// TMW2 scripts. // Author: // Jesusalva // Description: // The Impregnable Fortress Control Files // Quest: General_Fortress // (MaxFloor+2, internal, internal) // This script must set 026-5 up on init, and refresh it when needed // This one also contains a blackbox - script Impregnable#B5F NPC_HIDDEN,{ end; // On Tuesday, the map changes //OnTue0000: OnMon2358: // TODO: Reload .InstId killmonsterall("026-5"); MazeMobs(145, false, 7, "026-5"); // Initiate Lv 145 mobs end; // Initialize the dungeon OnInit: sleep(7000); // Delay 7s before initialization .InstId = CreateMaze(IOT_NONE, MAZE_SIZE_A, "026-5"); instance_set_timeout(0, 0, .InstId); instance_init(.InstId); debugmes "Impregnable Fortress B5F (%d): Init OK", .InstId; MazeMobs(145, false, 7, "026-5"); // Initiate Lv 145 mobs // TODO: Add the utilities end; }