// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 001-2-11: Noble House saves 001-2-11,26,31,0 script #save_001-2-11_26_31 NPC_SAVE_POINT,{ savepointparticle .map$, .x, .y, CURRENT_INN; close; OnInit: .distance = 2; .sex = G_OTHER; end; }