From 15dc4a8c51d0704bb82407c1dc79c751cda7fb42 Mon Sep 17 00:00:00 2001
From: Ben Longbons <b.r.longbons@gmail.com>
Date: Wed, 16 Apr 2014 22:58:36 -0700
Subject: Revert "Don't broadcast messages to players who are disconnecting"

I discovered the *actual* source of the bug elsewhere.
---
 src/map/clif.cpp | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index 6aa14ce..ea92d15 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -255,9 +255,6 @@ void clif_send_sub(dumb_ptr<block_list> bl, const unsigned char *buf, int len,
     nullpo_retv(bl);
     dumb_ptr<map_session_data> sd = bl->is_player();
 
-    if (sd->sess->eof)
-        return;
-
     switch (type)
     {
         case SendWho::AREA_WOS:
-- 
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