From 43734bbbac5d8d5c107fdc868dff43e70b728e2c Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 5 Jan 2009 14:24:03 +0000 Subject: Adjust death penalty to not apply below level 20 --- src/map/pc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/map/pc.c b/src/map/pc.c index e07245d..41862e3 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5108,8 +5108,8 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage) sd->dev.val1[i] = sd->dev.val2[i]=0; } - if(battle_config.death_penalty_type>0) { // changed penalty options, added death by player if pk_mode [Valaris] - if(!map[sd->bl.m].flag.nopenalty && !map[sd->bl.m].flag.gvg){ // only novices will recieve no penalty + if(battle_config.death_penalty_type>0 && sd->status.base_level >= 20) { // changed penalty options, added death by player if pk_mode [Valaris] + if(!map[sd->bl.m].flag.nopenalty && !map[sd->bl.m].flag.gvg){ if(battle_config.death_penalty_type==1 && battle_config.death_penalty_base > 0) sd->status.base_exp -= (double)pc_nextbaseexp(sd) * (double)battle_config.death_penalty_base/10000; if(battle_config.pk_mode && src && src->type==BL_PC) -- cgit v1.2.3-70-g09d2