// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 001-2-10: Noble House saves
001-2-10,26,30,0	script	#save_001-2-10_26_30	NPC_SAVE_POINT,{
    savepointparticle .map$, .x, .y, CURRENT_INN;
    close;

OnInit:
    .distance = 2;
    .sex = G_OTHER;
    end;
}