} + YY_BREAK +case 45: +YY_RULE_SETUP +#line 68 "magic-interpreter.l" +{FIXLOC; return SPELL;} + YY_BREAK +case 46: +YY_RULE_SETUP +#line 69 "magic-interpreter.l" +{FIXLOC; return LET;} + YY_BREAK +case 47: +YY_RULE_SETUP +#line 70 "magic-interpreter.l" +{FIXLOC; return IN;} + YY_BREAK +case 48: +YY_RULE_SETUP +#line 71 "magic-interpreter.l" +{FIXLOC; return END;} + YY_BREAK +case 49: +YY_RULE_SETUP +#line 72 "magic-interpreter.l" +{FIXLOC; return DARROW;} + YY_BREAK +case 50: +YY_RULE_SETUP +#line 73 "magic-interpreter.l" +{FIXLOC; return STRING_TY;} + YY_BREAK +case 51: +YY_RULE_SETUP +#line 74 "magic-interpreter.l" +{FIXLOC; return REQUIRE;} + YY_BREAK +case 52: +YY_RULE_SETUP +#line 75 "magic-interpreter.l" +{FIXLOC; return CATALYSTS;} + YY_BREAK +case 53: +YY_RULE_SETUP +#line 76 "magic-interpreter.l" +{FIXLOC; return COMPONENTS;} + YY_BREAK +case 54: +YY_RULE_SETUP +#line 77 "magic-interpreter.l" +{FIXLOC; return MANA;} + YY_BREAK +case 55: +YY_RULE_SETUP +#line 78 "magic-interpreter.l" +{FIXLOC; return CASTTIME;} + YY_BREAK +case 56: +YY_RULE_SETUP +#line 79 "magic-interpreter.l" +{FIXLOC; return SKIP;} + YY_BREAK +case 57: +YY_RULE_SETUP +#line 80 "magic-interpreter.l" +{FIXLOC; return ABORT;} + YY_BREAK +case 58: +YY_RULE_SETUP +#line 81 "magic-interpreter.l" +{FIXLOC; return BREAK;} + YY_BREAK +case 59: +YY_RULE_SETUP +#line 82 "magic-interpreter.l" +{FIXLOC; return EFFECT;} + YY_BREAK +case 60: +YY_RULE_SETUP +#line 83 "magic-interpreter.l" +{FIXLOC; return ATEND;} + YY_BREAK +case 61: +YY_RULE_SETUP +#line 84 "magic-interpreter.l" +{FIXLOC; return ATTRIGGER;} + YY_BREAK +case 62: +YY_RULE_SETUP +#line 85 "magic-interpreter.l" +{FIXLOC; return CONST;} + YY_BREAK +case 63: +YY_RULE_SETUP +#line 86 "magic-interpreter.l" +{FIXLOC; return PC_F;} + YY_BREAK +case 64: +YY_RULE_SETUP +#line 87 "magic-interpreter.l" +{FIXLOC; return MOB_F;} + YY_BREAK +case 65: +YY_RULE_SETUP +#line 88 "magic-interpreter.l" +{FIXLOC; return ENTITY_F;} + YY_BREAK +case 66: +YY_RULE_SETUP +#line 89 "magic-interpreter.l" +{FIXLOC; return TARGET_F;} + YY_BREAK +case 67: +YY_RULE_SETUP +#line 90 "magic-interpreter.l" +{FIXLOC; return IF;} + YY_BREAK +case 68: +YY_RULE_SETUP +#line 91 "magic-interpreter.l" +{FIXLOC; return THEN;} + YY_BREAK +case 69: +YY_RULE_SETUP +#line 92 "magic-interpreter.l" +{FIXLOC; return ELSE;} + YY_BREAK +case 70: +YY_RULE_SETUP +#line 93 "magic-interpreter.l" +{FIXLOC; return FOREACH;} + YY_BREAK +case 71: +YY_RULE_SETUP +#line 94 "magic-interpreter.l" +{FIXLOC; return FOR;} + YY_BREAK +case 72: +YY_RULE_SETUP +#line 95 "magic-interpreter.l" +{FIXLOC; return DO;} + YY_BREAK +case 73: +YY_RULE_SETUP +#line 96 "magic-interpreter.l" +{FIXLOC; return SLEEP;} + YY_BREAK +case 74: +/* rule 74 can match eol */ +YY_RULE_SETUP +#line 98 "magic-interpreter.l" +{ char *string = strdup(magic_frontend_text); + magic_frontend_lval.s = string; + FIXLOC; + return SCRIPT_DATA; + } + YY_BREAK +case 75: +/* rule 75 can match eol */ +YY_RULE_SETUP +#line 104 "magic-interpreter.l" +{ char *string = strdup(magic_frontend_text + 1); + char *src = string; + char *dst = string; + while (*src && *src != '"') + if (*src == '\\') { + *dst++ = src[1]; + src += 2; + } else + *dst++ = *src++; + *dst = '\0'; /* terminate */ + magic_frontend_lval.s = string; + FIXLOC; + return STRING; + } + YY_BREAK +case 76: +YY_RULE_SETUP +#line 119 "magic-interpreter.l" +{ magic_frontend_lval.i = atoi(magic_frontend_text); + FIXLOC; + return INT; } + YY_BREAK +case 77: +YY_RULE_SETUP +#line 123 "magic-interpreter.l" +{ magic_frontend_lval.i = strtol(magic_frontend_text + 2, NULL, 16); + FIXLOC; + return INT; } + YY_BREAK +case 78: +YY_RULE_SETUP +#line 127 "magic-interpreter.l" +{ magic_frontend_lval.s = strdup(magic_frontend_text); + FIXLOC; + return ID; } + YY_BREAK +case 79: +*yy_cp = (yy_hold_char); /* undo effects of setting up magic_frontend_text */ +(yy_c_buf_p) = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up magic_frontend_text again */ +YY_RULE_SETUP +#line 131 "magic-interpreter.l" +/* Ignore comments */ + YY_BREAK +case 80: +*yy_cp = (yy_hold_char); /* undo effects of setting up magic_frontend_text */ +(yy_c_buf_p) = yy_cp -= 1; +YY_DO_BEFORE_ACTION; /* set up magic_frontend_text again */ +YY_RULE_SETUP +#line 132 "magic-interpreter.l" +/* Ignore comments */ + YY_BREAK +case 81: +/* rule 81 can match eol */ +YY_RULE_SETUP +#line 133 "magic-interpreter.l" +/* ignore whitespace */ + YY_BREAK +case 82: +YY_RULE_SETUP +#line 134 "magic-interpreter.l" +fprintf(stderr, "%s: Unexpected character in line %d\n", MAGIC_CONFIG_FILE, magic_frontend_lineno); + YY_BREAK +case 83: +YY_RULE_SETUP +#line 137 "magic-interpreter.l" +ECHO; + YY_BREAK +#line 1399 "magic-interpreter-lexer.c" +case YY_STATE_EOF(INITIAL): + yyterminate(); + + case YY_END_OF_BUFFER: + { + /* Amount of text matched not including the EOB char. */ + int yy_amount_of_matched_text = (int) (yy_cp - (yytext_ptr)) - 1; + + /* Undo the effects of YY_DO_BEFORE_ACTION. */ + *yy_cp = (yy_hold_char); + YY_RESTORE_YY_MORE_OFFSET + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) + { + /* We're scanning a new file or input source. It's + * possible that this happened because the user + * just pointed magic_frontend_in at a new source and called + * magic_frontend_lex(). If so, then we have to assure + * consistency between YY_CURRENT_BUFFER and our + * globals. Here is the right place to do so, because + * this is the first action (other than possibly a + * back-up) that will match for the new input source. + */ + (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + YY_CURRENT_BUFFER_LVALUE->yy_input_file = magic_frontend_in; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL; + } + + /* Note that here we test for yy_c_buf_p "<=" to the position + * of the first EOB in the buffer, since yy_c_buf_p will + * already have been incremented past the NUL character + * (since all states make transitions on EOB to the + * end-of-buffer state). Contrast this with the test + * in input(). + */ + if ( (yy_c_buf_p) <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] ) + { /* This was really a NUL. */ + yy_state_type yy_next_state; + + (yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( ); + + /* Okay, we're now positioned to make the NUL + * transition. We couldn't have + * yy_get_previous_state() go ahead and do it + * for us because it doesn't know how to deal + * with the possibility of jamming (and we don't + * want to build jamming into it because then it + * will run more slowly). + */ + + yy_next_state = yy_try_NUL_trans( yy_current_state ); + + yy_bp = (yytext_ptr) + YY_MORE_ADJ; + + if ( yy_next_state ) + { + /* Consume the NUL. */ + yy_cp = ++(yy_c_buf_p); + yy_current_state = yy_next_state; + goto yy_match; + } + + else + { + yy_cp = (yy_c_buf_p); + goto yy_find_action; + } + } + + else switch ( yy_get_next_buffer( ) ) + { + case EOB_ACT_END_OF_FILE: + { + (yy_did_buffer_switch_on_eof) = 0; + + if ( magic_frontend_wrap( ) ) + { + /* Note: because we've taken care in + * yy_get_next_buffer() to have set up + * magic_frontend_text, we can now set up + * yy_c_buf_p so that if some total + * hoser (like flex itself) wants to + * call the scanner after we return the + * YY_NULL, it'll still work - another + * YY_NULL will get returned. + */ + (yy_c_buf_p) = (yytext_ptr) + YY_MORE_ADJ; + + yy_act = YY_STATE_EOF(YY_START); + goto do_action; + } + + else + { + if ( ! (yy_did_buffer_switch_on_eof) ) + YY_NEW_FILE; + } + break; + } + + case EOB_ACT_CONTINUE_SCAN: + (yy_c_buf_p) = + (yytext_ptr) + yy_amount_of_matched_text; + + yy_current_state = yy_get_previous_state( ); + + yy_cp = (yy_c_buf_p); + yy_bp = (yytext_ptr) + YY_MORE_ADJ; + goto yy_match; + + case EOB_ACT_LAST_MATCH: + (yy_c_buf_p) = + &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)]; + + yy_current_state = yy_get_previous_state( ); + + yy_cp = (yy_c_buf_p); + yy_bp = (yytext_ptr) + YY_MORE_ADJ; + goto yy_find_action; + } + break; + } + + default: + YY_FATAL_ERROR( + "fatal flex scanner internal error--no action found" ); + } /* end of action switch */ + } /* end of scanning one token */ +} /* end of magic_frontend_lex */ + +/* yy_get_next_buffer - try to read in a new buffer + * + * Returns a code representing an action: + * EOB_ACT_LAST_MATCH - + * EOB_ACT_CONTINUE_SCAN - continue scanning from current position + * EOB_ACT_END_OF_FILE - end of file + */ +static int yy_get_next_buffer (void) +{ + register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf; + register char *source = (yytext_ptr); + register int number_to_move, i; + int ret_val; + + if ( (yy_c_buf_p) > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] ) + YY_FATAL_ERROR( + "fatal flex scanner internal error--end of buffer missed" ); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 ) + { /* Don't try to fill the buffer, so this is an EOF. */ + if ( (yy_c_buf_p) - (yytext_ptr) - YY_MORE_ADJ == 1 ) + { + /* We matched a single character, the EOB, so + * treat this as a final EOF. + */ + return EOB_ACT_END_OF_FILE; + } + + else + { + /* We matched some text prior to the EOB, first + * process it. + */ + return EOB_ACT_LAST_MATCH; + } + } + + /* Try to read more data. */ + + /* First move last chars to start of buffer. */ + number_to_move = (int) ((yy_c_buf_p) - (yytext_ptr)) - 1; + + for ( i = 0; i < number_to_move; ++i ) + *(dest++) = *(source++); + + if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING ) + /* don't do the read, it's not guaranteed to return an EOF, + * just force an EOF + */ + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = 0; + + else + { + int num_to_read = + YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1; + + while ( num_to_read <= 0 ) + { /* Not enough room in the buffer - grow it. */ + + /* just a shorter name for the current buffer */ + YY_BUFFER_STATE b = YY_CURRENT_BUFFER; + + int yy_c_buf_p_offset = + (int) ((yy_c_buf_p) - b->yy_ch_buf); + + if ( b->yy_is_our_buffer ) + { + int new_size = b->yy_buf_size * 2; + + if ( new_size <= 0 ) + b->yy_buf_size += b->yy_buf_size / 8; + else + b->yy_buf_size *= 2; + + b->yy_ch_buf = (char *) + /* Include room in for 2 EOB chars. */ + magic_frontend_realloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 ); + } + else + /* Can't grow it, we don't own it. */ + b->yy_ch_buf = 0; + + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( + "fatal error - scanner input buffer overflow" ); + + (yy_c_buf_p) = &b->yy_ch_buf[yy_c_buf_p_offset]; + + num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size - + number_to_move - 1; + + } + + if ( num_to_read > YY_READ_BUF_SIZE ) + num_to_read = YY_READ_BUF_SIZE; + + /* Read in more data. */ + YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]), + (yy_n_chars), (size_t) num_to_read ); + + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); + } + + if ( (yy_n_chars) == 0 ) + { + if ( number_to_move == YY_MORE_ADJ ) + { + ret_val = EOB_ACT_END_OF_FILE; + magic_frontend_restart(magic_frontend_in ); + } + + else + { + ret_val = EOB_ACT_LAST_MATCH; + YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = + YY_BUFFER_EOF_PENDING; + } + } + + else + ret_val = EOB_ACT_CONTINUE_SCAN; + + if ((yy_size_t) ((yy_n_chars) + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) { + /* Extend the array by 50%, plus the number we really need. */ + yy_size_t new_size = (yy_n_chars) + number_to_move + ((yy_n_chars) >> 1); + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) magic_frontend_realloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size ); + if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" ); + } + + (yy_n_chars) += number_to_move; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] = YY_END_OF_BUFFER_CHAR; + YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] = YY_END_OF_BUFFER_CHAR; + + (yytext_ptr) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0]; + + return ret_val; +} + +/* yy_get_previous_state - get the state just before the EOB char was reached */ + + static yy_state_type yy_get_previous_state (void) +{ + register yy_state_type yy_current_state; + register char *yy_cp; + + yy_current_state = (yy_start); + + for ( yy_cp = (yytext_ptr) + YY_MORE_ADJ; yy_cp < (yy_c_buf_p); ++yy_cp ) + { + register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1); + if ( yy_accept[yy_current_state] ) + { + (yy_last_accepting_state) = yy_current_state; + (yy_last_accepting_cpos) = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 230 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + } + + return yy_current_state; +} + +/* yy_try_NUL_trans - try to make a transition on the NUL character + * + * synopsis + * next_state = yy_try_NUL_trans( current_state ); + */ + static yy_state_type yy_try_NUL_trans (yy_state_type yy_current_state ) +{ + register int yy_is_jam; + register char *yy_cp = (yy_c_buf_p); + + register YY_CHAR yy_c = 1; + if ( yy_accept[yy_current_state] ) + { + (yy_last_accepting_state) = yy_current_state; + (yy_last_accepting_cpos) = yy_cp; + } + while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) + { + yy_current_state = (int) yy_def[yy_current_state]; + if ( yy_current_state >= 230 ) + yy_c = yy_meta[(unsigned int) yy_c]; + } + yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; + yy_is_jam = (yy_current_state == 229); + + return yy_is_jam ? 0 : yy_current_state; +} + +#ifndef YY_NO_INPUT +#ifdef __cplusplus + static int yyinput (void) +#else + static int input (void) +#endif + +{ + int c; + + *(yy_c_buf_p) = (yy_hold_char); + + if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR ) + { + /* yy_c_buf_p now points to the character we want to return. + * If this occurs *before* the EOB characters, then it's a + * valid NUL; if not, then we've hit the end of the buffer. + */ + if ( (yy_c_buf_p) < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] ) + /* This was really a NUL. */ + *(yy_c_buf_p) = '\0'; + + else + { /* need more input */ + int offset = (yy_c_buf_p) - (yytext_ptr); + ++(yy_c_buf_p); + + switch ( yy_get_next_buffer( ) ) + { + case EOB_ACT_LAST_MATCH: + /* This happens because yy_g_n_b() + * sees that we've accumulated a + * token and flags that we need to + * try matching the token before + * proceeding. But for input(), + * there's no matching to consider. + * So convert the EOB_ACT_LAST_MATCH + * to EOB_ACT_END_OF_FILE. + */ + + /* Reset buffer status. */ + magic_frontend_restart(magic_frontend_in ); + + /*FALLTHROUGH*/ + + case EOB_ACT_END_OF_FILE: + { + if ( magic_frontend_wrap( ) ) + return EOF; + + if ( ! (yy_did_buffer_switch_on_eof) ) + YY_NEW_FILE; +#ifdef __cplusplus + return yyinput(); +#else + return input(); +#endif + } + + case EOB_ACT_CONTINUE_SCAN: + (yy_c_buf_p) = (yytext_ptr) + offset; + break; + } + } + } + + c = *(unsigned char *) (yy_c_buf_p); /* cast for 8-bit char's */ + *(yy_c_buf_p) = '\0'; /* preserve magic_frontend_text */ + (yy_hold_char) = *++(yy_c_buf_p); + + if ( c == '\n' ) + + magic_frontend_lineno++; +; + + return c; +} +#endif /* ifndef YY_NO_INPUT */ + +/** Immediately switch to a different input stream. + * @param input_file A readable stream. + * + * @note This function does not reset the start condition to @c INITIAL . + */ + void magic_frontend_restart (FILE * input_file ) +{ + + if ( ! YY_CURRENT_BUFFER ){ + magic_frontend_ensure_buffer_stack (); + YY_CURRENT_BUFFER_LVALUE = + magic_frontend__create_buffer(magic_frontend_in,YY_BUF_SIZE ); + } + + magic_frontend__init_buffer(YY_CURRENT_BUFFER,input_file ); + magic_frontend__load_buffer_state( ); +} + +/** Switch to a different input buffer. + * @param new_buffer The new input buffer. + * + */ + void magic_frontend__switch_to_buffer (YY_BUFFER_STATE new_buffer ) +{ + + /* TODO. We should be able to replace this entire function body + * with + * magic_frontend_pop_buffer_state(); + * magic_frontend_push_buffer_state(new_buffer); + */ + magic_frontend_ensure_buffer_stack (); + if ( YY_CURRENT_BUFFER == new_buffer ) + return; + + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *(yy_c_buf_p) = (yy_hold_char); + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p); + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); + } + + YY_CURRENT_BUFFER_LVALUE = new_buffer; + magic_frontend__load_buffer_state( ); + + /* We don't actually know whether we did this switch during + * EOF (magic_frontend_wrap()) processing, but the only time this flag + * is looked at is after magic_frontend_wrap() is called, so it's safe + * to go ahead and always set it. + */ + (yy_did_buffer_switch_on_eof) = 1; +} + +static void magic_frontend__load_buffer_state (void) +{ + (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars; + (yytext_ptr) = (yy_c_buf_p) = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos; + magic_frontend_in = YY_CURRENT_BUFFER_LVALUE->yy_input_file; + (yy_hold_char) = *(yy_c_buf_p); +} + +/** Allocate and initialize an input buffer state. + * @param file A readable stream. + * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE. + * + * @return the allocated buffer state. + */ + YY_BUFFER_STATE magic_frontend__create_buffer (FILE * file, int size ) +{ + YY_BUFFER_STATE b; + + b = (YY_BUFFER_STATE) magic_frontend_alloc(sizeof( struct yy_buffer_state ) ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend__create_buffer()" ); + + b->yy_buf_size = size; + + /* yy_ch_buf has to be 2 characters longer than the size given because + * we need to put in 2 end-of-buffer characters. + */ + b->yy_ch_buf = (char *) magic_frontend_alloc(b->yy_buf_size + 2 ); + if ( ! b->yy_ch_buf ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend__create_buffer()" ); + + b->yy_is_our_buffer = 1; + + magic_frontend__init_buffer(b,file ); + + return b; +} + +/** Destroy the buffer. + * @param b a buffer created with magic_frontend__create_buffer() + * + */ + void magic_frontend__delete_buffer (YY_BUFFER_STATE b ) +{ + + if ( ! b ) + return; + + if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */ + YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0; + + if ( b->yy_is_our_buffer ) + magic_frontend_free((void *) b->yy_ch_buf ); + + magic_frontend_free((void *) b ); +} + +#ifndef __cplusplus +extern int isatty (int ); +#endif /* __cplusplus */ + +/* Initializes or reinitializes a buffer. + * This function is sometimes called more than once on the same buffer, + * such as during a magic_frontend_restart() or at EOF. + */ + static void magic_frontend__init_buffer (YY_BUFFER_STATE b, FILE * file ) + +{ + int oerrno = errno; + + magic_frontend__flush_buffer(b ); + + b->yy_input_file = file; + b->yy_fill_buffer = 1; + + /* If b is the current buffer, then magic_frontend__init_buffer was _probably_ + * called from magic_frontend_restart() or through yy_get_next_buffer. + * In that case, we don't want to reset the lineno or column. + */ + if (b != YY_CURRENT_BUFFER){ + b->yy_bs_lineno = 1; + b->yy_bs_column = 0; + } + + b->yy_is_interactive = file ? (isatty( fileno(file) ) > 0) : 0; + + errno = oerrno; +} + +/** Discard all buffered characters. On the next scan, YY_INPUT will be called. + * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER. + * + */ + void magic_frontend__flush_buffer (YY_BUFFER_STATE b ) +{ + if ( ! b ) + return; + + b->yy_n_chars = 0; + + /* We always need two end-of-buffer characters. The first causes + * a transition to the end-of-buffer state. The second causes + * a jam in that state. + */ + b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR; + b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR; + + b->yy_buf_pos = &b->yy_ch_buf[0]; + + b->yy_at_bol = 1; + b->yy_buffer_status = YY_BUFFER_NEW; + + if ( b == YY_CURRENT_BUFFER ) + magic_frontend__load_buffer_state( ); +} + +/** Pushes the new state onto the stack. The new state becomes + * the current state. This function will allocate the stack + * if necessary. + * @param new_buffer The new state. + * + */ +void magic_frontend_push_buffer_state (YY_BUFFER_STATE new_buffer ) +{ + if (new_buffer == NULL) + return; + + magic_frontend_ensure_buffer_stack(); + + /* This block is copied from magic_frontend__switch_to_buffer. */ + if ( YY_CURRENT_BUFFER ) + { + /* Flush out information for old buffer. */ + *(yy_c_buf_p) = (yy_hold_char); + YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p); + YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars); + } + + /* Only push if top exists. Otherwise, replace top. */ + if (YY_CURRENT_BUFFER) + (yy_buffer_stack_top)++; + YY_CURRENT_BUFFER_LVALUE = new_buffer; + + /* copied from magic_frontend__switch_to_buffer. */ + magic_frontend__load_buffer_state( ); + (yy_did_buffer_switch_on_eof) = 1; +} + +/** Removes and deletes the top of the stack, if present. + * The next element becomes the new top. + * + */ +void magic_frontend_pop_buffer_state (void) +{ + if (!YY_CURRENT_BUFFER) + return; + + magic_frontend__delete_buffer(YY_CURRENT_BUFFER ); + YY_CURRENT_BUFFER_LVALUE = NULL; + if ((yy_buffer_stack_top) > 0) + --(yy_buffer_stack_top); + + if (YY_CURRENT_BUFFER) { + magic_frontend__load_buffer_state( ); + (yy_did_buffer_switch_on_eof) = 1; + } +} + +/* Allocates the stack if it does not exist. + * Guarantees space for at least one push. + */ +static void magic_frontend_ensure_buffer_stack (void) +{ + int num_to_alloc; + + if (!(yy_buffer_stack)) { + + /* First allocation is just for 2 elements, since we don't know if this + * scanner will even need a stack. We use 2 instead of 1 to avoid an + * immediate realloc on the next call. + */ + num_to_alloc = 1; + (yy_buffer_stack) = (struct yy_buffer_state**)magic_frontend_alloc + (num_to_alloc * sizeof(struct yy_buffer_state*) + ); + if ( ! (yy_buffer_stack) ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend_ensure_buffer_stack()" ); + + memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*)); + + (yy_buffer_stack_max) = num_to_alloc; + (yy_buffer_stack_top) = 0; + return; + } + + if ((yy_buffer_stack_top) >= ((yy_buffer_stack_max)) - 1){ + + /* Increase the buffer to prepare for a possible push. */ + int grow_size = 8 /* arbitrary grow size */; + + num_to_alloc = (yy_buffer_stack_max) + grow_size; + (yy_buffer_stack) = (struct yy_buffer_state**)magic_frontend_realloc + ((yy_buffer_stack), + num_to_alloc * sizeof(struct yy_buffer_state*) + ); + if ( ! (yy_buffer_stack) ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend_ensure_buffer_stack()" ); + + /* zero only the new slots.*/ + memset((yy_buffer_stack) + (yy_buffer_stack_max), 0, grow_size * sizeof(struct yy_buffer_state*)); + (yy_buffer_stack_max) = num_to_alloc; + } +} + +/** Setup the input buffer state to scan directly from a user-specified character buffer. + * @param base the character buffer + * @param size the size in bytes of the character buffer + * + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE magic_frontend__scan_buffer (char * base, yy_size_t size ) +{ + YY_BUFFER_STATE b; + + if ( size < 2 || + base[size-2] != YY_END_OF_BUFFER_CHAR || + base[size-1] != YY_END_OF_BUFFER_CHAR ) + /* They forgot to leave room for the EOB's. */ + return 0; + + b = (YY_BUFFER_STATE) magic_frontend_alloc(sizeof( struct yy_buffer_state ) ); + if ( ! b ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend__scan_buffer()" ); + + b->yy_buf_size = size - 2; /* "- 2" to take care of EOB's */ + b->yy_buf_pos = b->yy_ch_buf = base; + b->yy_is_our_buffer = 0; + b->yy_input_file = 0; + b->yy_n_chars = b->yy_buf_size; + b->yy_is_interactive = 0; + b->yy_at_bol = 1; + b->yy_fill_buffer = 0; + b->yy_buffer_status = YY_BUFFER_NEW; + + magic_frontend__switch_to_buffer(b ); + + return b; +} + +/** Setup the input buffer state to scan a string. The next call to magic_frontend_lex() will + * scan from a @e copy of @a str. + * @param yystr a NUL-terminated string to scan + * + * @return the newly allocated buffer state object. + * @note If you want to scan bytes that may contain NUL values, then use + * magic_frontend__scan_bytes() instead. + */ +YY_BUFFER_STATE magic_frontend__scan_string (yyconst char * yystr ) +{ + + return magic_frontend__scan_bytes(yystr,strlen(yystr) ); +} + +/** Setup the input buffer state to scan the given bytes. The next call to magic_frontend_lex() will + * scan from a @e copy of @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. + * + * @return the newly allocated buffer state object. + */ +YY_BUFFER_STATE magic_frontend__scan_bytes (yyconst char * yybytes, int _yybytes_len ) +{ + YY_BUFFER_STATE b; + char *buf; + yy_size_t n; + int i; + + /* Get memory for full buffer, including space for trailing EOB's. */ + n = _yybytes_len + 2; + buf = (char *) magic_frontend_alloc(n ); + if ( ! buf ) + YY_FATAL_ERROR( "out of dynamic memory in magic_frontend__scan_bytes()" ); + + for ( i = 0; i < _yybytes_len; ++i ) + buf[i] = yybytes[i]; + + buf[_yybytes_len] = buf[_yybytes_len+1] = YY_END_OF_BUFFER_CHAR; + + b = magic_frontend__scan_buffer(buf,n ); + if ( ! b ) + YY_FATAL_ERROR( "bad buffer in magic_frontend__scan_bytes()" ); + + /* It's okay to grow etc. this buffer, and we should throw it + * away when we're done. + */ + b->yy_is_our_buffer = 1; + + return b; +} + +#ifndef YY_EXIT_FAILURE +#define YY_EXIT_FAILURE 2 +#endif + +static void yy_fatal_error (yyconst char* msg ) +{ + (void) fprintf( stderr, "%s\n", msg ); + exit( YY_EXIT_FAILURE ); +} + +/* Redefine yyless() so it works in section 3 code. */ + +#undef yyless +#define yyless(n) \ + do \ + { \ + /* Undo effects of setting up magic_frontend_text. */ \ + int yyless_macro_arg = (n); \ + YY_LESS_LINENO(yyless_macro_arg);\ + magic_frontend_text[magic_frontend_leng] = (yy_hold_char); \ + (yy_c_buf_p) = magic_frontend_text + yyless_macro_arg; \ + (yy_hold_char) = *(yy_c_buf_p); \ + *(yy_c_buf_p) = '\0'; \ + magic_frontend_leng = yyless_macro_arg; \ + } \ + while ( 0 ) + +/* Accessor methods (get/set functions) to struct members. */ + +/** Get the current line number. + * + */ +int magic_frontend_get_lineno (void) +{ + + return magic_frontend_lineno; +} + +/** Get the input stream. + * + */ +FILE *magic_frontend_get_in (void) +{ + return magic_frontend_in; +} + +/** Get the output stream. + * + */ +FILE *magic_frontend_get_out (void) +{ + return magic_frontend_out; +} + +/** Get the length of the current token. + * + */ +int magic_frontend_get_leng (void) +{ + return magic_frontend_leng; +} + +/** Get the current token. + * + */ + +char *magic_frontend_get_text (void) +{ + return magic_frontend_text; +} + +/** Set the current line number. + * @param line_number + * + */ +void magic_frontend_set_lineno (int line_number ) +{ + + magic_frontend_lineno = line_number; +} + +/** Set the input stream. This does not discard the current + * input buffer. + * @param in_str A readable stream. + * + * @see magic_frontend__switch_to_buffer + */ +void magic_frontend_set_in (FILE * in_str ) +{ + magic_frontend_in = in_str ; +} + +void magic_frontend_set_out (FILE * out_str ) +{ + magic_frontend_out = out_str ; +} + +int magic_frontend_get_debug (void) +{ + return magic_frontend__flex_debug; +} + +void magic_frontend_set_debug (int bdebug ) +{ + magic_frontend__flex_debug = bdebug ; +} + +static int yy_init_globals (void) +{ + /* Initialization is the same as for the non-reentrant scanner. + * This function is called from magic_frontend_lex_destroy(), so don't allocate here. + */ + + /* We do not touch magic_frontend_lineno unless the option is enabled. */ + magic_frontend_lineno = 1; + + (yy_buffer_stack) = 0; + (yy_buffer_stack_top) = 0; + (yy_buffer_stack_max) = 0; + (yy_c_buf_p) = (char *) 0; + (yy_init) = 0; + (yy_start) = 0; + +/* Defined in main.c */ +#ifdef YY_STDINIT + magic_frontend_in = stdin; + magic_frontend_out = stdout; +#else + magic_frontend_in = (FILE *) 0; + magic_frontend_out = (FILE *) 0; +#endif + + /* For future reference: Set errno on error, since we are called by + * magic_frontend_lex_init() + */ + return 0; +} + +/* magic_frontend_lex_destroy is for both reentrant and non-reentrant scanners. */ +int magic_frontend_lex_destroy (void) +{ + + /* Pop the buffer stack, destroying each element. */ + while(YY_CURRENT_BUFFER){ + magic_frontend__delete_buffer(YY_CURRENT_BUFFER ); + YY_CURRENT_BUFFER_LVALUE = NULL; + magic_frontend_pop_buffer_state(); + } + + /* Destroy the stack itself. */ + magic_frontend_free((yy_buffer_stack) ); + (yy_buffer_stack) = NULL; + + /* Reset the globals. This is important in a non-reentrant scanner so the next time + * magic_frontend_lex() is called, initialization will occur. */ + yy_init_globals( ); + + return 0; +} + +/* + * Internal utility routines. + */ + +#ifndef yytext_ptr +static void yy_flex_strncpy (char* s1, yyconst char * s2, int n ) +{ + register int i; + for ( i = 0; i < n; ++i ) + s1[i] = s2[i]; +} +#endif + +#ifdef YY_NEED_STRLEN +static int yy_flex_strlen (yyconst char * s ) +{ + register int n; + for ( n = 0; s[n]; ++n ) + ; + + return n; +} +#endif + +void *magic_frontend_alloc (yy_size_t size ) +{ + return (void *) malloc( size ); +} + +void *magic_frontend_realloc (void * ptr, yy_size_t size ) +{ + /* The cast to (char *) in the following accommodates both + * implementations that use char* generic pointers, and those + * that use void* generic pointers. It works with the latter + * because both ANSI C and C++ allow castless assignment from + * any pointer type to void*, and deal with argument conversions + * as though doing an assignment. + */ + return (void *) realloc( (char *) ptr, size ); +} + +void magic_frontend_free (void * ptr ) +{ + free( (char *) ptr ); /* see magic_frontend_realloc() for (char *) cast */ +} + +#define YYTABLES_NAME "yytables" + +#line 137 "magic-interpreter.l" + + + diff --git a/src/map/magic-interpreter-parser.c b/src/map/magic-interpreter-parser.c new file mode 100644 index 0000000..09ddce2 --- /dev/null +++ b/src/map/magic-interpreter-parser.c @@ -0,0 +1,3198 @@ +/* A Bison parser, made by GNU Bison 2.3. */ + +/* Skeleton implementation for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 + Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +/* C LALR(1) parser skeleton written by Richard Stallman, by + simplifying the original so-called "semantic" parser. */ + +/* All symbols defined below should begin with yy or YY, to avoid + infringing on user name space. This should be done even for local + variables, as they might otherwise be expanded by user macros. + There are some unavoidable exceptions within include files to + define necessary library symbols; they are noted "INFRINGES ON + USER NAME SPACE" below. */ + +/* Identify Bison output. */ +#define YYBISON 1 + +/* Bison version. */ +#define YYBISON_VERSION "2.3" + +/* Skeleton name. */ +#define YYSKELETON_NAME "yacc.c" + +/* Pure parsers. */ +#define YYPURE 0 + +/* Using locations. */ +#define YYLSP_NEEDED 1 + +/* Substitute the variable and function names. */ +#define yyparse magic_frontend_parse +#define yylex magic_frontend_lex +#define yyerror magic_frontend_error +#define yylval magic_frontend_lval +#define yychar magic_frontend_char +#define yydebug magic_frontend_debug +#define yynerrs magic_frontend_nerrs +#define yylloc magic_frontend_lloc + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + INT = 258, + STRING = 259, + ID = 260, + DIR = 261, + CONST = 262, + PROCEDURE = 263, + CALL = 264, + SILENT = 265, + LOCAL = 266, + SHL = 267, + SHR = 268, + EQ = 269, + NEQ = 270, + GTE = 271, + LTE = 272, + ANDAND = 273, + OROR = 274, + SCRIPT_DATA = 275, + TO = 276, + TOWARDS = 277, + TELEPORT_ANCHOR = 278, + SPELL = 279, + LET = 280, + IN = 281, + END = 282, + DARROW = 283, + STRING_TY = 284, + REQUIRE = 285, + CATALYSTS = 286, + COMPONENTS = 287, + MANA = 288, + CASTTIME = 289, + SKIP = 290, + ABORT = 291, + BREAK = 292, + EFFECT = 293, + ATEND = 294, + ATTRIGGER = 295, + PC_F = 296, + MOB_F = 297, + ENTITY_F = 298, + TARGET_F = 299, + IF = 300, + THEN = 301, + ELSE = 302, + FOREACH = 303, + FOR = 304, + DO = 305, + SLEEP = 306, + OR = 307 + }; +#endif +/* Tokens. */ +#define INT 258 +#define STRING 259 +#define ID 260 +#define DIR 261 +#define CONST 262 +#define PROCEDURE 263 +#define CALL 264 +#define SILENT 265 +#define LOCAL 266 +#define SHL 267 +#define SHR 268 +#define EQ 269 +#define NEQ 270 +#define GTE 271 +#define LTE 272 +#define ANDAND 273 +#define OROR 274 +#define SCRIPT_DATA 275 +#define TO 276 +#define TOWARDS 277 +#define TELEPORT_ANCHOR 278 +#define SPELL 279 +#define LET 280 +#define IN 281 +#define END 282 +#define DARROW 283 +#define STRING_TY 284 +#define REQUIRE 285 +#define CATALYSTS 286 +#define COMPONENTS 287 +#define MANA 288 +#define CASTTIME 289 +#define SKIP 290 +#define ABORT 291 +#define BREAK 292 +#define EFFECT 293 +#define ATEND 294 +#define ATTRIGGER 295 +#define PC_F 296 +#define MOB_F 297 +#define ENTITY_F 298 +#define TARGET_F 299 +#define IF 300 +#define THEN 301 +#define ELSE 302 +#define FOREACH 303 +#define FOR 304 +#define DO 305 +#define SLEEP 306 +#define OR 307 + + + + +/* Copy the first part of user declarations. */ +#line 1 "magic-interpreter-parser.y" + +#include "magic-interpreter.h" +#include "magic-expr.h" +#include + +magic_conf_t magic_conf; + +static int +intern_id(char *id_name); + + +static expr_t * +fun_expr(char *name, int args_nr, expr_t **args, int line, int column); + +#define BIN_EXPR(x, name, arg1, arg2, line, column) { expr_t *e[2]; e[0] = arg1; e[1] = arg2; x = fun_expr(name, 2, e, line, column); } + +static int failed_flag = 0; + +static void +magic_frontend_error(const char *msg); + +static void +fail(int line, int column, char *fmt, ...); + +static spell_t * +new_spell(spellguard_t *guard); + +static spellguard_t * +spellguard_implication(spellguard_t *a, spellguard_t *b); + +static spellguard_t * +new_spellguard(int ty); + +static effect_t * +new_effect(int ty); + +static effect_t * +set_effect_continuation(effect_t *src, effect_t *continuation); + +static void +add_spell(spell_t *spell, int line_nr); + +static void +add_teleport_anchor(teleport_anchor_t *anchor, int line_nr); + +static effect_t * +op_effect(char *name, int args_nr, expr_t **args, int line, int column); + +int +magic_frontend_lex(); + +static void +install_proc(proc_t *proc); + +static effect_t * +call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column); + +static void +bind_constant(char *name, val_t *val, int line_nr); + +static val_t * +find_constant(char *name); + + + + +/* Enabling traces. */ +#ifndef YYDEBUG +# define YYDEBUG 0 +#endif + +/* Enabling verbose error messages. */ +#ifdef YYERROR_VERBOSE +# undef YYERROR_VERBOSE +# define YYERROR_VERBOSE 1 +#else +# define YYERROR_VERBOSE 0 +#endif + +/* Enabling the token table. */ +#ifndef YYTOKEN_TABLE +# define YYTOKEN_TABLE 0 +#endif + +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED +typedef union YYSTYPE +#line 71 "magic-interpreter-parser.y" +{ + int i; + char *s; + int op; + magic_conf_t *magic_conf; + val_t value; + expr_t *expr; + e_location_t location; + e_area_t area; + args_rec_t arg_list; + struct { int letdefs_nr; letdef_t *letdefs; } letdefs; + spell_t *spell; + struct { int id, ty; } spellarg_def; + letdef_t vardef; + spellguard_t *spellguard; + component_t *components; + struct {int id, count; } component; + effect_t *effect; + proc_t *proc; +} +/* Line 187 of yacc.c. */ +#line 295 "magic-interpreter-parser.c" + YYSTYPE; +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +# define YYSTYPE_IS_TRIVIAL 1 +#endif + +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +} YYLTYPE; +# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + + +/* Copy the second part of user declarations. */ + + +/* Line 216 of yacc.c. */ +#line 320 "magic-interpreter-parser.c" + +#ifdef short +# undef short +#endif + +#ifdef YYTYPE_UINT8 +typedef YYTYPE_UINT8 yytype_uint8; +#else +typedef unsigned char yytype_uint8; +#endif + +#ifdef YYTYPE_INT8 +typedef YYTYPE_INT8 yytype_int8; +#elif (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +typedef signed char yytype_int8; +#else +typedef short int yytype_int8; +#endif + +#ifdef YYTYPE_UINT16 +typedef YYTYPE_UINT16 yytype_uint16; +#else +typedef unsigned short int yytype_uint16; +#endif + +#ifdef YYTYPE_INT16 +typedef YYTYPE_INT16 yytype_int16; +#else +typedef short int yytype_int16; +#endif + +#ifndef YYSIZE_T +# ifdef __SIZE_TYPE__ +# define YYSIZE_T __SIZE_TYPE__ +# elif defined size_t +# define YYSIZE_T size_t +# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# define YYSIZE_T size_t +# else +# define YYSIZE_T unsigned int +# endif +#endif + +#define YYSIZE_MAXIMUM ((YYSIZE_T) -1) + +#ifndef YY_ +# if YYENABLE_NLS +# if ENABLE_NLS +# include /* INFRINGES ON USER NAME SPACE */ +# define YY_(msgid) dgettext ("bison-runtime", msgid) +# endif +# endif +# ifndef YY_ +# define YY_(msgid) msgid +# endif +#endif + +/* Suppress unused-variable warnings by "using" E. */ +#if ! defined lint || defined __GNUC__ +# define YYUSE(e) ((void) (e)) +#else +# define YYUSE(e) /* empty */ +#endif + +/* Identity function, used to suppress warnings about constant conditions. */ +#ifndef lint +# define YYID(n) (n) +#else +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static int +YYID (int i) +#else +static int +YYID (i) + int i; +#endif +{ + return i; +} +#endif + +#if ! defined yyoverflow || YYERROR_VERBOSE + +/* The parser invokes alloca or malloc; define the necessary symbols. */ + +# ifdef YYSTACK_USE_ALLOCA +# if YYSTACK_USE_ALLOCA +# ifdef __GNUC__ +# define YYSTACK_ALLOC __builtin_alloca +# elif defined __BUILTIN_VA_ARG_INCR +# include /* INFRINGES ON USER NAME SPACE */ +# elif defined _AIX +# define YYSTACK_ALLOC __alloca +# elif defined _MSC_VER +# include /* INFRINGES ON USER NAME SPACE */ +# define alloca _alloca +# else +# define YYSTACK_ALLOC alloca +# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# endif +# endif +# endif + +# ifdef YYSTACK_ALLOC + /* Pacify GCC's `empty if-body' warning. */ +# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0)) +# ifndef YYSTACK_ALLOC_MAXIMUM + /* The OS might guarantee only one guard page at the bottom of the stack, + and a page size can be as small as 4096 bytes. So we cannot safely + invoke alloca (N) if N exceeds 4096. Use a slightly smaller number + to allow for a few compiler-allocated temporary stack slots. */ +# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */ +# endif +# else +# define YYSTACK_ALLOC YYMALLOC +# define YYSTACK_FREE YYFREE +# ifndef YYSTACK_ALLOC_MAXIMUM +# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM +# endif +# if (defined __cplusplus && ! defined _STDLIB_H \ + && ! ((defined YYMALLOC || defined malloc) \ + && (defined YYFREE || defined free))) +# include /* INFRINGES ON USER NAME SPACE */ +# ifndef _STDLIB_H +# define _STDLIB_H 1 +# endif +# endif +# ifndef YYMALLOC +# define YYMALLOC malloc +# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# ifndef YYFREE +# define YYFREE free +# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +void free (void *); /* INFRINGES ON USER NAME SPACE */ +# endif +# endif +# endif +#endif /* ! defined yyoverflow || YYERROR_VERBOSE */ + + +#if (! defined yyoverflow \ + && (! defined __cplusplus \ + || (defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL \ + && defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL))) + +/* A type that is properly aligned for any stack member. */ +union yyalloc +{ + yytype_int16 yyss; + YYSTYPE yyvs; + YYLTYPE yyls; +}; + +/* The size of the maximum gap between one aligned stack and the next. */ +# define YYSTACK_GAP_MAXIMUM (sizeof (union yyalloc) - 1) + +/* The size of an array large to enough to hold all stacks, each with + N elements. */ +# define YYSTACK_BYTES(N) \ + ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE) + sizeof (YYLTYPE)) \ + + 2 * YYSTACK_GAP_MAXIMUM) + +/* Copy COUNT objects from FROM to TO. The source and destination do + not overlap. */ +# ifndef YYCOPY +# if defined __GNUC__ && 1 < __GNUC__ +# define YYCOPY(To, From, Count) \ + __builtin_memcpy (To, From, (Count) * sizeof (*(From))) +# else +# define YYCOPY(To, From, Count) \ + do \ + { \ + YYSIZE_T yyi; \ + for (yyi = 0; yyi < (Count); yyi++) \ + (To)[yyi] = (From)[yyi]; \ + } \ + while (YYID (0)) +# endif +# endif + +/* Relocate STACK from its old location to the new one. The + local variables YYSIZE and YYSTACKSIZE give the old and new number of + elements in the stack, and YYPTR gives the new location of the + stack. Advance YYPTR to a properly aligned location for the next + stack. */ +# define YYSTACK_RELOCATE(Stack) \ + do \ + { \ + YYSIZE_T yynewbytes; \ + YYCOPY (&yyptr->Stack, Stack, yysize); \ + Stack = &yyptr->Stack; \ + yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \ + yyptr += yynewbytes / sizeof (*yyptr); \ + } \ + while (YYID (0)) + +#endif + +/* YYFINAL -- State number of the termination state. */ +#define YYFINAL 16 +/* YYLAST -- Last index in YYTABLE. */ +#define YYLAST 920 + +/* YYNTOKENS -- Number of terminals. */ +#define YYNTOKENS 72 +/* YYNNTS -- Number of nonterminals. */ +#define YYNNTS 32 +/* YYNRULES -- Number of rules. */ +#define YYNRULES 108 +/* YYNRULES -- Number of states. */ +#define YYNSTATES 247 + +/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ +#define YYUNDEFTOK 2 +#define YYMAXUTOK 307 + +#define YYTRANSLATE(YYX) \ + ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) + +/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */ +static const yytype_uint8 yytranslate[] = +{ + 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 14, 22, 2, + 70, 71, 12, 10, 16, 11, 2, 13, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 17, 18, + 8, 7, 9, 2, 15, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 20, 2, 21, 23, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 19, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 1, 2, 3, 4, + 5, 6, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69 +}; + +#if YYDEBUG +/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in + YYRHS. */ +static const yytype_uint16 yyprhs[] = +{ + 0, 0, 3, 4, 8, 9, 12, 13, 15, 17, + 21, 25, 30, 37, 45, 54, 55, 58, 61, 62, + 68, 70, 72, 74, 76, 78, 80, 82, 84, 88, + 92, 96, 100, 104, 108, 112, 116, 120, 124, 128, + 132, 136, 140, 144, 148, 152, 156, 160, 165, 169, + 170, 172, 174, 178, 187, 189, 198, 208, 210, 215, + 217, 221, 225, 227, 231, 235, 239, 244, 245, 248, + 249, 252, 254, 258, 262, 264, 268, 271, 274, 277, + 280, 283, 287, 289, 293, 297, 299, 301, 303, 305, + 307, 309, 311, 313, 317, 320, 323, 326, 329, 334, + 342, 351, 358, 363, 367, 373, 375, 382, 383 +}; + +/* YYRHS -- A `-1'-separated list of the rules' RHS. */ +static const yytype_int8 yyrhs[] = +{ + 73, 0, -1, -1, 77, 74, 73, -1, -1, 74, + 18, -1, -1, 76, -1, 5, -1, 76, 16, 5, + -1, 5, 7, 82, -1, 24, 5, 7, 82, -1, + 40, 5, 17, 82, 7, 82, -1, 25, 5, 70, + 75, 71, 7, 103, -1, 78, 41, 5, 79, 17, + 82, 7, 87, -1, -1, 28, 78, -1, 27, 78, + -1, -1, 70, 5, 17, 80, 71, -1, 58, -1, + 46, -1, 6, -1, 3, -1, 4, -1, 81, -1, + 5, -1, 86, -1, 82, 10, 82, -1, 82, 11, + 82, -1, 82, 12, 82, -1, 82, 14, 82, -1, + 82, 13, 82, -1, 82, 8, 82, -1, 82, 9, + 82, -1, 82, 22, 82, -1, 82, 23, 82, -1, + 82, 19, 82, -1, 82, 29, 82, -1, 82, 30, + 82, -1, 82, 34, 82, -1, 82, 33, 82, -1, + 82, 35, 82, -1, 82, 36, 82, -1, 82, 31, + 82, -1, 82, 7, 82, -1, 82, 32, 82, -1, + 5, 70, 83, 71, -1, 70, 82, 71, -1, -1, + 84, -1, 82, -1, 84, 16, 82, -1, 15, 70, + 82, 16, 82, 16, 82, 71, -1, 85, -1, 85, + 15, 10, 70, 82, 16, 82, 71, -1, 85, 39, + 82, 17, 70, 82, 16, 82, 71, -1, 90, -1, + 42, 88, 43, 90, -1, 74, -1, 88, 89, 74, + -1, 5, 7, 82, -1, 91, -1, 91, 19, 90, + -1, 94, 45, 91, -1, 70, 90, 71, -1, 55, + 103, 92, 93, -1, -1, 57, 103, -1, -1, 56, + 103, -1, 96, -1, 94, 69, 94, -1, 70, 95, + 71, -1, 94, -1, 94, 16, 95, -1, 47, 82, + -1, 48, 97, -1, 49, 97, -1, 50, 82, -1, + 51, 82, -1, 20, 98, 21, -1, 99, -1, 98, + 16, 99, -1, 3, 12, 100, -1, 100, -1, 4, + -1, 3, -1, 58, -1, 59, -1, 60, -1, 41, + -1, 61, -1, 70, 103, 71, -1, 52, 18, -1, + 53, 18, -1, 44, 18, -1, 54, 18, -1, 5, + 7, 82, 18, -1, 65, 101, 5, 43, 82, 67, + 102, -1, 66, 5, 7, 82, 38, 82, 67, 102, + -1, 62, 82, 63, 102, 64, 102, -1, 62, 82, + 63, 102, -1, 68, 82, 18, -1, 5, 70, 83, + 71, 18, -1, 37, -1, 26, 5, 70, 83, 71, + 18, -1, -1, 102, 74, 103, -1 +}; + +/* YYRLINE[YYN] -- source line where rule number YYN was defined. */ +static const yytype_uint16 yyrline[] = +{ + 0, 206, 206, 207, 213, 214, 220, 221, 225, 231, + 238, 249, 255, 266, 275, 288, 289, 294, 302, 303, + 309, 311, 316, 319, 322, 328, 331, 342, 345, 347, + 349, 351, 353, 355, 357, 359, 361, 363, 365, 367, + 369, 371, 373, 375, 377, 379, 381, 384, 389, 394, + 395, 400, 405, 412, 416, 420, 426, 436, 438, 447, + 451, 460, 473, 475, 484, 486, 488, 499, 500, 506, + 507, 512, 514, 520, 525, 527, 532, 536, 540, 544, + 548, 555, 560, 564, 571, 573, 578, 587, 592, 594, + 596, 598, 600, 605, 607, 609, 611, 613, 615, 626, + 633, 640, 646, 652, 656, 660, 667, 674, 675 +}; +#endif + +#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE +/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM. + First, the terminals, then, starting at YYNTOKENS, nonterminals. */ +static const char *const yytname[] = +{ + "$end", "error", "$undefined", "INT", "STRING", "ID", "DIR", "'='", + "'<'", "'>'", "'+'", "'-'", "'*'", "'/'", "'%'", "'@'", "','", "':'", + "';'", "'|'", "'['", "']'", "'&'", "'^'", "CONST", "PROCEDURE", "CALL", + "SILENT", "LOCAL", "SHL", "SHR", "EQ", "NEQ", "GTE", "LTE", "ANDAND", + "OROR", "SCRIPT_DATA", "TO", "TOWARDS", "TELEPORT_ANCHOR", "SPELL", + "LET", "IN", "END", "DARROW", "STRING_TY", "REQUIRE", "CATALYSTS", + "COMPONENTS", "MANA", "CASTTIME", "SKIP", "ABORT", "BREAK", "EFFECT", + "ATEND", "ATTRIGGER", "PC_F", "MOB_F", "ENTITY_F", "TARGET_F", "IF", + "THEN", "ELSE", "FOREACH", "FOR", "DO", "SLEEP", "OR", "'('", "')'", + "$accept", "spellconf", "semicolons", "proc_formals_list", + "proc_formals_list_ne", "spellconf_option", "spell_flags", "argopt", + "arg_ty", "value", "expr", "arg_list", "arg_list_ne", "location", "area", + "spelldef", "defs", "def", "spellbody_list", "spellbody", + "maybe_trigger", "maybe_end", "spellguard", "spellguard_list", "prereq", + "items", "item_list", "item", "item_name", "selection", "effect", + "effect_list", 0 +}; +#endif + +# ifdef YYPRINT +/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to + token YYLEX-NUM. */ +static const yytype_uint16 yytoknum[] = +{ + 0, 256, 257, 258, 259, 260, 261, 61, 60, 62, + 43, 45, 42, 47, 37, 64, 44, 58, 59, 124, + 91, 93, 38, 94, 262, 263, 264, 265, 266, 267, + 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, + 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, + 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, + 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, + 40, 41 +}; +# endif + +/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ +static const yytype_uint8 yyr1[] = +{ + 0, 72, 73, 73, 74, 74, 75, 75, 76, 76, + 77, 77, 77, 77, 77, 78, 78, 78, 79, 79, + 80, 80, 81, 81, 81, 82, 82, 82, 82, 82, + 82, 82, 82, 82, 82, 82, 82, 82, 82, 82, + 82, 82, 82, 82, 82, 82, 82, 82, 82, 83, + 83, 84, 84, 85, 86, 86, 86, 87, 87, 88, + 88, 89, 90, 90, 91, 91, 91, 92, 92, 93, + 93, 94, 94, 94, 95, 95, 96, 96, 96, 96, + 96, 97, 98, 98, 99, 99, 100, 100, 101, 101, + 101, 101, 101, 102, 102, 102, 102, 102, 102, 102, + 102, 102, 102, 102, 102, 102, 102, 103, 103 +}; + +/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ +static const yytype_uint8 yyr2[] = +{ + 0, 2, 0, 3, 0, 2, 0, 1, 1, 3, + 3, 4, 6, 7, 8, 0, 2, 2, 0, 5, + 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 4, 3, 0, + 1, 1, 3, 8, 1, 8, 9, 1, 4, 1, + 3, 3, 1, 3, 3, 3, 4, 0, 2, 0, + 2, 1, 3, 3, 1, 3, 2, 2, 2, 2, + 2, 3, 1, 3, 3, 1, 1, 1, 1, 1, + 1, 1, 1, 3, 2, 2, 2, 2, 4, 7, + 8, 6, 4, 3, 5, 1, 6, 0, 3 +}; + +/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state + STATE-NUM when YYTABLE doesn't specify something else to do. Zero + means the default is an error. */ +static const yytype_uint8 yydefact[] = +{ + 2, 0, 0, 0, 15, 15, 0, 0, 4, 0, + 0, 0, 0, 17, 16, 0, 1, 2, 0, 23, + 24, 26, 22, 0, 0, 25, 10, 54, 27, 0, + 6, 0, 5, 3, 18, 49, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, + 8, 0, 7, 0, 0, 0, 51, 0, 50, 0, + 48, 45, 33, 34, 28, 29, 30, 32, 31, 37, + 35, 36, 38, 39, 44, 46, 41, 40, 42, 43, + 0, 0, 0, 0, 0, 0, 0, 47, 0, 0, + 0, 0, 107, 9, 45, 0, 0, 52, 0, 0, + 0, 0, 0, 105, 0, 0, 0, 0, 0, 0, + 0, 0, 107, 4, 13, 21, 20, 0, 0, 0, + 0, 0, 0, 49, 0, 96, 94, 95, 97, 0, + 91, 88, 89, 90, 92, 0, 0, 0, 0, 107, + 19, 4, 0, 0, 0, 0, 0, 107, 0, 14, + 57, 62, 0, 71, 0, 0, 0, 0, 0, 49, + 0, 0, 0, 103, 93, 108, 59, 0, 76, 0, + 77, 78, 79, 80, 67, 0, 74, 0, 0, 0, + 0, 53, 55, 0, 98, 0, 0, 102, 0, 0, + 0, 0, 4, 87, 86, 0, 82, 85, 107, 69, + 65, 0, 73, 0, 63, 64, 0, 72, 56, 104, + 0, 0, 0, 0, 0, 58, 60, 0, 0, 81, + 68, 107, 66, 74, 75, 106, 101, 0, 0, 61, + 87, 84, 83, 70, 99, 0, 100 +}; + +/* YYDEFGOTO[NTERM-NUM]. */ +static const yytype_int16 yydefgoto[] = +{ + -1, 7, 17, 61, 62, 8, 9, 65, 127, 25, + 66, 67, 68, 27, 28, 159, 177, 202, 185, 161, + 209, 232, 162, 187, 163, 180, 205, 206, 207, 145, + 123, 124 +}; + +/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing + STATE-NUM. */ +#define YYPACT_NINF -170 +static const yytype_int16 yypact[] = +{ + 100, 5, 18, 53, -18, -18, 56, 16, -170, 26, + 0, 67, 10, -170, -170, 64, -170, 150, 80, -170, + -170, 17, -170, 27, 0, -170, 730, 12, -170, 0, + 91, 0, -170, -170, 28, 0, 0, 238, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 89, 0, 730, + -170, 31, 93, 760, 99, 90, 730, 39, 101, 520, + -170, 109, 877, 877, 890, 890, 236, 236, 236, 109, + 109, 109, 109, 109, 877, 877, 877, 877, 849, 820, + 51, 550, 119, 118, 0, 114, 0, -170, 0, 0, + 0, 63, 174, -170, 288, 11, 790, 730, 580, 610, + 0, 1, 127, -170, 126, 129, 135, 136, 0, 54, + 152, 0, 174, -170, -170, -170, -170, 98, 88, 0, + 0, 640, 0, 0, 102, -170, -170, -170, -170, 453, + -170, -170, -170, -170, -170, 154, 163, 670, 105, 155, + -170, -170, 0, 160, 160, 0, 0, 174, 146, -170, + -170, 115, 14, -170, 268, 311, 0, 700, 111, 0, + 174, 140, 0, -170, -170, -170, 166, 6, 730, 60, + -170, -170, 730, 730, 128, 131, 9, 132, 116, 116, + 183, -170, -170, 341, -170, 169, 133, 125, 0, 488, + 191, 116, -170, 193, -170, -3, -170, -170, 174, 156, + -170, 183, -170, 116, -170, -170, 183, -170, -170, -170, + 188, 174, 384, 0, 0, -170, 166, 62, 60, -170, + -170, 174, -170, -9, -170, -170, -170, 174, 414, 730, + -170, -170, -170, -170, -170, 174, -170 +}; + +/* YYPGOTO[NTERM-NUM]. */ +static const yytype_int16 yypgoto[] = +{ + -170, 198, -101, -170, -170, -170, 68, -170, -170, -170, + -10, -116, -170, -170, -170, -170, -170, -170, -126, 21, + -170, -170, -134, 8, -170, 70, -170, -6, 2, -170, + -169, -102 +}; + +/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If + positive, shift that token. If negative, reduce the rule which + number is the opposite. If zero, do what YYDEFACT says. + If YYTABLE_NINF, syntax error. */ +#define YYTABLE_NINF -16 +static const yytype_int16 yytable[] = +{ + 26, 197, 160, 19, 20, 21, 22, 211, 132, 4, + 5, 200, 10, 228, 37, 23, 16, 168, 229, 59, + 148, 63, 149, 11, 186, 211, 69, 57, 71, 72, + 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, + 83, 84, 85, 86, 87, 88, 89, 175, 91, 201, + 176, 58, 236, 196, 189, 184, 217, 125, 12, 189, + 190, 15, 214, 203, 204, 240, 204, 18, 244, 126, + 24, 133, 13, 14, 29, 225, 246, 233, 190, 186, + 30, 31, 233, 190, 104, 34, 106, 35, 107, 108, + 109, 19, 20, 21, 22, 140, 60, 36, 64, 90, + 131, 226, 92, 23, 95, 1, 230, 96, 139, 93, + 97, 147, 141, 142, 143, 144, 38, 98, 71, 164, + 165, 100, 167, 103, 2, 3, 102, 4, 5, 243, + 151, 105, 134, 110, 188, 152, 153, 154, 155, 156, + 6, -15, 178, 157, 135, 182, 183, 136, 37, 19, + 20, 21, 22, 137, 138, 1, 193, 146, 158, 171, + 111, 23, 199, 152, 153, 154, 155, 156, 32, 150, + 172, 157, 169, 32, 2, 3, 174, 4, 5, 111, + 179, 112, 195, 198, 32, 208, 213, 219, 222, 221, + 6, -15, 113, 152, 153, 154, 155, 156, 224, 114, + 112, 157, 210, 212, 220, 227, 235, 115, 116, 117, + 215, 113, 231, 238, 239, 33, 158, 118, 114, 234, + 119, 120, 242, 121, 181, 122, 115, 116, 117, 241, + 152, 153, 154, 155, 156, 0, 118, 0, 0, 119, + 120, 0, 121, 38, 122, 38, 39, 40, 41, 42, + 43, 44, 45, 216, 0, 46, 0, 46, 47, 48, + 47, 48, 0, 0, 0, 49, 50, 49, 50, 51, + 52, 53, 54, 55, 56, 38, 39, 40, 41, 42, + 43, 44, 45, 0, 0, 0, 0, 46, -12, 0, + 47, 48, 0, -12, 0, 38, 0, 49, 50, 51, + 52, 53, 54, 55, 56, 0, -12, 0, 0, 70, + 0, 0, -12, -12, 0, -12, -12, 0, 38, 39, + 40, 41, 42, 43, 44, 45, 0, 0, -12, -12, + 46, 0, 0, 47, 48, 0, 0, 0, 0, 191, + 49, 50, 51, 52, 53, 54, 55, 56, 38, 39, + 40, 41, 42, 43, 44, 45, 0, 0, 0, 0, + 46, 0, 0, 47, 48, 0, 0, 0, 0, 0, + 49, 50, 51, 52, 53, 54, 55, 56, 0, 0, + 0, 0, 192, 0, 0, 0, 0, 0, 0, 0, + 0, 38, 39, 40, 41, 42, 43, 44, 45, 0, + 0, 0, 0, 46, 0, 0, 47, 48, 0, 0, + 0, 0, 218, 49, 50, 51, 52, 53, 54, 55, + 56, 38, 39, 40, 41, 42, 43, 44, 45, 0, + 0, 0, 0, 46, 0, 0, 47, 48, 0, 0, + 0, 0, 0, 49, 50, 51, 52, 53, 54, 55, + 56, 237, 0, 0, 0, 0, 0, 0, 0, 0, + 38, 39, 40, 41, 42, 43, 44, 45, 0, 0, + 0, 0, 46, 0, 0, 47, 48, 0, 0, 0, + 0, 245, 49, 50, 51, 52, 53, 54, 55, 56, + 0, 0, 0, 0, 0, 38, 39, 40, 41, 42, + 43, 44, 45, 0, 0, 0, 0, 46, 0, 0, + 47, 48, 0, 0, 0, 0, 170, 49, 50, 51, + 52, 53, 54, 55, 56, 0, 223, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 99, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 101, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 129, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 130, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 166, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 173, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 194, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 94, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 128, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 56, 38, 39, 40, + 41, 42, 43, 44, 45, 0, 0, 0, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50, 51, 52, 53, 54, 55, 38, 39, 40, 41, + 42, 43, 44, 45, 0, 0, 0, 0, 46, 0, + 0, 47, 48, 0, 0, 0, 0, 0, 49, 50, + 51, 52, 53, 54, 38, 0, 0, 41, 42, 43, + 44, 45, 0, 0, 0, 0, 46, 38, 0, 47, + 48, 0, 43, 44, 45, 0, 49, 50, 0, 46, + 0, 0, 47, 48, 0, 0, 0, 0, 0, 49, + 50 +}; + +static const yytype_int16 yycheck[] = +{ + 10, 170, 128, 3, 4, 5, 6, 16, 7, 27, + 28, 5, 7, 16, 24, 15, 0, 133, 21, 29, + 122, 31, 123, 5, 158, 16, 36, 15, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 149, 58, 43, + 151, 39, 221, 169, 45, 157, 190, 46, 5, 45, + 69, 5, 188, 3, 4, 3, 4, 41, 237, 58, + 70, 70, 4, 5, 7, 201, 245, 211, 69, 213, + 70, 17, 216, 69, 94, 5, 96, 70, 98, 99, + 100, 3, 4, 5, 6, 41, 5, 70, 70, 10, + 110, 202, 71, 15, 5, 5, 208, 17, 118, 16, + 71, 121, 58, 59, 60, 61, 7, 16, 128, 129, + 130, 70, 132, 5, 24, 25, 7, 27, 28, 231, + 42, 17, 5, 70, 19, 47, 48, 49, 50, 51, + 40, 41, 152, 55, 18, 155, 156, 18, 158, 3, + 4, 5, 6, 18, 18, 5, 166, 5, 70, 5, + 5, 15, 172, 47, 48, 49, 50, 51, 18, 71, + 7, 55, 70, 18, 24, 25, 71, 27, 28, 5, + 20, 26, 71, 43, 18, 57, 70, 18, 198, 64, + 40, 41, 37, 47, 48, 49, 50, 51, 7, 44, + 26, 55, 71, 71, 71, 12, 18, 52, 53, 54, + 189, 37, 56, 223, 224, 17, 70, 62, 44, 211, + 65, 66, 228, 68, 154, 70, 52, 53, 54, 227, + 47, 48, 49, 50, 51, -1, 62, -1, -1, 65, + 66, -1, 68, 7, 70, 7, 8, 9, 10, 11, + 12, 13, 14, 70, -1, 19, -1, 19, 22, 23, + 22, 23, -1, -1, -1, 29, 30, 29, 30, 31, + 32, 33, 34, 35, 36, 7, 8, 9, 10, 11, + 12, 13, 14, -1, -1, -1, -1, 19, 0, -1, + 22, 23, -1, 5, -1, 7, -1, 29, 30, 31, + 32, 33, 34, 35, 36, -1, 18, -1, -1, 71, + -1, -1, 24, 25, -1, 27, 28, -1, 7, 8, + 9, 10, 11, 12, 13, 14, -1, -1, 40, 41, + 19, -1, -1, 22, 23, -1, -1, -1, -1, 71, + 29, 30, 31, 32, 33, 34, 35, 36, 7, 8, + 9, 10, 11, 12, 13, 14, -1, -1, -1, -1, + 19, -1, -1, 22, 23, -1, -1, -1, -1, -1, + 29, 30, 31, 32, 33, 34, 35, 36, -1, -1, + -1, -1, 71, -1, -1, -1, -1, -1, -1, -1, + -1, 7, 8, 9, 10, 11, 12, 13, 14, -1, + -1, -1, -1, 19, -1, -1, 22, 23, -1, -1, + -1, -1, 71, 29, 30, 31, 32, 33, 34, 35, + 36, 7, 8, 9, 10, 11, 12, 13, 14, -1, + -1, -1, -1, 19, -1, -1, 22, 23, -1, -1, + -1, -1, -1, 29, 30, 31, 32, 33, 34, 35, + 36, 67, -1, -1, -1, -1, -1, -1, -1, -1, + 7, 8, 9, 10, 11, 12, 13, 14, -1, -1, + -1, -1, 19, -1, -1, 22, 23, -1, -1, -1, + -1, 67, 29, 30, 31, 32, 33, 34, 35, 36, + -1, -1, -1, -1, -1, 7, 8, 9, 10, 11, + 12, 13, 14, -1, -1, -1, -1, 19, -1, -1, + 22, 23, -1, -1, -1, -1, 63, 29, 30, 31, + 32, 33, 34, 35, 36, -1, 38, 7, 8, 9, + 10, 11, 12, 13, 14, -1, 16, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, 17, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, 16, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, 16, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, 16, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, 18, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, 18, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 36, 7, 8, 9, + 10, 11, 12, 13, 14, -1, -1, -1, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30, 31, 32, 33, 34, 35, 7, 8, 9, 10, + 11, 12, 13, 14, -1, -1, -1, -1, 19, -1, + -1, 22, 23, -1, -1, -1, -1, -1, 29, 30, + 31, 32, 33, 34, 7, -1, -1, 10, 11, 12, + 13, 14, -1, -1, -1, -1, 19, 7, -1, 22, + 23, -1, 12, 13, 14, -1, 29, 30, -1, 19, + -1, -1, 22, 23, -1, -1, -1, -1, -1, 29, + 30 +}; + +/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing + symbol of state STATE-NUM. */ +static const yytype_uint8 yystos[] = +{ + 0, 5, 24, 25, 27, 28, 40, 73, 77, 78, + 7, 5, 5, 78, 78, 5, 0, 74, 41, 3, + 4, 5, 6, 15, 70, 81, 82, 85, 86, 7, + 70, 17, 18, 73, 5, 70, 70, 82, 7, 8, + 9, 10, 11, 12, 13, 14, 19, 22, 23, 29, + 30, 31, 32, 33, 34, 35, 36, 15, 39, 82, + 5, 75, 76, 82, 70, 79, 82, 83, 84, 82, + 71, 82, 82, 82, 82, 82, 82, 82, 82, 82, + 82, 82, 82, 82, 82, 82, 82, 82, 82, 82, + 10, 82, 71, 16, 7, 5, 17, 71, 16, 16, + 70, 17, 7, 5, 82, 17, 82, 82, 82, 82, + 70, 5, 26, 37, 44, 52, 53, 54, 62, 65, + 66, 68, 70, 102, 103, 46, 58, 80, 7, 16, + 16, 82, 7, 70, 5, 18, 18, 18, 18, 82, + 41, 58, 59, 60, 61, 101, 5, 82, 103, 74, + 71, 42, 47, 48, 49, 50, 51, 55, 70, 87, + 90, 91, 94, 96, 82, 82, 16, 82, 83, 70, + 63, 5, 7, 18, 71, 103, 74, 88, 82, 20, + 97, 97, 82, 82, 103, 90, 94, 95, 19, 45, + 69, 71, 71, 82, 18, 71, 83, 102, 43, 82, + 5, 43, 89, 3, 4, 98, 99, 100, 57, 92, + 71, 16, 71, 70, 90, 91, 70, 94, 71, 18, + 71, 64, 82, 38, 7, 90, 74, 12, 16, 21, + 103, 56, 93, 94, 95, 18, 102, 67, 82, 82, + 3, 100, 99, 103, 102, 67, 102 +}; + +#define yyerrok (yyerrstatus = 0) +#define yyclearin (yychar = YYEMPTY) +#define YYEMPTY (-2) +#define YYEOF 0 + +#define YYACCEPT goto yyacceptlab +#define YYABORT goto yyabortlab +#define YYERROR goto yyerrorlab + + +/* Like YYERROR except do call yyerror. This remains here temporarily + to ease the transition to the new meaning of YYERROR, for GCC. + Once GCC version 2 has supplanted version 1, this can go. */ + +#define YYFAIL goto yyerrlab + +#define YYRECOVERING() (!!yyerrstatus) + +#define YYBACKUP(Token, Value) \ +do \ + if (yychar == YYEMPTY && yylen == 1) \ + { \ + yychar = (Token); \ + yylval = (Value); \ + yytoken = YYTRANSLATE (yychar); \ + YYPOPSTACK (1); \ + goto yybackup; \ + } \ + else \ + { \ + yyerror (YY_("syntax error: cannot back up")); \ + YYERROR; \ + } \ +while (YYID (0)) + + +#define YYTERROR 1 +#define YYERRCODE 256 + + +/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N]. + If N is 0, then set CURRENT to the empty location which ends + the previous symbol: RHS[0] (always defined). */ + +#define YYRHSLOC(Rhs, K) ((Rhs)[K]) +#ifndef YYLLOC_DEFAULT +# define YYLLOC_DEFAULT(Current, Rhs, N) \ + do \ + if (YYID (N)) \ + { \ + (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \ + (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \ + (Current).last_line = YYRHSLOC (Rhs, N).last_line; \ + (Current).last_column = YYRHSLOC (Rhs, N).last_column; \ + } \ + else \ + { \ + (Current).first_line = (Current).last_line = \ + YYRHSLOC (Rhs, 0).last_line; \ + (Current).first_column = (Current).last_column = \ + YYRHSLOC (Rhs, 0).last_column; \ + } \ + while (YYID (0)) +#endif + + +/* YY_LOCATION_PRINT -- Print the location on the stream. + This macro was not mandated originally: define only if we know + we won't break user code: when these are the locations we know. */ + +#ifndef YY_LOCATION_PRINT +# if YYLTYPE_IS_TRIVIAL +# define YY_LOCATION_PRINT(File, Loc) \ + fprintf (File, "%d.%d-%d.%d", \ + (Loc).first_line, (Loc).first_column, \ + (Loc).last_line, (Loc).last_column) +# else +# define YY_LOCATION_PRINT(File, Loc) ((void) 0) +# endif +#endif + + +/* YYLEX -- calling `yylex' with the right arguments. */ + +#ifdef YYLEX_PARAM +# define YYLEX yylex (YYLEX_PARAM) +#else +# define YYLEX yylex () +#endif + +/* Enable debugging if requested. */ +#if YYDEBUG + +# ifndef YYFPRINTF +# include /* INFRINGES ON USER NAME SPACE */ +# define YYFPRINTF fprintf +# endif + +# define YYDPRINTF(Args) \ +do { \ + if (yydebug) \ + YYFPRINTF Args; \ +} while (YYID (0)) + +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \ +do { \ + if (yydebug) \ + { \ + YYFPRINTF (stderr, "%s ", Title); \ + yy_symbol_print (stderr, \ + Type, Value, Location); \ + YYFPRINTF (stderr, "\n"); \ + } \ +} while (YYID (0)) + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp) +#else +static void +yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; +#endif +{ + if (!yyvaluep) + return; + YYUSE (yylocationp); +# ifdef YYPRINT + if (yytype < YYNTOKENS) + YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep); +# else + YYUSE (yyoutput); +# endif + switch (yytype) + { + default: + break; + } +} + + +/*--------------------------------. +| Print this symbol on YYOUTPUT. | +`--------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep, YYLTYPE const * const yylocationp) +#else +static void +yy_symbol_print (yyoutput, yytype, yyvaluep, yylocationp) + FILE *yyoutput; + int yytype; + YYSTYPE const * const yyvaluep; + YYLTYPE const * const yylocationp; +#endif +{ + if (yytype < YYNTOKENS) + YYFPRINTF (yyoutput, "token %s (", yytname[yytype]); + else + YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]); + + YY_LOCATION_PRINT (yyoutput, *yylocationp); + YYFPRINTF (yyoutput, ": "); + yy_symbol_value_print (yyoutput, yytype, yyvaluep, yylocationp); + YYFPRINTF (yyoutput, ")"); +} + +/*------------------------------------------------------------------. +| yy_stack_print -- Print the state stack from its BOTTOM up to its | +| TOP (included). | +`------------------------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_stack_print (yytype_int16 *bottom, yytype_int16 *top) +#else +static void +yy_stack_print (bottom, top) + yytype_int16 *bottom; + yytype_int16 *top; +#endif +{ + YYFPRINTF (stderr, "Stack now"); + for (; bottom <= top; ++bottom) + YYFPRINTF (stderr, " %d", *bottom); + YYFPRINTF (stderr, "\n"); +} + +# define YY_STACK_PRINT(Bottom, Top) \ +do { \ + if (yydebug) \ + yy_stack_print ((Bottom), (Top)); \ +} while (YYID (0)) + + +/*------------------------------------------------. +| Report that the YYRULE is going to be reduced. | +`------------------------------------------------*/ + +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yy_reduce_print (YYSTYPE *yyvsp, YYLTYPE *yylsp, int yyrule) +#else +static void +yy_reduce_print (yyvsp, yylsp, yyrule) + YYSTYPE *yyvsp; + YYLTYPE *yylsp; + int yyrule; +#endif +{ + int yynrhs = yyr2[yyrule]; + int yyi; + unsigned long int yylno = yyrline[yyrule]; + YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n", + yyrule - 1, yylno); + /* The symbols being reduced. */ + for (yyi = 0; yyi < yynrhs; yyi++) + { + fprintf (stderr, " $%d = ", yyi + 1); + yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi], + &(yyvsp[(yyi + 1) - (yynrhs)]) + , &(yylsp[(yyi + 1) - (yynrhs)]) ); + fprintf (stderr, "\n"); + } +} + +# define YY_REDUCE_PRINT(Rule) \ +do { \ + if (yydebug) \ + yy_reduce_print (yyvsp, yylsp, Rule); \ +} while (YYID (0)) + +/* Nonzero means print parse trace. It is left uninitialized so that + multiple parsers can coexist. */ +int yydebug; +#else /* !YYDEBUG */ +# define YYDPRINTF(Args) +# define YY_SYMBOL_PRINT(Title, Type, Value, Location) +# define YY_STACK_PRINT(Bottom, Top) +# define YY_REDUCE_PRINT(Rule) +#endif /* !YYDEBUG */ + + +/* YYINITDEPTH -- initial size of the parser's stacks. */ +#ifndef YYINITDEPTH +# define YYINITDEPTH 200 +#endif + +/* YYMAXDEPTH -- maximum size the stacks can grow to (effective only + if the built-in stack extension method is used). + + Do not make this value too large; the results are undefined if + YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH) + evaluated with infinite-precision integer arithmetic. */ + +#ifndef YYMAXDEPTH +# define YYMAXDEPTH 10000 +#endif + + + +#if YYERROR_VERBOSE + +# ifndef yystrlen +# if defined __GLIBC__ && defined _STRING_H +# define yystrlen strlen +# else +/* Return the length of YYSTR. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static YYSIZE_T +yystrlen (const char *yystr) +#else +static YYSIZE_T +yystrlen (yystr) + const char *yystr; +#endif +{ + YYSIZE_T yylen; + for (yylen = 0; yystr[yylen]; yylen++) + continue; + return yylen; +} +# endif +# endif + +# ifndef yystpcpy +# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE +# define yystpcpy stpcpy +# else +/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in + YYDEST. */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static char * +yystpcpy (char *yydest, const char *yysrc) +#else +static char * +yystpcpy (yydest, yysrc) + char *yydest; + const char *yysrc; +#endif +{ + char *yyd = yydest; + const char *yys = yysrc; + + while ((*yyd++ = *yys++) != '\0') + continue; + + return yyd - 1; +} +# endif +# endif + +# ifndef yytnamerr +/* Copy to YYRES the contents of YYSTR after stripping away unnecessary + quotes and backslashes, so that it's suitable for yyerror. The + heuristic is that double-quoting is unnecessary unless the string + contains an apostrophe, a comma, or backslash (other than + backslash-backslash). YYSTR is taken from yytname. If YYRES is + null, do not copy; instead, return the length of what the result + would have been. */ +static YYSIZE_T +yytnamerr (char *yyres, const char *yystr) +{ + if (*yystr == '"') + { + YYSIZE_T yyn = 0; + char const *yyp = yystr; + + for (;;) + switch (*++yyp) + { + case '\'': + case ',': + goto do_not_strip_quotes; + + case '\\': + if (*++yyp != '\\') + goto do_not_strip_quotes; + /* Fall through. */ + default: + if (yyres) + yyres[yyn] = *yyp; + yyn++; + break; + + case '"': + if (yyres) + yyres[yyn] = '\0'; + return yyn; + } + do_not_strip_quotes: ; + } + + if (! yyres) + return yystrlen (yystr); + + return yystpcpy (yyres, yystr) - yyres; +} +# endif + +/* Copy into YYRESULT an error message about the unexpected token + YYCHAR while in state YYSTATE. Return the number of bytes copied, + including the terminating null byte. If YYRESULT is null, do not + copy anything; just return the number of bytes that would be + copied. As a special case, return 0 if an ordinary "syntax error" + message will do. Return YYSIZE_MAXIMUM if overflow occurs during + size calculation. */ +static YYSIZE_T +yysyntax_error (char *yyresult, int yystate, int yychar) +{ + int yyn = yypact[yystate]; + + if (! (YYPACT_NINF < yyn && yyn <= YYLAST)) + return 0; + else + { + int yytype = YYTRANSLATE (yychar); + YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]); + YYSIZE_T yysize = yysize0; + YYSIZE_T yysize1; + int yysize_overflow = 0; + enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 }; + char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM]; + int yyx; + +# if 0 + /* This is so xgettext sees the translatable formats that are + constructed on the fly. */ + YY_("syntax error, unexpected %s"); + YY_("syntax error, unexpected %s, expecting %s"); + YY_("syntax error, unexpected %s, expecting %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s"); + YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s"); +# endif + char *yyfmt; + char const *yyf; + static char const yyunexpected[] = "syntax error, unexpected %s"; + static char const yyexpecting[] = ", expecting %s"; + static char const yyor[] = " or %s"; + char yyformat[sizeof yyunexpected + + sizeof yyexpecting - 1 + + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2) + * (sizeof yyor - 1))]; + char const *yyprefix = yyexpecting; + + /* Start YYX at -YYN if negative to avoid negative indexes in + YYCHECK. */ + int yyxbegin = yyn < 0 ? -yyn : 0; + + /* Stay within bounds of both yycheck and yytname. */ + int yychecklim = YYLAST - yyn + 1; + int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS; + int yycount = 1; + + yyarg[0] = yytname[yytype]; + yyfmt = yystpcpy (yyformat, yyunexpected); + + for (yyx = yyxbegin; yyx < yyxend; ++yyx) + if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR) + { + if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM) + { + yycount = 1; + yysize = yysize0; + yyformat[sizeof yyunexpected - 1] = '\0'; + break; + } + yyarg[yycount++] = yytname[yyx]; + yysize1 = yysize + yytnamerr (0, yytname[yyx]); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + yyfmt = yystpcpy (yyfmt, yyprefix); + yyprefix = yyor; + } + + yyf = YY_(yyformat); + yysize1 = yysize + yystrlen (yyf); + yysize_overflow |= (yysize1 < yysize); + yysize = yysize1; + + if (yysize_overflow) + return YYSIZE_MAXIMUM; + + if (yyresult) + { + /* Avoid sprintf, as that infringes on the user's name space. + Don't have undefined behavior even if the translation + produced a string with the wrong number of "%s"s. */ + char *yyp = yyresult; + int yyi = 0; + while ((*yyp = *yyf) != '\0') + { + if (*yyp == '%' && yyf[1] == 's' && yyi < yycount) + { + yyp += yytnamerr (yyp, yyarg[yyi++]); + yyf += 2; + } + else + { + yyp++; + yyf++; + } + } + } + return yysize; + } +} +#endif /* YYERROR_VERBOSE */ + + +/*-----------------------------------------------. +| Release the memory associated to this symbol. | +`-----------------------------------------------*/ + +/*ARGSUSED*/ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +static void +yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep, YYLTYPE *yylocationp) +#else +static void +yydestruct (yymsg, yytype, yyvaluep, yylocationp) + const char *yymsg; + int yytype; + YYSTYPE *yyvaluep; + YYLTYPE *yylocationp; +#endif +{ + YYUSE (yyvaluep); + YYUSE (yylocationp); + + if (!yymsg) + yymsg = "Deleting"; + YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp); + + switch (yytype) + { + + default: + break; + } +} + + +/* Prevent warnings from -Wmissing-prototypes. */ + +#ifdef YYPARSE_PARAM +#if defined __STDC__ || defined __cplusplus +int yyparse (void *YYPARSE_PARAM); +#else +int yyparse (); +#endif +#else /* ! YYPARSE_PARAM */ +#if defined __STDC__ || defined __cplusplus +int yyparse (void); +#else +int yyparse (); +#endif +#endif /* ! YYPARSE_PARAM */ + + + +/* The look-ahead symbol. */ +int yychar; + +/* The semantic value of the look-ahead symbol. */ +YYSTYPE yylval; + +/* Number of syntax errors so far. */ +int yynerrs; +/* Location data for the look-ahead symbol. */ +YYLTYPE yylloc; + + + +/*----------. +| yyparse. | +`----------*/ + +#ifdef YYPARSE_PARAM +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (void *YYPARSE_PARAM) +#else +int +yyparse (YYPARSE_PARAM) + void *YYPARSE_PARAM; +#endif +#else /* ! YYPARSE_PARAM */ +#if (defined __STDC__ || defined __C99__FUNC__ \ + || defined __cplusplus || defined _MSC_VER) +int +yyparse (void) +#else +int +yyparse () + +#endif +#endif +{ + + int yystate; + int yyn; + int yyresult; + /* Number of tokens to shift before error messages enabled. */ + int yyerrstatus; + /* Look-ahead token as an internal (translated) token number. */ + int yytoken = 0; +#if YYERROR_VERBOSE + /* Buffer for error messages, and its allocated size. */ + char yymsgbuf[128]; + char *yymsg = yymsgbuf; + YYSIZE_T yymsg_alloc = sizeof yymsgbuf; +#endif + + /* Three stacks and their tools: + `yyss': related to states, + `yyvs': related to semantic values, + `yyls': related to locations. + + Refer to the stacks thru separate pointers, to allow yyoverflow + to reallocate them elsewhere. */ + + /* The state stack. */ + yytype_int16 yyssa[YYINITDEPTH]; + yytype_int16 *yyss = yyssa; + yytype_int16 *yyssp; + + /* The semantic value stack. */ + YYSTYPE yyvsa[YYINITDEPTH]; + YYSTYPE *yyvs = yyvsa; + YYSTYPE *yyvsp; + + /* The location stack. */ + YYLTYPE yylsa[YYINITDEPTH]; + YYLTYPE *yyls = yylsa; + YYLTYPE *yylsp; + /* The locations where the error started and ended. */ + YYLTYPE yyerror_range[2]; + +#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N), yylsp -= (N)) + + YYSIZE_T yystacksize = YYINITDEPTH; + + /* The variables used to return semantic value and location from the + action routines. */ + YYSTYPE yyval; + YYLTYPE yyloc; + + /* The number of symbols on the RHS of the reduced rule. + Keep to zero when no symbol should be popped. */ + int yylen = 0; + + YYDPRINTF ((stderr, "Starting parse\n")); + + yystate = 0; + yyerrstatus = 0; + yynerrs = 0; + yychar = YYEMPTY; /* Cause a token to be read. */ + + /* Initialize stack pointers. + Waste one element of value and location stack + so that they stay on the same level as the state stack. + The wasted elements are never initialized. */ + + yyssp = yyss; + yyvsp = yyvs; + yylsp = yyls; +#if YYLTYPE_IS_TRIVIAL + /* Initialize the default location before parsing starts. */ + yylloc.first_line = yylloc.last_line = 1; + yylloc.first_column = yylloc.last_column = 0; +#endif + + goto yysetstate; + +/*------------------------------------------------------------. +| yynewstate -- Push a new state, which is found in yystate. | +`------------------------------------------------------------*/ + yynewstate: + /* In all cases, when you get here, the value and location stacks + have just been pushed. So pushing a state here evens the stacks. */ + yyssp++; + + yysetstate: + *yyssp = yystate; + + if (yyss + yystacksize - 1 <= yyssp) + { + /* Get the current used size of the three stacks, in elements. */ + YYSIZE_T yysize = yyssp - yyss + 1; + +#ifdef yyoverflow + { + /* Give user a chance to reallocate the stack. Use copies of + these so that the &'s don't force the real ones into + memory. */ + YYSTYPE *yyvs1 = yyvs; + yytype_int16 *yyss1 = yyss; + YYLTYPE *yyls1 = yyls; + + /* Each stack pointer address is followed by the size of the + data in use in that stack, in bytes. This used to be a + conditional around just the two extra args, but that might + be undefined if yyoverflow is a macro. */ + yyoverflow (YY_("memory exhausted"), + &yyss1, yysize * sizeof (*yyssp), + &yyvs1, yysize * sizeof (*yyvsp), + &yyls1, yysize * sizeof (*yylsp), + &yystacksize); + yyls = yyls1; + yyss = yyss1; + yyvs = yyvs1; + } +#else /* no yyoverflow */ +# ifndef YYSTACK_RELOCATE + goto yyexhaustedlab; +# else + /* Extend the stack our own way. */ + if (YYMAXDEPTH <= yystacksize) + goto yyexhaustedlab; + yystacksize *= 2; + if (YYMAXDEPTH < yystacksize) + yystacksize = YYMAXDEPTH; + + { + yytype_int16 *yyss1 = yyss; + union yyalloc *yyptr = + (union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize)); + if (! yyptr) + goto yyexhaustedlab; + YYSTACK_RELOCATE (yyss); + YYSTACK_RELOCATE (yyvs); + YYSTACK_RELOCATE (yyls); +# undef YYSTACK_RELOCATE + if (yyss1 != yyssa) + YYSTACK_FREE (yyss1); + } +# endif +#endif /* no yyoverflow */ + + yyssp = yyss + yysize - 1; + yyvsp = yyvs + yysize - 1; + yylsp = yyls + yysize - 1; + + YYDPRINTF ((stderr, "Stack size increased to %lu\n", + (unsigned long int) yystacksize)); + + if (yyss + yystacksize - 1 <= yyssp) + YYABORT; + } + + YYDPRINTF ((stderr, "Entering state %d\n", yystate)); + + goto yybackup; + +/*-----------. +| yybackup. | +`-----------*/ +yybackup: + + /* Do appropriate processing given the current state. Read a + look-ahead token if we need one and don't already have one. */ + + /* First try to decide what to do without reference to look-ahead token. */ + yyn = yypact[yystate]; + if (yyn == YYPACT_NINF) + goto yydefault; + + /* Not known => get a look-ahead token if don't already have one. */ + + /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */ + if (yychar == YYEMPTY) + { + YYDPRINTF ((stderr, "Reading a token: ")); + yychar = YYLEX; + } + + if (yychar <= YYEOF) + { + yychar = yytoken = YYEOF; + YYDPRINTF ((stderr, "Now at end of input.\n")); + } + else + { + yytoken = YYTRANSLATE (yychar); + YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc); + } + + /* If the proper action on seeing token YYTOKEN is to reduce or to + detect an error, take that action. */ + yyn += yytoken; + if (yyn < 0 || YYLAST < yyn || yycheck[yyn] != yytoken) + goto yydefault; + yyn = yytable[yyn]; + if (yyn <= 0) + { + if (yyn == 0 || yyn == YYTABLE_NINF) + goto yyerrlab; + yyn = -yyn; + goto yyreduce; + } + + if (yyn == YYFINAL) + YYACCEPT; + + /* Count tokens shifted since error; after three, turn off error + status. */ + if (yyerrstatus) + yyerrstatus--; + + /* Shift the look-ahead token. */ + YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc); + + /* Discard the shifted token unless it is eof. */ + if (yychar != YYEOF) + yychar = YYEMPTY; + + yystate = yyn; + *++yyvsp = yylval; + *++yylsp = yylloc; + goto yynewstate; + + +/*-----------------------------------------------------------. +| yydefault -- do the default action for the current state. | +`-----------------------------------------------------------*/ +yydefault: + yyn = yydefact[yystate]; + if (yyn == 0) + goto yyerrlab; + goto yyreduce; + + +/*-----------------------------. +| yyreduce -- Do a reduction. | +`-----------------------------*/ +yyreduce: + /* yyn is the number of a rule to reduce with. */ + yylen = yyr2[yyn]; + + /* If YYLEN is nonzero, implement the default value of the action: + `$$ = $1'. + + Otherwise, the following line sets YYVAL to garbage. + This behavior is undocumented and Bison + users should not rely upon it. Assigning to YYVAL + unconditionally makes the parser a bit smaller, and it avoids a + GCC warning that YYVAL may be used uninitialized. */ + yyval = yyvsp[1-yylen]; + + /* Default location. */ + YYLLOC_DEFAULT (yyloc, (yylsp - yylen), yylen); + YY_REDUCE_PRINT (yyn); + switch (yyn) + { + case 2: +#line 206 "magic-interpreter-parser.y" + {;} + break; + + case 3: +#line 208 "magic-interpreter-parser.y" + {;} + break; + + case 4: +#line 213 "magic-interpreter-parser.y" + {;} + break; + + case 5: +#line 215 "magic-interpreter-parser.y" + {;} + break; + + case 6: +#line 220 "magic-interpreter-parser.y" + { (yyval.proc) = aCalloc(sizeof(proc_t), 1); ;} + break; + + case 7: +#line 222 "magic-interpreter-parser.y" + { (yyval.proc) = (yyvsp[(1) - (1)].proc); ;} + break; + + case 8: +#line 226 "magic-interpreter-parser.y" + { (yyval.proc) = aCalloc(sizeof(proc_t), 1); + (yyval.proc)->args_nr = 1; + (yyval.proc)->args = malloc(sizeof(int)); + (yyval.proc)->args[0] = intern_id((yyvsp[(1) - (1)].s)); + ;} + break; + + case 9: +#line 232 "magic-interpreter-parser.y" + { (yyval.proc) = (yyvsp[(1) - (3)].proc); + (yyval.proc)->args = realloc((yyval.proc)->args, sizeof(int) * (1 + (yyval.proc)->args_nr)); + (yyval.proc)->args[(yyval.proc)->args_nr++] = intern_id((yyvsp[(3) - (3)].s)); + ;} + break; + + case 10: +#line 239 "magic-interpreter-parser.y" + { + int var_id; + if (find_constant((yyvsp[(1) - (3)].s))) { + fail((yylsp[(1) - (3)]).first_line, 0, "Attempt to redefine constant `%s' as global\n", (yyvsp[(1) - (3)].s)); + free((yyvsp[(1) - (3)].s)); + } else { + var_id = intern_id((yyvsp[(1) - (3)].s)); + magic_eval(&magic_default_env, &magic_conf.vars[var_id], (yyvsp[(3) - (3)].expr)); + } + ;} + break; + + case 11: +#line 250 "magic-interpreter-parser.y" + { + val_t var; + magic_eval(&magic_default_env, &var, (yyvsp[(4) - (4)].expr)); + bind_constant((yyvsp[(2) - (4)].s), &var, (yylsp[(1) - (4)]).first_line); + ;} + break; + + case 12: +#line 256 "magic-interpreter-parser.y" + { + teleport_anchor_t *anchor = calloc(sizeof(teleport_anchor_t), 1); + anchor->name = (yyvsp[(2) - (6)].s); + anchor->invocation = magic_eval_str(&magic_default_env, (yyvsp[(4) - (6)].expr)); + anchor->location = (yyvsp[(6) - (6)].expr); + + if (!failed_flag) + add_teleport_anchor(anchor, (yylsp[(1) - (6)]).first_line); + failed_flag = 0; + ;} + break; + + case 13: +#line 267 "magic-interpreter-parser.y" + { + proc_t *proc = (yyvsp[(4) - (7)].proc); + proc->name = (yyvsp[(2) - (7)].s); + proc->body = (yyvsp[(7) - (7)].effect); + if (!failed_flag) + install_proc(proc); + failed_flag = 0; + ;} + break; + + case 14: +#line 276 "magic-interpreter-parser.y" + { spell_t *spell = (yyvsp[(8) - (8)].spell); + spell->name = (yyvsp[(3) - (8)].s); + spell->invocation = magic_eval_str(&magic_default_env, (yyvsp[(6) - (8)].expr)); + spell->arg = (yyvsp[(4) - (8)].spellarg_def).id; + spell->spellarg_ty = (yyvsp[(4) - (8)].spellarg_def).ty; + spell->flags = (yyvsp[(1) - (8)].i); + if (!failed_flag) + add_spell(spell, (yylsp[(1) - (8)]).first_line); + failed_flag = 0; + ;} + break; + + case 15: +#line 288 "magic-interpreter-parser.y" + { (yyval.i) = 0; ;} + break; + + case 16: +#line 290 "magic-interpreter-parser.y" + { if ((yyvsp[(2) - (2)].i) & SPELL_FLAG_LOCAL) + fail((yylsp[(1) - (2)]).first_line, (yylsp[(1) - (2)]).first_column, "`LOCAL' specified more than once"); + (yyval.i) = (yyvsp[(2) - (2)].i) | SPELL_FLAG_LOCAL; + ;} + break; + + case 17: +#line 295 "magic-interpreter-parser.y" + { if ((yyvsp[(2) - (2)].i) & SPELL_FLAG_SILENT) + fail((yylsp[(1) - (2)]).first_line, (yylsp[(1) - (2)]).first_column, "`SILENT' specified more than once"); + (yyval.i) = (yyvsp[(2) - (2)].i) | SPELL_FLAG_SILENT; + ;} + break; + + case 18: +#line 302 "magic-interpreter-parser.y" + { (yyval.spellarg_def).ty = SPELLARG_NONE; ;} + break; + + case 19: +#line 304 "magic-interpreter-parser.y" + { (yyval.spellarg_def).id = intern_id((yyvsp[(2) - (5)].s)); + (yyval.spellarg_def).ty = (yyvsp[(4) - (5)].i); ;} + break; + + case 20: +#line 310 "magic-interpreter-parser.y" + { (yyval.i) = SPELLARG_PC; ;} + break; + + case 21: +#line 312 "magic-interpreter-parser.y" + { (yyval.i) = SPELLARG_STRING; ;} + break; + + case 22: +#line 317 "magic-interpreter-parser.y" + { (yyval.value).ty = TY_DIR; + (yyval.value).v.v_int = (yyvsp[(1) - (1)].i); ;} + break; + + case 23: +#line 320 "magic-interpreter-parser.y" + { (yyval.value).ty = TY_INT; + (yyval.value).v.v_int = (yyvsp[(1) - (1)].i); ;} + break; + + case 24: +#line 323 "magic-interpreter-parser.y" + { (yyval.value).ty = TY_STRING; + (yyval.value).v.v_string = (yyvsp[(1) - (1)].s); ;} + break; + + case 25: +#line 329 "magic-interpreter-parser.y" + { (yyval.expr) = magic_new_expr(EXPR_VAL); + (yyval.expr)->e.e_val = (yyvsp[(1) - (1)].value); ;} + break; + + case 26: +#line 332 "magic-interpreter-parser.y" + { + val_t *val; + if ((val = find_constant((yyvsp[(1) - (1)].s)))) { + (yyval.expr) = magic_new_expr(EXPR_VAL); + (yyval.expr)->e.e_val = *val; + } else { + (yyval.expr) = magic_new_expr(EXPR_ID); + (yyval.expr)->e.e_id = intern_id((yyvsp[(1) - (1)].s)); + } + ;} + break; + + case 27: +#line 343 "magic-interpreter-parser.y" + { (yyval.expr) = magic_new_expr(EXPR_AREA); + (yyval.expr)->e.e_area = (yyvsp[(1) - (1)].area); ;} + break; + + case 28: +#line 346 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "+", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 29: +#line 348 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "-", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 30: +#line 350 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "*", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 31: +#line 352 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "%", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 32: +#line 354 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "/", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 33: +#line 356 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), ">", (yyvsp[(3) - (3)].expr), (yyvsp[(1) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 34: +#line 358 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), ">", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 35: +#line 360 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "&", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 36: +#line 362 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "^", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 37: +#line 364 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "|", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 38: +#line 366 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "<<", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 39: +#line 368 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), ">>", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 40: +#line 370 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), ">=", (yyvsp[(3) - (3)].expr), (yyvsp[(1) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 41: +#line 372 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), ">=", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 42: +#line 374 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "&&", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 43: +#line 376 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "||", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 44: +#line 378 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "=", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 45: +#line 380 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "=", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 46: +#line 382 "magic-interpreter-parser.y" + { BIN_EXPR((yyval.expr), "=", (yyvsp[(1) - (3)].expr), (yyvsp[(3) - (3)].expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); + (yyval.expr) = fun_expr("not", 1, &(yyval.expr), (yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column); ;} + break; + + case 47: +#line 385 "magic-interpreter-parser.y" + { (yyval.expr) = fun_expr((yyvsp[(1) - (4)].s), (yyvsp[(3) - (4)].arg_list).args_nr, (yyvsp[(3) - (4)].arg_list).args, (yylsp[(1) - (4)]).first_line, (yylsp[(1) - (4)]).first_column); + if ((yyvsp[(3) - (4)].arg_list).args) + free((yyvsp[(3) - (4)].arg_list).args); + free((yyvsp[(1) - (4)].s)); ;} + break; + + case 48: +#line 390 "magic-interpreter-parser.y" + { (yyval.expr) = (yyvsp[(2) - (3)].expr); ;} + break; + + case 49: +#line 394 "magic-interpreter-parser.y" + { (yyval.arg_list).args_nr = 0; ;} + break; + + case 50: +#line 396 "magic-interpreter-parser.y" + { (yyval.arg_list) = (yyvsp[(1) - (1)].arg_list) ;} + break; + + case 51: +#line 401 "magic-interpreter-parser.y" + { (yyval.arg_list).args = aCalloc(sizeof(expr_t *), 1); + (yyval.arg_list).args_nr = 1; + (yyval.arg_list).args[0] = (yyvsp[(1) - (1)].expr); + ;} + break; + + case 52: +#line 406 "magic-interpreter-parser.y" + { (yyval.arg_list).args = realloc((yyval.arg_list).args, (1 + (yyval.arg_list).args_nr) * sizeof(expr_t *)); + (yyval.arg_list).args[(yyval.arg_list).args_nr++] = (yyvsp[(3) - (3)].expr); + ;} + break; + + case 53: +#line 413 "magic-interpreter-parser.y" + { (yyval.location).m = (yyvsp[(3) - (8)].expr); (yyval.location).x = (yyvsp[(5) - (8)].expr); (yyval.location).y = (yyvsp[(7) - (8)].expr); ;} + break; + + case 54: +#line 417 "magic-interpreter-parser.y" + { (yyval.area).ty = AREA_LOCATION; + (yyval.area).a.a_loc = (yyvsp[(1) - (1)].location); + ;} + break; + + case 55: +#line 421 "magic-interpreter-parser.y" + { (yyval.area).ty = AREA_RECT; + (yyval.area).a.a_rect.loc = (yyvsp[(1) - (8)].location); + (yyval.area).a.a_rect.width = (yyvsp[(5) - (8)].expr); + (yyval.area).a.a_rect.height = (yyvsp[(7) - (8)].expr); + ;} + break; + + case 56: +#line 427 "magic-interpreter-parser.y" + { (yyval.area).ty = AREA_BAR; + (yyval.area).a.a_bar.loc = (yyvsp[(1) - (9)].location); + (yyval.area).a.a_bar.width = (yyvsp[(6) - (9)].expr); + (yyval.area).a.a_bar.depth = (yyvsp[(8) - (9)].expr); + (yyval.area).a.a_bar.dir = (yyvsp[(3) - (9)].expr); + ;} + break; + + case 57: +#line 437 "magic-interpreter-parser.y" + { (yyval.spell) = new_spell((yyvsp[(1) - (1)].spellguard)); ;} + break; + + case 58: +#line 439 "magic-interpreter-parser.y" + { (yyval.spell) = new_spell((yyvsp[(4) - (4)].spellguard)); + (yyval.spell)->letdefs_nr = (yyvsp[(2) - (4)].letdefs).letdefs_nr; + (yyval.spell)->letdefs = (yyvsp[(2) - (4)].letdefs).letdefs; + (yyval.spell)->spellguard = (yyvsp[(4) - (4)].spellguard); + ;} + break; + + case 59: +#line 448 "magic-interpreter-parser.y" + { (yyval.letdefs).letdefs_nr = 0; + (yyval.letdefs).letdefs = (letdef_t *) malloc(1); + ;} + break; + + case 60: +#line 452 "magic-interpreter-parser.y" + { (yyval.letdefs) = (yyvsp[(1) - (3)].letdefs); + (yyval.letdefs).letdefs_nr++; + (yyval.letdefs).letdefs = realloc((yyval.letdefs).letdefs, sizeof(letdef_t) * (yyval.letdefs).letdefs_nr); + (yyval.letdefs).letdefs[(yyvsp[(1) - (3)].letdefs).letdefs_nr] = (yyvsp[(2) - (3)].vardef); + ;} + break; + + case 61: +#line 461 "magic-interpreter-parser.y" + { + if (find_constant((yyvsp[(1) - (3)].s))) { + fail((yylsp[(1) - (3)]).first_line, (yylsp[(1) - (3)]).first_column, "Attempt to re-define constant `%s' as LET-bound variable.\n", (yyvsp[(1) - (3)].s)); + free((yyvsp[(1) - (3)].s)); + } else { + (yyval.vardef).id = intern_id((yyvsp[(1) - (3)].s)); + (yyval.vardef).expr = (yyvsp[(3) - (3)].expr); + } + ;} + break; + + case 62: +#line 474 "magic-interpreter-parser.y" + { (yyval.spellguard) = (yyvsp[(1) - (1)].spellguard); ;} + break; + + case 63: +#line 476 "magic-interpreter-parser.y" + { spellguard_t *sg = new_spellguard(SPELLGUARD_CHOICE); + sg->next = (yyvsp[(1) - (3)].spellguard); + sg->s.s_alt = (yyvsp[(3) - (3)].spellguard); + (yyval.spellguard) = sg; + ;} + break; + + case 64: +#line 485 "magic-interpreter-parser.y" + { (yyval.spellguard) = spellguard_implication((yyvsp[(1) - (3)].spellguard), (yyvsp[(3) - (3)].spellguard)); ;} + break; + + case 65: +#line 487 "magic-interpreter-parser.y" + { (yyval.spellguard) = (yyvsp[(2) - (3)].spellguard); ;} + break; + + case 66: +#line 489 "magic-interpreter-parser.y" + { spellguard_t *sg = new_spellguard(SPELLGUARD_EFFECT); + sg->s.s_effect.effect = (yyvsp[(2) - (4)].effect); + sg->s.s_effect.at_trigger = (yyvsp[(3) - (4)].effect); + sg->s.s_effect.at_end = (yyvsp[(4) - (4)].effect); + (yyval.spellguard) = sg; + ;} + break; + + case 67: +#line 499 "magic-interpreter-parser.y" + { (yyval.effect) = NULL; ;} + break; + + case 68: +#line 501 "magic-interpreter-parser.y" + { (yyval.effect) = (yyvsp[(2) - (2)].effect); ;} + break; + + case 69: +#line 506 "magic-interpreter-parser.y" + { (yyval.effect) = NULL; ;} + break; + + case 70: +#line 508 "magic-interpreter-parser.y" + { (yyval.effect) = (yyvsp[(2) - (2)].effect); ;} + break; + + case 71: +#line 513 "magic-interpreter-parser.y" + { (yyval.spellguard) = (yyvsp[(1) - (1)].spellguard); ;} + break; + + case 72: +#line 515 "magic-interpreter-parser.y" + { spellguard_t *sg = new_spellguard(SPELLGUARD_CHOICE); + sg->next = (yyvsp[(1) - (3)].spellguard); + sg->s.s_alt = (yyvsp[(3) - (3)].spellguard); + (yyval.spellguard) = sg; + ;} + break; + + case 73: +#line 521 "magic-interpreter-parser.y" + { (yyval.spellguard) = (yyvsp[(2) - (3)].spellguard); ;} + break; + + case 74: +#line 526 "magic-interpreter-parser.y" + { (yyval.spellguard) = (yyvsp[(1) - (1)].spellguard); ;} + break; + + case 75: +#line 528 "magic-interpreter-parser.y" + { (yyval.spellguard) = spellguard_implication ((yyvsp[(1) - (3)].spellguard), (yyvsp[(3) - (3)].spellguard)); ;} + break; + + case 76: +#line 533 "magic-interpreter-parser.y" + { (yyval.spellguard) = new_spellguard(SPELLGUARD_CONDITION); + (yyval.spellguard)->s.s_condition = (yyvsp[(2) - (2)].expr); + ;} + break; + + case 77: +#line 537 "magic-interpreter-parser.y" + { (yyval.spellguard) = new_spellguard(SPELLGUARD_CATALYSTS); + (yyval.spellguard)->s.s_catalysts = (yyvsp[(2) - (2)].components); + ;} + break; + + case 78: +#line 541 "magic-interpreter-parser.y" + { (yyval.spellguard) = new_spellguard(SPELLGUARD_COMPONENTS); + (yyval.spellguard)->s.s_components = (yyvsp[(2) - (2)].components); + ;} + break; + + case 79: +#line 545 "magic-interpreter-parser.y" + { (yyval.spellguard) = new_spellguard(SPELLGUARD_MANA); + (yyval.spellguard)->s.s_mana = (yyvsp[(2) - (2)].expr); + ;} + break; + + case 80: +#line 549 "magic-interpreter-parser.y" + { (yyval.spellguard) = new_spellguard(SPELLGUARD_CASTTIME); + (yyval.spellguard)->s.s_casttime = (yyvsp[(2) - (2)].expr); + ;} + break; + + case 81: +#line 556 "magic-interpreter-parser.y" + { (yyval.components) = (yyvsp[(2) - (3)].components); ;} + break; + + case 82: +#line 561 "magic-interpreter-parser.y" + { (yyval.components) = NULL; + magic_add_component(&(yyval.components), (yyvsp[(1) - (1)].component).id, (yyvsp[(1) - (1)].component).count); + ;} + break; + + case 83: +#line 565 "magic-interpreter-parser.y" + { (yyval.components) = (yyvsp[(1) - (3)].components); + magic_add_component(&(yyval.components), (yyvsp[(3) - (3)].component).id, (yyvsp[(3) - (3)].component).count); + ;} + break; + + case 84: +#line 572 "magic-interpreter-parser.y" + { (yyval.component).id = (yyvsp[(3) - (3)].i); (yyval.component).count = (yyvsp[(1) - (3)].i); ;} + break; + + case 85: +#line 574 "magic-interpreter-parser.y" + { (yyval.component).id = (yyvsp[(1) - (1)].i); (yyval.component).count = 1; ;} + break; + + case 86: +#line 579 "magic-interpreter-parser.y" + { struct item_data *item = itemdb_searchname((yyvsp[(1) - (1)].s)); + if (!item) { + fail ((yylsp[(1) - (1)]).first_line, (yylsp[(1) - (1)]).first_column, "Unknown item `%s'\n", (yyvsp[(1) - (1)].s)); + (yyval.i) = 0; + } else + (yyval.i) = item->nameid; + free ((yyvsp[(1) - (1)].s)); + ;} + break; + + case 87: +#line 588 "magic-interpreter-parser.y" + { (yyval.i) = (yyvsp[(1) - (1)].i); ;} + break; + + case 88: +#line 593 "magic-interpreter-parser.y" + { (yyval.i) = FOREACH_FILTER_PC; ;} + break; + + case 89: +#line 595 "magic-interpreter-parser.y" + { (yyval.i) = FOREACH_FILTER_MOB; ;} + break; + + case 90: +#line 597 "magic-interpreter-parser.y" + { (yyval.i) = FOREACH_FILTER_ENTITY; ;} + break; + + case 91: +#line 599 "magic-interpreter-parser.y" + { (yyval.i) = FOREACH_FILTER_SPELL; ;} + break; + + case 92: +#line 601 "magic-interpreter-parser.y" + { (yyval.i) = FOREACH_FILTER_TARGET; ;} + break; + + case 93: +#line 606 "magic-interpreter-parser.y" + { (yyval.effect) = (yyvsp[(2) - (3)].effect); ;} + break; + + case 94: +#line 608 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_SKIP); ;} + break; + + case 95: +#line 610 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_ABORT); ;} + break; + + case 96: +#line 612 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_END); ;} + break; + + case 97: +#line 614 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_BREAK); ;} + break; + + case 98: +#line 616 "magic-interpreter-parser.y" + { + if (find_constant((yyvsp[(1) - (4)].s))) { + fail((yylsp[(1) - (4)]).first_line, (yylsp[(1) - (4)]).first_column, "Attempt to re-define constant `%s' in assignment.", (yyvsp[(1) - (4)].s)); + free((yyvsp[(1) - (4)].s)); + } else { + (yyval.effect) = new_effect(EFFECT_ASSIGN); + (yyval.effect)->e.e_assign.id = intern_id((yyvsp[(1) - (4)].s)); + (yyval.effect)->e.e_assign.expr = (yyvsp[(3) - (4)].expr); + } + ;} + break; + + case 99: +#line 627 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_FOREACH); + (yyval.effect)->e.e_foreach.id = intern_id((yyvsp[(3) - (7)].s)); + (yyval.effect)->e.e_foreach.area = (yyvsp[(5) - (7)].expr); + (yyval.effect)->e.e_foreach.body = (yyvsp[(7) - (7)].effect); + (yyval.effect)->e.e_foreach.filter = (yyvsp[(2) - (7)].i); + ;} + break; + + case 100: +#line 634 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_FOR); + (yyval.effect)->e.e_for.id = intern_id((yyvsp[(2) - (8)].s)); + (yyval.effect)->e.e_for.start = (yyvsp[(4) - (8)].expr); + (yyval.effect)->e.e_for.stop = (yyvsp[(6) - (8)].expr); + (yyval.effect)->e.e_for.body = (yyvsp[(8) - (8)].effect); + ;} + break; + + case 101: +#line 641 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_IF); + (yyval.effect)->e.e_if.cond = (yyvsp[(2) - (6)].expr); + (yyval.effect)->e.e_if.true_branch = (yyvsp[(4) - (6)].effect); + (yyval.effect)->e.e_if.false_branch = (yyvsp[(6) - (6)].effect); + ;} + break; + + case 102: +#line 647 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_IF); + (yyval.effect)->e.e_if.cond = (yyvsp[(2) - (4)].expr); + (yyval.effect)->e.e_if.true_branch = (yyvsp[(4) - (4)].effect); + (yyval.effect)->e.e_if.false_branch = new_effect(EFFECT_SKIP); + ;} + break; + + case 103: +#line 653 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_SLEEP); + (yyval.effect)->e.e_sleep = (yyvsp[(2) - (3)].expr); + ;} + break; + + case 104: +#line 657 "magic-interpreter-parser.y" + { (yyval.effect) = op_effect((yyvsp[(1) - (5)].s), (yyvsp[(3) - (5)].arg_list).args_nr, (yyvsp[(3) - (5)].arg_list).args, (yylsp[(1) - (5)]).first_line, (yylsp[(1) - (5)]).first_column); + free((yyvsp[(1) - (5)].s)); + ;} + break; + + case 105: +#line 661 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_SCRIPT); + (yyval.effect)->e.e_script = parse_script((unsigned char *) (yyvsp[(1) - (1)].s), (yylsp[(1) - (1)]).first_line); + free((yyvsp[(1) - (1)].s)); + if ((yyval.effect)->e.e_script == NULL) + fail((yylsp[(1) - (1)]).first_line, (yylsp[(1) - (1)]).first_column, "Failed to compile script\n"); + ;} + break; + + case 106: +#line 668 "magic-interpreter-parser.y" + { (yyval.effect) = call_proc((yyvsp[(2) - (6)].s), (yyvsp[(4) - (6)].arg_list).args_nr, (yyvsp[(4) - (6)].arg_list).args, (yylsp[(1) - (6)]).first_line, (yylsp[(1) - (6)]).first_column); + free((yyvsp[(2) - (6)].s)); + ;} + break; + + case 107: +#line 674 "magic-interpreter-parser.y" + { (yyval.effect) = new_effect(EFFECT_SKIP); ;} + break; + + case 108: +#line 676 "magic-interpreter-parser.y" + { (yyval.effect) = set_effect_continuation((yyvsp[(1) - (3)].effect), (yyvsp[(3) - (3)].effect)); ;} + break; + + +/* Line 1267 of yacc.c. */ +#line 2600 "magic-interpreter-parser.c" + default: break; + } + YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); + + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + + *++yyvsp = yyval; + *++yylsp = yyloc; + + /* Now `shift' the result of the reduction. Determine what state + that goes to, based on the state we popped back to and the rule + number reduced by. */ + + yyn = yyr1[yyn]; + + yystate = yypgoto[yyn - YYNTOKENS] + *yyssp; + if (0 <= yystate && yystate <= YYLAST && yycheck[yystate] == *yyssp) + yystate = yytable[yystate]; + else + yystate = yydefgoto[yyn - YYNTOKENS]; + + goto yynewstate; + + +/*------------------------------------. +| yyerrlab -- here on detecting error | +`------------------------------------*/ +yyerrlab: + /* If not already recovering from an error, report this error. */ + if (!yyerrstatus) + { + ++yynerrs; +#if ! YYERROR_VERBOSE + yyerror (YY_("syntax error")); +#else + { + YYSIZE_T yysize = yysyntax_error (0, yystate, yychar); + if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM) + { + YYSIZE_T yyalloc = 2 * yysize; + if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM)) + yyalloc = YYSTACK_ALLOC_MAXIMUM; + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); + yymsg = (char *) YYSTACK_ALLOC (yyalloc); + if (yymsg) + yymsg_alloc = yyalloc; + else + { + yymsg = yymsgbuf; + yymsg_alloc = sizeof yymsgbuf; + } + } + + if (0 < yysize && yysize <= yymsg_alloc) + { + (void) yysyntax_error (yymsg, yystate, yychar); + yyerror (yymsg); + } + else + { + yyerror (YY_("syntax error")); + if (yysize != 0) + goto yyexhaustedlab; + } + } +#endif + } + + yyerror_range[0] = yylloc; + + if (yyerrstatus == 3) + { + /* If just tried and failed to reuse look-ahead token after an + error, discard it. */ + + if (yychar <= YYEOF) + { + /* Return failure if at end of input. */ + if (yychar == YYEOF) + YYABORT; + } + else + { + yydestruct ("Error: discarding", + yytoken, &yylval, &yylloc); + yychar = YYEMPTY; + } + } + + /* Else will try to reuse look-ahead token after shifting the error + token. */ + goto yyerrlab1; + + +/*---------------------------------------------------. +| yyerrorlab -- error raised explicitly by YYERROR. | +`---------------------------------------------------*/ +yyerrorlab: + + /* Pacify compilers like GCC when the user code never invokes + YYERROR and the label yyerrorlab therefore never appears in user + code. */ + if (/*CONSTCOND*/ 0) + goto yyerrorlab; + + yyerror_range[0] = yylsp[1-yylen]; + /* Do not reclaim the symbols of the rule which action triggered + this YYERROR. */ + YYPOPSTACK (yylen); + yylen = 0; + YY_STACK_PRINT (yyss, yyssp); + yystate = *yyssp; + goto yyerrlab1; + + +/*-------------------------------------------------------------. +| yyerrlab1 -- common code for both syntax error and YYERROR. | +`-------------------------------------------------------------*/ +yyerrlab1: + yyerrstatus = 3; /* Each real token shifted decrements this. */ + + for (;;) + { + yyn = yypact[yystate]; + if (yyn != YYPACT_NINF) + { + yyn += YYTERROR; + if (0 <= yyn && yyn <= YYLAST && yycheck[yyn] == YYTERROR) + { + yyn = yytable[yyn]; + if (0 < yyn) + break; + } + } + + /* Pop the current state because it cannot handle the error token. */ + if (yyssp == yyss) + YYABORT; + + yyerror_range[0] = *yylsp; + yydestruct ("Error: popping", + yystos[yystate], yyvsp, yylsp); + YYPOPSTACK (1); + yystate = *yyssp; + YY_STACK_PRINT (yyss, yyssp); + } + + if (yyn == YYFINAL) + YYACCEPT; + + *++yyvsp = yylval; + + yyerror_range[1] = yylloc; + /* Using YYLLOC is tempting, but would change the location of + the look-ahead. YYLOC is available though. */ + YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2); + *++yylsp = yyloc; + + /* Shift the error token. */ + YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp); + + yystate = yyn; + goto yynewstate; + + +/*-------------------------------------. +| yyacceptlab -- YYACCEPT comes here. | +`-------------------------------------*/ +yyacceptlab: + yyresult = 0; + goto yyreturn; + +/*-----------------------------------. +| yyabortlab -- YYABORT comes here. | +`-----------------------------------*/ +yyabortlab: + yyresult = 1; + goto yyreturn; + +#ifndef yyoverflow +/*-------------------------------------------------. +| yyexhaustedlab -- memory exhaustion comes here. | +`-------------------------------------------------*/ +yyexhaustedlab: + yyerror (YY_("memory exhausted")); + yyresult = 2; + /* Fall through. */ +#endif + +yyreturn: + if (yychar != YYEOF && yychar != YYEMPTY) + yydestruct ("Cleanup: discarding lookahead", + yytoken, &yylval, &yylloc); + /* Do not reclaim the symbols of the rule which action triggered + this YYABORT or YYACCEPT. */ + YYPOPSTACK (yylen); + YY_STACK_PRINT (yyss, yyssp); + while (yyssp != yyss) + { + yydestruct ("Cleanup: popping", + yystos[*yyssp], yyvsp, yylsp); + YYPOPSTACK (1); + } +#ifndef yyoverflow + if (yyss != yyssa) + YYSTACK_FREE (yyss); +#endif +#if YYERROR_VERBOSE + if (yymsg != yymsgbuf) + YYSTACK_FREE (yymsg); +#endif + /* Make sure YYID is used. */ + return YYID (yyresult); +} + + +#line 680 "magic-interpreter-parser.y" + + +/* We do incremental realloc here to store our results. Since this happens only once + * during startup for a relatively manageable set of configs, it should be fine. */ + +static int +intern_id(char *id_name) +{ + int i; + + for (i = 0; i < magic_conf.vars_nr; i++) + if (!strcmp(id_name, magic_conf.var_name[i])) { + free(id_name); + return i; + } + + /* Must add new */ + i = magic_conf.vars_nr++; + magic_conf.var_name = realloc(magic_conf.var_name, magic_conf.vars_nr * sizeof(char *)); + magic_conf.var_name[i] = id_name; + magic_conf.vars = realloc(magic_conf.vars, magic_conf.vars_nr * sizeof(val_t)); + magic_conf.vars[i].ty = TY_UNDEF; + + return i; +} + +static void +add_spell(spell_t *spell, int line_nr) +{ + int index = magic_conf.spells_nr; + int i; + + for (i = 0; i < index; i++) { + if (!strcmp(magic_conf.spells[i]->name, spell->name)) { + fail(line_nr, 0, "Attempt to redefine spell `%s'\n", spell->name); + return; + } + if (!strcmp(magic_conf.spells[i]->invocation, spell->invocation)) { + fail(line_nr, 0, "Attempt to redefine spell invocation `%s' between spells `%s' and `%s'\n", + spell->invocation, magic_conf.spells[i]->name, spell->name); + return; + } + } + magic_conf.spells_nr++; + + magic_conf.spells = realloc(magic_conf.spells, magic_conf.spells_nr * sizeof (spell_t*)); + magic_conf.spells[index] = spell; + + +} + +static void +add_teleport_anchor(teleport_anchor_t *anchor, int line_nr) +{ + int index = magic_conf.anchors_nr; + int i; + + for (i = 0; i < index; i++) { + if (!strcmp(magic_conf.anchors[i]->name, anchor->name)) { + fail(line_nr, 0, "Attempt to redefine teleport anchor `%s'\n", anchor->name); + return; + } + if (!strcmp(magic_conf.anchors[i]->invocation, anchor->invocation)) { + fail(line_nr, 0, "Attempt to redefine anchor invocation `%s' between anchors `%s' and `%s'\n", + anchor->invocation, magic_conf.anchors[i]->name, anchor->name); + return; + } + } + magic_conf.anchors_nr++; + + magic_conf.anchors = realloc(magic_conf.anchors, magic_conf.anchors_nr * sizeof (teleport_anchor_t*)); + magic_conf.anchors[index] = anchor; +} + + +static void +fail(int line, int column, char *fmt, ...) +{ + va_list ap; + fprintf(stderr, "[magic-init] L%d:%d: ", line, column); + va_start(ap, fmt); + vfprintf(stderr, fmt, ap); + failed_flag = 1; +} + +static expr_t * +fun_expr(char *name, int args_nr, expr_t **args, int line, int column) +{ + int id; + expr_t *expr; + fun_t *fun = magic_get_fun(name, &id); + + if (!fun) { + fail(line, column, "Unknown function `%s'\n", name); + } else if (strlen(fun->signature) != args_nr) { + fail(line, column, "Incorrect number of arguments to function `%s': Expected %d, found %d\n", name, strlen(fun->signature), args_nr); + fun = NULL; + } + + if (fun) { + int i; + + expr = magic_new_expr(EXPR_FUNAPP); + expr->e.e_funapp.line_nr = line; + expr->e.e_funapp.column = column; + expr->e.e_funapp.id = id; + expr->e.e_funapp.args_nr = args_nr; + + for (i = 0; i < args_nr; i++) + expr->e.e_funapp.args[i] = args[i]; + } else { /* failure */ + expr = magic_new_expr(EXPR_VAL); + expr->e.e_val.ty = TY_FAIL; + } + + return expr; +} + +static spell_t * +new_spell(spellguard_t *guard) +{ + spell_t *retval = calloc(1, sizeof(spell_t)); + retval->spellguard = guard; + return retval; +} + +static spellguard_t * +new_spellguard(int ty) +{ + spellguard_t *retval = calloc(1, sizeof(spellguard_t)); + retval->ty = ty; + return retval; +} + +static spellguard_t * +spellguard_implication(spellguard_t *a, spellguard_t *b) +{ + spellguard_t *retval = a; + + if (a == b) /* This can happen due to reference sharing: + * e.g., + * (R0 -> (R1 | R2)) => (R3) + * yields + * (R0 -> (R1 -> R3 | R2 -> R3)) + * + * So if we now add => R4 to that, we want + * (R0 -> (R1 -> R3 -> R4 | R2 -> R3 -> R4)) + * + * but we only need to add it once, because the R3 reference is shared. + */ + return retval; + + /* If the premise is a disjunction, b is the continuation of _all_ branches */ + if (a->ty == SPELLGUARD_CHOICE) + spellguard_implication(a->s.s_alt, b); + if (a->next) + spellguard_implication(a->next, b); + else + a->next = b; + + + return retval; +} + +static effect_t * +new_effect(int ty) +{ + effect_t *effect = (effect_t *) calloc(1, sizeof(effect_t)); + effect->ty = ty; + return effect; +} + +static effect_t * +set_effect_continuation(effect_t *src, effect_t *continuation) +{ + effect_t *retval = src; + /* This function is completely analogous to `spellguard_implication' above; read the control flow implications above first before pondering it. */ + + if (src == continuation) + return retval; + + /* For FOR and FOREACH, we use special stack handlers and thus don't have to set + * the continuation. It's only IF that we need to handle in this fashion. */ + if (src->ty == EFFECT_IF) { + set_effect_continuation(src->e.e_if.true_branch, continuation); + set_effect_continuation(src->e.e_if.false_branch, continuation); + } + if (src->next) + set_effect_continuation(src->next, continuation); + else + src->next = continuation; + + return retval; +} + +static effect_t * +op_effect(char *name, int args_nr, expr_t **args, int line, int column) +{ + int id; + effect_t *effect; + op_t *op = magic_get_op(name, &id); + + if (!op) + fail(line, column, "Unknown operation `%s'\n", name); + else if (strlen(op->signature) != args_nr) { + fail(line, column, "Incorrect number of arguments to operation `%s': Expected %d, found %d\n", name, strlen(op->signature), args_nr); + op = NULL; + } + + if (op) { + int i; + + effect = new_effect(EFFECT_OP); + effect->e.e_op.line_nr = line; + effect->e.e_op.column = column; + effect->e.e_op.id = id; + effect->e.e_op.args_nr = args_nr; + + for (i = 0; i < args_nr; i++) + effect->e.e_op.args[i] = args[i]; + } else /* failure */ + effect = new_effect(EFFECT_SKIP); + + return effect; +} + + +proc_t *procs = NULL; +int procs_nr = 0; + + +static void +install_proc(proc_t *proc) +{ + if (!procs) { + procs = proc; + procs_nr = 1; + } else { + procs = realloc(procs, sizeof(proc_t) * (1 + procs_nr)); + procs[procs_nr++] = *proc; + } +} + +static effect_t * +call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column) +{ + proc_t *p = NULL; + int i; + effect_t *retval; + + for (i = 0; i < procs_nr; i++) + if (!strcmp(procs[i].name, name)) { + p = &procs[i]; + break; + } + + if (!p) { + fail(line_nr, column, "Unknown procedure `%s'\n", name); + return new_effect(EFFECT_SKIP); + } + + if (p->args_nr != args_nr) { + fail(line_nr, column, "Procedure %s/%d invoked with %d parameters\n", name, p->args_nr, args_nr); + return new_effect(EFFECT_SKIP); + } + + retval = new_effect(EFFECT_CALL); + retval->e.e_call.body = p->body; + retval->e.e_call.args_nr = args_nr; + retval->e.e_call.formals = p->args; + retval->e.e_call.actuals = args; + return retval; +} + +struct const_def_rec { + char *name; + val_t val; +} *const_defs = NULL; + +int const_defs_nr = 0; + +static void +bind_constant(char *name, val_t *val, int line_nr) +{ + if (find_constant(name)) { + fail(line_nr, 0, "Redefinition of constant `%s'\n", name); + return; + } + + if (!const_defs) + const_defs = (struct const_def_rec *)malloc(sizeof(struct const_def_rec)); + else + const_defs = (struct const_def_rec *)realloc(const_defs, + (const_defs_nr + 1) * sizeof(struct const_def_rec)); + + const_defs[const_defs_nr].name = name; + const_defs[const_defs_nr].val = *val; + ++const_defs_nr; +} + +static val_t * +find_constant(char *name) +{ + int i; + for (i = 0; i < const_defs_nr; i++) { + if (!strcmp(const_defs[i].name, name)) { + free(name); + return &const_defs[i].val; + } + } + + return NULL; +} + + + + +#define INTERN_ASSERT(name, id) { int zid = intern_id(name); if (zid != id) fprintf(stderr, "[magic-conf] INTERNAL ERROR: Builtin special var %s interned to %d, not %d as it should be!\n", name, zid, id); error_flag = 1; } + +extern FILE *magic_frontend_in; + +int +magic_init(char *conffile) // must be called after itemdb initialisation +{ + int error_flag = 0; + + magic_conf.vars_nr = 0; + magic_conf.var_name = (char **)malloc(1); + magic_conf.vars = (val_t *)malloc(1); + + magic_conf.obscure_chance = 95; + magic_conf.min_casttime = 100; + + magic_conf.spells_nr = 0; + magic_conf.spells = (spell_t **)malloc(1); + + magic_conf.anchors_nr = 0; + magic_conf.anchors = (teleport_anchor_t **)malloc(1); + + INTERN_ASSERT("min_casttime", VAR_MIN_CASTTIME); + INTERN_ASSERT("obscure_chance", VAR_OBSCURE_CHANCE); + INTERN_ASSERT("caster", VAR_CASTER); + INTERN_ASSERT("spellpower", VAR_SPELLPOWER); + INTERN_ASSERT("self_spell", VAR_SPELL); + INTERN_ASSERT("self_invocation", VAR_INVOCATION); + INTERN_ASSERT("target", VAR_TARGET); + INTERN_ASSERT("script_target", VAR_SCRIPTTARGET); + INTERN_ASSERT("location", VAR_LOCATION); + + magic_frontend_in = fopen(conffile, "r"); + if (!magic_frontend_in) { + fprintf(stderr, "[magic-conf] Magic configuration file `%s' not found -> no magic.\n", conffile); + return 0; + } + magic_frontend_parse(); + + if (magic_conf.vars[VAR_MIN_CASTTIME].ty == TY_INT) + magic_conf.min_casttime = magic_conf.vars[VAR_MIN_CASTTIME].v.v_int; + + if (magic_conf.vars[VAR_OBSCURE_CHANCE].ty == TY_INT) + magic_conf.obscure_chance = magic_conf.vars[VAR_OBSCURE_CHANCE].v.v_int; + + printf("[magic-conf] Magic initialised; obscure at %d%%. %d spells, %d teleport anchors.\n", + magic_conf.obscure_chance, magic_conf.spells_nr, magic_conf.anchors_nr); + + if (procs) + free(procs); + return error_flag; +} + +extern int magic_frontend_lineno; + +static void +magic_frontend_error(const char *msg) +{ + fprintf(stderr, "[magic-conf] Parse error: %s at line %d\n", msg, magic_frontend_lineno); + failed_flag = 1; +} + diff --git a/src/map/magic-interpreter-parser.h b/src/map/magic-interpreter-parser.h new file mode 100644 index 0000000..f327d78 --- /dev/null +++ b/src/map/magic-interpreter-parser.h @@ -0,0 +1,195 @@ +/* A Bison parser, made by GNU Bison 2.3. */ + +/* Skeleton interface for Bison's Yacc-like parsers in C + + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 + Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ + +/* As a special exception, you may create a larger work that contains + part or all of the Bison parser skeleton and distribute that work + under terms of your choice, so long as that work isn't itself a + parser generator using the skeleton or a modified version thereof + as a parser skeleton. Alternatively, if you modify or redistribute + the parser skeleton itself, you may (at your option) remove this + special exception, which will cause the skeleton and the resulting + Bison output files to be licensed under the GNU General Public + License without this special exception. + + This special exception was added by the Free Software Foundation in + version 2.2 of Bison. */ + +/* Tokens. */ +#ifndef YYTOKENTYPE +# define YYTOKENTYPE + /* Put the tokens into the symbol table, so that GDB and other debuggers + know about them. */ + enum yytokentype { + INT = 258, + STRING = 259, + ID = 260, + DIR = 261, + CONST = 262, + PROCEDURE = 263, + CALL = 264, + SILENT = 265, + LOCAL = 266, + SHL = 267, + SHR = 268, + EQ = 269, + NEQ = 270, + GTE = 271, + LTE = 272, + ANDAND = 273, + OROR = 274, + SCRIPT_DATA = 275, + TO = 276, + TOWARDS = 277, + TELEPORT_ANCHOR = 278, + SPELL = 279, + LET = 280, + IN = 281, + END = 282, + DARROW = 283, + STRING_TY = 284, + REQUIRE = 285, + CATALYSTS = 286, + COMPONENTS = 287, + MANA = 288, + CASTTIME = 289, + SKIP = 290, + ABORT = 291, + BREAK = 292, + EFFECT = 293, + ATEND = 294, + ATTRIGGER = 295, + PC_F = 296, + MOB_F = 297, + ENTITY_F = 298, + TARGET_F = 299, + IF = 300, + THEN = 301, + ELSE = 302, + FOREACH = 303, + FOR = 304, + DO = 305, + SLEEP = 306, + OR = 307 + }; +#endif +/* Tokens. */ +#define INT 258 +#define STRING 259 +#define ID 260 +#define DIR 261 +#define CONST 262 +#define PROCEDURE 263 +#define CALL 264 +#define SILENT 265 +#define LOCAL 266 +#define SHL 267 +#define SHR 268 +#define EQ 269 +#define NEQ 270 +#define GTE 271 +#define LTE 272 +#define ANDAND 273 +#define OROR 274 +#define SCRIPT_DATA 275 +#define TO 276 +#define TOWARDS 277 +#define TELEPORT_ANCHOR 278 +#define SPELL 279 +#define LET 280 +#define IN 281 +#define END 282 +#define DARROW 283 +#define STRING_TY 284 +#define REQUIRE 285 +#define CATALYSTS 286 +#define COMPONENTS 287 +#define MANA 288 +#define CASTTIME 289 +#define SKIP 290 +#define ABORT 291 +#define BREAK 292 +#define EFFECT 293 +#define ATEND 294 +#define ATTRIGGER 295 +#define PC_F 296 +#define MOB_F 297 +#define ENTITY_F 298 +#define TARGET_F 299 +#define IF 300 +#define THEN 301 +#define ELSE 302 +#define FOREACH 303 +#define FOR 304 +#define DO 305 +#define SLEEP 306 +#define OR 307 + + + + +#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED +typedef union YYSTYPE +#line 71 "magic-interpreter-parser.y" +{ + int i; + char *s; + int op; + magic_conf_t *magic_conf; + val_t value; + expr_t *expr; + e_location_t location; + e_area_t area; + args_rec_t arg_list; + struct { int letdefs_nr; letdef_t *letdefs; } letdefs; + spell_t *spell; + struct { int id, ty; } spellarg_def; + letdef_t vardef; + spellguard_t *spellguard; + component_t *components; + struct {int id, count; } component; + effect_t *effect; + proc_t *proc; +} +/* Line 1489 of yacc.c. */ +#line 174 "magic-interpreter-parser.h" + YYSTYPE; +# define yystype YYSTYPE /* obsolescent; will be withdrawn */ +# define YYSTYPE_IS_DECLARED 1 +# define YYSTYPE_IS_TRIVIAL 1 +#endif + +extern YYSTYPE magic_frontend_lval; + +#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED +typedef struct YYLTYPE +{ + int first_line; + int first_column; + int last_line; + int last_column; +} YYLTYPE; +# define yyltype YYLTYPE /* obsolescent; will be withdrawn */ +# define YYLTYPE_IS_DECLARED 1 +# define YYLTYPE_IS_TRIVIAL 1 +#endif + +extern YYLTYPE magic_frontend_lloc; diff --git a/src/map/magic-interpreter-parser.y b/src/map/magic-interpreter-parser.y new file mode 100644 index 0000000..6d310bd --- /dev/null +++ b/src/map/magic-interpreter-parser.y @@ -0,0 +1,1057 @@ +%{ +#include "magic-interpreter.h" +#include "magic-expr.h" +#include + +magic_conf_t magic_conf; + +static int +intern_id(char *id_name); + + +static expr_t * +fun_expr(char *name, int args_nr, expr_t **args, int line, int column); + +#define BIN_EXPR(x, name, arg1, arg2, line, column) { expr_t *e[2]; e[0] = arg1; e[1] = arg2; x = fun_expr(name, 2, e, line, column); } + +static int failed_flag = 0; + +static void +magic_frontend_error(const char *msg); + +static void +fail(int line, int column, char *fmt, ...); + +static spell_t * +new_spell(spellguard_t *guard); + +static spellguard_t * +spellguard_implication(spellguard_t *a, spellguard_t *b); + +static spellguard_t * +new_spellguard(int ty); + +static effect_t * +new_effect(int ty); + +static effect_t * +set_effect_continuation(effect_t *src, effect_t *continuation); + +static void +add_spell(spell_t *spell, int line_nr); + +static void +add_teleport_anchor(teleport_anchor_t *anchor, int line_nr); + +static effect_t * +op_effect(char *name, int args_nr, expr_t **args, int line, int column); + +int +magic_frontend_lex(); + +static void +install_proc(proc_t *proc); + +static effect_t * +call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column); + +static void +bind_constant(char *name, val_t *val, int line_nr); + +static val_t * +find_constant(char *name); + + +%} + +%name-prefix="magic_frontend_" + +%locations + +%union { + int i; + char *s; + int op; + magic_conf_t *magic_conf; + val_t value; + expr_t *expr; + e_location_t location; + e_area_t area; + args_rec_t arg_list; + struct { int letdefs_nr; letdef_t *letdefs; } letdefs; + spell_t *spell; + struct { int id, ty; } spellarg_def; + letdef_t vardef; + spellguard_t *spellguard; + component_t *components; + struct {int id, count; } component; + effect_t *effect; + proc_t *proc; +}; + +%expect 7 + +%token INT +%token STRING +%token ID +%token DIR + +%token '=' +%token '<' +%token '>' +%token '+' +%token '-' +%token '*' +%token '/' +%token '%' +%token '@' +%token ',' +%token ':' +%token ';' +%token '|' +%token '[' +%token ']' +%token '&' +%token '^' + +%token CONST +%token PROCEDURE +%token CALL +%token SILENT +%token LOCAL +%token SHL +%token SHR +%token EQ +%token NEQ +%token GTE +%token LTE +%token ANDAND +%token OROR +%token SCRIPT_DATA +%token TO +%token TOWARDS +%token TELEPORT_ANCHOR +%token SPELL +%token LET +%token IN +%token END +%token DARROW +%token STRING_TY +%token REQUIRE +%token CATALYSTS +%token COMPONENTS +%token MANA +%token CASTTIME +%token SKIP +%token ABORT +%token BREAK +%token EFFECT +%token ATEND +%token ATTRIGGER +%token PC_F +%token MOB_F +%token ENTITY_F +%token TARGET_F +%token IF +%token THEN +%token ELSE +%token FOREACH +%token FOR +%token DO +%token SLEEP + +%type value +%type location +%type area +%type arg_list +%type arg_list_ne +%type defs +%type spelldef +%type argopt +%type def +%type spellbody_list +%type spellbody +%type spellguard +%type spellguard_list +%type prereq +%type item +%type items +%type item_list +%type item_name +%type selection; +%type effect +%type effect_list +%type maybe_trigger +%type maybe_end +%type spell_flags; + +%type expr +%type arg_ty +%type proc_formals_list +%type proc_formals_list_ne + +%left OROR +%left ANDAND +%left '<' '>' GTE LTE NEQ EQ +%left '+' '-' +%left '*' '/' '%' +%left SHL SHR '&' '^' '|' +%right '=' +%left OR +%left DARROW + +%% + +spellconf : /* empty */ + {} + | spellconf_option semicolons spellconf + {} + ; + + +semicolons : /* empty */ + {} + | semicolons ';' + {} + ; + + +proc_formals_list : /* empty */ + { $$ = aCalloc(sizeof(proc_t), 1); } + | proc_formals_list_ne + { $$ = $1; } + ; + +proc_formals_list_ne : ID + { $$ = aCalloc(sizeof(proc_t), 1); + $$->args_nr = 1; + $$->args = malloc(sizeof(int)); + $$->args[0] = intern_id($1); + } + | proc_formals_list_ne ',' ID + { $$ = $1; + $$->args = realloc($$->args, sizeof(int) * (1 + $$->args_nr)); + $$->args[$$->args_nr++] = intern_id($3); + } + ; + +spellconf_option : ID '=' expr + { + int var_id; + if (find_constant($1)) { + fail(@1.first_line, 0, "Attempt to redefine constant `%s' as global\n", $1); + free($1); + } else { + var_id = intern_id($1); + magic_eval(&magic_default_env, &magic_conf.vars[var_id], $3); + } + } + | CONST ID '=' expr + { + val_t var; + magic_eval(&magic_default_env, &var, $4); + bind_constant($2, &var, @1.first_line); + } + | TELEPORT_ANCHOR ID ':' expr '=' expr + { + teleport_anchor_t *anchor = calloc(sizeof(teleport_anchor_t), 1); + anchor->name = $2; + anchor->invocation = magic_eval_str(&magic_default_env, $4); + anchor->location = $6; + + if (!failed_flag) + add_teleport_anchor(anchor, @1.first_line); + failed_flag = 0; + } + | PROCEDURE ID '(' proc_formals_list ')' '=' effect_list + { + proc_t *proc = $4; + proc->name = $2; + proc->body = $7; + if (!failed_flag) + install_proc(proc); + failed_flag = 0; + } + | spell_flags SPELL ID argopt ':' expr '=' spelldef + { spell_t *spell = $8; + spell->name = $3; + spell->invocation = magic_eval_str(&magic_default_env, $6); + spell->arg = $4.id; + spell->spellarg_ty = $4.ty; + spell->flags = $1; + if (!failed_flag) + add_spell(spell, @1.first_line); + failed_flag = 0; + } + +spell_flags : /* empty */ + { $$ = 0; } + | LOCAL spell_flags + { if ($2 & SPELL_FLAG_LOCAL) + fail(@1.first_line, @1.first_column, "`LOCAL' specified more than once"); + $$ = $2 | SPELL_FLAG_LOCAL; + } + | SILENT spell_flags + { if ($2 & SPELL_FLAG_SILENT) + fail(@1.first_line, @1.first_column, "`SILENT' specified more than once"); + $$ = $2 | SPELL_FLAG_SILENT; + } + + +argopt : /* empty */ + { $$.ty = SPELLARG_NONE; } + | '(' ID ':' arg_ty ')' + { $$.id = intern_id($2); + $$.ty = $4; } + ; + + +arg_ty : PC_F + { $$ = SPELLARG_PC; } + | STRING_TY + { $$ = SPELLARG_STRING; } + ; + + +value : DIR + { $$.ty = TY_DIR; + $$.v.v_int = $1; } + | INT + { $$.ty = TY_INT; + $$.v.v_int = $1; } + | STRING + { $$.ty = TY_STRING; + $$.v.v_string = $1; } + ; + + +expr : value + { $$ = magic_new_expr(EXPR_VAL); + $$->e.e_val = $1; } + | ID + { + val_t *val; + if ((val = find_constant($1))) { + $$ = magic_new_expr(EXPR_VAL); + $$->e.e_val = *val; + } else { + $$ = magic_new_expr(EXPR_ID); + $$->e.e_id = intern_id($1); + } + } + | area + { $$ = magic_new_expr(EXPR_AREA); + $$->e.e_area = $1; } + | expr '+' expr + { BIN_EXPR($$, "+", $1, $3, @1.first_line, @1.first_column); } + | expr '-' expr + { BIN_EXPR($$, "-", $1, $3, @1.first_line, @1.first_column); } + | expr '*' expr + { BIN_EXPR($$, "*", $1, $3, @1.first_line, @1.first_column); } + | expr '%' expr + { BIN_EXPR($$, "%", $1, $3, @1.first_line, @1.first_column); } + | expr '/' expr + { BIN_EXPR($$, "/", $1, $3, @1.first_line, @1.first_column); } + | expr '<' expr + { BIN_EXPR($$, ">", $3, $1, @1.first_line, @1.first_column); } + | expr '>' expr + { BIN_EXPR($$, ">", $1, $3, @1.first_line, @1.first_column); } + | expr '&' expr + { BIN_EXPR($$, "&", $1, $3, @1.first_line, @1.first_column); } + | expr '^' expr + { BIN_EXPR($$, "^", $1, $3, @1.first_line, @1.first_column); } + | expr '|' expr + { BIN_EXPR($$, "|", $1, $3, @1.first_line, @1.first_column); } + | expr SHL expr + { BIN_EXPR($$, "<<", $1, $3, @1.first_line, @1.first_column); } + | expr SHR expr + { BIN_EXPR($$, ">>", $1, $3, @1.first_line, @1.first_column); } + | expr LTE expr + { BIN_EXPR($$, ">=", $3, $1, @1.first_line, @1.first_column); } + | expr GTE expr + { BIN_EXPR($$, ">=", $1, $3, @1.first_line, @1.first_column); } + | expr ANDAND expr + { BIN_EXPR($$, "&&", $1, $3, @1.first_line, @1.first_column); } + | expr OROR expr + { BIN_EXPR($$, "||", $1, $3, @1.first_line, @1.first_column); } + | expr EQ expr + { BIN_EXPR($$, "=", $1, $3, @1.first_line, @1.first_column); } + | expr '=' expr + { BIN_EXPR($$, "=", $1, $3, @1.first_line, @1.first_column); } + | expr NEQ expr + { BIN_EXPR($$, "=", $1, $3, @1.first_line, @1.first_column); + $$ = fun_expr("not", 1, &$$, @1.first_line, @1.first_column); } + | ID '(' arg_list ')' + { $$ = fun_expr($1, $3.args_nr, $3.args, @1.first_line, @1.first_column); + if ($3.args) + free($3.args); + free($1); } + | '(' expr ')' + { $$ = $2; } + ; + +arg_list : /* empty */ + { $$.args_nr = 0; } + | arg_list_ne + { $$ = $1 } + ; + + +arg_list_ne : expr + { $$.args = aCalloc(sizeof(expr_t *), 1); + $$.args_nr = 1; + $$.args[0] = $1; + } + | arg_list_ne ',' expr + { $$.args = realloc($$.args, (1 + $$.args_nr) * sizeof(expr_t *)); + $$.args[$$.args_nr++] = $3; + } + ; + + +location : '@' '(' expr ',' expr ',' expr ')' + { $$.m = $3; $$.x = $5; $$.y = $7; } + ; + +area : location + { $$.ty = AREA_LOCATION; + $$.a.a_loc = $1; + } + | location '@' '+' '(' expr ',' expr ')' + { $$.ty = AREA_RECT; + $$.a.a_rect.loc = $1; + $$.a.a_rect.width = $5; + $$.a.a_rect.height = $7; + } + | location TOWARDS expr ':' '(' expr ',' expr ')' + { $$.ty = AREA_BAR; + $$.a.a_bar.loc = $1; + $$.a.a_bar.width = $6; + $$.a.a_bar.depth = $8; + $$.a.a_bar.dir = $3; + } + ; + + +spelldef : spellbody_list + { $$ = new_spell($1); } + | LET defs IN spellbody_list + { $$ = new_spell($4); + $$->letdefs_nr = $2.letdefs_nr; + $$->letdefs = $2.letdefs; + $$->spellguard = $4; + } + ; + + +defs : semicolons + { $$.letdefs_nr = 0; + $$.letdefs = (letdef_t *) malloc(1); + } + | defs def semicolons + { $$ = $1; + $$.letdefs_nr++; + $$.letdefs = realloc($$.letdefs, sizeof(letdef_t) * $$.letdefs_nr); + $$.letdefs[$1.letdefs_nr] = $2; + } + ; + + +def : ID '=' expr + { + if (find_constant($1)) { + fail(@1.first_line, @1.first_column, "Attempt to re-define constant `%s' as LET-bound variable.\n", $1); + free($1); + } else { + $$.id = intern_id($1); + $$.expr = $3; + } + } + ; + + +spellbody_list : spellbody + { $$ = $1; } + | spellbody '|' spellbody_list + { spellguard_t *sg = new_spellguard(SPELLGUARD_CHOICE); + sg->next = $1; + sg->s.s_alt = $3; + $$ = sg; + } + ; + + +spellbody : spellguard DARROW spellbody + { $$ = spellguard_implication($1, $3); } + | '(' spellbody_list ')' + { $$ = $2; } + | EFFECT effect_list maybe_trigger maybe_end + { spellguard_t *sg = new_spellguard(SPELLGUARD_EFFECT); + sg->s.s_effect.effect = $2; + sg->s.s_effect.at_trigger = $3; + sg->s.s_effect.at_end = $4; + $$ = sg; + } + ; + + +maybe_trigger : /* empty */ + { $$ = NULL; } + | ATTRIGGER effect_list + { $$ = $2; } + ; + + +maybe_end : /* empty */ + { $$ = NULL; } + | ATEND effect_list + { $$ = $2; } + ; + + +spellguard : prereq + { $$ = $1; } + | spellguard OR spellguard + { spellguard_t *sg = new_spellguard(SPELLGUARD_CHOICE); + sg->next = $1; + sg->s.s_alt = $3; + $$ = sg; + } + | '(' spellguard_list ')' + { $$ = $2; } + ; + + +spellguard_list : spellguard + { $$ = $1; } + | spellguard ',' spellguard_list + { $$ = spellguard_implication ($1, $3); } + ; + + +prereq : REQUIRE expr + { $$ = new_spellguard(SPELLGUARD_CONDITION); + $$->s.s_condition = $2; + } + | CATALYSTS items + { $$ = new_spellguard(SPELLGUARD_CATALYSTS); + $$->s.s_catalysts = $2; + } + | COMPONENTS items + { $$ = new_spellguard(SPELLGUARD_COMPONENTS); + $$->s.s_components = $2; + } + | MANA expr + { $$ = new_spellguard(SPELLGUARD_MANA); + $$->s.s_mana = $2; + } + | CASTTIME expr + { $$ = new_spellguard(SPELLGUARD_CASTTIME); + $$->s.s_casttime = $2; + } + ; + + +items : '[' item_list ']' + { $$ = $2; } + ; + + +item_list : item + { $$ = NULL; + magic_add_component(&$$, $1.id, $1.count); + } + | item_list ',' item + { $$ = $1; + magic_add_component(&$$, $3.id, $3.count); + } + ; + + +item : INT '*' item_name + { $$.id = $3; $$.count = $1; } + | item_name + { $$.id = $1; $$.count = 1; } + ; + + +item_name : STRING + { struct item_data *item = itemdb_searchname($1); + if (!item) { + fail (@1.first_line, @1.first_column, "Unknown item `%s'\n", $1); + $$ = 0; + } else + $$ = item->nameid; + free ($1); + } + | INT + { $$ = $1; } + ; + + +selection : PC_F + { $$ = FOREACH_FILTER_PC; } + | MOB_F + { $$ = FOREACH_FILTER_MOB; } + | ENTITY_F + { $$ = FOREACH_FILTER_ENTITY; } + | SPELL + { $$ = FOREACH_FILTER_SPELL; } + | TARGET_F + { $$ = FOREACH_FILTER_TARGET; } + ; + + +effect : '(' effect_list ')' + { $$ = $2; } + | SKIP ';' + { $$ = new_effect(EFFECT_SKIP); } + | ABORT ';' + { $$ = new_effect(EFFECT_ABORT); } + | END ';' + { $$ = new_effect(EFFECT_END); } + | BREAK ';' + { $$ = new_effect(EFFECT_BREAK); } + | ID '=' expr ';' + { + if (find_constant($1)) { + fail(@1.first_line, @1.first_column, "Attempt to re-define constant `%s' in assignment.", $1); + free($1); + } else { + $$ = new_effect(EFFECT_ASSIGN); + $$->e.e_assign.id = intern_id($1); + $$->e.e_assign.expr = $3; + } + } + | FOREACH selection ID IN expr DO effect + { $$ = new_effect(EFFECT_FOREACH); + $$->e.e_foreach.id = intern_id($3); + $$->e.e_foreach.area = $5; + $$->e.e_foreach.body = $7; + $$->e.e_foreach.filter = $2; + } + | FOR ID '=' expr TO expr DO effect + { $$ = new_effect(EFFECT_FOR); + $$->e.e_for.id = intern_id($2); + $$->e.e_for.start = $4; + $$->e.e_for.stop = $6; + $$->e.e_for.body = $8; + } + | IF expr THEN effect ELSE effect + { $$ = new_effect(EFFECT_IF); + $$->e.e_if.cond = $2; + $$->e.e_if.true_branch = $4; + $$->e.e_if.false_branch = $6; + } + | IF expr THEN effect + { $$ = new_effect(EFFECT_IF); + $$->e.e_if.cond = $2; + $$->e.e_if.true_branch = $4; + $$->e.e_if.false_branch = new_effect(EFFECT_SKIP); + } + | SLEEP expr ';' + { $$ = new_effect(EFFECT_SLEEP); + $$->e.e_sleep = $2; + } + | ID '(' arg_list ')' ';' + { $$ = op_effect($1, $3.args_nr, $3.args, @1.first_line, @1.first_column); + free($1); + } + | SCRIPT_DATA + { $$ = new_effect(EFFECT_SCRIPT); + $$->e.e_script = parse_script((unsigned char *) $1, @1.first_line); + free($1); + if ($$->e.e_script == NULL) + fail(@1.first_line, @1.first_column, "Failed to compile script\n"); + } + | CALL ID '(' arg_list ')' ';' + { $$ = call_proc($2, $4.args_nr, $4.args, @1.first_line, @1.first_column); + free($2); + } + ; + +effect_list : /* empty */ + { $$ = new_effect(EFFECT_SKIP); } + | effect semicolons effect_list + { $$ = set_effect_continuation($1, $3); } + ; + + +%% + +/* We do incremental realloc here to store our results. Since this happens only once + * during startup for a relatively manageable set of configs, it should be fine. */ + +static int +intern_id(char *id_name) +{ + int i; + + for (i = 0; i < magic_conf.vars_nr; i++) + if (!strcmp(id_name, magic_conf.var_name[i])) { + free(id_name); + return i; + } + + /* Must add new */ + i = magic_conf.vars_nr++; + magic_conf.var_name = realloc(magic_conf.var_name, magic_conf.vars_nr * sizeof(char *)); + magic_conf.var_name[i] = id_name; + magic_conf.vars = realloc(magic_conf.vars, magic_conf.vars_nr * sizeof(val_t)); + magic_conf.vars[i].ty = TY_UNDEF; + + return i; +} + +static void +add_spell(spell_t *spell, int line_nr) +{ + int index = magic_conf.spells_nr; + int i; + + for (i = 0; i < index; i++) { + if (!strcmp(magic_conf.spells[i]->name, spell->name)) { + fail(line_nr, 0, "Attempt to redefine spell `%s'\n", spell->name); + return; + } + if (!strcmp(magic_conf.spells[i]->invocation, spell->invocation)) { + fail(line_nr, 0, "Attempt to redefine spell invocation `%s' between spells `%s' and `%s'\n", + spell->invocation, magic_conf.spells[i]->name, spell->name); + return; + } + } + magic_conf.spells_nr++; + + magic_conf.spells = realloc(magic_conf.spells, magic_conf.spells_nr * sizeof (spell_t*)); + magic_conf.spells[index] = spell; + + +} + +static void +add_teleport_anchor(teleport_anchor_t *anchor, int line_nr) +{ + int index = magic_conf.anchors_nr; + int i; + + for (i = 0; i < index; i++) { + if (!strcmp(magic_conf.anchors[i]->name, anchor->name)) { + fail(line_nr, 0, "Attempt to redefine teleport anchor `%s'\n", anchor->name); + return; + } + if (!strcmp(magic_conf.anchors[i]->invocation, anchor->invocation)) { + fail(line_nr, 0, "Attempt to redefine anchor invocation `%s' between anchors `%s' and `%s'\n", + anchor->invocation, magic_conf.anchors[i]->name, anchor->name); + return; + } + } + magic_conf.anchors_nr++; + + magic_conf.anchors = realloc(magic_conf.anchors, magic_conf.anchors_nr * sizeof (teleport_anchor_t*)); + magic_conf.anchors[index] = anchor; +} + + +static void +fail(int line, int column, char *fmt, ...) +{ + va_list ap; + fprintf(stderr, "[magic-init] L%d:%d: ", line, column); + va_start(ap, fmt); + vfprintf(stderr, fmt, ap); + failed_flag = 1; +} + +static expr_t * +fun_expr(char *name, int args_nr, expr_t **args, int line, int column) +{ + int id; + expr_t *expr; + fun_t *fun = magic_get_fun(name, &id); + + if (!fun) { + fail(line, column, "Unknown function `%s'\n", name); + } else if (strlen(fun->signature) != args_nr) { + fail(line, column, "Incorrect number of arguments to function `%s': Expected %d, found %d\n", name, strlen(fun->signature), args_nr); + fun = NULL; + } + + if (fun) { + int i; + + expr = magic_new_expr(EXPR_FUNAPP); + expr->e.e_funapp.line_nr = line; + expr->e.e_funapp.column = column; + expr->e.e_funapp.id = id; + expr->e.e_funapp.args_nr = args_nr; + + for (i = 0; i < args_nr; i++) + expr->e.e_funapp.args[i] = args[i]; + } else { /* failure */ + expr = magic_new_expr(EXPR_VAL); + expr->e.e_val.ty = TY_FAIL; + } + + return expr; +} + +static spell_t * +new_spell(spellguard_t *guard) +{ + spell_t *retval = calloc(1, sizeof(spell_t)); + retval->spellguard = guard; + return retval; +} + +static spellguard_t * +new_spellguard(int ty) +{ + spellguard_t *retval = calloc(1, sizeof(spellguard_t)); + retval->ty = ty; + return retval; +} + +static spellguard_t * +spellguard_implication(spellguard_t *a, spellguard_t *b) +{ + spellguard_t *retval = a; + + if (a == b) /* This can happen due to reference sharing: + * e.g., + * (R0 -> (R1 | R2)) => (R3) + * yields + * (R0 -> (R1 -> R3 | R2 -> R3)) + * + * So if we now add => R4 to that, we want + * (R0 -> (R1 -> R3 -> R4 | R2 -> R3 -> R4)) + * + * but we only need to add it once, because the R3 reference is shared. + */ + return retval; + + /* If the premise is a disjunction, b is the continuation of _all_ branches */ + if (a->ty == SPELLGUARD_CHOICE) + spellguard_implication(a->s.s_alt, b); + if (a->next) + spellguard_implication(a->next, b); + else + a->next = b; + + + return retval; +} + +static effect_t * +new_effect(int ty) +{ + effect_t *effect = (effect_t *) calloc(1, sizeof(effect_t)); + effect->ty = ty; + return effect; +} + +static effect_t * +set_effect_continuation(effect_t *src, effect_t *continuation) +{ + effect_t *retval = src; + /* This function is completely analogous to `spellguard_implication' above; read the control flow implications above first before pondering it. */ + + if (src == continuation) + return retval; + + /* For FOR and FOREACH, we use special stack handlers and thus don't have to set + * the continuation. It's only IF that we need to handle in this fashion. */ + if (src->ty == EFFECT_IF) { + set_effect_continuation(src->e.e_if.true_branch, continuation); + set_effect_continuation(src->e.e_if.false_branch, continuation); + } + if (src->next) + set_effect_continuation(src->next, continuation); + else + src->next = continuation; + + return retval; +} + +static effect_t * +op_effect(char *name, int args_nr, expr_t **args, int line, int column) +{ + int id; + effect_t *effect; + op_t *op = magic_get_op(name, &id); + + if (!op) + fail(line, column, "Unknown operation `%s'\n", name); + else if (strlen(op->signature) != args_nr) { + fail(line, column, "Incorrect number of arguments to operation `%s': Expected %d, found %d\n", name, strlen(op->signature), args_nr); + op = NULL; + } + + if (op) { + int i; + + effect = new_effect(EFFECT_OP); + effect->e.e_op.line_nr = line; + effect->e.e_op.column = column; + effect->e.e_op.id = id; + effect->e.e_op.args_nr = args_nr; + + for (i = 0; i < args_nr; i++) + effect->e.e_op.args[i] = args[i]; + } else /* failure */ + effect = new_effect(EFFECT_SKIP); + + return effect; +} + + +proc_t *procs = NULL; +int procs_nr = 0; + + +static void +install_proc(proc_t *proc) +{ + if (!procs) { + procs = proc; + procs_nr = 1; + } else { + procs = realloc(procs, sizeof(proc_t) * (1 + procs_nr)); + procs[procs_nr++] = *proc; + } +} + +static effect_t * +call_proc(char *name, int args_nr, expr_t **args, int line_nr, int column) +{ + proc_t *p = NULL; + int i; + effect_t *retval; + + for (i = 0; i < procs_nr; i++) + if (!strcmp(procs[i].name, name)) { + p = &procs[i]; + break; + } + + if (!p) { + fail(line_nr, column, "Unknown procedure `%s'\n", name); + return new_effect(EFFECT_SKIP); + } + + if (p->args_nr != args_nr) { + fail(line_nr, column, "Procedure %s/%d invoked with %d parameters\n", name, p->args_nr, args_nr); + return new_effect(EFFECT_SKIP); + } + + retval = new_effect(EFFECT_CALL); + retval->e.e_call.body = p->body; + retval->e.e_call.args_nr = args_nr; + retval->e.e_call.formals = p->args; + retval->e.e_call.actuals = args; + return retval; +} + +struct const_def_rec { + char *name; + val_t val; +} *const_defs = NULL; + +int const_defs_nr = 0; + +static void +bind_constant(char *name, val_t *val, int line_nr) +{ + if (find_constant(name)) { + fail(line_nr, 0, "Redefinition of constant `%s'\n", name); + return; + } + + if (!const_defs) + const_defs = (struct const_def_rec *)malloc(sizeof(struct const_def_rec)); + else + const_defs = (struct const_def_rec *)realloc(const_defs, + (const_defs_nr + 1) * sizeof(struct const_def_rec)); + + const_defs[const_defs_nr].name = name; + const_defs[const_defs_nr].val = *val; + ++const_defs_nr; +} + +static val_t * +find_constant(char *name) +{ + int i; + for (i = 0; i < const_defs_nr; i++) { + if (!strcmp(const_defs[i].name, name)) { + free(name); + return &const_defs[i].val; + } + } + + return NULL; +} + + + + +#define INTERN_ASSERT(name, id) { int zid = intern_id(name); if (zid != id) fprintf(stderr, "[magic-conf] INTERNAL ERROR: Builtin special var %s interned to %d, not %d as it should be!\n", name, zid, id); error_flag = 1; } + +extern FILE *magic_frontend_in; + +int +magic_init(char *conffile) // must be called after itemdb initialisation +{ + int error_flag = 0; + + magic_conf.vars_nr = 0; + magic_conf.var_name = (char **)malloc(1); + magic_conf.vars = (val_t *)malloc(1); + + magic_conf.obscure_chance = 95; + magic_conf.min_casttime = 100; + + magic_conf.spells_nr = 0; + magic_conf.spells = (spell_t **)malloc(1); + + magic_conf.anchors_nr = 0; + magic_conf.anchors = (teleport_anchor_t **)malloc(1); + + INTERN_ASSERT("min_casttime", VAR_MIN_CASTTIME); + INTERN_ASSERT("obscure_chance", VAR_OBSCURE_CHANCE); + INTERN_ASSERT("caster", VAR_CASTER); + INTERN_ASSERT("spellpower", VAR_SPELLPOWER); + INTERN_ASSERT("self_spell", VAR_SPELL); + INTERN_ASSERT("self_invocation", VAR_INVOCATION); + INTERN_ASSERT("target", VAR_TARGET); + INTERN_ASSERT("script_target", VAR_SCRIPTTARGET); + INTERN_ASSERT("location", VAR_LOCATION); + + magic_frontend_in = fopen(conffile, "r"); + if (!magic_frontend_in) { + fprintf(stderr, "[magic-conf] Magic configuration file `%s' not found -> no magic.\n", conffile); + return 0; + } + magic_frontend_parse(); + + if (magic_conf.vars[VAR_MIN_CASTTIME].ty == TY_INT) + magic_conf.min_casttime = magic_conf.vars[VAR_MIN_CASTTIME].v.v_int; + + if (magic_conf.vars[VAR_OBSCURE_CHANCE].ty == TY_INT) + magic_conf.obscure_chance = magic_conf.vars[VAR_OBSCURE_CHANCE].v.v_int; + + printf("[magic-conf] Magic initialised; obscure at %d%%. %d spells, %d teleport anchors.\n", + magic_conf.obscure_chance, magic_conf.spells_nr, magic_conf.anchors_nr); + + if (procs) + free(procs); + return error_flag; +} + +extern int magic_frontend_lineno; + +static void +magic_frontend_error(const char *msg) +{ + fprintf(stderr, "[magic-conf] Parse error: %s at line %d\n", msg, magic_frontend_lineno); + failed_flag = 1; +} diff --git a/src/map/magic-interpreter.h b/src/map/magic-interpreter.h new file mode 100644 index 0000000..94c32bc --- /dev/null +++ b/src/map/magic-interpreter.h @@ -0,0 +1,418 @@ +/* Magic interpreter */ + +#ifndef MAGIC_INTERPRETER_H +#define MAGIC_INTERPRETER_H + +#include +#include +#include +#include + +#include "magic.h" +#include "malloc.h" +#include "map.h" +#include "chrif.h" +#include "clif.h" +#include "intif.h" +#include "pc.h" +#include "npc.h" +#include "mob.h" +#include "pet.h" +#include "itemdb.h" +#include "script.h" +#include "battle.h" +#include "skill.h" +#include "party.h" +#include "guild.h" +#include "chat.h" +#include "trade.h" +#include "storage.h" +#include "vending.h" +#include "nullpo.h" + +#include "../common/timer.h" + +#define SPELLARG_NONE 0 /* No spell parameter */ +#define SPELLARG_PC 1 /* Spell parameter describes pc (defaults to self) */ +#define SPELLARG_STRING 2 /* Spell parameter describes pc (defaults to self) */ + + + +/* ------ */ +/* Values */ +/* ------ */ + +#define TY_UNDEF 0 +#define TY_INT 1 +#define TY_DIR 2 +#define TY_STRING 3 +#define TY_ENTITY 5 +#define TY_LOCATION 6 +#define TY_AREA 7 +#define TY_SPELL 8 +#define TY_INVOCATION 9 +#define TY_FAIL 127 + +#define DIR_S 0 +#define DIR_SW 1 +#define DIR_W 2 +#define DIR_NW 3 +#define DIR_N 4 +#define DIR_NE 5 +#define DIR_E 6 +#define DIR_SE 7 + +struct expr; +struct val; +struct location; +struct area; +struct spell; +struct invocation; + +typedef struct location { + int m; + int x, y; +} location_t; + +#define AREA_LOCATION 0 +#define AREA_UNION 1 +#define AREA_RECT 2 +#define AREA_BAR 3 + +typedef struct area { + union a { + location_t a_loc; + struct { location_t loc; int width, depth, dir; } a_bar; + struct { location_t loc; int width, height; } a_rect; + struct area * a_union[2]; + } a; + int size; + unsigned char ty; +} area_t; + +typedef struct val { + union v { + int v_int; + char *v_string; + entity_t *v_entity; /* Used ONLY during operation/function invocation; otherwise we use v_int */ + area_t *v_area; + location_t v_location; + struct invocation *v_invocation; /* Used ONLY during operation/function invocation; otherwise we use v_int */ + struct spell *v_spell; + } v; + unsigned char ty; +} val_t; + + +/* ----------- */ +/* Expressions */ +/* ----------- */ + +#define MAX_ARGS 7 /* Max. # of args used in builtin primitive functions */ + +#define EXPR_VAL 0 +#define EXPR_LOCATION 1 +#define EXPR_AREA 2 +#define EXPR_FUNAPP 3 +#define EXPR_ID 4 + +typedef struct e_location { + struct expr *m, *x, *y; +} e_location_t; + +typedef struct e_area { + union a0 { + e_location_t a_loc; + struct { e_location_t loc; struct expr *width, *depth, *dir; } a_bar; + struct { e_location_t loc; struct expr *width, *height; } a_rect; + struct e_area* a_union[2]; + } a; + unsigned char ty; +} e_area_t; + +typedef struct expr { + union e { + val_t e_val; + e_location_t e_location; + e_area_t e_area; + struct { int id, line_nr, column; int args_nr; struct expr *args[MAX_ARGS]; } e_funapp; + int e_id; + } e; + unsigned char ty; +} expr_t; + + +/* ------- */ +/* Effects */ +/* ------- */ + +#define EFFECT_SKIP 0 +#define EFFECT_ABORT 1 +#define EFFECT_ASSIGN 2 +#define EFFECT_FOREACH 3 +#define EFFECT_FOR 4 +#define EFFECT_IF 5 +#define EFFECT_SLEEP 6 +#define EFFECT_SCRIPT 7 +#define EFFECT_BREAK 8 +#define EFFECT_OP 9 +#define EFFECT_END 10 +#define EFFECT_CALL 11 + +#define FOREACH_FILTER_MOB 1 +#define FOREACH_FILTER_PC 2 +#define FOREACH_FILTER_ENTITY 3 +#define FOREACH_FILTER_TARGET 4 +#define FOREACH_FILTER_SPELL 5 + +typedef struct effect { + struct effect* next; + union e0 { + struct { int id; expr_t *expr; } e_assign; + struct { int id; + expr_t *area; + struct effect* body; + unsigned char filter; } e_foreach; + struct { int id; + expr_t *start, *stop; + struct effect *body; } e_for; + struct { expr_t *cond; struct effect *true_branch, *false_branch; } e_if; + expr_t *e_sleep; /* sleep time */ + unsigned char *e_script; + struct { int id; int args_nr; int line_nr, column; expr_t *args[MAX_ARGS]; } e_op; + struct { int args_nr, *formals; expr_t **actuals; struct effect *body; } e_call; + } e; + unsigned char ty; +} effect_t; + + +/* ---------- */ +/* Components */ +/* ---------- */ + +typedef struct component { + struct component *next; + int item_id; + int count; +} component_t; + + +/* ----------- */ +/* Spellguards */ +/* ----------- */ + +#define SPELLGUARD_CONDITION 0 +#define SPELLGUARD_COMPONENTS 1 +#define SPELLGUARD_CATALYSTS 2 +#define SPELLGUARD_CHOICE 3 +#define SPELLGUARD_MANA 4 +#define SPELLGUARD_CASTTIME 5 +#define SPELLGUARD_EFFECT 6 + +typedef struct effect_set { + effect_t *effect, *at_trigger, *at_end; +} effect_set_t; + +typedef struct spellguard { + struct spellguard *next; + union s { + expr_t *s_condition; + expr_t *s_mana; + expr_t *s_casttime; + component_t *s_components; + component_t *s_catalysts; + struct spellguard *s_alt; /* either `next' or `s.s_alt' */ + effect_set_t s_effect; + } s; + unsigned char ty; +} spellguard_t; + + +/* ------ */ +/* Spells */ +/* ------ */ + +typedef struct letdef { + int id; + expr_t *expr; +} letdef_t; + +#define SPELL_FLAG_LOCAL (1 << 0) // spell associated not with caster but with place +#define SPELL_FLAG_SILENT (1 << 1) // spell invocation never uttered + +typedef struct spell { + char *name; + char *invocation; + int flags; + int arg; + int spellarg_ty; + + int letdefs_nr; + letdef_t *letdefs; + + spellguard_t *spellguard; +} spell_t; + +/* ------- */ +/* Anchors */ +/* ------- */ + +typedef struct teleport_anchor { + char *name; + char *invocation; + expr_t *location; +} teleport_anchor_t; + +/* ------------------- */ +/* The big config blob */ +/* ------------------- */ + +typedef struct { + int vars_nr; + char **var_name; + val_t *vars; /* Initial assignments, if any, or NULL */ + + int obscure_chance; + int min_casttime; + + int spells_nr; + spell_t **spells; + + int anchors_nr; /* NEGATIVE iff we have sorted the anchors */ + teleport_anchor_t **anchors; +} magic_conf_t; + + +/* Execution environment */ + +#define VAR_MIN_CASTTIME 0 +#define VAR_OBSCURE_CHANCE 1 +#define VAR_CASTER 2 +#define VAR_SPELLPOWER 3 +#define VAR_SPELL 4 +#define VAR_INVOCATION 5 +#define VAR_TARGET 6 +#define VAR_SCRIPTTARGET 7 +#define VAR_LOCATION 8 + +struct magic_config; + +typedef struct env { + magic_conf_t *base_env; + val_t *vars; +} env_t; + +#define MAX_STACK_SIZE 32 + +#define CONT_STACK_FOREACH 0 +#define CONT_STACK_FOR 1 +#define CONT_STACK_PROC 2 + +typedef struct cont_activation_record { + effect_t *return_location; + union c { + struct { int id; effect_t *body; int entities_nr; int *entities; int index; } c_foreach; + struct { int id; effect_t *body; int current; int stop; } c_for; + struct { int args_nr, *formals; val_t *old_actuals; } c_proc; + } c; + unsigned char ty; +} cont_activation_record_t; + +typedef struct status_change_ref { + int sc_type; + int bl_id; +} status_change_ref_t; + +#define INVOCATION_FLAG_BOUND (1 << 0) /* Bound directly to the caster (i.e., ignore its location) */ +#define INVOCATION_FLAG_ABORTED (1 << 1) /* Used `abort' to terminate */ + +typedef struct invocation { + struct block_list bl; + + struct invocation *next_invocation; /* used for spells directly associated with a caster: they form a singly-linked list */ + int flags; + + env_t *env; + spell_t *spell; + int caster; /* this is the person who originally invoked the spell */ + int subject; /* when this person dies, the spell dies with it */ + + int timer; /* spell timer, if any */ + + int stack_size; + cont_activation_record_t stack[MAX_STACK_SIZE]; + + int script_pos; /* Script position; if nonzero, resume the script we were running. */ + effect_t *current_effect; + effect_t *trigger_effect; /* If non-NULL, this is used to spawn a cloned effect based on the same environment */ + effect_t *end_effect; /* If non-NULL, this is executed when the spell terminates naturally, e.g. when all status changes have run out or all delays are over. */ + + /* Status change references: for status change updates, keep track of whom we updated where */ + int status_change_refs_nr; + status_change_ref_t *status_change_refs; + +} invocation_t; + + +extern magic_conf_t magic_conf; /* Global magic conf */ +extern env_t magic_default_env; /* Fake default environment */ + + +/** + * Adds a component selection to a component holder (which may initially be NULL) + */ +void +magic_add_component(component_t **component_holder, int id, int count); + + +teleport_anchor_t * +magic_find_anchor(char *name); + +/** + * The parameter `param' must have been dynamically allocated; ownership is transferred to the resultant env_t. + */ +env_t * +spell_create_env(magic_conf_t *conf, spell_t *spell, character_t *caster, int spellpower, char *param); + +void +magic_free_env(env_t *env); + +effect_set_t * +spell_trigger(spell_t *spell, character_t *caster, env_t *env); + +invocation_t * +spell_instantiate(effect_set_t *effect, env_t *env); + +/** + * Bind a spell to a subject (this is a no-op for `local' spells). + */ +void +spell_bind(character_t *subject, invocation_t *invocation); + +int // 1 on failure +spell_unbind(character_t *subject, invocation_t *invocation); + + +/** + * Clones a spell to run the at_effect field + */ +invocation_t * +spell_clone_effect(invocation_t *source); + +spell_t * +magic_find_spell(char *invocation); + +/* The following is used only by the parser: */ +typedef struct args_rec { + int args_nr; + expr_t **args; +} args_rec_t; + +typedef struct { + char *name; + int args_nr; + int *args; + effect_t *body; +} proc_t; + +#endif /* !defined (MAGIC_INTERPRETER_H) */ diff --git a/src/map/magic-interpreter.l b/src/map/magic-interpreter.l new file mode 100644 index 0000000..ce71320 --- /dev/null +++ b/src/map/magic-interpreter.l @@ -0,0 +1,137 @@ +%{ +#include "magic-interpreter.h" +#include "magic-interpreter-parser.h" + +#ifdef HEADING +# undef HEADING +#endif + +#define FIXLOC magic_frontend_lloc.first_line = magic_frontend_lineno + +#define HEADING(dir) { magic_frontend_lval.i = dir; FIXLOC; return DIR; } + +%} + +%option yylineno +%option noyywrap +%option prefix="magic_frontend_" +%option nounput +%option noinput +%option bison-bridge bison-locations + +%% + +"S" HEADING(0); +"SW" HEADING(1); +"W" HEADING(2); +"NW" HEADING(3); +"N" HEADING(4); +"NE" HEADING(5); +"E" HEADING(6); +"SE" HEADING(7); +"=" {FIXLOC; return '=';} +"==" {FIXLOC; return EQ;} +"<>" {FIXLOC; return NEQ;} +"!=" {FIXLOC; return NEQ;} +">" {FIXLOC; return '>';} +"<" {FIXLOC; return '<';} +">=" {FIXLOC; return GTE;} +"<=" {FIXLOC; return LTE;} +"(" {FIXLOC; return '(';} +")" {FIXLOC; return ')';} +"+" {FIXLOC; return '+';} +"-" {FIXLOC; return '-';} +"*" {FIXLOC; return '*';} +"/" {FIXLOC; return '/';} +"%" {FIXLOC; return '%';} +"&&" {FIXLOC; return ANDAND;} +"||" {FIXLOC; return OROR;} +";" {FIXLOC; return ';';} +":" {FIXLOC; return ':';} +"," {FIXLOC; return ',';} +"@" {FIXLOC; return '@';} +"|" {FIXLOC; return '|';} +"[" {FIXLOC; return '[';} +"]" {FIXLOC; return ']';} +"&" {FIXLOC; return '&';} +"^" {FIXLOC; return '^';} +"<<" {FIXLOC; return SHL;} +">>" {FIXLOC; return SHR;} +"PROCEDURE" {FIXLOC; return PROCEDURE;} +"CALL" {FIXLOC; return CALL;} +"OR" {FIXLOC; return OR;} +"TO" {FIXLOC; return TO;} +"TOWARDS" {FIXLOC; return TOWARDS;} +"TELEPORT-ANCHOR" {FIXLOC; return TELEPORT_ANCHOR;} +"SILENT" {FIXLOC; return SILENT;} +"LOCAL" {FIXLOC; return LOCAL;} +"SPELL" {FIXLOC; return SPELL;} +"LET" {FIXLOC; return LET;} +"IN" {FIXLOC; return IN;} +"END" {FIXLOC; return END;} +"=>" {FIXLOC; return DARROW;} +"STRING" {FIXLOC; return STRING_TY;} +"REQUIRE" {FIXLOC; return REQUIRE;} +"CATALYSTS" {FIXLOC; return CATALYSTS;} +"COMPONENTS" {FIXLOC; return COMPONENTS;} +"MANA" {FIXLOC; return MANA;} +"CASTTIME" {FIXLOC; return CASTTIME;} +"SKIP" {FIXLOC; return SKIP;} +"ABORT" {FIXLOC; return ABORT;} +"BREAK" {FIXLOC; return BREAK;} +"EFFECT" {FIXLOC; return EFFECT;} +"ATEND" {FIXLOC; return ATEND;} +"ATTRIGGER" {FIXLOC; return ATTRIGGER;} +"CONST" {FIXLOC; return CONST;} +"PC" {FIXLOC; return PC_F;} +"MOB" {FIXLOC; return MOB_F;} +"ENTITY" {FIXLOC; return ENTITY_F;} +"TARGET" {FIXLOC; return TARGET_F;} +"IF" {FIXLOC; return IF;} +"THEN" {FIXLOC; return THEN;} +"ELSE" {FIXLOC; return ELSE;} +"FOREACH" {FIXLOC; return FOREACH;} +"FOR" {FIXLOC; return FOR;} +"DO" {FIXLOC; return DO;} +"WAIT" {FIXLOC; return SLEEP;} + +\{([^\}]|\\.)*\} { char *string = strdup(yytext); + magic_frontend_lval.s = string; + FIXLOC; + return SCRIPT_DATA; + } + +\"([^\"]|\\.)*\" { char *string = strdup(yytext + 1); + char *src = string; + char *dst = string; + while (*src && *src != '"') + if (*src == '\\') { + *dst++ = src[1]; + src += 2; + } else + *dst++ = *src++; + *dst = '\0'; /* terminate */ + magic_frontend_lval.s = string; + FIXLOC; + return STRING; + } + +"-"?[0-9]+ { magic_frontend_lval.i = atoi(yytext); + FIXLOC; + return INT; } + +"0x"[0-9a-fA-F]+ { magic_frontend_lval.i = strtol(yytext + 2, NULL, 16); + FIXLOC; + return INT; } + +[a-zA-Z][-_a-zA-Z0-9?!]* { magic_frontend_lval.s = strdup(yytext); + FIXLOC; + return ID; } + +"#".*$ /* Ignore comments */ +"//".*$ /* Ignore comments */ +[ \n\t\r] /* ignore whitespace */ +. fprintf(stderr, "%s: Unexpected character in line %d\n", MAGIC_CONFIG_FILE, magic_frontend_lineno); + + +%% diff --git a/src/map/magic-stmt.c b/src/map/magic-stmt.c new file mode 100644 index 0000000..49c75b1 --- /dev/null +++ b/src/map/magic-stmt.c @@ -0,0 +1,1323 @@ +#include "magic-interpreter.h" +#include "magic-expr.h" +#include "magic-expr-eval.h" +#include "magic-interpreter-aux.h" + +int +clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id); + +#define INVISIBLE_NPC 127 /* used for local spell effects */ + +//#define DEBUG + +static void +print_val(val_t *v) +{ + switch (v->ty) { + case TY_UNDEF: fprintf(stderr, "UNDEF"); break; + case TY_INT: fprintf(stderr, "%d", v->v.v_int); break; + case TY_DIR: fprintf(stderr, "dir%d", v->v.v_int); break; + case TY_STRING: fprintf(stderr, "`%s'", v->v.v_string); break; + default: fprintf(stderr, "ty%d", v->ty); break; + } +} + +static void +dump_env(env_t *env) +{ + int i; + for (i = 0; i < env->base_env->vars_nr; i++) { + val_t *v = &env->vars[i]; + val_t *bv = &env->base_env->vars[i]; + + fprintf(stderr, "%02x %30s ", i, env->base_env->var_name[i]); + print_val(v); + fprintf(stderr, "\t("); + print_val(bv); + fprintf(stderr, ")\n"); + } +} + +static void +clear_activation_record(cont_activation_record_t *ar) +{ + switch (ar->ty) { + case CONT_STACK_FOREACH: + free(ar->c.c_foreach.entities); + break; + case CONT_STACK_PROC: + free(ar->c.c_proc.old_actuals); + break; + } +} + +static int +invocation_timer_callback(int _, unsigned int __, int id, int data) +{ + invocation_t *invocation = (invocation_t *) map_id2bl(id); + + if (invocation) { + invocation->timer = 0; + spell_execute(invocation); + } + return 0; +} + +static void +clear_stack(invocation_t *invocation) +{ + int i; + + for (i = 0; i < invocation->stack_size; i++) + clear_activation_record(&invocation->stack[i]); + + invocation->stack_size = 0; +} + +static void +free_invocation(invocation_t *invocation) +{ + if (invocation->status_change_refs) + free(invocation->status_change_refs); + + if (invocation->flags & INVOCATION_FLAG_BOUND) { + entity_t *e = map_id2bl(invocation->subject); + if (e && e->type == BL_PC) + spell_unbind((character_t *) e, invocation); + } + + clear_stack(invocation); + + if (invocation->timer) + delete_timer(invocation->timer, invocation_timer_callback); + + magic_free_env(invocation->env); + + map_delblock(&invocation->bl); + map_delobject(invocation->bl.id); // also frees the object +// free(invocation); +} + +void +magic_stop_completely(character_t *c) +{ + while (c->active_spells) + free_invocation(c->active_spells); +} + +/* Spell execution has finished normally or we have been notified by a finished skill timer */ +static void +try_to_finish_invocation(invocation_t *invocation) +{ + if (invocation->status_change_refs_nr == 0 && !invocation->current_effect) { + if (invocation->end_effect) { + clear_stack(invocation); + invocation->current_effect = invocation->end_effect; + invocation->end_effect = NULL; + spell_execute(invocation); + } else + free_invocation(invocation); + } +} + +static void +char_set_attack_info(character_t *subject, int speed, int range) +{ + subject->attack_spell_delay = speed; + subject->attack_spell_range = range; + + if (speed == 0) { + pc_calcstatus(subject, 1); + clif_updatestatus(subject, SP_ASPD); + clif_updatestatus(subject, SP_ATTACKRANGE); + } else { + subject->aspd = speed; + clif_updatestatus(subject, SP_ASPD); + clif_updatestatus(subject, SP_ATTACKRANGE); + } +} + +static void +char_set_weapon_icon(character_t *subject, int count, int icon, int look) +{ +// const int magic_item_inventory_index = -1; +// const int weapon_position = 4; + + // The icon isn't working at the moment. + + subject->attack_spell_icon_override = icon; + subject->attack_spell_look_override = look; + + clif_fixpcpos(subject); + if (count) { +// /* Set it to `override' */ +// clif_additem(subject, magic_item_inventory_index, count, 0, icon); + clif_changelook(&subject->bl, LOOK_WEAPON, look); +// clif_equipitemack(subject, magic_item_inventory_index, weapon_position, 1); + } else { + /* Set it to `normal' */ + clif_changelook(&subject->bl, LOOK_WEAPON, subject->status.weapon); + +// if (subject->equip_index[weapon_position] == -1) +// clif_equipitemack(subject, 0, weapon_position, 1); +// else +// clif_equipitemack(subject, subject->equip_index[weapon_position], weapon_position, 1); + } +} + +static int +trigger_spell(int subject, int spell) +{ + invocation_t *invocation = (invocation_t *)map_id2bl(spell); + + if (!invocation) + return 0; + + invocation = spell_clone_effect(invocation); + + spell_bind((character_t *)map_id2bl(subject), invocation); + magic_clear_var(&invocation->env->vars[VAR_CASTER]); + invocation->env->vars[VAR_CASTER].ty = TY_ENTITY; + invocation->env->vars[VAR_CASTER].v.v_int = subject; + + return invocation->bl.id; +} + +static void +entity_warp(entity_t *target, int destm, int destx, int desty); + +static void +char_update(character_t *character) +{ + entity_warp((entity_t *)character, character->bl.m, character->bl.x, character->bl.y); +} + +static int +timer_callback_effect(int _, unsigned int __, int id, int data) +{ + clif_misceffect(map_id2bl(id), data); + return 0; +} + +static void +entity_effect(entity_t *entity, int effect_nr, int delay) +{ + add_timer(gettick() + delay, + &timer_callback_effect, + entity->id, + effect_nr); +} + +void +magic_unshroud(character_t *other_char) +{ + other_char->state.shroud_active = 0; + // Now warp the caster out of and back into here to refresh everyone's display + char_update(other_char); + clif_displaymessage(other_char->fd, "Your shroud has been dispelled!"); +// entity_effect(&other_char->bl, MAGIC_EFFECT_REVEAL); +} + + +static int +timer_callback_effect_npc_delete(int timer_id, unsigned int odelay, int npc_id, int _) +{ + struct npc_data *effect_npc = (struct npc_data *)map_id2bl(npc_id); + npc_free(effect_npc); + + return 0; +} + +static struct npc_data * +local_spell_effect(int m, int x, int y, int effect, int tdelay) +{ + int delay = 30000; /* 1 minute should be enough for all interesting spell effects, I hope */ + struct npc_data *effect_npc = npc_spawn_text(m, x, y, + INVISIBLE_NPC, "", NULL); + int effect_npc_id = effect_npc->bl.id; + + entity_effect(&effect_npc->bl, effect, tdelay); + add_timer(gettick() + delay, + timer_callback_effect_npc_delete, + effect_npc_id, 0); + + return effect_npc; +} + + +static int +op_sfx(env_t *env, int args_nr, val_t *args) +{ + int delay = ARGINT(2); + + if (TY(0) == TY_ENTITY) { + entity_effect(ARGENTITY(0), ARGINT(1), delay); + } else if (TY(0) == TY_LOCATION) { + local_spell_effect(ARGLOCATION(0).m, + ARGLOCATION(0).x, + ARGLOCATION(0).y, + ARGINT(1), delay); + } else return 1; + + return 0; +} + + +static int +op_instaheal(env_t *env, int args_nr, val_t *args) +{ + entity_t *caster = (VAR(VAR_CASTER).ty == TY_ENTITY) + ? map_id2bl(VAR(VAR_CASTER).v.v_int) + : NULL; + if (!caster) + caster = ARGENTITY(0); + + battle_heal(caster, ARGENTITY(0), ARGINT(1), ARGINT(2), 0); + return 0; +} + + +static int +op_itemheal(env_t *env, int args_nr, val_t *args) +{ + entity_t *subject = ARGENTITY(0); + if (subject->type == BL_PC) { + pc_itemheal((struct map_session_data *) subject, + ARGINT(1), + ARGINT(2)); + } else return op_instaheal(env, args_nr, args); + + return 0; +} + + +#define SHROUD_HIDE_NAME_TALKING_FLAG (1 << 0) +#define SHROUD_DISAPPEAR_ON_PICKUP_FLAG (1 << 1) +#define SHROUD_DISAPPEAR_ON_TALK_FLAG (1 << 2) + +#define ARGCHAR(n) (ARGENTITY(n)->type == BL_PC) ? (character_t *)(ARGENTITY(n)) : NULL + +static int +op_shroud(env_t *env, int args_nr, val_t *args) +{ + character_t *subject = ARGCHAR(0); + int arg = ARGINT(1); + + if (!subject) + return 0; + + subject->state.shroud_active = 1; + subject->state.shroud_hides_name_talking = (arg & SHROUD_HIDE_NAME_TALKING_FLAG) != 0; + subject->state.shroud_disappears_on_pickup = (arg & SHROUD_DISAPPEAR_ON_PICKUP_FLAG) != 0; + subject->state.shroud_disappears_on_talk = (arg & SHROUD_DISAPPEAR_ON_TALK_FLAG) != 0; + return 0; +} + +static int +op_reveal(env_t *env, int args_nr, val_t *args) +{ + character_t *subject = ARGCHAR(0); + + if (subject && subject->state.shroud_active) + magic_unshroud(subject); + + return 0; +} + +static int +op_message(env_t *env, int args_nr, val_t *args) +{ + character_t *subject = ARGCHAR(0); + + if (subject) + clif_displaymessage(subject->fd, ARGSTR(1)); + + return 0; +} + +static int +timer_callback_kill_npc(int timer_id, unsigned int odelay, int npc_id, int data) +{ + struct npc_data *npc = (struct npc_data *) map_id2bl(npc_id); + if (npc) + npc_free(npc); + + return 0; +} + +static int +op_messenger_npc(env_t *env, int args_nr, val_t *args) +{ + struct npc_data *npc; + location_t *loc = &ARGLOCATION(0); + + npc = npc_spawn_text(loc->m, loc->x, loc->y, + ARGINT(1), ARGSTR(2), ARGSTR(3)); + + add_timer(gettick() + ARGINT(4), + &timer_callback_kill_npc, + npc->bl.id, + 0); + + return 0; +} + +static void +entity_warp(entity_t *target, int destm, int destx, int desty) +{ + if (target->type == BL_PC + || target->type == BL_MOB) { + + switch (target->type) { + case BL_PC: { + character_t *character = (character_t *) target; + clif_clearchar_area(&character->bl, 3); + map_delblock(&character->bl); + character->bl.x = destx; + character->bl.y = desty; + character->bl.m = destm; + + pc_touch_all_relevant_npcs(character); + + // Note that touching NPCs may have triggered warping and thereby updated x and y: + clif_changemap(character, map[character->bl.m].name, character->bl.x, character->bl.y); + + break; + } + case BL_MOB: + target->x = destx; + target->y = desty; + target->m = destm; + clif_fixmobpos((struct mob_data *) target); + break; + } + } +} + +static int +op_move(env_t *env, int args_nr, val_t *args) +{ + entity_t *subject = ARGENTITY(0); + int dir = ARGDIR(1); + + int newx = subject->x + heading_x[dir]; + int newy = subject->y + heading_y[dir]; + + if (!map_is_solid(subject->m, newx, newy)) + entity_warp(subject, subject->m, newx, newy); + + return 0; +} + +static int +op_warp(env_t *env, int args_nr, val_t *args) +{ + entity_t *subject = ARGENTITY(0); + location_t *loc = &ARGLOCATION(1); + + entity_warp(subject, loc->m, loc->x, loc->y); + + return 0; +} + +static int +op_banish(env_t *env, int args_nr, val_t *args) +{ + entity_t *subject = ARGENTITY(0); + + if (subject->type == BL_MOB) { + struct mob_data *mob = (struct mob_data *) subject; + + if (mob->mode & MOB_MODE_SUMMONED) + mob_catch_delete(mob, 3); + } + + return 0; +} + +static void +record_status_change(invocation_t *invocation, int bl_id, int sc_id) +{ + int index = invocation->status_change_refs_nr++; + status_change_ref_t *cr; + + if (invocation->status_change_refs) + invocation->status_change_refs = realloc(invocation->status_change_refs, + sizeof(status_change_ref_t) + * invocation->status_change_refs_nr); + else + invocation->status_change_refs = malloc(sizeof(status_change_ref_t)); + + cr = &invocation->status_change_refs[index]; + + cr->sc_type = sc_id; + cr->bl_id = bl_id; +} + +static int +op_status_change(env_t *env, int args_nr, val_t *args) +{ + entity_t *subject = ARGENTITY(0); + int invocation_id = VAR(VAR_INVOCATION).ty == TY_INVOCATION + ? VAR(VAR_INVOCATION).v.v_int + : 0; + invocation_t *invocation = (invocation_t *)map_id2bl(invocation_id); + + skill_status_effect(subject, ARGINT(1), ARGINT(2), ARGINT(3), ARGINT(4), ARGINT(5), ARGINT(6), 0, invocation_id); + + if (invocation) + record_status_change(invocation, subject->id, ARGINT(1)); + + return 0; +} + +static int +op_override_attack(env_t *env, int args_nr, val_t *args) +{ + entity_t *psubject = ARGENTITY(0); + int charges = ARGINT(1); + int attack_delay = ARGINT(2); + int attack_range = ARGINT(3); + int icon = ARGINT(4); + int look = ARGINT(5); + character_t *subject; + + if (psubject->type != BL_PC) + return 0; + + subject = (character_t *) psubject; + + if (subject->attack_spell_override) { + invocation_t *old_invocation = (invocation_t *)map_id2bl(subject->attack_spell_override); + if (old_invocation) + free_invocation(old_invocation); + } + + subject->attack_spell_override = trigger_spell(subject->bl.id, VAR(VAR_INVOCATION).v.v_int); + subject->attack_spell_charges = charges; + + if (subject->attack_spell_override) { + char_set_weapon_icon(subject, charges, icon, look); + char_set_attack_info(subject, attack_delay, attack_range); + } + + return 0; +} + + +static int +op_create_item(env_t *env, int args_nr, val_t *args) +{ + struct item_data *item_data; + struct item item; + entity_t *entity = ARGENTITY(0); + character_t *subject; + int must_add_sequentially; + int count = ARGINT(2); + if (count <= 0) + return 0; + + if (entity->type == BL_PC) + subject = (character_t *) entity; + else + return 0; + + if (TY(1) == TY_INT) + item_data = itemdb_exists(ARGINT(1)); + else if (TY(1) == TY_STRING) + item_data = itemdb_searchname(ARGSTR(1)); + else + return 1; + + if (!item_data) + return 0; + + must_add_sequentially = (item_data->type == 4 + || item_data->type == 5 + || item_data->type == 7 + || item_data->type == 8); /* Very elegant. */ + + memset(&item, 0, sizeof(struct item)); + item.nameid = item_data->nameid; + item.identify = 1; + + if (must_add_sequentially) + while (count--) + pc_additem(subject, &item, 1); + else + pc_additem(subject, &item, count); + + return 0; +} + + +#define AGGRAVATION_MODE_ATTACKS_CASTER(n) ((n) == 0 || (n) == 2) +#define AGGRAVATION_MODE_MAKES_AGGRESSIVE(n) ((n) > 0) + +static int +op_aggravate(env_t *env, int args_nr, val_t *args) +{ + entity_t *victim = ARGENTITY(2); + int mode = ARGINT(1); + entity_t *target = ARGENTITY(0); + struct mob_data *other; + + if (target->type == BL_MOB) + other = (struct mob_data *) target; + else + return 0; + + mob_target(other, victim, battle_get_range(victim)); + + if (AGGRAVATION_MODE_MAKES_AGGRESSIVE(mode)) + other->mode = 0x85 | (other->mode & MOB_SENSIBLE_MASK); /* war */ + + if (AGGRAVATION_MODE_ATTACKS_CASTER(mode)) { + other->target_id = victim->id; + other->attacked_id = victim->id; + } + + return 0; +} + +#define MONSTER_ATTITUDE_HOSTILE 0 +#define MONSTER_ATTITUDE_FRIENDLY 1 +#define MONSTER_ATTITUDE_SERVANT 2 + +static int +op_spawn(env_t *env, int args_nr, val_t *args) +{ + area_t *area = ARGAREA(0); + entity_t *owner_e = ARGENTITY(1); + int monster_id = ARGINT(2); + int monster_attitude = ARGINT(3); + int monster_count = ARGINT(4); + int monster_lifetime = ARGINT(5); + int i; + + character_t *owner = (monster_attitude == MONSTER_ATTITUDE_SERVANT && owner_e->type == BL_PC) + ? (character_t *) owner_e + : NULL; + + for (i = 0; i < monster_count; i++) { + location_t loc; + magic_random_location(&loc, area); + + int mob_id; + struct mob_data *mob; + + mob_id = mob_once_spawn(owner, map[loc.m].name, loc.x, loc.y, "--ja--", // Is that needed? + monster_id, 1, ""); + + mob = (struct mob_data *)map_id2bl(mob_id); + + if (mob) { + mob->mode = mob_db[monster_id].mode; + + switch (monster_attitude) { + + case MONSTER_ATTITUDE_SERVANT: + mob->state.special_mob_ai = 1; + mob->mode |= 0x04; + break; + + case MONSTER_ATTITUDE_FRIENDLY: + mob->mode = 0x81; + break; + + case MONSTER_ATTITUDE_HOSTILE: + mob->mode = 0x85; + if (owner) { + mob->target_id = owner->bl.id; + mob->attacked_id = owner->bl.id; + } + break; + } + + mob->mode |= MOB_MODE_SUMMONED | MOB_MODE_TURNS_AGAINST_BAD_MASTER; + + mob->deletetimer = add_timer(gettick() + monster_lifetime, + mob_timer_delete, + mob_id, 0); + + if (owner) { + mob->master_id = owner->bl.id; + mob->master_dist = 6; + } + } + } + + return 0; +} + + +static int +op_injure(env_t *env, int args_nr, val_t *args) +{ + entity_t *caster = ARGENTITY(0); + entity_t *target = ARGENTITY(1); + int damage_caused = ARGINT(2); + int mp_damage = ARGINT(3); + int target_hp = battle_get_hp(target); + int mdef = battle_get_mdef(target); + + if (target->type == BL_PC + && !map[target->m].flag.pvp) + return 0; /* Cannot damage other players outside of pvp */ + + if (target != caster) { + /* Not protected against own spells */ + damage_caused = (damage_caused * (100 - mdef)) / 100; + mp_damage = (mp_damage * (100 - mdef)) / 100; + } + + damage_caused = (damage_caused > target_hp) ? target_hp : damage_caused; + + if (damage_caused < 0) + damage_caused = 0; + + if (damage_caused || mp_damage) { + battle_damage(caster, target, damage_caused, mp_damage); + clif_damage(caster, target, gettick(), + 0, 0, damage_caused, 0, 0, 0); + } + + return 0; +} + +static int +op_emote(env_t *env, int args_nr, val_t *args) +{ + entity_t *victim = ARGENTITY(0); + int emotion = ARGINT(1); + clif_emotion(victim, emotion); + + return 0; +} + +static int +op_set_script_variable(env_t *env, int args_nr, val_t *args) +{ + character_t *c = (ETY(0) == BL_PC)? ARGPC(0) : NULL; + + if (!c) + return 1; + + pc_setglobalreg(c, ARGSTR(1), ARGINT(2)); + + return 0; +} + + +static op_t operations[] = +{ + { "sfx", ".ii", op_sfx }, + { "instaheal", "eii", op_instaheal }, + { "itemheal", "eii", op_itemheal }, + { "shroud", "ei", op_shroud }, + { "unshroud", "e", op_reveal }, + { "message", "es", op_message }, + { "messenger_npc", "lissi", op_messenger_npc }, + { "move", "ed", op_move }, + { "warp", "el", op_warp }, + { "banish", "e", op_banish }, + { "status_change", "eiiiiii", op_status_change }, + { "override_attack", "eiiiii", op_override_attack }, + { "create_item", "e.i", op_create_item }, + { "aggravate", "eie", op_aggravate }, + { "spawn", "aeiiii", op_spawn }, + { "injure", "eeii", op_injure }, + { "emote", "ei", op_emote }, + { "set_script_variable", "esi", op_set_script_variable }, + { NULL, NULL, NULL } +}; + +static int operations_sorted = 0; +static int operation_count; + + +int +compare_operations(const void *lhs, const void *rhs) +{ + return strcmp(((op_t *)lhs)->name, ((op_t *)rhs)->name); +} + + +op_t * +magic_get_op(char *name, int *index) +{ + op_t key; + + if (!operations_sorted) { + op_t *opc = operations; + + while (opc->name) + ++opc; + + operation_count = opc - operations; + + qsort(operations, operation_count, sizeof(op_t), compare_operations); + operations_sorted = 1; + } + + key.name = name; + op_t *op = bsearch(&key, operations, operation_count, sizeof(op_t), compare_operations); + + if (op && index) + *index = op - operations; + + return op; +} + + +void +spell_effect_report_termination(int invocation_id, int bl_id, int sc_id, int supplanted) +{ + int i; + int index = -1; + invocation_t *invocation = (invocation_t *) map_id2bl(invocation_id); + + if (!invocation) + return; + + for (i = 0; i < invocation->status_change_refs_nr; i++) { + status_change_ref_t *cr = &invocation->status_change_refs[i]; + if (cr->sc_type == sc_id && cr->bl_id == bl_id) { + index = i; + break; + } + } + + if (index == -1) { + fprintf(stderr, "[magic] INTERNAL ERROR: spell-effect-report-termination: tried to terminate on unexpected bl %d, sc %d\n", bl_id, sc_id); + return; + } + + if (index == invocation->status_change_refs_nr -1) + invocation->status_change_refs_nr--; + else /* Copy last change ref to the one we are deleting */ + invocation->status_change_refs[index] = invocation->status_change_refs[--invocation->status_change_refs_nr]; + + try_to_finish_invocation(invocation); +} + +static effect_t * +return_to_stack(invocation_t *invocation) +{ + if (!invocation->stack_size) + return NULL; + else { + cont_activation_record_t *ar = invocation->stack + (invocation->stack_size - 1); + switch (ar->ty) { + + case CONT_STACK_PROC: { + effect_t *ret = ar->return_location; + int i; + + for (i = 0; i < ar->c.c_proc.args_nr; i++) { + val_t *var = &invocation->env->vars[ar->c.c_proc.formals[i]]; + magic_clear_var(var); + *var = ar->c.c_proc.old_actuals[i]; + } + + clear_activation_record(ar); + --invocation->stack_size; + + return ret; + } + + case CONT_STACK_FOREACH: { + int entity_id; + val_t *var = &invocation->env->vars[ar->c.c_foreach.id]; + + do { + if (ar->c.c_foreach.index >= ar->c.c_foreach.entities_nr) { + effect_t *ret = ar->return_location; + clear_activation_record(ar); + --invocation->stack_size; + return ret; + } + + entity_id = ar->c.c_foreach.entities[ar->c.c_foreach.index++]; + } while (!entity_id || !map_id2bl(entity_id)); + + magic_clear_var(var); + var->ty = TY_ENTITY; + var->v.v_int = entity_id; + + return ar->c.c_foreach.body; + } + + case CONT_STACK_FOR: + if (ar->c.c_for.current > ar->c.c_for.stop) { + effect_t *ret = ar->return_location; + clear_activation_record(ar); + --invocation->stack_size; + return ret; + } + + magic_clear_var(&invocation->env->vars[ar->c.c_for.id]); + invocation->env->vars[ar->c.c_for.id].ty = TY_INT; + invocation->env->vars[ar->c.c_for.id].v.v_int = ar->c.c_for.current++; + + return ar->c.c_for.body; + + default: + fprintf(stderr, "[magic] INTERNAL ERROR: While executing spell `%s': stack corruption\n", invocation->spell->name); + return NULL; + } + } +} + +static cont_activation_record_t * +add_stack_entry(invocation_t *invocation, int ty, effect_t *return_location) +{ + cont_activation_record_t *ar = invocation->stack + invocation->stack_size++; + if (invocation->stack_size >= MAX_STACK_SIZE) { + fprintf(stderr, "[magic] Execution stack size exceeded in spell `%s'; truncating effect\n", invocation->spell->name); + invocation->stack_size--; + return NULL; + } + + ar->ty = ty; + ar->return_location = return_location; + return ar; +} + +static int +find_entities_in_area_c(entity_t *target, va_list va) +{ + int *entities_allocd_p = va_arg(va, int *); + int *entities_nr_p = va_arg(va, int *); + int **entities_p = va_arg(va, int **); + int filter = va_arg(va, int); + + switch (target->type) { + + case BL_PC: + if (filter == FOREACH_FILTER_PC + || filter == FOREACH_FILTER_ENTITY + || (filter == FOREACH_FILTER_TARGET + && map[target->m].flag.pvp)) + break; + else + return 0; + + case BL_MOB: + if (filter == FOREACH_FILTER_MOB + || filter == FOREACH_FILTER_ENTITY + || filter == FOREACH_FILTER_TARGET) + break; + else + return 0; + + default: + return 0; + } + + if (*entities_nr_p == *entities_allocd_p) { + /* Need more space */ + (*entities_allocd_p) += 32; + *entities_p = realloc(*entities_p, sizeof(int) * (*entities_allocd_p)); + } + + (*entities_p)[(*entities_nr_p)++] = target->id; + + return 0; +} + +static void +find_entities_in_area(area_t *area, int *entities_allocd_p, int *entities_nr_p, int **entities_p, int filter) +{ + switch (area->ty) { + case AREA_UNION: + find_entities_in_area(area->a.a_union[0], entities_allocd_p, entities_nr_p, entities_p, filter); + find_entities_in_area(area->a.a_union[1], entities_allocd_p, entities_nr_p, entities_p, filter); + break; + + default: { + int m, x, y, width, height; + magic_area_rect(&m, &x, &y, &width, &height, area); + map_foreachinarea(find_entities_in_area_c, + m, x, y, x+width, y+height, + 0 /* filter elsewhere */, + entities_allocd_p, entities_nr_p, entities_p, filter); + } + } +} + +static effect_t * +run_foreach(invocation_t *invocation, effect_t *foreach, effect_t *return_location) +{ + val_t area; + int filter = foreach->e.e_foreach.filter; + int id = foreach->e.e_foreach.id; + effect_t *body = foreach->e.e_foreach.body; + + magic_eval(invocation->env, &area, foreach->e.e_foreach.area); + + if (area.ty != TY_AREA) { + magic_clear_var(&area); + fprintf(stderr, "[magic] Error in spell `%s': FOREACH loop over non-area\n", invocation->spell->name); + return return_location; + } else { + cont_activation_record_t *ar = add_stack_entry(invocation, CONT_STACK_FOREACH, return_location); + int entities_allocd = 64; + int *entities_collect = malloc(entities_allocd * sizeof(int)); + int *entities; + int *shuffle_board; + int entities_nr = 0; + int i; + + if (!ar) + return return_location; + + find_entities_in_area(area.v.v_area, &entities_allocd, &entities_nr, &entities_collect, filter); + + /* Now shuffle */ + shuffle_board = malloc((sizeof(int) * (1 + entities_nr))); // +1: to avoid spurious warnings in memory profilers + entities = malloc((sizeof(int) * (1 + entities_nr))); // +1: to avoid spurious warnings in memory profilers + for (i = 0; i < entities_nr; i++) + shuffle_board[i] = i; + + for (i = entities_nr - 1 ; i >= 0; i--) { + int random_index = rand() % (i + 1); + entities[i] = entities_collect[shuffle_board[random_index]]; + shuffle_board[random_index] = shuffle_board[i]; // thus, we are guaranteed only to use unused indices + } + + free(entities_collect); + free(shuffle_board); + /* Done shuffling */ + + ar->c.c_foreach.id = id; + ar->c.c_foreach.body = body; + ar->c.c_foreach.index = 0; + ar->c.c_foreach.entities_nr = entities_nr; + ar->c.c_foreach.entities = entities; + + magic_clear_var(&area); + + return return_to_stack(invocation); + } +} + +static effect_t * +run_for(invocation_t *invocation, effect_t *for_, effect_t *return_location) +{ + cont_activation_record_t *ar; + int id = for_->e.e_for.id; + val_t start; + val_t stop; + + magic_eval(invocation->env, &start, for_->e.e_for.start); + magic_eval(invocation->env, &stop, for_->e.e_for.stop); + + if (start.ty != TY_INT || stop.ty != TY_INT) { + magic_clear_var(&start); + magic_clear_var(&stop); + fprintf(stderr, "[magic] Error in spell `%s': FOR loop start or stop point is not an integer\n", invocation->spell->name); + return return_location; + } + + ar = add_stack_entry(invocation, CONT_STACK_FOR, return_location); + + if (!ar) + return return_location; + + ar->c.c_for.id = id; + ar->c.c_for.current = start.v.v_int; + ar->c.c_for.stop = stop.v.v_int; + ar->c.c_for.body = for_->e.e_for.body; + + return return_to_stack(invocation); +} + +static effect_t * +run_call(invocation_t *invocation, effect_t *return_location) +{ + effect_t *current = invocation->current_effect; + cont_activation_record_t *ar; + int args_nr = current->e.e_call.args_nr; + int *formals = current->e.e_call.formals; + val_t *old_actuals = aCalloc(sizeof(val_t), args_nr); + int i; + + ar = add_stack_entry(invocation, CONT_STACK_PROC, return_location); + ar->c.c_proc.args_nr = args_nr; + ar->c.c_proc.formals = formals; + ar->c.c_proc.old_actuals = old_actuals; + for (i = 0; i < args_nr; i++) { + val_t *env_val = &invocation->env->vars[formals[i]]; + val_t result; + magic_copy_var(&old_actuals[i], env_val); + magic_eval(invocation->env, &result, current->e.e_call.actuals[i]); + *env_val = result; + } + + return current->e.e_call.body; +} + +static void +print_cfg(int i, effect_t *e) +{ + int j; + for (j = 0; j < i; j++) + printf(" "); + + printf("%p: ", e); + + if (!e) { + puts(" -- end --"); + return; + } + + switch (e->ty) { + case EFFECT_SKIP: + puts("SKIP"); break; + case EFFECT_END: + puts("END"); break; + case EFFECT_ABORT: + puts("ABORT"); break; + case EFFECT_ASSIGN: + puts("ASSIGN"); break; + case EFFECT_FOREACH: + puts("FOREACH"); + print_cfg(i+1, e->e.e_foreach.body); + break; + case EFFECT_FOR: + puts("FOR"); + print_cfg(i+1, e->e.e_for.body); + break; + case EFFECT_IF: + puts("IF"); + for (j = 0; j < i; j++) + printf(" "); + puts("THEN"); + print_cfg(i+1, e->e.e_if.true_branch); + for (j = 0; j < i; j++) + printf(" "); + puts("ELSE"); + print_cfg(i+1, e->e.e_if.false_branch); + break; + case EFFECT_SLEEP: + puts("SLEEP"); break; + case EFFECT_SCRIPT: + puts("SCRIPT"); break; + case EFFECT_BREAK: + puts("BREAK"); break; + case EFFECT_OP: + puts("OP"); break; + } + print_cfg(i, e->next); +} + + +/** + * Execute a spell invocation until we abort, finish, or hit the next `sleep'. + * + * Use spell_execute() to automate handling of timers + * + * Returns: 0 if finished (all memory is freed implicitly) + * >1 if we hit `sleep'; the result is the number of ticks we should sleep for. + * -1 if we paused to wait for a user action (via script interaction) + */ +static int +spell_run(invocation_t *invocation, int allow_delete) +{ +#ifdef DEBUG + fprintf(stderr, "Resuming execution: invocation of `%s'\n", invocation->spell->name); + print_cfg(1, invocation->current_effect); +#endif + while (invocation->current_effect) { + effect_t *e = invocation->current_effect; + effect_t *next = e->next; + int i; + +#ifdef DEBUG + fprintf(stderr, "Next step of type %d\n", e->ty); + dump_env(invocation->env); +#endif + + switch (e->ty) { + case EFFECT_SKIP: + break; + + case EFFECT_ABORT: + invocation->flags |= INVOCATION_FLAG_ABORTED; + invocation->end_effect = NULL; + case EFFECT_END: + clear_stack(invocation); + next = NULL; + break; + + case EFFECT_ASSIGN: + magic_eval(invocation->env, &invocation->env->vars[e->e.e_assign.id], e->e.e_assign.expr); + break; + + case EFFECT_FOREACH: + next = run_foreach(invocation, e, next); + break; + + case EFFECT_FOR: + next = run_for(invocation, e, next); + break; + + case EFFECT_IF: + if (magic_eval_int(invocation->env, e->e.e_if.cond)) + next = e->e.e_if.true_branch; + else + next = e->e.e_if.false_branch; + break; + + case EFFECT_SLEEP: { + int sleeptime = magic_eval_int(invocation->env, e->e.e_sleep); + invocation->current_effect = next; + if (sleeptime > 0) + return sleeptime; + break; + } + + case EFFECT_SCRIPT: { + character_t *caster = (character_t *) map_id2bl(invocation->caster); + if (caster) { + env_t *env = invocation->env; + character_t *caster = (character_t *)map_id2bl(invocation->caster); + argrec_t arg[] = { {"@target", .v.i = VAR(VAR_TARGET).ty == TY_ENTITY ? 0 : VAR(VAR_TARGET).v.v_int }, + {"@caster", .v.i = invocation->caster }, + {"@caster_name$", .v.s = caster ? caster->status.name : "" }}; + int message_recipient = VAR(VAR_SCRIPTTARGET).ty == TY_ENTITY + ? VAR(VAR_SCRIPTTARGET).v.v_int + : invocation->caster; + character_t *recipient = (character_t *) map_id2bl(message_recipient); + + if (recipient->npc_id && recipient->npc_id != invocation->bl.id) + break; /* Don't send multiple message boxes at once */ + + if (!invocation->script_pos) // first time running this script? + clif_spawn_fake_npc_for_player(recipient, + invocation->bl.id); + // We have to do this or otherwise the client won't think that it's + // dealing with an NPC + + int newpos = run_script_l(e->e.e_script, + invocation->script_pos, + message_recipient, + invocation->bl.id, + 3, arg); + /* Returns the new script position, or -1 once the script is finished */ + if (newpos != -1) { + /* Must set up for continuation */ + recipient->npc_id = invocation->bl.id; + recipient->npc_pos = invocation->script_pos = newpos; + return -1; /* Signal `wait for script' */ + } else + invocation->script_pos = 0; + clif_clearchar_id(invocation->bl.id, 1, caster->fd); + } + break; + } + + case EFFECT_BREAK: + next = return_to_stack(invocation); + break; + + case EFFECT_OP: { + op_t *op = &operations[e->e.e_op.id]; + val_t args[MAX_ARGS]; + + for (i = 0; i < e->e.e_op.args_nr; i++) + magic_eval(invocation->env, &args[i], e->e.e_op.args[i]); + + if (!magic_signature_check("effect", op->name, op->signature, + e->e.e_op.args_nr, args, + e->e.e_op.line_nr, e->e.e_op.column)) + op->op(invocation->env, e->e.e_op.args_nr, args); + + for (i = 0; i < e->e.e_op.args_nr; i++) + magic_clear_var(&args[i]); + break; + } + + case EFFECT_CALL: + next = run_call(invocation, next); + break; + + default: + fprintf(stderr, "[magic] INTERNAL ERROR: Unknown effect %d\n", e->ty); + } + + + if (!next) + next = return_to_stack(invocation); + + invocation->current_effect = next; + } + + if (allow_delete) + try_to_finish_invocation(invocation); + return 0; +} + + +extern void +spell_update_location(invocation_t *invocation); + +void +spell_execute_d(invocation_t *invocation, int allow_deletion) +{ + int delta; + + spell_update_location(invocation); + delta = spell_run(invocation, allow_deletion); + + if (delta > 0) + invocation->timer = add_timer(gettick() + delta, + &invocation_timer_callback, + invocation->bl.id, 0); + + /* If 0, the script cleaned itself. If -1 (wait-for-script), we must wait for the user. */ +} + +void +spell_execute(invocation_t *invocation) +{ + spell_execute_d(invocation, 1); +} + +int +spell_attack(int caster_id, int target_id) +{ + character_t *caster = (character_t *)map_id2bl(caster_id); + invocation_t *invocation = (invocation_t *)map_id2bl(caster->attack_spell_override); + + if (invocation + && caster->attack_spell_charges > 0) { + magic_clear_var(&invocation->env->vars[VAR_TARGET]); + invocation->env->vars[VAR_TARGET].ty = TY_ENTITY; + invocation->env->vars[VAR_TARGET].v.v_int = target_id; + + invocation->current_effect = invocation->trigger_effect; + invocation->flags &= ~INVOCATION_FLAG_ABORTED; + spell_execute_d(invocation, 0 /* don't delete the invocation if done */); + + if (!(invocation->flags & INVOCATION_FLAG_ABORTED)) // If we didn't abort: + caster->attack_spell_charges--; + } + + if (invocation + && caster->attack_spell_override != invocation->bl.id) { + /* Attack spell changed / was refreshed */ + free_invocation(invocation); + } else if (!invocation + || caster->attack_spell_charges <= 0) { + caster->attack_spell_override = 0; + char_set_weapon_icon(caster, 0, 0, 0); + char_set_attack_info(caster, 0, 0); + + if (invocation) + free_invocation(invocation); + } + + return 1; +} diff --git a/src/map/magic.c b/src/map/magic.c new file mode 100644 index 0000000..114f74d --- /dev/null +++ b/src/map/magic.c @@ -0,0 +1,116 @@ +#include +#include +#include +#include + +#include "magic-interpreter.h" + +#undef DEBUG + +static char * +magic_preprocess_message(character_t *character, char *start, char *end) +{ + if (character->state.shroud_active + && character->state.shroud_disappears_on_talk) + magic_unshroud(character); + + if (character->state.shroud_active + && character->state.shroud_hides_name_talking) { + int len = strlen(end); + strcpy(start, "? "); + memmove(start + 2, end, len + 1); + return start + 4; + } else + return end + 2; /* step past blank */ +} + +#define ISBLANK(c) ((c) == ' ') + +/* Returns a dynamically allocated copy of `src'. + * `*parameter' may point within that copy or be NULL. */ +static char * +magic_tokenise(char *src, char **parameter) +{ + char *retval = strdup(src); + char *seeker = retval; + + while (*seeker && !ISBLANK(*seeker)) + ++seeker; + + if (!*seeker) + *parameter = NULL; + else { + *seeker = 0; /* Terminate invocation */ + ++seeker; + + while (ISBLANK (*seeker)) + ++seeker; + + *parameter = seeker; + } + + return retval; +} + +int +magic_message(character_t *caster, + char *spell_, size_t spell_len) +{ + int power = caster->status.base_level + caster->status.int_; + char *invocation_base = spell_ + 8; + char *source_invocation = strchr(invocation_base, ':'); + spell_t *spell; + char *parameter; + char *spell_invocation; + + if (!source_invocation) + return 0; + + /* Pre-message filter in case some spell alters output */ + source_invocation = magic_preprocess_message(caster, invocation_base, source_invocation); + + spell_invocation = magic_tokenise(source_invocation, ¶meter); + parameter = parameter ? strdup(parameter) : strdup(""); + + spell = magic_find_spell(spell_invocation); + free(spell_invocation); + + if (spell) { + env_t *env = spell_create_env(&magic_conf, spell, caster, power, parameter); + effect_set_t *effects = spell_trigger(spell, caster, env); + +#ifdef DEBUG + fprintf(stderr, "Found spell `%s', triggered = %d\n", spell_, effects != NULL); +#endif + + if (effects) { + invocation_t *invocation = spell_instantiate(effects, env); + + /* We have a proper spell effect-- obscure the invocation! */ + while (*source_invocation) { + if (((rand() * 100.0) / (RAND_MAX * 1.0)) < magic_conf.obscure_chance) + *source_invocation = '*'; + ++source_invocation; + } + + spell_bind(caster, invocation); + spell_execute(invocation); + + return (spell->flags & SPELL_FLAG_SILENT)? -1 : 1; + } else { + magic_free_env(env); + } + return 0; + } + + return 0; /* Not a spell */ +} + +int +magic_init(char *conffile); // must be called after itemdb initialisation + +void +do_init_magic() +{ + magic_init(MAGIC_CONFIG_FILE); +} diff --git a/src/map/magic.h b/src/map/magic.h new file mode 100644 index 0000000..9ca47bb --- /dev/null +++ b/src/map/magic.h @@ -0,0 +1,95 @@ +#ifndef MAGIC_H_ +#define MAGIC_H_ + +#include "clif.h" +#include "intif.h" + +#define MAGIC_CONFIG_FILE "conf/magic.conf" + + +typedef struct map_session_data character_t; +typedef struct block_list entity_t; + +struct invocation; /* Spell invocation */ + + +/** + * Try to cast magic. + * + * As an intended side effect, the magic message may be distorted (text only). + * + * \param caster Player attempting to cast magic + * \param spell The prospective incantation + * \param spell_len Number of characters in the incantation + * \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the + * message should not be repeated. + */ +int +magic_message(character_t *caster, + char *spell, size_t spell_len); + +/** + * Removes the shroud from a character + * + * \param character The character to remove the shroud from + */ +void +magic_unshroud(character_t *character); + +/** + * Notifies a running spell that a status_change timer triggered by the spell has expired + * + * \param invocation The invocation to notify + * \param bl_id ID of the PC for whom this happened + * \param type sc_id ID of the status change entry that finished + * \param supplanted Whether the status_change finished normally (0) or was supplanted by a new status_change (1) + */ +void +spell_effect_report_termination(int invocation, int bl_id, int sc_id, int supplanted); + + +/** + * Initialise all spells, read config data + */ +void +do_init_magic(); + +/** + * Identifies the invocation used to trigger a spell + * + * Returns NULL if not found + */ +char * +magic_find_invocation(char *spellame); + +/** + * Identifies the invocation used to denote a teleport location + * + * Returns NULL if not found + */ +char * +magic_find_anchor_invocation(char *teleport_location); + + +/** + * Execute a spell invocation and sets up timers to finish + */ +void +spell_execute(struct invocation *invocation); + +/** + * Stops all magic bound to the specified character + * + */ +void +magic_stop_completely(character_t *c); + +/** + * Attacks with a magical spell charged to the character + * + * Returns 0 if there is no charged spell or the spell is depleted. + */ +int +spell_attack(int caster, int target); + +#endif /* !defined(MAGIC_H_) */ diff --git a/src/map/map.c b/src/map/map.c index 040e180..079da90 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -35,6 +35,7 @@ #include "atcommand.h" #include "nullpo.h" #include "socket.h" +#include "magic.h" #ifdef MEMWATCH #include "memwatch.h" @@ -284,6 +285,7 @@ int map_delblock(struct block_list *bl) if(bl->type==BL_PC) map[bl->m].users--; + if(bl->next) bl->next->prev = bl->prev; if(bl->prev==&bl_head){ // リストの頭なので、map[]のblock_listを更新する @@ -655,7 +657,10 @@ int map_delobject(int id) { if(obj==NULL) return 0; - map_delobjectnofree(id); + map_delobjectnofree(id); + if (obj->type == BL_PC) // [Fate] Not sure where else to put this... I'm not sure where delobject for PCs is called from + pc_cleanup((struct map_session_data *)obj); + map_freeblock(obj); return 0; @@ -1077,7 +1082,7 @@ struct map_session_data * map_nick2sd(char *nick) { nicklen = strlen(nick); for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) + if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { // Without case sensitive check (increase the number of similar character names found) if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) { // Strict comparison (if found, we finish the function immediatly with correct value) @@ -1086,6 +1091,7 @@ struct map_session_data * map_nick2sd(char *nick) { quantity++; sd = pl_sd; } + } } // Here, the exact character name is not found // We return the found index of a similar account ONLY if there is 1 similar character @@ -1991,6 +1997,7 @@ int do_init(int argc, char *argv[]) { do_init_storage(); do_init_skill(); do_init_pet(); + do_init_magic(); #ifndef TXT_ONLY /* mail system [Valaris] */ if(battle_config.mail_system) @@ -2007,3 +2014,20 @@ int do_init(int argc, char *argv[]) { return 0; } +int +map_scriptcont(struct map_session_data *sd, int id) +{ + struct block_list *bl = map_id2bl(id); + + if (!bl) + return 0; + + switch (bl->type) { + case BL_NPC: return npc_scriptcont(sd, id); + case BL_SPELL: + spell_execute((struct invocation *) bl); + break; + } + + return 0; +} diff --git a/src/map/map.h b/src/map/map.h index 3c7e2de..28d6758 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -5,6 +5,13 @@ #include #include "mmo.h" +#ifndef MAX +# define MAX(x,y) (((x)>(y)) ? (x) : (y)) +#endif +#ifndef MIN +# define MIN(x,y) (((x)<(y)) ? (x) : (y)) +#endif + #define MAX_PC_CLASS (1+6+6+1+6+1+1+1+1+4023) #define PC_CLASS_BASE 0 #define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001) @@ -36,8 +43,8 @@ #define OPTION_HIDE 0x40 -enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL , BL_PET }; -enum { WARP, SHOP, SCRIPT, MONS }; +enum { BL_NUL, BL_PC, BL_NPC, BL_MOB, BL_ITEM, BL_CHAT, BL_SKILL, BL_PET, BL_SPELL }; +enum { WARP, SHOP, SCRIPT, MONS, MESSAGE }; struct block_list { struct block_list *next,*prev; int id; @@ -61,6 +68,7 @@ struct script_regstr { struct status_change { int timer; int val1,val2,val3,val4; + int spell_invocation; /* [Fate] If triggered by a spell, record here */ }; struct vending { short index; @@ -68,6 +76,8 @@ struct vending { int value; }; +struct invocation; + struct skill_unit_group; struct skill_unit { struct block_list bl; @@ -115,26 +125,36 @@ struct pet_db; struct item_data; struct square; +struct quick_regeneration { // [Fate] + int amount; // Amount of HP/SP left to regenerate + unsigned char speed; // less is faster (number of half-second ticks to wait between updates) + unsigned char tickdelay; // number of ticks to next update +}; + struct map_session_data { struct block_list bl; struct { - unsigned auth : 1; - unsigned change_walk_target : 1; - unsigned attack_continue : 1; - unsigned menu_or_input : 1; - unsigned dead_sit : 2; - unsigned skillcastcancel : 1; - unsigned waitingdisconnect : 1; - unsigned lr_flag : 2; - unsigned connect_new : 1; - unsigned arrow_atk : 1; - unsigned attack_type : 3; - unsigned skill_flag : 1; - unsigned gangsterparadise : 1; - unsigned produce_flag : 1; - unsigned make_arrow_flag : 1; - unsigned potionpitcher_flag : 1; - unsigned storage_flag : 1; + unsigned auth : 1; + unsigned change_walk_target : 1; + unsigned attack_continue : 1; + unsigned menu_or_input : 1; + unsigned dead_sit : 2; + unsigned skillcastcancel : 1; + unsigned waitingdisconnect : 1; + unsigned lr_flag : 2; + unsigned connect_new : 1; + unsigned arrow_atk : 1; + unsigned attack_type : 3; + unsigned skill_flag : 1; + unsigned gangsterparadise : 1; + unsigned produce_flag : 1; + unsigned make_arrow_flag : 1; + unsigned potionpitcher_flag : 1; + unsigned storage_flag : 1; + unsigned shroud_active : 1; + unsigned shroud_hides_name_talking : 1; + unsigned shroud_disappears_on_pickup : 1; + unsigned shroud_disappears_on_talk : 1; } state; struct { unsigned killer : 1; @@ -185,6 +205,16 @@ struct map_session_data { int followtimer; // [MouseJstr] int followtarget; + int cast_tick; // [Fate] Next tick at which spellcasting is allowed + struct invocation *active_spells; // [Fate] Singly-linked list of active spells linked to this PC + int attack_spell_override; // [Fate] When an attack spell is active for this player, they trigger it + // like a weapon. Check pc_attack_timer() for details. + short attack_spell_icon_override; // Weapon equipment slot (slot 4) item override + short attack_spell_look_override; // Weapon `look' (attack animation) override + short attack_spell_charges; // [Fate] Remaining number of charges for the attack spell + short attack_spell_delay; // [Fate] ms delay after spell attack + short attack_spell_range; // [Fate] spell range + short attackrange,attackrange_; int skilltimer; int skilltarget; @@ -199,6 +229,9 @@ struct map_session_data { int cloneskill_id,cloneskill_lv; int potion_hp,potion_sp,potion_per_hp,potion_per_sp; + // [Fate] Used for gradual healing; amount of enqueued regeneration + struct quick_regeneration quick_regeneration_hp, quick_regeneration_sp; + int invincible_timer; unsigned int canact_tick; unsigned int canmove_tick; @@ -358,6 +391,7 @@ struct npc_data { short x,y; char name[16]; } warp; + char *message; // for MESSAGE: only send this message } u; // ここにメンバを追加してはならない(shop_itemが可変長の為) @@ -365,6 +399,12 @@ struct npc_data { int eventtimer[MAX_EVENTTIMER]; short arenaflag; }; + +#define MOB_MODE_SUMMONED 0x1000 +#define MOB_MODE_TURNS_AGAINST_BAD_MASTER 0x2000 + +#define MOB_SENSIBLE_MASK 0xf000 // fate: mob mode flags that I actually understand + struct mob_data { struct block_list bl; short n; @@ -650,6 +690,7 @@ void map_addiddb(struct block_list *); void map_deliddb(struct block_list *bl); int map_foreachiddb(int (*)(void*,void*,va_list),...); void map_addnickdb(struct map_session_data *); +int map_scriptcont(struct map_session_data *sd,int id); /* Continues a script either on a spell or on an NPC */ struct map_session_data * map_nick2sd(char*); // gat関連 diff --git a/src/map/mob.c b/src/map/mob.c index 1304a41..d53cbfe 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1881,7 +1881,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data) if(battle_config.item_auto_get==1){ if(ditem->first_sd && (flag = pc_additem(ditem->first_sd,&temp_item,ditem->amount))){ - clif_additem(ditem->first_sd,0,0,flag); + clif_additem(ditem->first_sd,0,0,flag); map_addflooritem(&temp_item,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0); } free(ditem); @@ -2021,6 +2021,15 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type) nullpo_retr(0, md); //srcはNULLで呼ばれる場合もあるので、他でチェック + if (src->id == md->master_id + && md->mode & MOB_MODE_TURNS_AGAINST_BAD_MASTER) { + /* If the master hits a monster, have the monster turn against him */ + md->master_id = 0; + md->mode = 0x85; /* Regular war mode */ + md->target_id = src->id; + md->attacked_id = src->id; + } + max_hp = battle_get_max_hp(&md->bl); if(src && src->type == BL_PC) { diff --git a/src/map/npc.c b/src/map/npc.c index cdc0fe5..a82fe12 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -717,7 +717,7 @@ int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill) npc_event_dequeue(sd); return 0; } - + sd->npc_id=nd->bl.id; sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id); return 0; @@ -773,6 +773,7 @@ int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y) xs=map[m].npc[i]->u.warp.xs; ys=map[m].npc[i]->u.warp.ys; break; + case MESSAGE: case SCRIPT: xs=map[m].npc[i]->u.scr.xs; ys=map[m].npc[i]->u.scr.ys; @@ -796,6 +797,7 @@ int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y) skill_stop_dancing(&sd->bl,0); pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); break; + case MESSAGE: case SCRIPT: { char *name=(char *)aCalloc(50,sizeof(char)); @@ -875,6 +877,10 @@ int npc_click(struct map_session_data *sd,int id) case SCRIPT: sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id); break; + case MESSAGE: + if (nd->u.message) + clif_scriptmes(sd, id, nd->u.message); + break; } return 0; @@ -897,6 +903,12 @@ int npc_scriptcont(struct map_session_data *sd,int id) nd=(struct npc_data *)map_id2bl(id); + if (!nd /* NPC was disposed? */ || nd->bl.subtype == MESSAGE) { + clif_scriptclose(sd, id); + npc_event_dequeue(sd); + return 0; + } + sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id); return 0; @@ -1591,7 +1603,6 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line nd->u.scr.nexttimer=-1; nd->u.scr.timerid=-1; - return 0; } @@ -1889,6 +1900,88 @@ static int npcname_db_final(void *key,void *data,va_list ap) { return 0; } + +struct npc_data * +npc_spawn_text(int m, int x, int y, + int class, + char *name, + char *message) +{ + struct npc_data *retval = (struct npc_data *)aCalloc(1, sizeof(struct npc_data)); + retval->bl.id = npc_get_new_npc_id(); + retval->bl.x = x; + retval->bl.y = y; + retval->bl.m = m; + retval->bl.type = BL_NPC; + retval->bl.subtype = MESSAGE; + + strncpy(retval->name, name, 23); + strncpy(retval->exname, name, 23); + retval->name[15] = 0; + retval->exname[15] = 0; + retval->u.message = message? strdup(message) : NULL; + + retval->class = class; + retval->speed = 200; + + clif_spawnnpc(retval); + map_addblock(&retval->bl); + map_addiddb(&retval->bl); + if (retval->name && retval->name[0]) + strdb_insert(npcname_db, retval->name, retval); + + return retval; +} + +static void +npc_free_internal(struct npc_data *nd) +{ + struct chat_data *cd; + + if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))) { + free(cd); + cd = NULL; + } + if(nd->bl.subtype == SCRIPT) { + if(nd->u.scr.timer_event) + free(nd->u.scr.timer_event); + if(nd->u.scr.src_id==0){ + if(nd->u.scr.script){ + free(nd->u.scr.script); + nd->u.scr.script=NULL; + } + if(nd->u.scr.label_list){ + free(nd->u.scr.label_list); + nd->u.scr.label_list = NULL; + } + } + } else if (nd->bl.subtype == MESSAGE + && nd->u.message) { + free(nd->u.message); + } + free(nd); +} + +void +npc_propagate_update(struct npc_data *nd) +{ + map_foreachinarea(npc_enable_sub, + nd->bl.m, + nd->bl.x - nd->u.scr.xs, nd->bl.y - nd->u.scr.ys, + nd->bl.x + nd->u.scr.xs, nd->bl.y + nd->u.scr.ys, + BL_PC, nd); +} + +void +npc_free(struct npc_data *nd) +{ + clif_clearchar(&nd->bl, 0); + npc_propagate_update(nd); + map_deliddb(&nd->bl); + map_delblock(&nd->bl); + npc_free_internal(nd); +} + /*========================================== * 終了 *------------------------------------------ @@ -1899,7 +1992,6 @@ int do_final_npc(void) struct block_list *bl; struct npc_data *nd; struct mob_data *md; - struct chat_data *cd; struct pet_data *pd; if(ev_db) @@ -1909,28 +2001,9 @@ int do_final_npc(void) for(i=START_NPC_NUM;itype == BL_NPC && (nd = (struct npc_data *)bl)){ - if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))){ - free(cd); - cd = NULL; - } - if(nd->bl.subtype == SCRIPT){ - if(nd->u.scr.timer_event) - free(nd->u.scr.timer_event); - if(nd->u.scr.src_id==0){ - if(nd->u.scr.script){ - free(nd->u.scr.script); - nd->u.scr.script=NULL; - } - if(nd->u.scr.label_list){ - free(nd->u.scr.label_list); - nd->u.scr.label_list = NULL; - } - } - } - free(nd); - nd = NULL; - }else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){ + if(bl->type == BL_NPC && (nd = (struct npc_data *)bl)) + npc_free_internal(nd); + else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){ if(md->lootitem){ free(md->lootitem); md->lootitem = NULL; diff --git a/src/map/npc.h b/src/map/npc.h index 63d7765..c843b56 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -28,6 +28,21 @@ struct npc_data* npc_name2id(const char *name); int npc_get_new_npc_id(void); +/** + * Spawns and installs a talk-only NPC + * + * \param message The message to speak. If message is NULL, the NPC will not do anything at all. + */ +struct npc_data *npc_spawn_text(int m, int x, int y, + int class, + char *name, + char *message); // message is strdup'd within + +/** + * Uninstalls and frees an NPC + */ +void npc_free(struct npc_data *npc); + void npc_addsrcfile(char *); void npc_delsrcfile(char *); int do_final_npc(void); diff --git a/src/map/pc.c b/src/map/pc.c index e3b9357..435e053 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -701,11 +701,14 @@ int pc_authok(int id, int login_id2, time_t connect_until_time, struct mmo_chars sd->inchealsptick = 0; sd->hp_sub = 0; sd->sp_sub = 0; + sd->quick_regeneration_hp.amount = 0; + sd->quick_regeneration_sp.amount = 0; sd->inchealspirithptick = 0; sd->inchealspiritsptick = 0; sd->canact_tick = tick; sd->canmove_tick = tick; sd->attackabletime = tick; + sd->cast_tick = tick; sd->doridori_counter = 0; @@ -994,7 +997,8 @@ int pc_calc_skilltree(struct map_session_data *sd) } } - for(i=0;i TMW_MAGIC_END){ // [Fate] This hack gets TMW magic working and persisted without bothering about the skill tree. if (sd->status.skill[i].flag != 13) sd->status.skill[i].id=0; if (sd->status.skill[i].flag && sd->status.skill[i].flag != 13){ // cardスキルなら、 sd->status.skill[i].lv=(sd->status.skill[i].flag==1)?0:sd->status.skill[i].flag-2; // 本当のlvに @@ -1014,6 +1018,7 @@ int pc_calc_skilltree(struct map_session_data *sd) for(i=355;istatus.skill[i].id=i; } + }else{ // 通常の計算 do{ @@ -1049,7 +1054,9 @@ int pc_checkweighticon(struct map_session_data *sd) nullpo_retr(0, sd); - if(sd->weight*2 >= sd->max_weight) + + if(sd->weight*2 >= sd->max_weight + && sd->sc_data[SC_FLYING_BACKPACK].timer == -1) flag=1; if(sd->weight*10 >= sd->max_weight*9) flag=2; @@ -1069,6 +1076,16 @@ int pc_checkweighticon(struct map_session_data *sd) return 0; } + +void +pc_set_weapon_look(struct map_session_data* sd) +{ + if (sd->attack_spell_override) + clif_changelook(&sd->bl, LOOK_WEAPON, sd->attack_spell_look_override); + else + clif_changelook(&sd->bl, LOOK_WEAPON, sd->status.weapon); +} + /*========================================== * パラメータ計算 * first==0の時、計算対象のパラメータが呼び出し前から @@ -1248,7 +1265,7 @@ int pc_calcstatus(struct map_session_data* sd,int first) if(!sd->disguiseflag && sd->disguise) { sd->disguise=0; - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + pc_set_weapon_look(sd); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); @@ -1776,6 +1793,15 @@ int pc_calcstatus(struct map_session_data* sd,int first) sd->sc_data[i=SC_SPEEDPOTION0].timer!=-1) // 増 速ポーション aspd_rate -= sd->sc_data[i].val2; + if (sd->sc_data[SC_HASTE].timer != -1) + aspd_rate -= sd->sc_data[SC_HASTE].val1; + + + /* Slow down if protected */ + + if (sd->sc_data[SC_PHYS_SHIELD].timer != -1) + aspd_rate += sd->sc_data[SC_PHYS_SHIELD].val1; + // HIT/FLEE変化系 if(sd->sc_data[SC_WHISTLE].timer!=-1){ // 口笛 sd->flee += sd->flee * (sd->sc_data[SC_WHISTLE].val1 @@ -1890,6 +1916,10 @@ int pc_calcstatus(struct map_session_data* sd,int first) sd->aspd = sd->aspd*aspd_rate/100; if(pc_isriding(sd)) // 騎兵修練 sd->aspd = sd->aspd*(100 + 10*(5 - pc_checkskill(sd,KN_CAVALIERMASTERY)))/ 100; + + if (sd->attack_spell_override) + sd->aspd = sd->attack_spell_delay; + if(sd->aspd < battle_config.max_aspd) sd->aspd = battle_config.max_aspd; sd->amotion = sd->aspd; sd->dmotion = 800-sd->paramc[1]*4; @@ -1921,7 +1951,7 @@ int pc_calcstatus(struct map_session_data* sd,int first) if(b_class != sd->view_class) { clif_changelook(&sd->bl,LOOK_BASE,sd->view_class); #if PACKETVER < 4 - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + pc_set_weapon_look(sd); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); @@ -2826,6 +2856,47 @@ int pc_search_inventory(struct map_session_data *sd,int item_id) return -1; } +int +pc_count_all_items(struct map_session_data *player, int item_id) +{ + int i; + int count = 0; + + nullpo_retr(0, player); + + for (i = 0; i < MAX_INVENTORY; i++) { + if (player->status.inventory[i].nameid == item_id) + count += player->status.inventory[i].amount; + } + + return count; +} + +int +pc_remove_items(struct map_session_data *player, int item_id, int count) +{ + int i; + + nullpo_retr(0, player); + + for (i = 0; i < MAX_INVENTORY && count; i++) { + if (player->status.inventory[i].nameid == item_id) { + int to_delete = count; + /* only delete as much as we have */ + if (to_delete > player->status.inventory[i].amount) + to_delete = player->status.inventory[i].amount; + + count -= to_delete; + + pc_delitem(player, i, to_delete, 0 /* means `really delete and update status' */); + + if (!count) + return 0; + } + } + return 0; +} + /*========================================== * アイテム追加。個数のみitem構造体の数字を無視 *------------------------------------------ @@ -3830,6 +3901,15 @@ int pc_stop_walking(struct map_session_data *sd,int type) return 0; } +void +pc_touch_all_relevant_npcs(struct map_session_data *sd) +{ + if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y)&0x80) + npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); + else + sd->areanpc_id=0; +} + /*========================================== * *------------------------------------------ @@ -3878,10 +3958,7 @@ int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y) skill_unit_move(&sd->bl,gettick(),dist+7); // スキルユニットの検査 - if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y)&0x80) - npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); - else - sd->areanpc_id=0; + pc_touch_all_relevant_npcs(sd); return 0; } @@ -4035,6 +4112,7 @@ int pc_attack_timer(int tid,unsigned int tick,int id,int data) short *opt; int dist,skill,range; + sd=map_id2sd(id); if(sd == NULL) return 0; @@ -4084,54 +4162,61 @@ int pc_attack_timer(int tid,unsigned int tick,int id,int data) } } - dist = distance(sd->bl.x,sd->bl.y,bl->x,bl->y); - range = sd->attackrange; - if(sd->status.weapon != 11) range++; - if( dist > range ){ // 届 かないので移動 - //if(pc_can_reach(sd,bl->x,bl->y)) - //clif_movetoattack(sd,bl); - return 0; - } - if (sd->attackabletime > tick) return 0; // cannot attack yet - if(dist <= range && !battle_check_range(&sd->bl,bl,range) ) { - if(pc_can_reach(sd,bl->x,bl->y) && sd->canmove_tick < tick && (sd->sc_data[SC_ANKLE].timer == -1 || sd->sc_data[SC_SPIDERWEB].timer == -1)) - // TMW client doesn't support this - //pc_walktoxy(sd,bl->x,bl->y); - clif_movetoattack(sd, bl); - sd->attackabletime = tick + (sd->aspd<<1); - } - else { - if(battle_config.pc_attack_direction_change) - sd->dir=sd->head_dir=map_calc_dir(&sd->bl, bl->x,bl->y ); // 向き設定 - - if(sd->walktimer != -1) - pc_stop_walking(sd,1); + if (sd->attack_spell_override // [Fate] If we have an active attack spell, use that + && spell_attack(id, sd->attacktarget)) { + // Return if the spell succeeded. If the spell had disspiated, spell_attack() may fail. + sd->attackabletime = tick + sd->attack_spell_delay; + + } else { + dist = distance(sd->bl.x,sd->bl.y,bl->x,bl->y); + range = sd->attackrange; + if(sd->status.weapon != 11) range++; + if( dist > range ){ // 届 かないので移動 + //if(pc_can_reach(sd,bl->x,bl->y)) + //clif_movetoattack(sd,bl); + return 0; + } - if(sd->sc_data[SC_COMBO].timer == -1) { - map_freeblock_lock(); - pc_stop_walking(sd,0); - sd->attacktarget_lv = battle_weapon_attack(&sd->bl,bl,tick,0); - if(!(battle_config.pc_cloak_check_type&2) && sd->sc_data[SC_CLOAKING].timer != -1) - skill_status_change_end(&sd->bl,SC_CLOAKING,-1); - if(sd->status.pet_id > 0 && sd->pd && sd->petDB && battle_config.pet_attack_support) - pet_target_check(sd,bl,0); - map_freeblock_unlock(); - if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト - sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100); - else - sd->attackabletime = tick + (sd->aspd<<1); - } - else if(sd->attackabletime <= tick) { - if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト - sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100); - else - sd->attackabletime = tick + (sd->aspd<<1); - } - if(sd->attackabletime <= tick) sd->attackabletime = tick + (battle_config.max_aspd<<1); - } + if(dist <= range && !battle_check_range(&sd->bl,bl,range) ) { + if(pc_can_reach(sd,bl->x,bl->y) && sd->canmove_tick < tick && (sd->sc_data[SC_ANKLE].timer == -1 || sd->sc_data[SC_SPIDERWEB].timer == -1)) + // TMW client doesn't support this + //pc_walktoxy(sd,bl->x,bl->y); + clif_movetoattack(sd, bl); + sd->attackabletime = tick + (sd->aspd<<1); + } + else { + if(battle_config.pc_attack_direction_change) + sd->dir=sd->head_dir=map_calc_dir(&sd->bl, bl->x,bl->y ); // 向き設定 + + if(sd->walktimer != -1) + pc_stop_walking(sd,1); + + if(sd->sc_data[SC_COMBO].timer == -1) { + map_freeblock_lock(); + pc_stop_walking(sd,0); + sd->attacktarget_lv = battle_weapon_attack(&sd->bl,bl,tick,0); + if(!(battle_config.pc_cloak_check_type&2) && sd->sc_data[SC_CLOAKING].timer != -1) + skill_status_change_end(&sd->bl,SC_CLOAKING,-1); + if(sd->status.pet_id > 0 && sd->pd && sd->petDB && battle_config.pet_attack_support) + pet_target_check(sd,bl,0); + map_freeblock_unlock(); + if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト + sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100); + else + sd->attackabletime = tick + (sd->aspd<<1); + } + else if(sd->attackabletime <= tick) { + if(sd->skilltimer != -1 && (skill = pc_checkskill(sd,SA_FREECAST)) > 0 ) // フリーキャスト + sd->attackabletime = tick + ((sd->aspd<<1)*(150 - skill*5)/100); + else + sd->attackabletime = tick + (sd->aspd<<1); + } + if(sd->attackabletime <= tick) sd->attackabletime = tick + (battle_config.max_aspd<<1); + } + } if(sd->state.attack_continue) { sd->attacktimer=add_timer(sd->attackabletime,pc_attack_timer,sd->bl.id,0); @@ -4658,7 +4743,8 @@ int pc_skillup(struct map_session_data *sd,int skill_num) if( sd->status.skill_point>0 && sd->status.skill[skill_num].id!=0 && - sd->status.skill[skill_num].lv < skill_get_max(skill_num) ) + sd->status.skill[skill_num].lv < skill_get_max(skill_num) + && (skill_num < TMW_MAGIC || skill_num > TMW_MAGIC_END)) // [Fate] Hack: Prevent exploit for raising magic levels { sd->status.skill[skill_num].lv++; sd->status.skill_point--; @@ -4967,6 +5053,9 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage) skill_status_change_clear(&sd->bl,0); // ステータス異常を解除する clif_updatestatus(sd,SP_HP); pc_calcstatus(sd,0); + // [Fate] Reset magic + sd->cast_tick = gettick(); + magic_stop_completely(sd); for(i=0;i<5;i++) if(sd->dev.val1[i]){ @@ -5365,7 +5454,71 @@ int pc_heal(struct map_session_data *sd,int hp,int sp) * HP/SP回復 *------------------------------------------ */ +static int pc_itemheal_effect(struct map_session_data *sd,int hp,int sp); + +static int // Compute how quickly we regenerate (less is faster) for that amount +pc_heal_quick_speed(int amount) +{ + if (amount >= 200) { + if (amount >= 500) + return 0; + if (amount >= 350) + return 1; + return 2; + } else { // < 200 + if (amount >= 100) + return 3; + if (amount >= 50) + return 4; + return 5; + } +} + +static void +pc_heal_quick_accumulate(int new_amount, struct quick_regeneration *quick_regen, int max) +{ + int current_amount = quick_regen->amount; + int current_speed = quick_regen->speed; + int new_speed = pc_heal_quick_speed(new_amount); + + int average_speed = ((new_speed * new_amount) + (current_speed * current_amount)) / (current_amount + new_amount); // new_amount > 0, current_amount >= 0 + + quick_regen->speed = average_speed; + quick_regen->amount = MIN(current_amount + new_amount, max); + + quick_regen->tickdelay = MIN(quick_regen->speed, quick_regen->tickdelay); +} + int pc_itemheal(struct map_session_data *sd,int hp,int sp) +{ + /* defer healing */ + if (hp > 0) { + pc_heal_quick_accumulate(hp, + &sd->quick_regeneration_hp, + sd->status.max_hp - sd->status.hp); + + hp = 0; + } + if (sp > 0) { + pc_heal_quick_accumulate(sp, + &sd->quick_regeneration_sp, + sd->status.max_sp - sd->status.sp); + + sp = 0; + } + + /* Hurt right away, if necessary */ + if (hp < 0 || sp < 0) + pc_itemheal_effect(sd, hp, sp); + + return 0; +} + + +/* pc_itemheal_effect is invoked once every 0.5s whenever the pc + * has health recovery queued up (cf. pc_natural_heal_sub). + */ +static int pc_itemheal_effect(struct map_session_data *sd,int hp,int sp) { int bonus; // if(battle_config.battle_log) @@ -5578,7 +5731,7 @@ int pc_equiplookall(struct map_session_data *sd) nullpo_retr(0, sd); #if PACKETVER < 4 - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + pc_set_weapon_look(sd); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); @@ -6191,8 +6344,11 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos) clif_arrowequip(sd,n); clif_arrow_fail(sd,3); // 3=矢が装備できました } - else - clif_equipitemack(sd,n,pos,1); + else { + /* Don't update re-equipping if we're using a spell */ + if (!(pos == 4 && sd->attack_spell_override)) + clif_equipitemack(sd,n,pos,1); + } for(i=0;i<11;i++) { if(pos & equip_pos[i]) @@ -6206,7 +6362,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos) else sd->weapontype1 = 0; pc_calcweapontype(sd); - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + pc_set_weapon_look(sd); } if(sd->status.inventory[n].equip & 0x0020) { if(sd->inventory_data[n]) { @@ -6302,7 +6458,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int type) sd->weapontype1 = 0; sd->status.weapon = sd->weapontype2; pc_calcweapontype(sd); - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + pc_set_weapon_look(sd); } if(sd->status.inventory[n].equip & 0x0020) { sd->status.shield = sd->weapontype2 = 0; @@ -6821,6 +6977,7 @@ static int pc_natural_heal_sp(struct map_session_data *sd) static int pc_spirit_heal_hp(struct map_session_data *sd,int level) { int bonus_hp,interval = battle_config.natural_heal_skill_interval; + struct status_change *sc_data = battle_get_sc_data(&sd->bl); nullpo_retr(0, sd); @@ -6831,7 +6988,8 @@ static int pc_spirit_heal_hp(struct map_session_data *sd,int level) sd->inchealspirithptick += natural_heal_diff_tick; - if(sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate) + if(sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate + && sc_data[SC_FLYING_BACKPACK].timer == -1) interval += interval; if(sd->inchealspirithptick >= interval) { @@ -6872,7 +7030,7 @@ static int pc_spirit_heal_sp(struct map_session_data *sd,int level) sd->inchealspiritsptick += natural_heal_diff_tick; if(sd->weight*100/sd->max_weight >= battle_config.natural_heal_weight_rate) - interval += interval; + interval += interval; if(sd->inchealspiritsptick >= interval) { bonus_sp = sd->nsshealsp; @@ -6903,17 +7061,49 @@ static int pc_spirit_heal_sp(struct map_session_data *sd,int level) * HP/SP 自然回復 各クライアント *------------------------------------------ */ +static int pc_itemheal_effect(struct map_session_data *sd, int hp, int sp); + +static int +pc_quickregenerate_effect(struct quick_regeneration *quick_regen, int heal_speed) +{ + if (!(quick_regen->tickdelay--)) { + int bonus = MIN(heal_speed * battle_config.itemheal_regeneration_factor, + quick_regen->amount); + + quick_regen->amount -= bonus; + + quick_regen->tickdelay = quick_regen->speed; + + return bonus; + } + + return 0; +} static int pc_natural_heal_sub(struct map_session_data *sd,va_list ap) { int skill; nullpo_retr(0, sd); + if (sd->sc_data[SC_HALT_REGENERATE].timer != -1) + return 0; + + if (sd->quick_regeneration_hp.amount || sd->quick_regeneration_sp.amount) { + int hp_bonus = pc_quickregenerate_effect(&sd->quick_regeneration_hp, sd->nhealhp); + int sp_bonus = pc_quickregenerate_effect(&sd->quick_regeneration_sp, sd->nhealsp); + + pc_itemheal_effect(sd, + hp_bonus, + sp_bonus); + } + // -- moonsoul (if conditions below altered to disallow natural healing if under berserk status) - if ((battle_config.natural_heal_weight_rate > 100 || sd->weight*100/sd->max_weight < battle_config.natural_heal_weight_rate) && - !pc_isdead(sd) && - !pc_ishiding(sd) && - sd->sc_data[SC_POISON].timer == -1 + if ((sd->sc_data[SC_FLYING_BACKPACK].timer != -1 + || battle_config.natural_heal_weight_rate > 100 + || sd->weight*100/sd->max_weight < battle_config.natural_heal_weight_rate) && + !pc_isdead(sd) && + !pc_ishiding(sd) && + sd->sc_data[SC_POISON].timer == -1 ) { pc_natural_heal_hp(sd); if( sd->sc_data && sd->sc_data[SC_EXTREMITYFIST].timer == -1 && //阿修羅状態ではSPが回復しない @@ -7514,3 +7704,9 @@ int do_init_pc(void) { return 0; } + +void +pc_cleanup(struct map_session_data *sd) +{ + magic_stop_completely(sd); +} diff --git a/src/map/pc.h b/src/map/pc.h index 1919007..f424d57 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -23,6 +23,9 @@ #define pc_is50overweight(sd) (sd->weight*2 >= sd->max_weight) #define pc_is90overweight(sd) (sd->weight*10 >= sd->max_weight*9) +void pc_touch_all_relevant_npcs(struct map_session_data *sd); /* Checks all npcs/warps at the same location to see whether they + ** should do something with the specified player. */ + int pc_isGM(struct map_session_data *sd); int pc_iskiller(struct map_session_data *src, struct map_session_data *target); // [MouseJstr] int pc_getrefinebonus(int lv,int type); @@ -64,6 +67,8 @@ int pc_additem(struct map_session_data*,struct item*,int); int pc_getzeny(struct map_session_data*,int); int pc_delitem(struct map_session_data*,int,int,int); int pc_checkitem(struct map_session_data*); +int pc_count_all_items(struct map_session_data* player, int item_id); +int pc_remove_items(struct map_session_data* player, int item_id, int count); int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount); int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type); @@ -156,7 +161,7 @@ int pc_divorce(struct map_session_data *sd); struct map_session_data *pc_get_partner(struct map_session_data *sd); int pc_set_gm_level(int account_id, int level); void pc_setstand(struct map_session_data *sd); - +void pc_cleanup(struct map_session_data *sd); // [Fate] Clean up after a logged-out PC struct pc_base_job{ int job; //職業、ただし転生職や養子職の場合は元の職業を返す(廃プリ→プリ) diff --git a/src/map/pet.c b/src/map/pet.c index 6026b1e..22d2af7 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -629,7 +629,7 @@ int pet_return_egg(struct map_session_data *sd) *((long *)(&tmp_item.card[1])) = sd->pet.pet_id; tmp_item.card[3] = sd->pet.rename_flag; if((flag = pc_additem(sd,&tmp_item,1))) { - clif_additem(sd,0,0,flag); + clif_additem(sd,0,0,flag); map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); } if(battle_config.pet_status_support && sd->pet.intimate > 0) { diff --git a/src/map/script.c b/src/map/script.c index a9a171b..251ce01 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -249,6 +249,8 @@ int buildin_marriage(struct script_state *st); int buildin_wedding_effect(struct script_state *st); int buildin_divorce(struct script_state *st); int buildin_getitemname(struct script_state *st); +int buildin_getspellinvocation(struct script_state *st); // [Fate] +int buildin_getanchorinvocation(struct script_state *st); // [Fate] int buildin_makepet(struct script_state *st); int buildin_getexp(struct script_state *st); int buildin_getinventorylist(struct script_state *st); @@ -283,6 +285,7 @@ int buildin_npctalk(struct script_state *st); // [Valaris] int buildin_hasitems(struct script_state *st); // [Valaris] int buildin_getlook(struct script_state *st); //Lorky [Lupus] int buildin_getsavepoint(struct script_state *st); //Lorky [Lupus] +int buildin_getpartnerid(struct script_state *st); // [Fate] void push_val(struct script_stack *stack,int type,int val); @@ -455,6 +458,9 @@ struct { {buildin_wedding_effect,"wedding",""}, {buildin_divorce,"divorce",""}, {buildin_getitemname,"getitemname","i"}, + {buildin_getspellinvocation,"getspellinvocation","s"}, + {buildin_getanchorinvocation,"getanchorinvocation","s"}, + {buildin_getpartnerid,"getpartnerid2","i"}, {buildin_makepet,"makepet","i"}, {buildin_getexp,"getexp","ii"}, {buildin_getinventorylist,"getinventorylist",""}, @@ -2301,7 +2307,7 @@ int buildin_getitem(struct script_state *st) if(sd == NULL) //アイテムを渡す相手がいなかったらお帰り return 0; if((flag = pc_additem(sd,&item_tmp,amount))) { - clif_additem(sd,0,0,flag); + clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); } } @@ -5257,6 +5263,8 @@ int buildin_marriage(struct script_state *st) struct map_session_data *sd=script_rid2sd(st); struct map_session_data *p_sd=map_nick2sd(partner); + fprintf(stderr, "0=%p (%d,%d), 1=%p (%d,%d)\n", sd, sd->bl.id, sd->status.partner_id, + p_sd, p_sd->bl.id, p_sd->status.partner_id); if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){ push_val(st->stack,C_INT,0); return 0; @@ -5391,6 +5399,46 @@ int buildin_getitemname(struct script_state *st) return 0; } + +int buildin_getspellinvocation(struct script_state *st) +{ + char *name; + char *invocation; + + name = conv_str(st,& (st->stack->stack_data[st->start+2])); + + invocation = magic_find_invocation(name); + if (!invocation) + invocation = "..."; + + push_str(st->stack, C_STR, strdup(invocation)); + return 0; +} + +int buildin_getanchorinvocation(struct script_state *st) +{ + char *name; + char *invocation; + + name = conv_str(st,& (st->stack->stack_data[st->start+2])); + + invocation = magic_find_anchor_invocation(name); + if (!invocation) + invocation = "..."; + + push_str(st->stack, C_STR, strdup(invocation)); + return 0; +} + +int buildin_getpartnerid(struct script_state *st) +{ + struct map_session_data *sd=script_rid2sd(st); + + push_val(st->stack, C_INT, sd->status.partner_id); + return 0; +} + + /*========================================== * petskillbonus [Valaris] *------------------------------------------ @@ -6413,11 +6461,17 @@ int run_script_main(unsigned char *script,int pos,int rid,int oid,struct script_ *------------------------------------------ */ int run_script(unsigned char *script,int pos,int rid,int oid) +{ + run_script_l(script, pos, rid, oid, 0, NULL); +} + +int run_script_l(unsigned char *script,int pos,int rid,int oid, int args_nr, argrec_t *args) { struct script_stack stack; struct script_state st; struct map_session_data *sd=map_id2sd(rid); unsigned char *rootscript=script; + int i; if(script==NULL || pos<0) return -1; @@ -6441,6 +6495,12 @@ int run_script(unsigned char *script,int pos,int rid,int oid) st.pos=pos; st.rid=rid; st.oid=oid; + for (i = 0; i < args_nr; i++) { + if (args[i].name[strlen(args[i].name) - 1] == '$') + pc_setregstr(sd, add_str(args[i].name), args[i].v.s); + else + pc_setreg(sd, add_str(args[i].name), args[i].v.i); + } run_script_main(script,pos,rid,oid,&st,rootscript); free(stack.stack_data); diff --git a/src/map/script.h b/src/map/script.h index b50c466..3391643 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -24,6 +24,14 @@ struct script_state { }; unsigned char * parse_script(unsigned char *,int); +typedef struct { + char *name; + union { + int i; + char * s; + } v; +} argrec_t; +int run_script_l(unsigned char *,int,int,int,int,argrec_t *args); int run_script(unsigned char *,int,int,int); struct dbt* script_get_label_db(); diff --git a/src/map/skill.c b/src/map/skill.c index 1e92b3f..cff56ba 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9,6 +9,7 @@ #include "timer.h" #include "nullpo.h" #include "malloc.h" +#include "magic.h" #include "skill.h" #include "map.h" @@ -3519,7 +3520,7 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int } eflag = pc_additem(sd,&item_tmp,1); if(eflag) { - clif_additem(sd,0,0,eflag); + clif_additem(sd,0,0,eflag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); } } @@ -7708,6 +7709,8 @@ int skill_status_change_end(struct block_list* bl, int type, int tid) case SC_MATKPOT: /* magic attack potion [Valaris] */ case SC_WEDDING: //結婚用(結婚衣裳になって歩くのが遅いとか) case SC_MELTDOWN: /* メルトダウン */ + case SC_PHYS_SHIELD: + case SC_HASTE: calc_flag = 1; break; case SC_BERSERK: /* バーサーク */ @@ -7913,6 +7916,11 @@ int skill_status_change_timer(int tid, unsigned int tick, int id, int data) printf("skill_status_change_timer %d != %d\n",tid,sc_data[type].timer); } + if (sc_data[type].spell_invocation) { // Must report termination + spell_effect_report_termination(sc_data[type].spell_invocation, bl->id, type, 0); + sc_data[type].spell_invocation = 0; + } + switch(type){ /* 特殊な処理になる場合 */ case SC_MAXIMIZEPOWER: /* マキシマイズパワー */ case SC_CLOAKING: /* クローキング */ @@ -8229,6 +8237,11 @@ int skill_status_change_timer(int tid, unsigned int tick, int id, int data) return 0; } break; + + case SC_FLYING_BACKPACK: + clif_updatestatus(sd, SP_WEIGHT); + break; + } return skill_status_change_end( bl,type,tid ); @@ -8265,6 +8278,12 @@ int skill_encchant_eremental_end(struct block_list *bl,int type) *------------------------------------------ */ int skill_status_change_start(struct block_list *bl, int type, int val1, int val2, int val3, int val4, int tick, int flag) +{ + skill_status_effect(bl, type, val1, val2, val3, val4, tick, flag, 0); +} + + +int skill_status_effect(struct block_list *bl, int type, int val1, int val2, int val3, int val4, int tick, int flag, int spell_invocation) { struct map_session_data *sd = NULL; struct status_change* sc_data; @@ -8663,7 +8682,7 @@ int skill_status_change_start(struct block_list *bl, int type, int val1, int val case SC_SPEEDPOTION2: calc_flag = 1; tick = 1000 * tick; - val2 = 5*(2+type-SC_SPEEDPOTION0); +// val2 = 5*(2+type-SC_SPEEDPOTION0); break; /* atk & matk potions [Valaris] */ @@ -8921,8 +8940,16 @@ int skill_status_change_start(struct block_list *bl, int type, int val1, int val val4 = (int)sg; } break; + case SC_HASTE: + calc_flag = 1; case SC_SPLASHER: /* ベナムスプラッシャー */ + case SC_PHYS_SHIELD: + case SC_MBARRIER: + case SC_HALT_REGENERATE: break; + case SC_FLYING_BACKPACK: + updateflag = SP_WEIGHT; + break; default: if(battle_config.error_log) printf("UnknownStatusChange [%d]\n", type); @@ -9000,7 +9027,13 @@ int skill_status_change_start(struct block_list *bl, int type, int val1, int val sc_data[type].val2 = val2; sc_data[type].val3 = val3; sc_data[type].val4 = val4; + if (sc_data[type].spell_invocation) // Supplant by newer spell + spell_effect_report_termination(sc_data[type].spell_invocation, bl->id, type, 1); + + sc_data[type].spell_invocation = spell_invocation; + /* タイマー設定 */ + sc_data[type].timer = add_timer( gettick() + tick, skill_status_change_timer, bl->id, type); diff --git a/src/map/skill.h b/src/map/skill.h index 6cb3d88..b3e3f59 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -3,6 +3,7 @@ #define _SKILL_H_ #include "map.h" +#include "magic.h" #define MAX_SKILL_DB 450 #define MAX_SKILL_PRODUCE_DB 150 @@ -145,6 +146,7 @@ int skill_check_cloaking(struct block_list *bl); int skill_is_danceskill(int id); // ステータス異常 +int skill_status_effect(struct block_list *bl,int type,int val1,int val2,int val3,int val4,int tick,int flag, int spell_invocation); int skill_status_change_start(struct block_list *bl,int type,int val1,int val2,int val3,int val4,int tick,int flag); int skill_status_change_timer(int tid, unsigned int tick, int id, int data); int skill_encchant_eremental_end(struct block_list *bl, int type); @@ -330,6 +332,13 @@ enum { // struct map_session_data SC_MINDBREAKER =191, SC_SPELLBREAKER =192, +// Added for Fate's spells + SC_HALT_REGENERATE = 195, // Suspend regeneration + SC_FLYING_BACKPACK = 196, // Flying backpack + SC_MBARRIER = 197, // Magical barrier, magic resistance (val1 : power (%)) + SC_HASTE = 198, // `Haste' spell (val1 : power) + SC_PHYS_SHIELD = 199, // `Protect' spell, reduce damage (val1: power) + // -- testing various SC effects // SC_AURABLADE =81, // SC_CONCENTRATION =83, @@ -705,13 +714,22 @@ enum { DC_FORTUNEKISS, DC_SERVICEFORYOU, + NPC_SELFDESTRUCTION2 = 331, + WE_MALE = 334, WE_FEMALE, WE_CALLPARTNER, - NPC_SELFDESTRUCTION2 = 331, NPC_DARKCROSS = 338, + TMW_MAGIC = 340, + TMW_MAGIC_LIFE, + TMW_MAGIC_WAR, + TMW_MAGIC_TRANSMUTE, + TMW_MAGIC_NATURE, + TMW_MAGIC_ETHER, + TMW_MAGIC_END, + LK_AURABLADE = 355, LK_PARRYING, LK_CONCENTRATION, diff --git a/src/map/storage.c b/src/map/storage.c index 696a74e..ca7fa8b 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -234,7 +234,7 @@ int storage_storageget(struct map_session_data *sd,int index,int amount) if((flag = pc_additem(sd,&stor->storage[index],amount)) == 0) storage_delitem(sd,stor,index,amount); else - clif_additem(sd,0,0,flag); + clif_additem(sd,0,0,flag); } // valid amount }// valid index }// storage open diff --git a/src/map/trade.c b/src/map/trade.c index 8bf2cb2..397654e 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -169,7 +169,7 @@ void trade_tradecancel(struct map_session_data *sd) if((target_sd = map_id2sd(sd->trade_partner)) != NULL){ for(trade_i=0; trade_i<10;trade_i++) { //give items back (only virtual) if(sd->deal_item_amount[trade_i] != 0) { - clif_additem(sd,sd->deal_item_index[trade_i]-2,sd->deal_item_amount[trade_i],0); + clif_additem(sd,sd->deal_item_index[trade_i]-2,sd->deal_item_amount[trade_i],0); sd->deal_item_index[trade_i] =0; sd->deal_item_amount[trade_i]=0; } -- cgit v1.2.3-70-g09d2