// TMW2 Script // Author: // Jesusalva // Description: // Begs for food. Lots of it. And in the end, an armor piece awaits you. // Enliven Reva Foxhound is an anagram of Lunovox Heavenfinder 009-1,89,57,0 script Enliven Reva Foxhound NPC_IVAN,{ .@q=getq(HalinarzoQuest_Foxhound); if (BaseLevel < .@q+30) { mesn; mesq l("Ah, living in Halinarzo is so difficult..."); next; mesn; mesq l("If there were strong people to give us food, ah, how that would be good..."); next; mesn; mesq l("Sorry for making you listen my rambles. I need someone strong, you see..."); close; } mesn; mesq l("Please traveler, help my starving family!"); next; mesn; mesq l("We from Halinarzo are very poor, and in constant need of food. You have to help us!"); mes ""; menu l("I'll help you."), -, l("Sorry, I am so hungry as you."), L_Close; switch (.@q) { case 0: mesn; mesq l("There's a long time we don't eat anything. Bring us @@! Five should do it.", getitemlink(Bread)); select rif(countitem(Bread) >= 5, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem Bread, 5; getexp 20, 0; Zeny=Zeny+25*5; mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, 1); next; } break; case 1: mesn; mesq l("Bread is fine, but it would taste better with @@. Could you bring us three?", getitemlink(Cheese)); select rif(countitem(Cheese) >= 3, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem Cheese, 3; getexp 25, 0; Zeny=Zeny+25*3; mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, .@q+1); next; } break; case 2: mesn; mesq l("Do you know @@? It's a poisonous food you can't find around here. It can be made edible with special prepare.", getitemlink(PinkBlobime)); select rif(countitem(PinkBlobime) >= 1, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem PinkBlobime, 1; getexp 30, 0; Zeny=Zeny+10*1; mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, .@q+1); next; } break; case 3: mesn; mesq l("I saw Purple the other day... Ah, now I want to eat @@... A dozen should do...", getitemlink(Plushroom)); select rif(countitem(Plushroom) >= 12, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem Plushroom, 12; getexp 35, 0; Zeny=Zeny+15*12; mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, .@q+1); next; } break; case 4: mesn; mesq l("There exist more food than you know. But this time I don't want anything extravagant, just 6 @@ should be fine.", getitemlink(CaveSnakeEgg)); select rif(countitem(CaveSnakeEgg) >= 6, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem CaveSnakeEgg, 6; getexp 40, 0; Zeny=Zeny+27*6; mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, .@q+1); next; } break; case 5: mesn; mes l("Thanks for feeding us earlier. I wanted to give a great dinner to my family, even if just once."); mes l("Could you please give us a full meal, with 5 @@, 5 @@, 5@@, 5 @@ and 5 @@?", getitemlink(SnakeEgg), getitemlink(Bread), getitemlink(Cheese), getitemlink(Aquada), getitemlink(Manana)); select rif(countitem(SnakeEgg) >= 5 && countitem(Bread) >= 5 && countitem(Cheese) >= 5 && countitem(Aquada) >= 5 && countitem(Manana) >= 5, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { mes ""; mesn; mesq l("Thanks for attending even this selfish request of mine."); next; delitem SnakeEgg, 5; delitem Bread, 5; delitem Cheese, 5; delitem Aquada, 5; delitem Manana, 5; getexp 500, 15; getitem Bucket, 1; mesn; mesq l("This is just a bucket, but I did some cuts on it so you can see though it. It protects your whole face."); next; mesn; mesq l("This is the least I could do for you. Many thanks. And if you have more food, you can keep feeding my family."); setq(HalinarzoQuest_Foxhound, .@q+1); setq2(HalinarzoQuest_Foxhound, .@q+1); next; } break; default: .@q=getq2(HalinarzoQuest_Foxhound); // Manana (Death Penalty) or Aquadas (Hard to get item)? mesn; mesq l("I only need @@ @@. Please! You have to help me!", .@q, getitemlink(Manana)); select rif(countitem(Manana) >= .@q, l("I have it right here. You can take it!")), l("I'm sorry... I can't help you either..."); if (@menu == 1) { delitem Manana, .@q; Zeny=Zeny+((60*.@q)-.@q); // If you repeat too much, you get less and less money... mes ""; mesn; mesq lg("Thank you! Thank you! Savior!"); setq(HalinarzoQuest_Foxhound, .@q+1); next; } } goto L_Close; L_Close: closedialog; goodbye; close; OnInit: //.@npcId = getnpcid(0, .name$); //setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); //setunitdata(.@npcId, UDT_HEADMIDDLE, VneckJumper); //setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); //setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots //setunitdata(.@npcId, UDT_HAIRSTYLE, 6); //setunitdata(.@npcId, UDT_HAIRCOLOR, 3); .sex = G_MALE; .distance = 5; end; }