//================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2015 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Items Database //========================================================================= item_db: ( // Items Database // /****************************************************************************** ************* Entry structure ************************************************ ****************************************************************************** { // =================== Mandatory fields =============================== Id: ID (int) AegisName: "Aegis_Name" (string) Name: "Item Name" (string) // =================== Optional fields ================================ Type: Item Type (string, defaults to "IT_ETC") Buy: Buy Price (int, defaults to Sell * 2) Sell: Sell Price (int, defaults to Buy / 2) Weight: Item Weight (int, defaults to 0) Atk: Attack (int, defaults to 0) Matk: Magical Attack (int, defaults to 0, ignored in pre-re) Def: Defense (int, defaults to 0) Range: Attack Range (int, defaults to 0) MinRange: Minimal Attack Range (int, defaults to 0) Slots: Slots (int, defaults to 0) Job: Job mask (int, defaults to all jobs = 0xFFFFFFFF) Upper: Upper mask (bitmask array, string or int, defaults to "ITEMUPPER_ALL") Gender: Gender (string, defaults to "SEX_ANY") Loc: Equip location (bitmask array, string or int, required value for equipment) WeaponLv: Weapon Level (int, defaults to 0) EquipLv: Equip required level (int, defaults to 0) EquipLv: [min, max] (alternative syntax with min / max level) Refine: Refineable (boolean, defaults to true) DisableOptions: true/false (boolean, defaults to false !!for equipments only!!) [Smokexyz] Subtype: Item Subtype (int, defaults to 0) W_FIST, ///< Bare hands W_DAGGER, //1 W_1HSWORD, //2 W_2HSWORD, //3 W_1HSPEAR, //4 W_2HSPEAR, //5 W_1HAXE, //6 W_2HAXE, //7 W_MACE, //8 W_2HMACE, //9 W_STAFF, //10 W_BOW, //11 W_KNUCKLE, //12 W_MUSICAL, //13 W_WHIP, //14 W_BOOK, //15 W_KATAR, //16 W_REVOLVER, //17 W_RIFLE, //18 W_GATLING, //19 W_SHOTGUN, //20 W_GRENADE, //21 W_HUUMA, //22 W_2HSTAFF, //23 ViewSprite: Sprite view ID (int, defaults to 0) BindOnEquip: true/false (boolean, defaults to false) ForceSerial: true/false (boolean, defaults to false) BuyingStore: true/false (boolean, defaults to false) Delay: Delay to use item (int, defaults to 0) FloorLifeTime: Delay to remove item from ground (int, default flooritem_lifetime) KeepAfterUse: true/false (boolean, defaults to false) DropAnnounce: true/false (boolean, defaults to false) AllowPickup: true/false (boolean, defaults to true) Charm: true/false (boolean, defaults to false) MaxFloorOffset: [x, y] (int, defaults to 8) MaxFloorOffset: offset (int, defaults to 8) Identified: true/false (boolean, default to true) RequiredStr: required strength (int, default to 0) RequiredAgi: required agility (int, default to 0) RequiredVit: required vitality (int, default to 0) RequiredInt: required intellect (int, default to 0) RequiredDex: required dexterity (int, default to 0) RequiredLuk: required luck (int, default to 0) RequiredMaxHp: required max hp (int, default to 0) RequiredMaxSp: required max sp (int, default to 0) RequiredAtk: required attack (int, default to 0) RequiredMAtkMin: required minimal magic attack (int, default to 0) RequiredMAtkMax: required maximum magic attack (int, default to 0) RequiredDef: required defence (int, default to 0) RequiredMDef: required magic defence (int, default to 0) RequiredSkill: required skill (int, default to 0) UseEffect: effect if use/equip item success (int, default to -1) UseFailEffect: effect if use/equip item failed (int, default to -1) UnequipEffect: effect if unequip item success (int, default to -1) UnequipFailEffect: effect if unequip item failed (int, default to -1) Trade: { (defaults to no restrictions) override: GroupID (int, defaults to 100) nodrop: true/false (boolean, defaults to false) notrade: true/false (boolean, defaults to false) partneroverride: true/false (boolean, defaults to false) noselltonpc: true/false (boolean, defaults to false) nocart: true/false (boolean, defaults to false) nostorage: true/false (boolean, defaults to false) nogstorage: true/false (boolean, defaults to false) nomail: true/false (boolean, defaults to false) noauction: true/false (boolean, defaults to false) } Nouse: { (defaults to no restrictions) override: GroupID (int, defaults to 100) sitting: true/false (boolean, defaults to false) } Stack: [amount, type] (int, defaults to 0) Sprite: SpriteID (int, defaults to 0) Script: <" Script (it can be multi-line) "> OnEquipScript: <" OnEquip Script (can also be multi-line) "> OnUnequipScript: <" OnUnequip Script (can also be multi-line) "> OnDropScript: <" OnDrop Script (can also be multi-line) "> OnTakeScript: <" OnTake Script (can also be multi-line) "> OnInsertCardScript: <" OnInsert card Script (can also be multi-line) "> AllowCards: { idNUM: amount (NUM is id number, amount is amount) } AllowAmmo: { idNUM: something (NUM is id number) } }, ******************************************************************************/ /* 501 699 = Usable Items 700 999 = Generic Items 1000 1149 = Necklaces 1150 1299 = Charms 1300 1799 = Chest Armors 1800 1999 = Boots 2000 2199 = Gloves 2200 2299 = Pants 2300 2499 = Cooked Food 2500 2699 = Rings 2700 2899 = Shields 2900 3199 = Head Gears 3200 3499 = Neck Armors 3500 3999 = Melee Weapons 4000 4999 = Pets 5000 5999 = Cards 6000 6499 = Ranged Weapons 6500 6999 = Ammo 7000 7399 = Magical Weapons (MAtk weapons) 7400 9999 = Others */ { Id: 501 AegisName: "Acorn" Name: "Acorn" Type: "IT_HEALING" Buy: 20 Sell: 7 Weight: 3 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" if (@useType == 1) { getmapxy(.@map$, .@x, .@y, 0); if (rand(1,10) != 3) { monster(.@map$, .@x, .@y, l("Oak"), 1017, 1); $TREE_PLANTED+=+1; callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2); } else { monster(.@map$, .@x, .@y, l("Not An Oak"), SpringSquirrel, 1); } } else { callfunc("ItHeal2", 0, 1); } "> }, { Id: 502 AegisName: "Bread" Name: "Bread" Type: "IT_HEALING" Buy: 46 Sell: 17 Weight: 25 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" //sc_start SC_INCATKRATE, 10000, 100; callfunc("ItHeal2", 1, 2); "> }, { Id: 503 AegisName: "Fungus" Name: "Fungus" Type: "IT_HEALING" Buy: 45 Sell: 15 Weight: 8 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" sc_end SC_POISON; callfunc("ItHeal2", 1, 3); "> }, { Id: 504 AegisName: "Cheese" Name: "Cheese" Type: "IT_HEALING" Buy: 55 Sell: 17 Weight: 3 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 3); "> }, { Id: 505 AegisName: "PiouLegs" Name: "Piou Legs" Type: "IT_HEALING" Buy: 15 Sell: 5 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 1); "> }, { Id: 506 AegisName: "LettuceLeaf" Name: "Lettuce Leaf" Type: "IT_HEALING" Buy: 30 Sell: 10 Weight: 1 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 1); "> }, { Id: 507 AegisName: "Piberries" Name: "Piberries" Type: "IT_HEALING" Buy: 20 Sell: 9 Weight: 2 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 3); "> }, { Id: 508 AegisName: "SeaDrops" Name: "Sea Drops" Type: "IT_HEALING" Buy: 6 Sell: 2 Weight: 4 Refine: false UseEffect: "EFFECT_HEAL" Script: <" if (rand(10000) < 1000) sc_start SC_POISON, 7000, 0; callfunc("ItHeal2", 1, 2); "> }, { Id: 509 AegisName: "Aquada" Name: "Aquada" Type: "IT_HEALING" Buy: 120 Sell: 42 Weight: 16 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 5); "> }, { Id: 510 AegisName: "PinkBlobime" Name: "Pink Blobime" Type: "IT_HEALING" Buy: 10 Sell: 4 Weight: 10 Refine: false UseEffect: "EFFECT_HEAL" Script: <" sc_start2 SC_POISON, 1, 30, 3333; callfunc("ItHeal2", 0, 2); "> }, { Id: 511 AegisName: "PurpleBlobime" Name: "Purple Blobime" Type: "IT_HEALING" Buy: 20 Sell: 7 Weight: 10 Refine: false UseEffect: "EFFECT_HEAL" Script: <" sc_start2 SC_POISON, 1, 30, 6666; callfunc("ItHeal2", 0, 3); "> }, { Id: 512 AegisName: "HalfCroconut" Name: "Half Croconut" Type: "IT_HEALING" Buy: 75 Sell: 26 Weight: 38 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 513 AegisName: "Croconut" Name: "Croconut" Type: "IT_USABLE" Buy: 100 Sell: 35 Weight: 80 Refine: false Script: <" doevent "Croconut::OnUse"; "> }, { Id: 514 AegisName: "CaramelCandy" Name: "Caramel Candy" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 3 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 0; @rarity=1; if ($@SEASON == WINTER) { @rarity = 10; } doevent "rand_sc_heal::OnUse"; "> }, { Id: 515 AegisName: "Plushroom" Name: "Plushroom" Type: "IT_HEALING" Buy: 42 Sell: 5 Weight: 7 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 15, SC_ATTHASTE_POTION1, 5); callfunc("ItHeal", 3, 30, 60); "> }, { Id: 516 AegisName: "PumpkishJuice" Name: "Pumpkish Juice" Type: "IT_HEALING" Buy: 200 Sell: 5 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 4, 30, 50); "> }, { Id: 517 AegisName: "DeliciousCookie" Name: "Delicious Cookie" Type: "IT_ARMOR" Buy: 30 Sell: 10 Weight: 2 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 518 AegisName: "UrchinMeat" Name: "Urchin Meat" Type: "IT_HEALING" Buy: 50 Sell: 18 Weight: 1 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 8); "> }, { Id: 519 AegisName: "EasterEgg" Name: "Easter Egg" Type: "IT_HEALING" Buy: 100 Sell: 20 Weight: 10 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 3; @rarity=2; if ($EVENT$ == "Easter") { @rarity=6; callfunc("SC_Bonus", 10, SC_INCHIT, 10); } doevent "rand_sc_heal::OnUse"; "> }, { Id: 520 AegisName: "PiberriesInfusion" Name: "Piberries Infusion" Type: "IT_HEALING" Buy: 140 Sell: 47 Weight: 15 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 2); "> }, { Id: 521 AegisName: "FatesPotion" Name: "Fates Potion" Type: "IT_HEALING" Buy: 250 Sell: 84 Weight: 17 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 4); "> }, { Id: 522 AegisName: "ClothoLiquor" Name: "Clotho Liquor" Type: "IT_HEALING" Buy: 600 Sell: 200 Weight: 16 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 6); "> }, { Id: 523 AegisName: "LachesisBrew" Name: "Lachesis Brew" Type: "IT_HEALING" Buy: 1000 Sell: 330 Weight: 14 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 8); "> }, { Id: 524 AegisName: "AtroposMixture" Name: "Atropos Mixture" Type: "IT_HEALING" Buy: 2450 Sell: 815 Weight: 15 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 10); "> }, { Id: 525 AegisName: "ElixirOfLife" Name: "Elixir Of Life" Type: "IT_HEALING" Buy: 50000 Sell: 500 Weight: 20 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" sc_end SC_STONE; sc_end SC_FREEZE; sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLOODING; // FIXME: Failing? sc_end SC_DPOISON; sc_end SC_FEAR; sc_end SC_COLD; sc_end SC_BURNING; sc_end SC_DEEP_SLEEP; sc_end SC_DEC_AGI; sc_end SC_FROSTMISTY; sc_end SC_VENOMBLEED; sc_end SC_QUAGMIRE; sc_end SC_FROSTMISTY; sc_end SC_HALT_REGENERATION; sc_end SC_BOTTER_SYNDROME; percentheal 100, 100; callfunc("SC_Bonus", 180, SC_KAIZEL, 1); // Revives with 1% HP if you die // Protects you for 30 seconds from map ailments @coolio=max(gettimetick(2), @coolio)+30; @sickio=max(gettimetick(2), @sickio)+30; @purifio=max(gettimetick(2), @purifio)+30; @bleedio=max(gettimetick(2), @bleedio)+30; "> }, { Id: 526 AegisName: "IronShovel" Name: "Iron Shovel" Type: "IT_USABLE" Buy: 5000 Sell: 750 Weight: 210 Refine: false KeepAfterUse: true Script: <" if (@useType == 1) { doevent "Shovel::OnBury"; } else { doevent "Shovel::OnDig"; } "> }, { Id: 527 AegisName: "SteelShovel" Name: "Steel Shovel" Type: "IT_USABLE" Buy: 30000 Sell: 10000 Weight: 210 Refine: false KeepAfterUse: true Script: <" if (@useType == 1) { doevent "Shovel::OnBury"; } else { doevent "Shovel::OnDig"; } "> }, { Id: 528 AegisName: "Manana" Name: "Manana" Type: "IT_HEALING" Buy: 100 Sell: 35 Weight: 10 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 2); "> }, { Id: 529 AegisName: "Curshroom" Name: "Curshroom" Type: "IT_HEALING" Buy: 150 Sell: 25 Weight: 10 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 30, SC_INCATKRATE, 10); //callfunc("SC_Bonus", 30, SC_ATTHASTE_POTION1, 5); sc_end SC_POISON; callfunc("ItHeal2", 1, 9); "> }, { Id: 530 AegisName: "Carrot" Name: "Carrot" Type: "IT_HEALING" Buy: 300 Sell: 80 Weight: 3 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 1; @rarity=3; if ($EVENT$ == "Easter" || $EVENT$ == "Valentine") { @rarity=9; } doevent "rand_sc_heal::OnUse"; "> }, { Id: 531 AegisName: "RedPlushWine" Name: "Red Plush Wine" Type: "IT_HEALING" Buy: 400 Sell: 110 Weight: 10 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @taste = 25; @Alcohol = 16; doevent "alcohol_sc::OnUse"; "> }, { Id: 532 AegisName: "DwarvenSake" Name: "Dwarven Sake" Type: "IT_HEALING" Buy: 800 Sell: 220 Weight: 14 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @taste = 50; @Alcohol = 25; doevent "alcohol_sc::OnUse"; "> }, { Id: 533 AegisName: "CrazyRum" Name: "Crazy Rum" Type: "IT_HEALING" Buy: 1600 Sell: 440 Weight: 25 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @taste = 70; @Alcohol = 40; doevent "alcohol_sc::OnUse"; "> }, { Id: 534 AegisName: "WhiskeyAle" Name: "Whiskey Ale" Type: "IT_HEALING" Buy: 3200 Sell: 880 Weight: 55 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @taste = 100; @Alcohol = 70; doevent "alcohol_sc::OnUse"; "> }, { Id: 535 AegisName: "JesusalvaGrimorium" Name: "Jesusaves's Grimorium" Type: "IT_USABLE" Buy: 64000 Sell: 1 Weight: 25 KeepAfterUse: true Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" doevent "#Book-JGrimorium::OnUse"; "> }, { Id: 536 AegisName: "PetcaringGuide" Name: "Fluffy Animals who Love Their Owners" Type: "IT_USABLE" Buy: 70 Sell: 10 Weight: 20 KeepAfterUse: true Script: <" doevent "#Book-Petcaring::OnUse"; "> }, { Id: 537 AegisName: "BookOfLaws" Name: "The Book of Laws" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 10 KeepAfterUse: true Refine: false Script: <" doevent "@rules::OnUseBook"; "> }, { Id: 538 AegisName: "FishingGuideVolI" Name: "Fishing Guide Vol. I" Type: "IT_USABLE" Buy: 60 Sell: 10 Weight: 30 KeepAfterUse: true Refine: false Script: <" doevent "#Book-Fishing1::OnUse"; "> }, { Id: 539 AegisName: "RoastedMaggot" Name: "Roasted Maggot" Type: "IT_HEALING" Buy: 110 Sell: 55 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 3); "> }, { Id: 540 AegisName: "RedApple" Name: "Red Apple" Type: "IT_HEALING" Buy: 99 Sell: 8 Weight: 5 Refine: false Delay: 400 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 541 AegisName: "CactusPotion" Name: "Cactus Potion" Type: "IT_HEALING" Buy: 70 Sell: 35 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 542 AegisName: "CactusDrink" Name: "Cactus Drink" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 3); "> }, { Id: 543 AegisName: "ApanaCake" Name: "Apana Cake" Type: "IT_HEALING" Buy: 50 Sell: 10 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 3, 9, 5); "> }, { Id: 544 AegisName: "Beer" Name: "Beer" Type: "IT_HEALING" Buy: 195 Sell: 55 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @taste = 10; @Alcohol = 7; doevent "alcohol_sc::OnUse"; "> }, { Id: 545 AegisName: "Blueberries" Name: "Blueberries" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 0; @rarity=1; if ($EVENT$ == "SPRING") { @rarity=10; } doevent "rand_sc_heal::OnUse"; "> }, { Id: 546 AegisName: "Candy" Name: "Candy" Type: "IT_HEALING" Buy: 75 Sell: 25 Weight: 1 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 0, 2); "> }, { Id: 547 AegisName: "BottleOfSeaWater" Name: "Bottle Of Sea Water" Type: "IT_HEALING" Buy: 80 Sell: 35 Weight: 70 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); if (rand(1,8) != 4) getitem EmptyBottle, 1; "> }, { Id: 548 AegisName: "CandyCane" Name: "Candy Cane" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 0, 4); "> }, { Id: 549 AegisName: "Cherry" Name: "Cherry" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 550 AegisName: "CherryCake" Name: "Cherry Cake" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 4); "> }, { Id: 551 AegisName: "ChickenLeg" Name: "Chicken Leg" Type: "IT_HEALING" Buy: 200 Sell: 65 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 5); "> }, { Id: 552 AegisName: "ChocolateMouboo" Name: "Chocolate Mouboo" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 5, rand(1,8)); "> }, { Id: 553 AegisName: "GingerBreadMan" Name: "Ginger Bread Man" Type: "IT_HEALING" Buy: 50 Sell: 20 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 0; @rarity=4; if ($@SEASON == WINTER) { @rarity=10; } doevent "rand_sc_heal::OnUse"; "> }, { Id: 554 AegisName: "GoldenApple" Name: "Golden Apple" Type: "IT_HEALING" Buy: 50000 Sell: 5000 Weight: 7 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" // Gives you 5 extra minutes of cooldown @bleedio=max(gettimetick(2), @bleedio)+300; @delay = rand(30,90); @type = 4; @rarity=6; doevent "rand_sc_heal::OnUse"; "> }, { Id: 555 AegisName: "JarOfBlood" Name: "Jar Of Blood" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 556 AegisName: "JellyBeans" Name: "Jelly Beans" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 0, 4); "> }, { Id: 557 AegisName: "RecipeBook" Name: "Recipe Book" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 20 KeepAfterUse: true Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" doevent "#RecipeBook::OnUse"; "> }, { Id: 558 AegisName: "Mashmallow" Name: "Mashmallow" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 0, 7); "> }, { Id: 559 AegisName: "Milk" Name: "Milk" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 560 AegisName: "Orange" Name: "Orange" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 3, 75, 120); "> }, { Id: 561 AegisName: "OrangeCupcake" Name: "Orange Cupcake" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 2, 200, 400); "> }, { Id: 562 AegisName: "Pear" Name: "Pear" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 563 AegisName: "Honey" Name: "Honey" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 564 AegisName: "PumpkinJuice" Name: "Pumpkin Juice" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 565 AegisName: "PumpkinSeed" Name: "Pumpkin Seed" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 2); "> }, { Id: 566 AegisName: "BigPumpkinSeed" Name: "Big Pumpkin Seed" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 3); "> }, { Id: 567 AegisName: "SkullBloodyMug" Name: "Skull Bloody Mug" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 3, 4); "> }, { Id: 568 AegisName: "DeathPotion" Name: "Death Potion" Type: "IT_USABLE" Buy: 5000 Sell: 250 Weight: 25 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc "die"; "> }, { Id: 569 AegisName: "SmallMushroom" Name: "Small Mushroom" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 5); "> }, { Id: 570 AegisName: "MoubooSteak" Name: "Mouboo Steak" Type: "IT_HEALING" Buy: 200 Sell: 65 Weight: 75 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 5); "> }, { Id: 571 AegisName: "TonoriDelight" Name: "Tonori Delight" Type: "IT_HEALING" Buy: 50 Sell: 20 Weight: 2 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @type = 3; @rarity=2; .@val=rand(16,48); // Re-roll if (.@val > 32) .@val=rand(16,48); itemheal 0, .@val; doevent "rand_sc_heal::OnUse"; "> }, { Id: 572 AegisName: "XmasCake" Name: "Xmas Cake" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 100; @max = 400; if ($EVENT$ == "Christmas") { @min=300; @max=1200; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 573 AegisName: "XmasCandyCane" Name: "Xmas Candy Cane" Type: "IT_HEALING" Buy: 50 Sell: 18 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 80; @max = 350; if ($EVENT$ == "Christmas") { @min=240; @max=1050; } @delay = 4; @type = 1; doevent "legacy_heal::OnUse"; "> }, { Id: 574 AegisName: "Tomato" Name: "Tomato" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 15, 75); "> }, // 575-582 free { Id: 583 AegisName: "ChocolateBiscuit" Name: "Chocolate Biscuit" Type: "IT_HEALING" Buy: 50 Sell: 25 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 9); "> }, { Id: 584 AegisName: "ChocolateBar" Name: "Chocolate Bar" Type: "IT_HEALING" Buy: 90 Sell: 40 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 0, 9); "> }, { Id: 585 AegisName: "CaveSnakeEgg" Name: "Cave Snake Egg" Type: "IT_HEALING" Buy: 100 Sell: 50 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 4); "> }, { Id: 586 AegisName: "SmokeGrenade" Name: "SmokeGrenade" Type: "IT_USABLE" Buy: 700 Sell: 350 Weight: 40 Refine: false Delay: 500 UseEffect: "FX_SMOKEBOMB" Script: <" callfunc "areasc", 3, 800+(BaseLevel*30), SC_SLEEP, BL_MOB; //itemskill AS_CLOAKING,1,1; //itemskill SM_MAGNUM,1; // Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work? //itemskill(, 1, 1); "> }, { Id: 587 AegisName: "BugLeg" Name: "Bug Leg" Type: "IT_HEALING" Buy: 30 Sell: 10 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 1, 8, 14); "> }, { Id: 588 AegisName: "Toothbrush" Name: "Toothbrush" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 1 KeepAfterUse: false Refine: false Trade: { notrade: true noselltonpc: true nocart: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all; .@r=rand(1,5); if (.@r % 2 == 1) getitem StrangeCoin, 10; else getitem BronzeGift, 1; "> }, { Id: 589 AegisName: "BronzeGift" Name: "Bronze Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 25 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, Dagger, Curshroom, RedPlushWine, Aquada, BronzeGladius, MoubooSteak, Lockpicks, IronAmmoBox, ArrowAmmoBox, ElixirOfLife; .@n=rand(getarraysize(.@r)); if (.@n > 3) getitem .@r[.@n], 1; else getitem .@r[.@n], rand(5,10); "> }, { Id: 590 AegisName: "SilverGift" Name: "Silver Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 45 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, StrangeCoin, SnakeEgg, StrengthPotion, HastePotion, Wurtzite, DwarvemSake, SaxsoKey, SilverOre, CelestiaTea, CursedAmmoBox, SilverRing; .@n=rand(getarraysize(.@r)); if (.@n > 4) getitem .@r[.@n], 1; else getitem .@r[.@n], rand(9,21); "> }, { Id: 591 AegisName: "GoldenGift" Name: "Golden Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 65 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, StrangeCoin, StrangeCoin, CasinoCoins, IronIngot, ArcmageBoxset, GoldenApple, GoldenRing, GoldOre, Graphene, PoisonAmmoBox, ThornAmmoBox, MercBoxC, AncientBlueprint, HeadHood, SacredLifePotion, SacredManaPotion; .@n=rand(getarraysize(.@r)); if (.@n > 2) getitem .@r[.@n], 1; else if (.@n == 2) getitem .@r[.@n], rand(4,7); else getitem .@r[.@n], rand(20,40); "> }, { Id: 592 AegisName: "PrismGift" Name: "Prism Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 85 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, StrangeCoin, StrangeCoin, CopperIngot, TinIngot, SilverIngot, GoldIngot, PlatinumOre, IridiumOre, FourLeafClover, BoneAmmoBox, PolishedDiamond, PolishedRuby, PolishedEmerald, PolishedSapphire, PolishedAmethyst, PolishedTopaz, SacredLifePotion, SacredManaPotion, SacredImmortalityPotion, AncientBlueprint, MercBoxD, MercBoxE; .@n=rand(getarraysize(.@r)); if (.@n > 1) getitem .@r[.@n], 1; else getitem .@r[.@n], rand(40,60); "> }, { Id: 593 AegisName: "SupremeGift" Name: "Supreme Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 115 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, StrangeCoin, StrangeCoin, StrangeCoin, Googles, BlueManaPearl, BlackPearl, Bloodstone, LavaManaPearl, SaviorBlueprint, DivineApple, BowlerHat, Butterfly, CrystallizedMaggot, MylarinDust, MercBoxDD, MercBoxEE, MercBoxE, MysteriousFruit; .@n=rand(getarraysize(.@r)); if (.@n > 2) getitem .@r[.@n], 1; else getitem .@r[.@n], rand(67,88); "> }, { Id: 594 AegisName: "DesertTablet" Name: "Desert Tablet" Type: "IT_USABLE" Buy: 90000 Sell: 10000 Weight: 860 // For the moment yes, but will be removed when quest is released KeepAfterUse: true Refine: false Script: <" dispbottom l("Impossible to read."); "> }, { Id: 595 AegisName: "BottleOfDivineWater" Name: "Bottle Of Divine Water" Type: "IT_HEALING" Buy: 500 Sell: 50 Weight: 69 Refine: false Delay: 400 UseEffect: "EFFECT_HEAL" Script: <" @type = 1; @rarity=10; // Effect up on Aeros getmapxy(.@ma$,.@xa,.@ya,0); if (strpos(.@ma$, "001-") >= 0) @type=3; doevent "rand_sc_heal::OnUse"; getitem EmptyBottle, 1; "> }, { Id: 596 AegisName: "BottleOfTonoriWater" Name: "Bottle Of Tonori Water" Type: "IT_HEALING" Buy: 400 Sell: 70 Weight: 70 Refine: false Delay: 450 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 3, 180, 800); if (rand(1,7) != 4) getitem EmptyBottle, 1; "> }, { Id: 597 AegisName: "ChocolateBunny" Name: "Chocolate Bunny" Type: "IT_HEALING" Buy: 400 Sell: 100 Weight: 96 Refine: false Delay: 800 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 6); "> }, { Id: 598 AegisName: "DivineApple" Name: "Divine Apple" Type: "IT_HEALING" Buy: 40000 Sell: 10000 Weight: 16 Refine: false Delay: 100 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 7); "> }, { Id: 599 AegisName: "SnakeEgg" Name: "Snake Egg" Type: "IT_HEALING" Buy: 400 Sell: 70 Weight: 8 Refine: false Delay: 800 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 5); "> }, { Id: 600 AegisName: "MountainSnakeEgg" Name: "Moutain Snake Egg" Type: "IT_HEALING" Buy: 400 Sell: 80 Weight: 9 Refine: false Delay: 800 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 6); "> }, { Id: 601 AegisName: "Chagashroom" Name: "Chagashroom" Type: "IT_HEALING" Buy: 42 Sell: 13 Weight: 7 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" // SC_PLUSATTACKPOWER is not caught by client but works. // SC_STRUP is caught by client, but raises STR in a weird way. // SC_INCATKRATE works best of all ^.^ callfunc("SC_Bonus", 15, SC_PLUSATTACKPOWER, 5); callfunc("ItHeal", 3, 30, 60); "> }, { Id: 602 AegisName: "PinkieLeg" Name: "Pinkie Leg" Type: "IT_HEALING" Buy: 35 Sell: 15 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 6, 45, 75); "> }, { Id: 603 AegisName: "HastePotion" Name: "Haste Potion" Type: "IT_USABLE" Buy: 820 Sell: 240 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 120, SC_ATTHASTE_POTION1, 30); "> }, { Id: 604 AegisName: "StrengthPotion" Name: "Strength Potion" Type: "IT_USABLE" Buy: 820 Sell: 240 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 120, SC_PLUSATTACKPOWER, 30); "> }, { Id: 605 AegisName: "BottleOfSewerWater" Name: "Bottle Of Sewer Water" Type: "IT_HEALING" Buy: 40 Sell: 20 Weight: 65 Refine: false Delay: 450 UseEffect: "EFFECT_HEAL" Script: <" // Read the documentation, Saulc // Example: // This will poison the invoking character for 10 minutes at 50% chance. // sc_start(SC_POISON, 600000, 0, 5000); // Usage: // sc_start(, , {, , {, }}) sc_start SC_POISON, 9000, 0, 3200; callfunc("ItHeal", 3, 18, 40); getitem EmptyBottle, 1; "> }, { Id: 606 AegisName: "PirateTreasureMap" Name: "Pirate Treasure Map" Type: "IT_USABLE" Buy: 450000 Sell: 5000 Weight: 14 KeepAfterUse: true Refine: false Script: <" dispbottom ("Illegible. We should ask a pirate about this."); callfunc "compareandsetq", HurnscaldQuest_PirateCave, 0, 1; "> }, { Id: 607 AegisName: "MysteriousBottle" Name: "Mysterious Bottle" Type: "IT_USABLE" Buy: 500 Sell: 100 Weight: 25 KeepAfterUse: false Refine: false Script: <" // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 setarray .@r, StrangeCoin, SilkCocoon, MushroomSpores, RattoTeeth, BottleOfSeaWater, SpellBookPage, SpellBookPage, AncientBlueprint, SpellBookPage, PirateTreasureMap, TreasureKey, GrassCarp, CottonCloth, CasinoCoins, CrazyRum, Pearl, EmptyBottle; .@n=rand(getarraysize(.@r)); if (.@n > 3) getitem .@r[.@n], 1; else getitem .@r[.@n], rand(1,3); "> }, { Id: 608 AegisName: "CelestiaTea" Name: "Celestia Tea" Type: "IT_HEALING" Buy: 28000 Sell: 60 Weight: 20 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" percentheal -50, 100; itemheal -1, 0; "> }, { Id: 609 AegisName: "CactusCocktail" Name: "Cactus Cocktail" Type: "IT_HEALING" Buy: 300 Sell: 3 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 90; @max = 260; if ($@SEASON == SUMMER) { @min = 270; @max = 780; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 610 AegisName: "AppleCocktail" Name: "Apple Cocktail" Type: "IT_HEALING" Buy: 300 Sell: 5 Weight: 13 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 130; @max = 307; if ($@SEASON == SUMMER) { @min = 390; @max = 921; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 611 AegisName: "CherryCocktail" Name: "Cherry Cocktail" Type: "IT_HEALING" Buy: 300 Sell: 10 Weight: 14 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 165; @max = 395; if ($@SEASON == SUMMER) { @min = 495; @max = 1185; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 612 AegisName: "FriendGift" Name: "Friend Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 0 KeepAfterUse: false Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" if (BaseLevel < 5) { dispbottom l("You must reach level 5 to open this gift."); getitembound FriendGift, 1, 1; } else { getitem ScorpionStinger, rand(1,3); getitem BugLeg, rand(1,3); getitem MaggotSlime, rand(1,3); Zeny=Zeny+50; if (rand(1,2) == 1) getitem Beer, 1; else getitem CottonCloth, 1; .@it=PiouLegs; switch(rand(1,3)) { case 1: .@it=PiouLegs;break; case 2: .@it=Piberries;break; case 3: .@it=Cheese;break; } getitem .@it, rand(2,3); dispbottom l("Dear @@, I send you this gift in hopes you do well in TMW2.", strcharinfo(0)); //rodex_sendmail_acc(#REFERRAL_PROG, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nThe one who invites most will win the recruitment event!", rand(50,150)); $REFERRAL_IDS[#REFERRAL_PROG]=$REFERRAL_IDS[#REFERRAL_PROG]+1; // I can't warrant this won't break stuff so I left commented out //message(#REFERRAL_PROG, strcharinfo(0)+" accepted your invite to play TMW2."); .@charid=callfunc("gf_charid", #REFERRAL_PROG); rodex_sendmail(.@charid, "TMW2 Team", "Invite Accepted", strcharinfo(0)+" accepted your invite and got level 5!\nAs they get stronger, more rewards will be sent to you!", rand(25,50)); } "> }, { Id: 613 AegisName: "BlackMambaEgg" Name: "Black Mamba Egg" Type: "IT_HEALING" Buy: 200 Sell: 20 Weight: 4 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 2, 7); "> }, { Id: 614 AegisName: "TimeFlask" Name: "Time Flask" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 KeepAfterUse: true Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" doevent "LoF Teleporter::OnUse"; "> }, { Id: 615 AegisName: "HerbalTea" Name: "Nightshade Tea" Type: "IT_USABLE" Buy: 1240 Sell: 480 Weight: 12 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 90, SC_ATTHASTE_POTION1, 70); // 70% bonus if (rand(10000) < 6000) sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(10000, 30000), 0; itemheal 0, rand(10,200); "> }, { Id: 616 AegisName: "BottleOfWoodlandWater" Name: "Bottle Of Woodland Water" Type: "IT_HEALING" Buy: 400 Sell: 80 Weight: 70 Refine: false Delay: 450 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal", 3, 300, 700); if (rand(1,7) != 4) getitem EmptyBottle, 1; "> }, { Id: 617 AegisName: "FertilizedSpores" Name: "Fertilized Spores" Type: "IT_USABLE" Buy: 100 Sell: 10 Weight: 2 Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" switch (rand(1,3)) { case 1: .@mid=CloverPatch; break; case 2: .@mid=ChagashroomField; break; default: .@mid=PlushroomField; break; } .@am=rand(1,2); .@name$=strmobinfo(1, .@mid); if (@useType == 1) { if (!getmapxy(.@map$, .@x, .@y, 0)) { monster(.@map$, .@x, .@y, .@name$, .@mid, .@am); } } "> }, { Id: 618 AegisName: "Potatoz" Name: "Potatoz" Type: "IT_HEALING" Buy: 200 Sell: 20 Weight: 88 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 1, 4); "> }, { Id: 619 AegisName: "Manapple" Name: "Manapple" Type: "IT_HEALING" Buy: 20000 Sell: 5000 Weight: 10 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc "MPHeal", 3, 320, 992; callfunc("ItHeal2", 4, 6); "> }, { Id: 620 AegisName: "Lockpicks" Name: "Lockpicks" Type: "IT_USABLE" Buy: 1000 Sell: 50 Weight: 20 Refine: false KeepAfterUse: true Script: <" dispbottom l("Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking."); "> }, { Id: 621 AegisName: "Lawncandy" Name: "Lawncandy" Type: "IT_HEALING" Buy: 75 Sell: 26 Weight: 2 Refine: false Delay: 400 UseEffect: "EFFECT_HEAL" Script: <" @min = 33; @max = 99; if ($@SEASON == AUTUMN) { @min = 330; @max = 990; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 622 AegisName: "Saulcandy" Name: "Saulcandy" Type: "IT_HEALING" Buy: 75 Sell: 30 Weight: 2 Refine: false Delay: 400 UseEffect: "EFFECT_HEAL" Script: <" @min = 33; @max = 99; if ($@SEASON == AUTUMN) { @min = 330; @max = 990; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 623 AegisName: "Poocandy" Name: "Poocandy" Type: "IT_HEALING" Buy: 75 Sell: 18 Weight: 2 Refine: false Delay: 400 UseEffect: "EFFECT_HEAL" Script: <" @min = 33; @max = 99; if ($@SEASON == AUTUMN) { @min = 330; @max = 990; } @delay = 3; doevent "legacy_heal::OnUse"; "> }, { Id: 624 AegisName: "PumpkandySeed" Name: "Pumpkandy Seed" Type: "IT_USABLE" Buy: 50 Sell: 5 Weight: 1 Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" if (!getmapxy(.@map$, .@x, .@y, 0)) { monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1); if ($EVENT$ == "Halloween") monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1); } "> }, { Id: 625 AegisName: "SmallChocolateBar" Name: "Small Chocolate Bar" Type: "IT_HEALING" Buy: 42 Sell: 13 Weight: 1 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" if ($@SEASON == WINTER) { callfunc("ItHeal", 2, 700, 1500); } else { callfunc("ItHeal", 2, 70, 150); } "> }, { Id: 626 AegisName: "PumpkinLollipop" Name: "Pumpkin Lollipop" Type: "IT_HEALING" Buy: 42 Sell: 13 Weight: 1 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 17, SC_ATTHASTE_POTION1, 10); callfunc("ItHeal", 4, 40, 70); "> }, { Id: 627 AegisName: "LoveLollipop" Name: "Love Lollipop" Type: "IT_HEALING" Buy: 42 Sell: 13 Weight: 1 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" callfunc("SC_Bonus", 17, SC_PLUSATTACKPOWER, 5); @min = 1; @max = rand(100, 500); @delay = 4; doevent "legacy_heal::OnUse"; "> }, { Id: 628 AegisName: "Manapop" Name: "Manapop" Type: "IT_HEALING" Buy: 42 Sell: 13 Weight: 1 Refine: false Delay: 1000 UseEffect: "EFFECT_HEAL" Script: <" callfunc("MPHeal", 3, 9, 30); // delay, min, max @min = 1; @max = rand(250, 500); @delay = 4; doevent "legacy_heal::OnUse"; "> }, { Id: 629 AegisName: "ScholarshipTuition" Name: "Scholarship Tuition" Type: "IT_USABLE" Buy: 250000 Sell: 7500 Weight: 1 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" callfunc("AutoTitulate"); "> }, { Id: 630 AegisName: "XmasGift" Name: "Christmas Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 25 KeepAfterUse: false Refine: false Trade: { noselltonpc: true } Script: <" setarray .@s, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, MercBoxB, IceGladius; setarray .@r, SantaGlobe, SnowmanGlobe, UglyChristmasSweater, TneckSweater, MercBoxA, MercBoxA, MercBoxB, ElixirOfLife, NoviceWand, LeadOre, DarkDesertMushroom; setarray .@c, BronzeGift, IcedBottle, TneckSweater, MercBoxA, MercBoxA, ClothoLiquor, Dagger, Coal, HastePotion, HerbalTea, StrengthPotion, TrainingWand; .@al=rand(0,100); // 1% super rare chance if (.@al < 1) { .@n=rand(getarraysize(.@s)); getitem .@s[.@n], 1; // 26% rare chance } else if (rand(0,100) < 27) { .@n=rand(getarraysize(.@r)); getitem .@r[.@n], 1; } else { .@n=rand(getarraysize(.@c)); getitem .@c[.@n], 1; } "> }, { Id: 631 AegisName: "EmptyBox" Name: "Empty Box" Type: "IT_USABLE" Buy: 25 Sell: 5 Weight: 80 Refine: false KeepAfterUse: true Script: <" doevent "Empty Box#it::OnUse"; "> }, { Id: 632 AegisName: "TolchiAmmoBox" Name: "Tolchi Ammo Box" Type: "IT_USABLE" Buy: 250 Sell: 100 Weight: 215 Refine: false Script: <" getitem TolchiArrow, rand(190, 210); "> }, { Id: 633 AegisName: "TrainingAmmoBox" Name: "Training Ammo Box" Type: "IT_USABLE" Buy: 350 Sell: 100 Weight: 215 Refine: false Script: <" getitem TrainingArrow, rand(190, 210); "> }, { Id: 634 AegisName: "ArrowAmmoBox" Name: "Arrow Ammo Box" Type: "IT_USABLE" Buy: 450 Sell: 100 Weight: 215 Refine: false Script: <" getitem Arrow, rand(190, 210); "> }, { Id: 635 AegisName: "IronAmmoBox" Name: "Iron Ammo Box" Type: "IT_USABLE" Buy: 600 Sell: 100 Weight: 215 Refine: false Script: <" getitem IronArrow, rand(190, 210); "> }, { Id: 636 AegisName: "CursedAmmoBox" Name: "Cursed Ammo Box" Type: "IT_USABLE" Buy: 750 Sell: 200 Weight: 215 Refine: false Script: <" getitem CursedArrow, rand(190, 210); "> }, { Id: 637 AegisName: "PoisonAmmoBox" Name: "Poison Ammo Box" Type: "IT_USABLE" Buy: 1150 Sell: 300 Weight: 430 Refine: false Script: <" getitem PoisonArrow, rand(190, 210); "> }, { Id: 638 AegisName: "ThornAmmoBox" Name: "Thorn Ammo Box" Type: "IT_USABLE" Buy: 1750 Sell: 400 Weight: 430 Refine: false Script: <" getitem ThornArrow, rand(190, 210); "> }, { Id: 639 AegisName: "BoneAmmoBox" Name: "Bone Ammo Box" Type: "IT_USABLE" Buy: 3650 Sell: 800 Weight: 1100 Refine: false Script: <" getitem BoneArrow, rand(190, 210); "> }, { Id: 640 AegisName: "ReturnPotion" Name: "Return Potion" Type: "IT_USABLE" Buy: 1800 Sell: 0 Weight: 11 Refine: false Delay: 30000 UseEffect: 64 Script: <" // We would want warp to be delayed a bit but meh sleep2(rand(1000,2500)); @timer_navio_running=0; warp "Save", 0, 0; "> }, { Id: 641 AegisName: "BoxOfChocolates" Name: "Box Of Chocolates" Type: "IT_USABLE" Buy: 3700 Sell: 0 Weight: 11 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc("EatValentineChocolate"); "> }, { Id: 642 AegisName: "HousingLetterI" Name: "Housing Letter I" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 11 Refine: false Script: <" REAL_ESTATE_CREDITS+=10000; "> }, { Id: 643 AegisName: "HousingLetterII" Name: "Housing Letter II" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 11 Refine: false Script: <" REAL_ESTATE_CREDITS+=100000; "> }, { Id: 644 AegisName: "HousingLetterIII" Name: "Housing Letter III" Type: "IT_USABLE" Buy: 1000000 Sell: 0 Weight: 11 Refine: false Script: <" REAL_ESTATE_CREDITS+=1000000; "> }, { Id: 645 AegisName: "StatusResetPotion" Name: "Status Reset Potion" Type: "IT_USABLE" Buy: 1000000 Sell: 0 Weight: 20 Refine: false Script: <" callfunc("StatusResetReinvest", false); //resetstatus; dispbottom l("Your status points were reset."); "> }, { Id: 646 AegisName: "MoveSpeedPotion" Name: "Move Speed Potion" Type: "IT_USABLE" Buy: 500000 Sell: 0 Weight: 45 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", rand(60, 120), SC_WALKSPEED, 150; "> }, { Id: 647 AegisName: "PrecisionPotion" Name: "Precision Potion" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 120, SC_INCHIT, 40; "> }, { Id: 648 AegisName: "LukPotionA" Name: "Luck Potion" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 120, SC_INCLUK, 5, 10; "> }, { Id: 649 AegisName: "LukPotionB" Name: "Luck+ Potion" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 105, SC_INCLUK, 10, 20; "> }, { Id: 650 AegisName: "LukPotionC" Name: "Luck++ Potion" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 90, SC_INCLUK, 20, 30; "> }, { Id: 651 AegisName: "DexPotionA" Name: "Dex Potion" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 120, SC_INCDEX, 5, 10; "> }, { Id: 652 AegisName: "DexPotionB" Name: "Dex+ Potion" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 105, SC_INCDEX, 10, 20; "> }, { Id: 653 AegisName: "DexPotionC" Name: "Dex++ Potion" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" callfunc "SC_Bonus", 90, SC_INCDEX, 20, 30; "> }, { Id: 654 AegisName: "IntPotionA" Name: "Int Potion" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 5; @max = 10; @delay = 120; @type = SC_INCINT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 655 AegisName: "IntPotionB" Name: "Int+ Potion" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 10; @max = 20; @delay = 105; @type = SC_INCINT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 656 AegisName: "IntPotionC" Name: "Int++ Potion" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 20; @max = 30; @delay = 90; @type = SC_INCINT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 657 AegisName: "VitPotionA" Name: "Vit Potion" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 5; @max = 10; @delay = 120; @type = SC_INCVIT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 658 AegisName: "VitPotionB" Name: "Vit+ Potion" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 10; @max = 20; @delay = 105; @type = SC_INCVIT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 659 AegisName: "VitPotionC" Name: "Vit++ Potion" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 20; @max = 30; @delay = 90; @type = SC_INCVIT; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 660 AegisName: "AgiPotionA" Name: "Agi Potion" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 5; @max = 10; @delay = 120; @type = SC_INCAGI; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 661 AegisName: "AgiPotionB" Name: "Agi+ Potion" Type: "IT_USABLE" Buy: 10000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 10; @max = 20; @delay = 105; @type = SC_INCAGI; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 662 AegisName: "AgiPotionC" Name: "Agi++ Potion" Type: "IT_USABLE" Buy: 100000 Sell: 0 Weight: 20 Refine: false Delay: 500 Script: <" @min = 20; @max = 30; @delay = 90; @type = SC_INCAGI; doevent "inc_sc_bonus::OnUse"; "> }, // Id 663~665 reserved Str+ potions // Id 666 reserved (change sex candy) { Id: 667 AegisName: "SacredLifePotion" Name: "Sacred Life Potion" Type: "IT_USABLE" Buy: 1000000 Sell: 5600 Weight: 50 Refine: false Delay: 500 Script: <" @min = 15; @max = 15; @delay = 300; @type = SC_INCMHPRATE; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 668 AegisName: "SacredManaPotion" Name: "Sacred Mana Potion" Type: "IT_USABLE" Buy: 1000000 Sell: 5600 Weight: 50 Refine: false Delay: 500 Script: <" @min = 15; @max = 15; @delay = 300; @type = SC_INCMSPRATE; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 669 AegisName: "DodgePotion" Name: "Dodge Potion" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" @min = 40; @max = 40; @delay = 120; @type = SC_INCFLEE; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 670 AegisName: "CandorWarpCrystal" Name: "Candor Warp Crystal" Type: "IT_USABLE" Buy: 1000 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Candor"; @itemid=670; doevent "Warp Crystal::OnUse"; "> }, { Id: 671 AegisName: "TulimWarpCrystal" Name: "Tulim Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Tulim"; @itemid=671; doevent "Warp Crystal::OnUse"; "> }, { Id: 672 AegisName: "HalinWarpCrystal" Name: "Halin Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Halin"; @itemid=672; doevent "Warp Crystal::OnUse"; "> }, { Id: 673 AegisName: "HurnsWarpCrystal" Name: "Hurns Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Hurns"; @itemid=673; doevent "Warp Crystal::OnUse"; "> }, { Id: 674 AegisName: "LoFWarpCrystal" Name: "LoF Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="LoF"; @itemid=674; doevent "Warp Crystal::OnUse"; "> }, { Id: 675 AegisName: "NivalWarpCrystal" Name: "Nivalis Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Nival"; @itemid=675; doevent "Warp Crystal::OnUse"; "> }, { Id: 676 AegisName: "FrostiaWarpCrystal" Name: "Frostia Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Script: <" @dest$="Frostia"; @itemid=676; doevent "Warp Crystal::OnUse"; "> }, { Id: 677 AegisName: "LilitWarpCrystal" Name: "Lilit Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" @dest$="Lilit"; @itemid=677; doevent "Warp Crystal::OnUse"; "> }, { Id: 678 AegisName: "ArtisWarpCrystal" Name: "Artis Warp Crystal" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Delay: 500 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" @dest$="Artis"; @itemid=678; doevent "Warp Crystal::OnUse"; "> }, { Id: 679 AegisName: "DungeonMap" Name: "Dungeon Map" Type: "IT_USABLE" Buy: 45000 Sell: 300 Weight: 14 KeepAfterUse: true Refine: false Script: <" // ShovelQuests_Dungeon → Coordinates for Treasure Map if (!ShovelQuests_DungeonX) { callfunc "shovel_genranddungeon"; } .@c$ = callfunc("shovel_getcity", ShovelQuests_DungeonMAP$); dispbottom l("A dungeon is burried in @@, (@@, @@)", .@c$, ShovelQuests_DungeonX, ShovelQuests_DungeonY); "> }, { Id: 680 AegisName: "TreasureMap" Name: "Treasure Map" Type: "IT_USABLE" Buy: 45000 Sell: 300 Weight: 14 KeepAfterUse: true Refine: false Script: <" // ShovelQuests_Assigned → Coordinates for Treasure Map if (!ShovelQuests_AssignedX) { callfunc "shovel_genrandtreasure"; } dispbottom l("A treasure is burried in @@, (@@, @@)", ShovelQuests_AssignedMAP$, ShovelQuests_AssignedX, ShovelQuests_AssignedY); "> }, { Id: 681 AegisName: "Coffee" Name: "Coffee" Type: "IT_HEALING" Buy: 500 Sell: 120 Weight: 10 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_BLIND; percentheal 1, 10; "> }, { Id: 682 AegisName: "Grenade" Name: "Grenade" Type: "IT_USABLE" Buy: 900 Sell: 400 Weight: 40 Refine: false Delay: 500 UseEffect: "FX_GRENADE" Script: <" //itemskill WZ_STORMGUST,3,0; //callfunc "grenade", 3, rand(500,700); callfunc "grenade", 3, rand(100,150)+BaseLevel*6, false; "> }, { Id: 683 AegisName: "MagicApple" Name: "Magic Apple" Type: "IT_USABLE" Buy: 1000000 Sell: 15000 Weight: 10 Refine: false Delay: 500 Script: <" @min = 3500; @max = 3500; @delay = 600; @type = SC_INCMHP; doevent "inc_sc_bonus::OnUse"; "> }, { Id: 684 AegisName: "TulimMap" Name: "Tulimshar Map" Type: "IT_USABLE" Buy: 9 Sell: 4 Weight: 6 KeepAfterUse: true Refine: false Script: <" callfunc "wmap", "Tulim"; "> }, // Mounts (690 to 699, probably there will be extra IDs) { Id: 696 AegisName: "RidingMouboo" Name: "Riding Mouboo" Type: "IT_ARMOR" Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"] Buy: 7500000 Sell: 50000 Weight: 500 Refine: false WeaponLv: 1 EquipLv: 1 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" bonus bNoRegen,1; bonus bNoRegen,2; bonus bFlee,50; bonus bNoKnockback,1; bonus bSpeedAddRate, 20; bonus bAtkRate,-100; bonus bMatkRate,-100; bonus bBaseAtk,-700; "> OnEquipScript: <" setmount 1; "> OnUnequipScript: <" setmount 0; "> }, { Id: 697 AegisName: "RidingTortuga" Name: "Riding Tortuga" Type: "IT_ARMOR" Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"] Buy: 7500000 Sell: 50000 Weight: 500 Refine: false WeaponLv: 1 EquipLv: 1 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" bonus bNoRegen,1; bonus bNoRegen,2; bonus bFlee,50; bonus bNoKnockback,1; bonus bSpeedAddRate, 19; bonus bAtkRate,-100; bonus bMatkRate,-100; bonus bBaseAtk,-700; "> OnEquipScript: <" setmount 2; "> OnUnequipScript: <" setmount 0; "> }, { Id: 698 AegisName: "LegendaryMouboo" Name: "Epic Mouboo" Type: "IT_ARMOR" Loc: "EQP_SHADOW_SHOES" Buy: 7500000 Sell: 50000 Weight: 500 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" bonus bNoRegen,1; bonus bNoRegen,2; if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1) bonus bAtkRange,-1; bonus bFlee,50; bonus bAtkRate,-50; bonus bHitRate,-30; bonus bNoKnockback,0; bonus bSpeedAddRate, 32; /* We can use them to protect mount from bows, for example bonus bNearAtkDef,-50; bonus bLongAtkDef,-50; bonus bMagicAtkDef,-50; bonus bCriticalDef,-50; */ "> OnEquipScript: <" setmount 1; "> OnUnequipScript: <" setmount 0; "> }, { Id: 699 AegisName: "LegendaryTortuga" Name: "Epic Tortuga" Type: "IT_ARMOR" Loc: "EQP_SHADOW_SHOES" Buy: 7500000 Sell: 50000 Weight: 500 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" bonus bNoRegen,1; bonus bNoRegen,2; if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_RANGE) > 1) bonus bAtkRange,-1; bonus bFlee,50; bonus bAtkRate,-50; bonus bHitRate,-30; bonus bNoKnockback,0; bonus bSpeedAddRate, 30; /* We can use them to protect mount from bows, for example bonus bNearAtkDef,-50; bonus bLongAtkDef,-50; bonus bMagicAtkDef,-50; bonus bCriticalDef,-50; */ "> OnEquipScript: <" setmount 2; "> OnUnequipScript: <" setmount 0; "> }, // Generic { Id: 700 AegisName: "SmallTentacles" Name: "Small Tentacles" Type: "IT_ETC" Buy: 50 Sell: 16 Weight: 5 Refine: false }, { Id: 701 AegisName: "PiouFeathers" Name: "Piou Feathers" Type: "IT_ETC" Buy: 10 Sell: 3 Weight: 1 Refine: false }, { Id: 702 AegisName: "TortugaShellFragment" Name: "Tortuga Shell Fragment" Type: "IT_ETC" Buy: 250 Sell: 80 Weight: 25 Refine: false }, { Id: 703 AegisName: "HalfEggshell" Name: "Half Eggshell" Type: "IT_ETC" Buy: 40 Sell: 13 Weight: 2 Refine: false }, { Id: 704 AegisName: "RattoTail" Name: "Ratto Tail" Type: "IT_ETC" Buy: 30 Sell: 10 Weight: 1 Refine: false }, { Id: 705 AegisName: "RattoTeeth" Name: "Ratto Teeth" Type: "IT_ETC" Buy: 30 Sell: 10 Weight: 1 Refine: false }, { Id: 706 AegisName: "CrocClaw" Name: "Croc Claw" Type: "IT_ETC" Buy: 60 Sell: 22 Weight: 45 Refine: false }, { Id: 707 AegisName: "SquichyClaws" Name: "Squichy Claws" Type: "IT_ETC" Buy: 250 Sell: 40 Weight: 1 Refine: false }, { Id: 708 AegisName: "TortugaShell" Name: "Tortuga Shell" Type: "IT_ETC" Buy: 900 Sell: 300 Weight: 95 Refine: false }, { Id: 709 AegisName: "TortugaTongue" Name: "Tortuga Tongue" Type: "IT_ETC" Buy: 180 Sell: 60 Weight: 2 Refine: false }, { Id: 710 AegisName: "Pearl" Name: "Pearl" Type: "IT_ETC" Buy: 1000 Sell: 400 Weight: 1 Refine: false }, { Id: 711 AegisName: "Coral" Name: "Coral" Type: "IT_ETC" Buy: 100 Sell: 28 Weight: 10 Refine: false }, { Id: 712 AegisName: "BlueCoral" Name: "Blue Coral" Type: "IT_ETC" Buy: 120 Sell: 38 Weight: 10 Refine: false }, { Id: 713 AegisName: "FishBox" Name: "Fish Box" Type: "IT_ETC" Buy: 3600 Sell: 1200 Weight: 1250 Refine: false }, { Id: 714 AegisName: "Emperium" Name: "Emperium" Buy: 2000000 Sell: 1 Weight: 5 }, // ID 714 Aquada Box moved to ID 864 { Id: 715 AegisName: "CroconutBox" Name: "Croconut Box" Type: "IT_ETC" Buy: 800 Sell: 350 Weight: 680 Refine: false }, { Id: 716 AegisName: "PlushroomBox" Name: "Plushroom Box" Type: "IT_ETC" Buy: 2000 Sell: 800 Weight: 720 Refine: false }, { Id: 717 AegisName: "Trout" Name: "Trout" Type: "IT_ETC" Buy: 114 Sell: 57 Weight: 150 Refine: false }, { Id: 718 AegisName: "SilverKey" Name: "Silver Key" Type: "IT_ETC" Buy: 999999 Sell: 1 Weight: 1 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: true nogstorage: true nomail: true noauction: true } }, { Id: 719 AegisName: "LeftCraftyWing" Name: "Left Crafty Wing" Type: "IT_ETC" Buy: 10000 Sell: 520 Weight: 35 Refine: false }, { Id: 720 AegisName: "BatTeeth" Name: "Bat Teeth" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 3 Refine: false }, { Id: 721 AegisName: "RightCraftyWing" Name: "Right Crafty Wing" Type: "IT_ETC" Buy: 10000 Sell: 520 Weight: 35 Refine: false }, { Id: 722 AegisName: "Pumpkin" Name: "Pumpkin" Type: "IT_ETC" Buy: 15 Sell: 5 Weight: 530 Refine: false }, { Id: 723 AegisName: "MushroomSpores" Name: "Mushroom Spores" Type: "IT_ETC" Buy: 50 Sell: 8 Weight: 1 Refine: false }, { Id: 724 AegisName: "Moss" Name: "Moss" Type: "IT_ETC" Buy: 20 Sell: 2 Weight: 2 Refine: false }, { Id: 725 AegisName: "Tentacles" Name: "Tentacles" Type: "IT_ETC" Buy: 100 Sell: 30 Weight: 8 Refine: false }, { Id: 726 AegisName: "CommonCarp" Name: "Common Carp" Type: "IT_ETC" Buy: 114 Sell: 58 Weight: 150 Refine: false }, { Id: 727 AegisName: "GrassCarp" Name: "Grass Carp" Type: "IT_ETC" Buy: 500 Sell: 160 Weight: 150 Refine: false }, { Id: 728 AegisName: "FishingRod" Name: "Fishing Rod" Type: "IT_ETC" Buy: 5000 Sell: 150 Weight: 60 Refine: false }, { Id: 729 AegisName: "Snowflake" Name: "Snowflake" Type: "IT_ETC" Buy: 500 Sell: 1 Weight: 0 Refine: false }, { Id: 730 AegisName: "ArtichokeHerb" Name: "Artichoke Herb" Type: "IT_ETC" Buy: 50 Sell: 4 Weight: 2 }, { Id: 731 AegisName: "Diamond" Name: "Diamond" Type: "IT_ETC" Buy: 4000 Sell: 1333 Weight: 20 Refine: false }, { Id: 732 AegisName: "Ruby" Name: "Ruby" Type: "IT_ETC" Buy: 2000 Sell: 667 Weight: 20 Refine: false }, { Id: 733 AegisName: "Emerald" Name: "Emerald" Type: "IT_ETC" Buy: 3000 Sell: 1000 Weight: 20 Refine: false }, { Id: 734 AegisName: "Sapphire" Name: "Sapphire" Type: "IT_ETC" Buy: 12000 Sell: 2200 Weight: 20 Refine: false }, { Id: 735 AegisName: "Topaz" Name: "Topaz" Type: "IT_ETC" Buy: 2400 Sell: 800 Weight: 20 Refine: false }, { Id: 736 AegisName: "Amethyst" Name: "Amethyst" Type: "IT_ETC" Buy: 6000 Sell: 1500 Weight: 20 Refine: false }, { Id: 737 AegisName: "BlackPearl" Name: "Black Pearl" Type: "IT_ETC" Buy: 90000 Sell: 10000 Weight: 200 Refine: false }, { Id: 738 AegisName: "Bloodstone" Name: "Blooodstone" Type: "IT_ETC" Buy: 10000 Sell: 5000 Weight: 25 Refine: false }, { Id: 739 AegisName: "CoinBag" Name: "Coin Bag" Type: "IT_ETC" Buy: 1500 Sell: 475 Weight: 50 Refine: false }, { Id: 740 AegisName: "WolvernTooth" Name: "Wolvern Tooth" Type: "IT_ETC" Buy: 500 Sell: 250 Weight: 30 Refine: false }, { Id: 741 AegisName: "IronPowder" Name: "Iron Powder" Type: "IT_ETC" Buy: 500 Sell: 66 Weight: 7 Refine: false }, { Id: 742 AegisName: "PinkAntenna" Name: "Pink Antenna" Type: "IT_ETC" Buy: 50 Sell: 12 Weight: 10 Refine: false }, { Id: 743 AegisName: "AnimalBones" Name: "Animal Bones" Type: "IT_ETC" Buy: 500 Sell: 70 Weight: 10 Refine: false }, { Id: 744 AegisName: "Antlers" Name: "Antlers" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 745 AegisName: "BanditHood" Name: "Bandit Hood" Type: "IT_ETC" Buy: 100 Sell: 31 Weight: 10 Refine: false }, { Id: 746 AegisName: "BatWing" Name: "Bat Wing" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 747 AegisName: "BentNeedle" Name: "Bent Needle" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 748 AegisName: "BeeStinger" Name: "Bee Stinger" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 5 Refine: false }, { Id: 749 AegisName: "Bone" Name: "Bone" Type: "IT_ETC" Buy: 500 Sell: 80 Weight: 10 Refine: false }, { Id: 750 AegisName: "BottleOfSand" Name: "Bottle Of Sand" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 751 AegisName: "Brainstem" Name: "Brainstem" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 752 AegisName: "CasinoCoins" Name: "Casino Coins" Type: "IT_ETC" Buy: 100 Sell: 10 Weight: 2 Refine: false }, { Id: 753 AegisName: "CaveSnakeLamp" Name: "Cave Snake Lamp" Type: "IT_ETC" Buy: 80 Sell: 36 Weight: 10 Refine: false }, { Id: 754 AegisName: "ClosedChristmasBox" Name: "Closed Christmas Box" Type: "IT_ETC" Buy: 50000 Sell: 10 Weight: 100 Refine: false }, { Id: 755 AegisName: "Coal" Name: "Coal" Type: "IT_ETC" Buy: 400 Sell: 100 Weight: 40 Refine: false }, { Id: 756 AegisName: "KamelotKey" Name: "Kamelot Key" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false Trade: { nocart: true } }, { Id: 757 AegisName: "DarkPetal" Name: "Dark Petal" Type: "IT_ETC" Buy: 50 Sell: 0 Weight: 2 Refine: false Trade: { nocart: true } }, { Id: 758 AegisName: "ZombieEar" Name: "Zombie Ear" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 759 AegisName: "Ectoplasm" Name: "Ectoplasm" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 760 AegisName: "FrozenYetiTear" Name: "Frozen Yeti Tear" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 761 AegisName: "CobaltHerb" Name: "Cobalt Herb" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 3 }, { Id: 762 AegisName: "SnakeSkin" Name: "Snake Skin" Type: "IT_ETC" Buy: 500 Sell: 160 Weight: 17 Refine: false }, { Id: 763 AegisName: "UndeadEye" Name: "Undead Eye" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 764 AegisName: "CottonCloth" Name: "Cotton Cloth" Type: "IT_ETC" Buy: 180 Sell: 60 Weight: 10 Refine: false }, { Id: 765 AegisName: "GrassSeeds" Name: "Grass Seeds" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 766 AegisName: "HardSpike" Name: "Hard Spike" Type: "IT_ETC" Buy: 50 Sell: 18 Weight: 10 Refine: false }, { Id: 767 AegisName: "DiseasedHeart" Name: "Diseased Heart" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 768 AegisName: "GambogeHerb" Name: "Gamboge Herb" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 3 }, { Id: 769 AegisName: "MauveHerb" Name: "Mauve Herb" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 3 }, { Id: 770 AegisName: "IronIngot" Name: "Iron Ingot" Type: "IT_ETC" Buy: 37500 Sell: 1680 Weight: 260 Refine: false }, { Id: 771 AegisName: "IronOre" Name: "Iron Ore" Type: "IT_ETC" Buy: 450 Sell: 120 Weight: 50 Refine: false }, { Id: 772 AegisName: "MaggotSlime" Name: "Maggot Slime" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 2 Refine: false }, { Id: 773 AegisName: "RottenRags" Name: "Rotten Rags" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 774 AegisName: "RawLog" Name: "Raw Log" Type: "IT_ETC" Buy: 50 Sell: 17 Weight: 100 Refine: false }, { Id: 775 AegisName: "Brain" Name: "Brain" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 10 Refine: false }, { Id: 776 AegisName: "ReedBundle" Name: "Reed Bundle" Type: "IT_ETC" Buy: 50 Sell: 10 Weight: 7 Refine: false }, { Id: 777 AegisName: "Root" Name: "Root" Type: "IT_ETC" Buy: 200 Sell: 67 Weight: 10 Refine: false }, { Id: 778 AegisName: "ScorpionStinger" Name: "Scorpion Stinger" Type: "IT_ETC" Buy: 50 Sell: 23 Weight: 1 Refine: false }, { Id: 779 AegisName: "SilkCocoon" Name: "Silk Cocoon" Type: "IT_ETC" Buy: 60 Sell: 4 Weight: 1 Refine: false }, { Id: 780 AegisName: "SnakeTongue" Name: "Snake Tongue" Type: "IT_ETC" Buy: 180 Sell: 90 Weight: 1 Refine: false }, { Id: 781 AegisName: "TreasureKey" Name: "Treasure Key" Type: "IT_ETC" Buy: 500 Sell: 110 Weight: 2 Refine: false }, { Id: 782 AegisName: "VampireBatWing" Name: "Vampire Bat Wing" Type: "IT_ETC" Buy: 150 Sell: 28 Weight: 20 Refine: false }, { Id: 783 AegisName: "YetiClaw" Name: "Yeti Claw" Type: "IT_ETC" Buy: 15 Sell: 5 Weight: 20 Refine: false }, { Id: 784 AegisName: "WolvernPelt" Name: "Wolvern Pelt" Type: "IT_ETC" Buy: 1500 Sell: 200 Weight: 57 Refine: false }, { Id: 785 AegisName: "LavaManaPearl" Name: "Lava Mana Pearl" Type: "IT_ETC" Buy: 90000 Sell: 10000 Weight: 0 Refine: false }, { Id: 786 AegisName: "Tulip" Name: "Tulip" Type: "IT_ETC" Buy: 450 Sell: 50 Weight: 7 Refine: false }, { Id: 787 AegisName: "SpellBookPage" Name: "Spell Book Page" Type: "IT_ETC" Buy: 1500 Sell: 200 Weight: 20 Refine: false }, { Id: 789 AegisName: "Skull" Name: "Skull" Type: "IT_ETC" Buy: 240 Sell: 80 Weight: 20 Refine: false }, { Id: 790 AegisName: "SilverBell" Name: "Silver Bell" Type: "IT_ETC" Buy: 120 Sell: 40 Weight: 20 Refine: false }, { Id: 791 AegisName: "BrokenFourLeafAmulet" Name: "Broken Four Leaf Amulet" Type: "IT_ETC" Buy: 5 Sell: 1 Weight: 20 Refine: false }, { Id: 792 AegisName: "GemPowder" Name: "Gem powder" Type: "IT_ETC" Buy: 18000 Sell: 6000 Weight: 20 Refine: false }, { Id: 793 AegisName: "GoldPieces" Name: "Gold Pieces" Type: "IT_ETC" Buy: 90000 Sell: 8000 Weight: 6 Refine: false }, { Id: 794 AegisName: "GrassLiner" Name: "Grass Liner" Type: "IT_ETC" Buy: 150 Sell: 50 Weight: 20 Refine: false }, { Id: 795 AegisName: "IceCube" Name: "Ice Cube" Type: "IT_ETC" Buy: 600 Sell: 200 Weight: 20 Refine: false }, { Id: 796 AegisName: "Iten" Name: "Iten" Type: "IT_ETC" Buy: 15000 Sell: 5000 Weight: 2000 Refine: false }, { Id: 797 AegisName: "JackOLantern" Name: "Jack'O Lantern" Type: "IT_ETC" Buy: 1500 Sell: 500 Weight: 20 Refine: false }, { Id: 798 AegisName: "LazuriteShard" Name: "Lazurite Shard" Type: "IT_ETC" Buy: 2100 Sell: 7 Weight: 20 Refine: false }, { Id: 799 AegisName: "LazuriteCrystal" Name: "Lazurite Cristal" Type: "IT_ETC" Buy: 6300 Sell: 21 Weight: 20 Refine: false }, { Id: 800 AegisName: "LazuriteHeart" Name: "Lazurite Heart" Type: "IT_ETC" Buy: 18900 Sell: 63 Weight: 20 Refine: false }, { Id: 801 AegisName: "LeatherSuitcase" Name: "Leather Suitcase" Type: "IT_ETC" Buy: 100 Sell: 40 Weight: 2000 Refine: false }, { Id: 802 AegisName: "TerraniteIngot" Name: "Terranite Ingot" Type: "IT_ETC" Buy: 18000 Sell: 4000 Weight: 1800 }, { Id: 803 AegisName: "LoveLetter" Name: "Love Letter" Type: "IT_ETC" Buy: 10000 Sell: 500 Weight: 20 Refine: false }, { Id: 804 AegisName: "MylarinDust" Name: "Mylarin Dust" Type: "IT_ETC" Buy: 1000000 Sell: 50000 Weight: 20 Refine: false }, { Id: 805 AegisName: "OpenedChristmasBox" Name: "Opened Christmas Box" Type: "IT_ETC" Buy: 10000 Sell: 5 Weight: 10 Refine: false }, { Id: 806 AegisName: "LeatherPatch" Name: "Leather Patch" Type: "IT_ETC" Buy: 800 Sell: 340 Weight: 20 Refine: false }, { Id: 807 AegisName: "Petal" Name: "Petal" Type: "IT_ETC" Buy: 15000 Sell: 5000 Weight: 20 Refine: false }, { Id: 808 AegisName: "SulfurPowder" Name: "Sulfur Powder" Type: "IT_ETC" Buy: 1000 Sell: 84 Weight: 4 Refine: false }, { Id: 809 AegisName: "PresentBox" Name: "Present Box" Type: "IT_ETC" Buy: 100 Sell: 5 Weight: 20 Refine: false }, { Id: 810 AegisName: "Quill" Name: "Quill" Type: "IT_ETC" Buy: 10000 Sell: 2500 Weight: 20 Refine: false }, { Id: 811 AegisName: "Rose" Name: "Rose" Type: "IT_ETC" Buy: 10000 Sell: 50 Weight: 7 Refine: false }, { Id: 812 AegisName: "SealedSoul" Name: "Sealed Soul" Type: "IT_ETC" Buy: 10000 Sell: 500 Weight: 20 Refine: false }, { Id: 813 AegisName: "SilverMirror" Name: "Silver Mirror" Type: "IT_ETC" Buy: 60000 Sell: 4000 Weight: 20 Refine: false }, { Id: 814 AegisName: "TerraniteOre" Name: "Terranite Ore" Type: "IT_ETC" Buy: 10000 Sell: 500 Weight: 200 Refine: false }, { Id: 815 AegisName: "Tuber" Name: "Tuber" Type: "IT_ETC" Buy: 10000 Sell: 500 Weight: 20 Refine: false }, { Id: 816 AegisName: "Flour" Name: "Flour" Type: "IT_ETC" Buy: 250 Sell: 100 Weight: 80 Refine: false }, { Id: 817 AegisName: "SaxsoKey" Name: "Saxso Key" Type: "IT_ETC" Buy: 200 Sell: 100 Weight: 1 Refine: false }, { Id: 818 AegisName: "BlueManaPearl" Name: "Blue Mana Pearl" Type: "IT_ETC" Buy: 90000 Sell: 10000 Weight: 0 Refine: false }, { Id: 819 AegisName: "CrystallizedMaggot" Name: "Crystallized Maggot" Type: "IT_ETC" Buy: 90000 Sell: 9000 Weight: 10 Refine: false }, { Id: 820 AegisName: "DarkCrystal" Name: "Dark Crystal" Type: "IT_ETC" Buy: 10000 Sell: 750 Weight: 10 Refine: false }, { Id: 821 AegisName: "SunnyCrystal" Name: "Sunny Crystal" Type: "IT_ETC" Buy: 5000000 Sell: 200000 Weight: 300 Refine: false }, { Id: 822 AegisName: "DruidTreeBranch" Name: "Druid Tree Branch" Type: "IT_ETC" Buy: 10000 Sell: 1000 Weight: 10 Refine: false }, { Id: 823 AegisName: "DragonScales" Name: "Dragon Scales" Type: "IT_ETC" Buy: 8000 Sell: 750 Weight: 40 Refine: false }, { Id: 824 AegisName: "LightGreenDiamond" Name: "Light Green Diamond" Type: "IT_ETC" Buy: 60000 Sell: 20000 Weight: 10 Refine: false //DropAnnounce: true }, { Id: 825 AegisName: "EarthPowder" Name: "Earth Powder" Type: "IT_ETC" Buy: 10000 Sell: 400 Weight: 18 Refine: false }, { Id: 826 AegisName: "FluoPowder" Name: "Fluo Powder" Type: "IT_ETC" Buy: 10000 Sell: 600 Weight: 10 Refine: false }, { Id: 827 AegisName: "BrokenMedal" Name: "Broken Medal" Type: "IT_ETC" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 828 AegisName: "StrangeCoin" Name: "Strange Coin" Type: "IT_ETC" Buy: 100000 Sell: 40 Weight: 0 Refine: false }, { Id: 829 AegisName: "Butterfly" Name: "Butterfly" Type: "IT_ETC" Buy: 12000 Sell: 4000 Weight: 1 Refine: false }, { Id: 830 AegisName: "CaveSnakeTongue" Name: "Cave Snake Tongue" Type: "IT_ETC" Buy:100 Sell: 60 Weight: 1 Refine: false }, { Id: 831 AegisName: "RedScorpionStinger" Name: "Red Scorpion Stinger" Type: "IT_ETC" Buy: 1000 Sell: 70 Weight: 1 Refine: false }, { Id: 832 AegisName: "BlackScorpionStinger" Name: "Black Scorpion Stinger" Type: "IT_ETC" Buy: 1000 Sell: 100 Weight: 1 Refine: false }, { Id: 833 AegisName: "EmptyBottle" Name: "EmptyBottle" Type: "IT_ETC" Buy: 100 Sell: 20 Weight: 5 Refine: false }, { Id: 834 AegisName: "GoldenEasteregg" Name: "Golden Easteregg" Type: "IT_ETC" Buy: 1000 Sell: 100 Weight: 0 Refine: false Trade: { nostorage: true } }, { Id: 835 AegisName: "SilverEasteregg" Name: "Silver Easteregg" Type: "IT_ETC" Buy: 250 Sell: 25 Weight: 5 Refine: false }, { Id: 836 AegisName: "PileOfAsh" Name: "Pile Of Ash" Type: "IT_ETC" Buy: 1000 Sell: 80 Weight: 6 Refine: false }, { Id: 837 AegisName: "DuckFeather" Name: "Duck Feather" Type: "IT_ETC" Buy: 1000 Sell: 70 Weight: 1 Refine: false }, { Id: 838 AegisName: "TulimsharGuardCard" Name: "Tulimshar Guard Card" Type: "IT_ETC" Buy: 10 Sell: 5 Weight: 1 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: true nogstorage: true nomail: true noauction: true } }, { Id: 839 AegisName: "Roach" Name: "Roach" Type: "IT_ETC" Buy: 100 Sell: 25 Weight: 85 Refine: false }, { Id: 840 AegisName: "Tench" Name: "Tench" Type: "IT_ETC" Buy: 150 Sell: 57 Weight: 120 Refine: false }, { Id: 841 AegisName: "Lifestone" Name: "Lifestone" Type: "IT_ETC" Buy: 1500 Sell: 55 Weight: 80 Refine: false }, { Id: 842 AegisName: "CopperOre" Name: "Copper Ore" Type: "IT_ETC" Buy: 900 Sell: 225 Weight: 700 }, { Id: 843 AegisName: "LeadOre" Name: "Lead Ore" Type: "IT_ETC" Buy: 3600 Sell: 900 Weight: 700 }, { Id: 844 AegisName: "TinOre" Name: "Tin Ore" Type: "IT_ETC" Buy: 3240 Sell: 810 Weight: 700 }, { Id: 845 AegisName: "SilverOre" Name: "Silver Ore" Type: "IT_ETC" Buy: 1800 Sell: 450 Weight: 700 }, { Id: 846 AegisName: "GoldOre" Name: "Gold Ore" Type: "IT_ETC" Buy: 2700 Sell: 675 Weight: 700 }, { Id: 847 AegisName: "PlatinumOre" Name: "Platinum Ore" Type: "IT_ETC" Buy: 21600 Sell: 5400 Weight: 700 }, { Id: 848 AegisName: "IridiumOre" Name: "Iridium Ore" Type: "IT_ETC" Buy: 14400 Sell: 3600 Weight: 700 }, { Id: 849 AegisName: "TitaniumOre" Name: "Titanium Ore" Type: "IT_ETC" Buy: 5400 Sell: 1350 Weight: 700 }, { Id: 850 AegisName: "CopperIngot" Name: "Copper Ingot" Type: "IT_ETC" Buy: 18000 Sell: 1350 Weight: 800 }, { Id: 851 AegisName: "LeadIngot" Name: "Lead Ingot" Type: "IT_ETC" Buy: 19800 Sell: 3330 Weight: 800 }, { Id: 852 AegisName: "TinIngot" Name: "Tin Ingot" Type: "IT_ETC" Buy: 16200 Sell: 3510 Weight: 800 }, { Id: 853 AegisName: "SilverIngot" Name: "Silver Ingot" Type: "IT_ETC" Buy: 18000 Sell: 1980 Weight: 800 }, { Id: 854 AegisName: "GoldIngot" Name: "Gold Ingot" Type: "IT_ETC" Buy: 21600 Sell: 2700 Weight: 800 }, { Id: 855 AegisName: "PlatinumIngot" Name: "Platinum Ingot" Type: "IT_ETC" Buy: 162000 Sell: 17100 Weight: 800 }, { Id: 856 AegisName: "IridiumIngot" Name: "Iridium Ingot" Type: "IT_ETC" Buy: 90000 Sell: 15300 Weight: 800 }, { Id: 857 AegisName: "TitaniumIngot" Name: "Titanium Ingot" Type: "IT_ETC" Buy: 18000 Sell: 6210 Weight: 800 }, { Id: 858 AegisName: "DiamondPowder" Name: "Diamond Powder" Type: "IT_ETC" Buy: 8000 Sell: 80 Weight: 12 }, { Id: 859 AegisName: "RubyPowder" Name: "Ruby Powder" Type: "IT_ETC" Buy: 5000 Sell: 50 Weight: 12 }, { Id: 860 AegisName: "EmeraldPowder" Name: "Emerald Powder" Type: "IT_ETC" Buy: 7500 Sell: 75 Weight: 12 }, { Id: 861 AegisName: "SapphirePowder" Name: "Sapphire Powder" Type: "IT_ETC" Buy: 12500 Sell: 125 Weight: 12 }, { Id: 862 AegisName: "TopazPowder" Name: "Topaz Powder" Type: "IT_ETC" Buy: 6000 Sell: 60 Weight: 12 }, { Id: 863 AegisName: "AmethystPowder" Name: "Amethyst Powder" Type: "IT_ETC" Buy: 10000 Sell: 100 Weight: 12 }, { Id: 864 AegisName: "AquadaBox" Name: "Aquada Box" Type: "IT_ETC" Buy: 999999 Sell: 1 Weight: 850 Refine: false Trade: { nodrop: true noselltonpc: true } }, { Id: 865 AegisName: "MountainSnakeTongue" Name: "Mountain Snake Tongue" Type: "IT_ETC" Buy: 200 Sell: 111 Weight: 2 }, { Id: 866 AegisName: "MountainSnakeSkin" Name: "Mountain Snake Skin" Type: "IT_ETC" Buy: 800 Sell: 320 Weight: 22 }, { Id: 867 AegisName: "CaveSnakeSkin" Name: "Cave Snake Skin" Type: "IT_ETC" Buy: 600 Sell: 95 Weight: 13 }, { Id: 868 AegisName: "ScorpionClaw" Name: "Scorpion Claw" Type: "IT_ETC" Buy: 60 Sell: 15 Weight: 15 Refine: false }, { Id: 869 AegisName: "RedScorpionClaw" Name: "Red Scorpion Claw" Type: "IT_ETC" Buy: 60 Sell: 20 Weight: 20 Refine: false }, { Id: 870 AegisName: "BlackScorpionClaw" Name: "Black Scorpion Claw" Type: "IT_ETC" Buy: 60 Sell: 28 Weight: 25 Refine: false }, { Id: 871 AegisName: "GoldenScorpionClaw" Name: "Golden Scorpion Claw" Type: "IT_ETC" Buy: 600 Sell: 75 Weight: 65 Refine: false }, { Id: 872 AegisName: "OceanCrocClaw" Name: "Ocean Croc Claw" Type: "IT_ETC" Buy: 900 Sell: 60 Weight: 61 Refine: false }, { Id: 873 AegisName: "WhiteFur" Name: "White Fur" Type: "IT_ETC" Buy: 90 Sell: 30 Weight: 1 Refine: false }, { Id: 874 AegisName: "EverburnPowder" Name: "Everburn Powder" Type: "IT_ETC" Buy: 15000 Sell: 3500 Weight: 100 Refine: false }, { Id: 875 AegisName: "DarkDesertMushroom" Name: "Dark Desert Mushroom" Type: "IT_ETC" Buy: 20000 Sell: 8000 Weight: 40 Refine: false }, { Id: 876 AegisName: "WoodenLog" Name: "Wooden Log" Type: "IT_ETC" Buy: 100 Sell: 45 Weight: 80 Refine: false }, { Id: 877 AegisName: "ManaPiouFeathers" Name: "Mana Piou Feathers" Type: "IT_ETC" Buy: 20 Sell: 8 Weight: 1 Refine: false }, { Id: 878 AegisName: "BlackMambaTongue" Name: "Black Mamba Tongue" Type: "IT_ETC" Buy: 200 Sell: 111 Weight: 2 }, { Id: 879 AegisName: "BlackMambaSkin" Name: "Black Mamba Skin" Type: "IT_ETC" Buy: 800 Sell: 370 Weight: 22 }, { Id: 880 AegisName: "SquirrelPelt" Name: "Squirrel Pelt" Type: "IT_ETC" Buy: 100 Sell: 21 Weight: 19 }, { Id: 881 AegisName: "AlizarinHerb" Name: "Alizarin Herb" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 3 }, { Id: 882 AegisName: "ShadowHerb" Name: "Shadow Herb" Type: "IT_ETC" Buy: 50 Sell: 5 Weight: 3 }, { Id: 883 AegisName: "WarpedLog" Name: "Warped Log" Type: "IT_ETC" Buy: 15 Sell: 5 Weight: 8 }, { Id: 884 AegisName: "MoubooFigurine" Name: "Mouboo Figurine" Type: "IT_ETC" Buy: 45 Sell: 15 Weight: 16 }, { Id: 885 AegisName: "CopperKey" Name: "Copper Key" Type: "IT_ETC" Buy: 2000 Sell: 1000 Weight: 1 }, { Id: 886 AegisName: "BottledDust" Name: "Dust In A Bottle" Type: "IT_ETC" Buy: 180 Sell: 60 Weight: 5 }, { Id: 887 AegisName: "HeroCoin" Name: "Hero Coin" Type: "IT_ETC" Buy: 100000 Sell: 0 Weight: 0 }, { Id: 888 AegisName: "ForestPiouFeathers" Name: "Forest Piou Feathers" Type: "IT_ETC" Buy: 30 Sell: 7 Weight: 1 Refine: false }, { Id: 889 AegisName: "BrokenWarpCrystal" Name: "Broken Warp Crystal" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 40 Refine: false }, { Id: 890 AegisName: "SmallFishingNet" Name: "Small Fishing Net" Type: "IT_ETC" Buy: 5000 Sell: 150 Weight: 60 Refine: false }, // { Id: 911 AegisName: "ScholarshipBadge" Name: "Scholarship Badge" Type: "IT_ETC" Buy: 10000 Sell: 3500 Weight: 1 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: true nogstorage: true nomail: true noauction: true } }, { Id: 912 AegisName: "Wurtzite" Name: "Wurtzite Ore" Type: "IT_ETC" Buy: 5000 Sell: 500 Weight: 1 }, { Id: 913 AegisName: "Graphene" Name: "Graphene Stone" Type: "IT_ETC" Buy: 25000 Sell: 1500 Weight: 1 }, { Id: 914 AegisName: "Arcanum" Name: "Arcanum Stone" Type: "IT_ETC" Buy: 125000 Sell: 7500 Weight: 1 }, { Id: 915 AegisName: "GuildCoin" Name: "Guild Coin" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 }, { Id: 916 AegisName: "LOFCoin" Name: "LoF Coin" Type: "IT_ETC" Buy: 10000 Sell: 3500 Weight: 0 }, { Id: 917 AegisName: "EventTreasure1" Name: "Treasure (Low Quality)" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 918 AegisName: "EventTreasure2" Name: "Treasure (Med Quality)" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 919 AegisName: "EventTreasure3" Name: "Treasure (High Quality)" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 920 AegisName: "EventFish" Name: "Gold Fish" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 921 AegisName: "EventOre" Name: "Mysterious Ore" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 922 AegisName: "Insurance" Name: "Insurance" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 923 AegisName: "Almanac" Name: "Almanac" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 }, { Id: 924 AegisName: "EventDreamTicket" Name: "Dream Ticket" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { // Exception to the rule: Trade allowed! notrade: false nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 925 AegisName: "EventNaftalin" Name: "Naftalin" Type: "IT_ETC" Buy: 0 Sell: 0 Weight: 0 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 926 AegisName: "WumpusEgg" Name: "Wumpus Egg" Type: "IT_ETC" Buy: 750000 Sell: 100000 Weight: 10 Refine: false //DropAnnounce: true }, { Id: 927 AegisName: "ComplaintForm" Name: "Complaint Form" Type: "IT_ETC" Buy: 175 Sell: 50 Weight: 1 Refine: false }, // { Id: 1000 AegisName: "BromenalFourLeafAmulet" Name: "Bromenal Four-Leaf Amulet" Type: "IT_ARMOR" Buy: 50000 Sell: 7000 Weight: 10 Loc: 1024 EquipLv: 45 Refine: false Script: <" bonus bDef2Rate,10; bonus bLuk,1; "> }, { Id: 1001 AegisName: "SilverFourLeafAmulet" Name: "Silver Four-Leaf Amulet" Type: "IT_ARMOR" Buy: 40000 Sell: 6000 Weight: 75 Loc: 1024 EquipLv: 55 Refine: false Script: <" bonus bDef2Rate,5; bonus bLuk,1; "> }, { Id: 1002 AegisName: "GoldenFourLeafAmulet" Name: "Golden Four-Leaf Amulet" Type: "IT_ARMOR" Buy: 100000 Sell: 10000 Weight: 35 Loc: 1024 EquipLv: 45 Refine: false Script: <" bonus bDef2Rate,7; bonus bLuk,2; "> }, { Id: 1003 AegisName: "CrozeniteFourLeafAmulet" Name: "Crozenite Four-Leaf Amulet" Type: "IT_ARMOR" Buy: 120000 Sell: 12000 Weight: 55 Loc: 1024 EquipLv: 45 Refine: false Script: <" bonus bDef2Rate,3; "> }, { Id: 1004 AegisName: "PlatinumFourLeafAmulet" Name: "Platinum Four-Leaf Amulet" Type: "IT_ARMOR" Buy: 1000000 Sell: 30000 Weight: 35 Loc: 1024 EquipLv: 45 Refine: false Script: <" bonus bCriticalDef,12; bonus bDef2Rate,10; bonus bLuk,5; bonus bCritical,2; "> }, { Id: 1005 AegisName: "JacksSkeletonCharm" Name: "Jack's Skeleton Charm" Type: "IT_ARMOR" Buy: 16000 Sell: 100 Weight: 10 Def: 1 Loc: 1024 EquipLv: 60 Refine: false }, { Id: 1006 AegisName: "LifestonePendant" Name: "Lifestone Pendant" Type: "IT_ARMOR" Buy: 10000 Sell: 2000 Weight: 60 Def: 0 Loc: 1024 EquipLv: 10 Refine: false Script: <" bonus bHPrecovRate,5; bonus bSPrecovRate,1; bonus2 bSkillHeal2,142,800; bonus bDef,-2; "> }, { Id: 1007 AegisName: "BloodstonePendant" Name: "Bloodstone Pendant" Type: "IT_ARMOR" Buy: 18000 Sell: 1800 Weight: 100 Def: 1 Loc: 1024 EquipLv: 45 Refine: false Script: <" bonus bMaxHPrate,-20; bonus bAtkRate,30; "> }, { Id: 1008 AegisName: "RawTalisman" Name: "Raw Talisman" Type: "IT_ARMOR" Buy: 7000 Sell: 3500 Weight: 100 Def: 1 Loc: 1024 EquipLv: 65 Refine: false }, { Id: 1009 AegisName: "DarkTalisman" Name: "Dark Talisman" Type: "IT_ARMOR" Buy: 150000 Sell: 15000 Weight: 1000 Def: 1 Loc: 1024 EquipLv: 85 Refine: false }, { Id: 1010 AegisName: "FlightTalisman" Name: "Flight Talisman" Type: "IT_ARMOR" Buy: 22000 Sell: 4200 Weight: 500 Def: 1 Loc: 1024 EquipLv: 75 Refine: false }, { Id: 1011 AegisName: "ToothNecklace" Name: "Tooth Necklace" Type: "IT_ARMOR" Buy: 4000 Sell: 500 Weight: 50 Def: 0 Loc: 1024 EquipLv: 8 Refine: false Script: <" bonus bMaxHP,-200; bonus bStr,2; bonus bAtkRate,5; "> }, { Id: 1012 AegisName: "WolvernTeethNecklace" Name: "Wolvern Teeth Necklace" Type: "IT_ARMOR" Buy: 8000 Sell: 1000 Weight: 150 Def: 3 Loc: 1024 EquipLv: 24 Refine: false Script: <" bonus bMaxHP,-250; bonus bStr,4; bonus bAtkRate,7; "> }, { Id: 1013 AegisName: "ClawPendant" Name: "Claw Pendant" Type: "IT_ARMOR" Buy: 8000 Sell: 1000 Weight: 150 Def: 3 Loc: 1024 EquipLv: 24 Refine: false Script: <" bonus bMaxHP,-250; bonus bStr,4; bonus bAtkRate,10; "> }, { Id: 1014 AegisName: "BarbarianAmulet" Name: "Barbarian Amulet" Type: "IT_ARMOR" Buy: 11000 Sell: 2000 Weight: 350 Def: 1 Loc: 1024 EquipLv: 44 Refine: false Script: <" bonus bMaxHP,-300; bonus bStr,7; bonus bAtkRate,10; "> }, { Id: 1015 AegisName: "BarbarianMasterAmulet" Name: "Barbarian Master Amulet" Type: "IT_ARMOR" Buy: 100000 Sell: 10000 Weight: 450 Def: 1 Loc: 1024 EquipLv: 54 Refine: false Script: <" bonus bMaxHP,-400; bonus bStr,11; bonus bAtkRate,12; "> }, { Id: 1016 AegisName: "MonkPendant" Name: "Monk Pendant" Type: "IT_ARMOR" Buy: 100000 Sell: 10000 Weight: 450 Def: 4 Loc: 1024 EquipLv: 54 Refine: false }, { Id: 1017 AegisName: "AngelAmulet" Name: "Angel Amulet" Type: "IT_ARMOR" Buy: 100000 Sell: 10000 Weight: 450 Def: 1 Loc: 1024 EquipLv: 54 Refine: false }, { Id: 1018 AegisName: "SponsorNecklace" Name: "Sponsor Necklace" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_R" Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 1019 AegisName: "MoubooPendant" Name: "Mouboo Pendant" Type: "IT_ARMOR" Buy: 10000 Sell: 4500 Weight: 3 Def: 5 Loc: 1024 EquipLv: 55 Refine: false Script: <" bonus bHPrecovRate,6; bonus bSPrecovRate,3; bonus bMaxHP,150; bonus bInt,1; "> }, { Id: 1020 AegisName: "AlvasusPendant" Name: "Alvasus Pendant" Type: "IT_ARMOR" Buy: 4000 Sell: 500 Weight: 50 Def: 0 Loc: 1024 EquipLv: 21 Refine: false Script: <" bonus bDex,1; "> }, { Id: 1021 AegisName: "HeartNecklace" Name: "Heart Necklace" Type: "IT_ARMOR" Buy: 75000 Sell: 10000 Weight: 100 Def: 0 Loc: 1024 EquipLv: 9 Refine: false }, { Id: 1022 AegisName: "DiscordNecklace" Name: "Discord Necklace" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_R" Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, // { Id: 1150 AegisName: "FourLeafClover" Name: "Four Leaf Clover" Type: "IT_ARMOR" Buy: 200000 Sell: 10000 Weight: 5 Def: 0 Loc: "EQP_ACC_L" EquipLv: 30 Refine: false Script: <" bonus bCriticalDef,12; bonus bLuk,3; "> }, { Id: 1151 AegisName: "AshUrn" Name: "Ash Urn" Type: "IT_ARMOR" Buy: 8000 Sell: 2600 Weight: 450 Def: 5 Loc: "EQP_ACC_L" EquipLv: 40 Refine: false Script: <" bonus bDefRate, 15; bonus bDef2Rate, 15; "> }, { Id: 1152 AegisName: "AstralCube" Name: "Astral Cube" Type: "IT_ARMOR" Buy: 70000 Sell: 5000 Weight: 450 Def: 15 Loc: "EQP_ACC_L" EquipLv: 85 Refine: false Script: <" bonus bDefEle,Ele_Ghost; "> }, { Id: 1153 AegisName: "BrokenDoll" Name: "Broken Doll" Type: "IT_ARMOR" Buy: 7000 Sell: 2500 Weight: 450 Def: 2 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false }, { Id: 1154 AegisName: "Doll" Name: "Doll" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 60 Def: 0 Loc: "EQP_ACC_L" EquipLv: 30 Refine: false Script: <" bonus bCritical,10; "> }, { Id: 1155 AegisName: "FireScroll" Name: "Fire Scroll" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 40 Def: 1 Loc: "EQP_ACC_L" EquipLv: 1 Refine: false Script: <" bonus bDefRatioAtkEle,Ele_Fire; bonus bAtkEle, Ele_Fire; bonus bDefEle, Ele_Fire; bonus2 bMagicAddEle, Ele_Fire, 25; bonus2 bMagicAtkEle, Ele_Fire, 25; skill TMW2_OVHFIRE, 1; "> }, { Id: 1156 AegisName: "HeartOfIsis" Name: "Heart Of Isis" Type: "IT_ARMOR" Buy: 10000000 Sell: 60000 Weight: 450 Def: 1 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false }, { Id: 1157 AegisName: "LeatherBall" Name: "Leather Ball" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 45 Def: 0 Loc: "EQP_ACC_L" EquipLv: 26 Refine: false Script: <" bonus bHitRate,15; "> }, { Id: 1158 AegisName: "ZarkorScroll" Name: "Zarkor Scroll" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 37 Def: 0 Loc: "EQP_ACC_L" EquipLv: 31 Refine: false Script: <" skill TMW2_ZARKOR,1; bonus bCritical,1; bonus bHPrecovRate,4; "> }, { Id: 1159 AegisName: "OldTowel" Name: "Old Towel" Type: "IT_ARMOR" Buy: 0 Sell: 0 Weight: 45 Def: 1 Loc: "EQP_ACC_L" EquipLv: 20 Refine: false Script: <" bonus bCastrate,-10; bonus bUseSPrate,-10; addtoskill(TMW2_MPREGEN, 1, 2); "> }, { Id: 1160 AegisName: "PlushMouboo" Name: "Plush Mouboo" Type: "IT_ARMOR" Buy: 70000 Sell: 0 Weight: 50 Loc: "EQP_ACC_L" EquipLv: 90 Refine: false Script: <" bonus3 bSPDrainRate,10,5,1; bonus bAspdRate,-15; bonus bHitRate, 100; bonus2 bSubRace, RC_Legendary, 30; "> }, { Id: 1161 AegisName: "RedStocking" Name: "Red Stocking" Type: "IT_ARMOR" Buy: 7000 Sell: 230 Weight: 32 Def: 5 Loc: "EQP_ACC_L" EquipLv: 25 Refine: false Script: <" bonus2 bAddEle,Ele_Water,11; bonus2 bSubEle,Ele_Water,11; "> }, { Id: 1162 AegisName: "SantaGlobe" Name: "Santa Globe" Type: "IT_ARMOR" Buy: 7000 Sell: 180 Weight: 32 Def: 4 Loc: "EQP_ACC_L" EquipLv: 24 Refine: false Script: <" bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,15; "> }, { Id: 1163 AegisName: "SnowmanGlobe" Name: "Snowman Globe" Type: "IT_ARMOR" Buy: 7000 Sell: 140 Weight: 32 Def: 4 Loc: "EQP_ACC_L" EquipLv: 24 Refine: false Script: <" bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10; "> }, { Id: 1164 AegisName: "SpectralOrb" Name: "Spectral Orb" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Def: 10 Loc: "EQP_ACC_L" EquipLv: 80 Refine: false Script: <" bonus2 bSubEle,Ele_Holy,-25; bonus2 bAddEle,Ele_Ghost,50; "> }, { Id: 1165 AegisName: "ThetaBook" Name: "Theta Book" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Def: 1 Loc: "EQP_ACC_L" EquipLv: 37 Refine: false Script: <" bonus bMaxSP,20; bonus bSPrecovRate,10; bonus bMatk,10; "> }, { Id: 1166 AegisName: "Blanket" Name: "Blanket" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 45 Def: 0 Loc: "EQP_ACC_L" EquipLv: 70 Refine: false Script: <" addtoskill(TMW2_SPEECH, 1, 2); bonus bHitRate, -10; bonus bFleeRate, -10; "> OnUnequipScript: <" dispbottom "Slumber falls over you."; callfunc "SC_Bonus", rand(4), SC_SLEEP, 1; "> }, { Id: 1167 AegisName: "EarthScroll" Name: "Earth Scroll" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false Script: <" bonus bMdef, 5; bonus bMdefRate, 15; bonus bMdef2Rate, 15; "> }, { Id: 1168 AegisName: "CursedSkull" Name: "Cursed Skull" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Loc: "EQP_ACC_L" EquipLv: 58 Refine: false Script: <" bonus2 bSubEle,Ele_Holy,-50; bonus2 bAddRace,RC_Undead,25; bonus2 bMagicAddRace,RC_Undead,25; "> }, { Id: 1169 AegisName: "GoldMedal" Name: "Gold Medal" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Def: 3 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false }, { Id: 1170 AegisName: "SilverMedal" Name: "SilverMedal" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Def: 2 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false }, { Id: 1171 AegisName: "BronzeMedal" Name: "Bronze Medal" Type: "IT_ARMOR" Buy: 7000 Sell: 1800 Weight: 450 Def: 1 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false }, { Id: 1172 AegisName: "LeatherQuiver" Name: "Leather Quiver" Type: "IT_ARMOR" Buy: 120000 Sell: 1500 Weight: 60 Def: 0 Loc: "EQP_ACC_L" EquipLv: 30 RequiredAgi: 15 Refine: false Script: <" // Bow: Subtype W_BOW (ITEMINFO_SUBTYPE) // Arrow: EQP_AMMO // Check if you are using bow and arrows /* debugmes "Quiver info! Bow Getequip id is "+getequipid(EQI_HAND_R); debugmes "Quiver info! Item subtype is "+getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE); debugmes "Quiver info! Target subtype: "+W_BOW; */ if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) { bonus bAspdRate,10; bonus bAddMaxWeight,100; bonus bMaxSPrate,-10; } "> }, { Id: 1173 AegisName: "IronQuiver" Name: "Iron Quiver" Type: "IT_ARMOR" Buy: 240000 Sell: 3000 Weight: 140 Def: 0 Loc: "EQP_ACC_L" EquipLv: 50 RequiredAgi: 21 Refine: false Script: <" if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) { bonus bAspdRate,16; bonus bAddMaxWeight,200; bonus bMaxSPrate,-20; } "> }, { Id: 1174 AegisName: "BronzeQuiver" Name: "Bronze Quiver" Type: "IT_ARMOR" Buy: 240000 Sell: 3200 Weight: 200 Def: 0 Loc: "EQP_ACC_L" EquipLv: 70 RequiredAgi: 37 Refine: false Script: <" if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) { bonus bAspdRate,23; bonus bAddMaxWeight,300; bonus bMaxSPrate,-30; } "> }, { Id: 1175 AegisName: "PlatinumQuiver" Name: "Platinum Quiver" Type: "IT_ARMOR" Buy: 480000 Sell: 6300 Weight: 210 Def: 0 Loc: "EQP_ACC_L" EquipLv: 90 RequiredAgi: 49 Refine: false Script: <" if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) { bonus bAspdRate,30; bonus bAddMaxWeight,400; bonus bMaxSPrate,-40; } "> }, { Id: 1176 AegisName: "DragonStar" Name: "Dragon Star" Type: "IT_ARMOR" Buy: 27000 Sell: 8000 Weight: 30 Loc: "EQP_ACC_L" EquipLv: 54 Refine: false Script: <" bonus bAddMaxWeight,800; bonus bDefRate, -12; bonus bDef2Rate, -12; "> }, { Id: 1177 AegisName: "MichelSoul" Name: "Michel Soul" Type: "IT_ARMOR" Buy: 2700 Sell: 1200 Weight: 120 Loc: "EQP_ACC_L" EquipLv: 45 Refine: false Script: <" bonus bInt,7; bonus bMdef,25; "> }, { Id: 1178 AegisName: "GraduationAlbum" Name: "Graduation Album" Type: "IT_ARMOR" Buy: 21000 Sell: 7000 Weight: 900 Def: 3 Loc: "EQP_ACC_L" EquipLv: 100 Refine: false Script: <" bonus bSPrecovRate,28; bonus bMatk,30; "> }, { Id: 1179 AegisName: "RubberDucky" Name: "Rubber Ducky" Type: "IT_ARMOR" Buy: 15000 Sell: 7500 Weight: 500 Def: 0 Loc: "EQP_ACC_L" EquipLv: 50 Refine: false Script: <" skill TMW2_DUCKY, cap_value(0, 10, 1+REBIRTH*2); bonus bAllStats,5; bonus bHPrecovRate,-50; bonus bDefRate,-50; bonus bDef2Rate,-50; bonus bMaxSPrate,-35; bonus bFleeRate,-15; "> }, /////////////////////////// // Chest Armors { Id: 1300 AegisName: "CreasedShirt" Name: "Creased Shirt" Type: "IT_ARMOR" Buy: 70 Sell: 18 Weight: 17 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: true }, { Id: 1301 AegisName: "VneckJumper" Name: "V-neck Jumper" Type: "IT_ARMOR" Buy: 1800 Sell: 200 Weight: 30 Def: 43 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 49 Refine: true AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bDef2,4; "> }, { Id: 1302 AegisName: "ArtisTankTop" Name: "Artis Tank Top" Type: "IT_ARMOR" Buy: 1200 Sell: 120 Weight: 11 Def: 5 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 5 Refine: true AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,3; "> }, { Id: 1303 AegisName: "SailorShirt" Name: "SailorShirt" Type: "IT_ARMOR" Buy: 1900 Sell: 950 Weight: 110 Def: 19 Loc: "EQP_HEAD_MID" EquipLv: 26 Refine: true Script: <" bonus bMaxHP,32; bonus bStr,1; bonus bDef2,2; "> }, { Id: 1304 AegisName: "LieutenantArmor" Name: "Lieutenant Armor" Type: "IT_ARMOR" Buy: 4500 Sell: 300 Weight: 120 Def: 23 Loc: "EQP_HEAD_MID" EquipLv: 30 Refine: true Script: <" bonus bMaxHP,40; bonus bDef2,3; "> }, { Id: 1305 AegisName: "CopperArmor" Name: "Lieutenant Copper Armor" Type: "IT_ARMOR" Buy: 12000 Sell: 800 Weight: 340 Def: 50 Loc: "EQP_HEAD_MID" EquipLv: 55 Refine: true Script: <" bonus bMaxHP,106; bonus bDef2,5; "> }, { Id: 1306 AegisName: "WarlordPlate" Name: "Warlord Plate" Type: "IT_ARMOR" Buy: 200000 Sell: 18000 Weight: 2600 Def: 89 Loc: "EQP_HEAD_MID" EquipLv: 70 Refine: true Script: <" bonus bMaxHP,240; bonus bSpeedAddRate, -7; bonus bDef2,14; "> }, { Id: 1307 AegisName: "BromenalChest" Name: "Bromenal Chest" Type: "IT_ARMOR" Buy: 160000 Sell: 16000 Weight: 3600 Def: 71 Loc: "EQP_HEAD_MID" EquipLv: 73 Refine: true Script: <" bonus bMaxHP,171; bonus bDef2,7; "> }, { Id: 1308 AegisName: "ForestArmor" Name: "Forest Armor" Type: "IT_ARMOR" Buy: 12000 Sell: 4000 Weight: 510 Def: 44 Loc: "EQP_HEAD_MID" EquipLv: 50 Refine: true Script: <" bonus bMaxHP,90; bonus bDex, 2; if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_SUBTYPE) == W_BOW) { bonus bAgi, 2; } bonus bDef2,5; "> }, { Id: 1309 AegisName: "ContributorSweater" Name: "Contributor Sweater" Type: "IT_ARMOR" Buy: 12000 Sell: 700 Weight: 25 Def: 5 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 5 Refine: true Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,3; "> }, { Id: 1310 AegisName: "Chainmail" Name: "Chainmail" Type: "IT_ARMOR" Buy: 14000 Sell: 8000 Weight: 1200 Def: 51 Loc: "EQP_HEAD_MID" EquipLv: 45 Refine: true Script: <" bonus bMaxHP,115; bonus bSpeedAddRate, -2; bonus bDef2,9; "> }, { Id: 1311 AegisName: "TerraniteArmor" Name: "Terranite Armor" Type: "IT_ARMOR" Buy: 12000 Sell: 800 Weight: 3600 Def: 82 Loc: "EQP_HEAD_MID" EquipLv: 82 Refine: true Script: <" bonus bMaxHP,210; bonus bMdef,41; bonus bDef2,8; "> }, { Id: 1312 AegisName: "LightPlatemail" Name: "Light Platemail" Type: "IT_ARMOR" Buy: 12000 Sell: 800 Weight: 2000 Def: 74 Loc: "EQP_HEAD_MID" EquipLv: 60 Refine: true Script: <" bonus bMaxHP,185; bonus bSpeedAddRate, -6; bonus bDef2,12; "> }, { Id: 1313 AegisName: "ShortTankTop" Name: "Short Tank Top" Type: "IT_ARMOR" Buy: 1200 Sell: 80 Weight: 5 Def: 6 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 8 Refine: true AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,6; "> }, { Id: 1314 AegisName: "LeatherShirt" Name: "Leather Shirt" Type: "IT_ARMOR" Buy: 1200 Sell: 550 Weight: 310 Def: 15 Loc: "EQP_HEAD_MID" EquipLv: 21 Refine: true Script: <" bonus bMaxHP,23; 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bonus bDefEle,Ele_Fire; bonus bDef2,8; "> }, { Id: 1324 AegisName: "DesertShirt" Name: "Desert Shirt" Type: "IT_ARMOR" Buy: 5000 Sell: 800 Weight: 390 Def: 30 Loc: "EQP_HEAD_MID" EquipLv: 37 Refine: true Script: <" bonus bMaxHP,56; bonus bDef2,3; "> }, { Id: 1325 AegisName: "YetiTankTop" Name: "Yety Tank Top" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: true Script: <" bonus bMaxHP,1; bonus bDef2,1; "> }, { Id: 1326 AegisName: "MoonshroomRobe" Name: "Moonshroom Robe" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: true Script: <" bonus bMaxHP,1; bonus bDef2,1; "> }, { Id: 1327 AegisName: "GoldenChainmail" Name: "Golden Chainmail" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: true Script: <" bonus bMaxHP,1; bonus bDef2,1; "> }, { Id: 1328 AegisName: "GoldenLightPlatemail" Name: "Golden Light Platemail" Type: "IT_ARMOR" Buy: 200000 Sell: 1000 Weight: 2200 Def: 80 Loc: "EQP_HEAD_MID" EquipLv: 64 Refine: true Script: <" bonus bMaxHP,205; bonus bSpeedAddRate, -4; bonus bDef2,12; "> }, { Id: 1329 AegisName: "GoldenWarlordPlate" Name: "Golden Warlord Plate" Type: "IT_ARMOR" Buy: 200000 Sell: 10000 Weight: 3000 Def: 97 Loc: "EQP_HEAD_MID" EquipLv: 75 Refine: true Script: <" bonus bMaxHP,270; bonus bSpeedAddRate, -7; bonus bDef2,15; "> }, { Id: 1330 AegisName: "LazuriteRobe" Name: "Lazurite Robe" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: true Script: <" bonus bMaxHP,1; bonus bDef2,1; "> }, { Id: 1331 AegisName: "SaviorArmor" Name: "Savior Armor" Type: "IT_ARMOR" Buy: 1000000 Sell: 100000 Weight: 2800 Def: 117 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 109 Refine: true AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 // If you don't dye the cap, it can be powerful id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bMaxHP,350; bonus bDef2,10; bonus bMdef, 4; "> }, { Id: 1332 AegisName: "CottonShirt" Name: "Cotton Shirt" Type: "IT_ARMOR" Buy: 1000 Sell: 130 Weight: 90 Def: 10 Slots: 1 Loc: "EQP_HEAD_MID" EquipLv: 15 Refine: true AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,14; bonus bDef2,1; "> }, { Id: 1333 AegisName: "AssassinChest" Name: "Assassin Chest" Type: "IT_ARMOR" Buy: 200000 Sell: 9000 Weight: 400 Def: 77 Loc: "EQP_HEAD_MID" EquipLv: 84 Refine: true Script: <" bonus bMaxHP,220; bonus bDef2,8; "> }, { Id: 1334 AegisName: "CrusadeArmor" Name: "Crusade Armor" Type: "IT_ARMOR" Buy: 20000 Sell: 1000 Weight: 1200 Def: 23 Loc: "EQP_HEAD_MID" EquipLv: 30 Refine: true Script: <" bonus bMaxHP,40; bonus bDef2,3; "> }, { Id: 1335 AegisName: "CommunityShirt" Name: "Community Shirt" Type: "IT_ARMOR" Buy: 1000000 Sell: 100 Weight: 120 Def: 2 Loc: "EQP_HEAD_MID" EquipLv: 2 Refine: true Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 1336 AegisName: "AlchemistArmor" Name: "Alchemist Armor" Type: "IT_ARMOR" Buy: 1000000 Sell: 100 Weight: 120 Def: 63 Loc: "EQP_HEAD_MID" EquipLv: 67 Refine: true Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" bonus bMaxHP,148; bonus bDef2,6; "> }, { Id: 1337 AegisName: "GraduationRobe" Name: "Graduation Robe" Type: "IT_ARMOR" Buy: 20000 Sell: 5000 Weight: 25 Atk: 0 Def: 37 Loc: "EQP_HEAD_MID" EquipLv: 75 Refine: true Script: <" bonus bMatk,20; bonus bMaxSP,100; bonus bSPrecovRate,5; "> }, { Id: 1338 AegisName: "MinerTankTop" Name: "Miner Tank Top" Type: "IT_ARMOR" Buy: 20000 Sell: 800 Weight: 110 Atk: 0 Def: 22 Loc: "EQP_HEAD_MID" EquipLv: 29 Refine: true Script: <" bonus bMaxHP,38; bonus bLuk,1; bonus bDef2,2; "> }, { Id: 1339 AegisName: "Bathrobe" Name: "Bathrobe" Type: "IT_ARMOR" Buy: 2600 Sell: 1000 Weight: 120 Def: 1 Loc: "EQP_HEAD_MID" EquipLv: 50 Refine: false Script: <" bonus bMaxHP,90; addtoskill(TMW2_SPEECH, 1, 2); "> }, { Id: 1340 AegisName: "MirrorLakeArmor" Name: "Mirror Lake Armor" Type: "IT_ARMOR" Buy: 0 Sell: 0 Weight: 0 Def: 0 Loc: "EQP_HEAD_MID" EquipLv: 0 Refine: false AllowPickup: false Trade: { nodrop: true notrade: true partneroverride: false noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } Script: <" .@slv = callfunc("get_byte", ##00_INFO, 0) + 1; // Bonus bonus bMaxHP, 400+.@slv*80; bonus bMaxSP, .@slv*20; bonus bAllStats, .@slv*5; bonus bDef2, .@slv*10; bonus bDef, 55+.@slv*7; bonus bFlee, .@slv*10; bonus bHitRate, .@slv*10; bonus bAddMaxWeight, .@slv*25; // Penalties bonus bBaseAtk,-300; bonus bCriticalRate,-100; bonus bCastrate, -500; bonus bDelayrate, 50; // Neutral bonus bAtkEle, Ele_Ghost; bonus bDefEle, Ele_Ghost; bonus bUnstripableArmor, 1340; bonus bUnbreakableArmor, 1340; "> OnUnequipScript: <" equip(1340); "> }, // Boots { Id: 1800 AegisName: "LousyMoccasins" Name: "Lousy Moccasins" Type: "IT_ARMOR" Buy: 600 Sell: 180 Weight: 18 Def: 2 Loc: "EQP_SHOES" EquipLv: 10 Refine: false Script: <" bonus bMaxHP,2; bonus bDef2, 1; "> }, { Id: 1801 AegisName: "AssassinBoots" Name: "Assassin Boots" Type: "IT_ARMOR" Buy: 600 Sell: 180 Weight: 18 Def: 24 Loc: "EQP_SHOES" EquipLv: 82 Refine: false Script: <" bonus bMaxHP,52; bonus bDef2, 8; "> }, { Id: 1802 AegisName: "DeepBlackBoots" Name: "Deep Black Boots" Type: "IT_ARMOR" Buy: 600 Sell: 180 Weight: 18 Def: 12 Loc: "EQP_SHOES" EquipLv: 50 Refine: false Script: <" bonus bMaxHP,23; bonus bDef2, 5; "> }, { Id: 1803 AegisName: "CandorBoots" Name: "Candor Boots" Type: "IT_ARMOR" Buy: 600 Sell: 180 Weight: 18 Def: 2 Loc: "EQP_SHOES" EquipLv: 7 Refine: false Script: <" bonus bMaxHP,1; "> }, { Id: 1804 AegisName: "FurBoots" Name: "Fur Boots" Type: "IT_ARMOR" Buy: 600 Sell: 180 Weight: 18 Def: 9 Loc: "EQP_SHOES" EquipLv: 39 Refine: false Script: <" bonus bMaxHP,15; bonus2 bAddEle,Ele_Water,20; bonus2 bAddEle,Ele_Fire,-10; bonus bMaxSP,20; bonus bDef2, 4; "> }, { Id: 1805 AegisName: "CottonBoots" Name: "Cotton Boots" Type: "IT_ARMOR" Buy: 750 Sell: 200 Weight: 22 Def: 2 Slots: 1 Loc: "EQP_SHOES" EquipLv: 20 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMatk,10; bonus bMaxSP,10; bonus bSPrecovRate,10; "> }, { Id: 1806 AegisName: "Boots" Name: "Boots" Type: "IT_ARMOR" Buy: 1200 Sell: 200 Weight: 80 Def: 4 Loc: "EQP_SHOES" EquipLv: 21 Refine: false Script: <" bonus bMaxHP,5; bonus bDef2, 2; "> }, { Id: 1807 AegisName: "LeatherBoots" Name: "Leather Boots" Type: "IT_ARMOR" Buy: 20000 Sell: 100 Weight: 1 Def: 7 Loc: "EQP_SHOES" EquipLv: 32 Refine: false Script: <" bonus bMaxHP,11; bonus bDef2, 3; "> }, { Id: 1808 AegisName: "RedStockings" Name: "Red Stockings" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 10 Loc: "EQP_SHOES" EquipLv: 45 Refine: false Script: <" bonus bMaxHP,19; bonus bDef2, 5; "> }, { Id: 1809 AegisName: "BromenalBoots" Name: "Bromenal Boots" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 13 Loc: "EQP_SHOES" EquipLv: 55 Refine: false Script: <" bonus bMaxHP,26; bonus bDef2, 6; "> }, { Id: 1810 AegisName: "WizardMoccasins" Name: "Wizard Moccasins" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 8 Loc: "EQP_SHOES" EquipLv: 61 Refine: false Script: <" bonus bMatk,15; bonus bMdef,15; bonus bMaxSP,30; bonus bSPrecovRate,6; addtoskill(TMW2_MPREGEN, 1, 2); "> }, { Id: 1811 AegisName: "WitchBoots" Name: "Witch Boots" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 13 Loc: "EQP_SHOES" EquipLv: 94 Refine: false Script: <" bonus bMatk,20; bonus bMdef,20; bonus bMaxSP,50; bonus bSPrecovRate,7; addtoskill(TMW2_MPREGEN, 1, 2); "> }, { Id: 1812 AegisName: "HeliosBoots" Name: "Helios Boots" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 900 Def: 15 Loc: "EQP_SHOES" EquipLv: 70 Refine: false Script: <" bonus bMaxHP,-30; bonus bSpeedAddRate,7; // 7 means a moving speed increase of 10(.5) "> }, { Id: 1813 AegisName: "TerraniteBoots" Name: "Terranite Boots" Type: "IT_ARMOR" Buy: 10000 Sell: 1200 Weight: 320 Def: 21 Loc: "EQP_SHOES" EquipLv: 80 Refine: false Script: <" bonus bMaxHP,50; bonus bMdef, 10; bonus bDef2, 8; "> }, { Id: 1814 AegisName: "WarlordBoots" Name: "Warlord Boots" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Def: 19 Loc: "EQP_SHOES" EquipLv: 74 Refine: false Script: <" bonus bMaxHP,44; bonus bDef2, 7; "> }, { Id: 1815 AegisName: "SaviorBoots" Name: "Savior Boots" Type: "IT_ARMOR" Buy: 999999 Sell: 20000 Weight: 32 Def: 30 Loc: "EQP_SHOES" EquipLv: 106 Refine: true Script: <" bonus bMaxHP,85; bonus bDef2, 10; bonus bSpeedAddRate, 6; bonus bMdef, 4; "> }, { Id: 1816 AegisName: "CreasedBoots" Name: "Creased Boots" Type: "IT_ARMOR" Buy: 200 Sell: 10 Weight: 12 Def: 1 Loc: "EQP_SHOES" EquipLv: 3 Refine: false }, { Id: 1817 AegisName: "TulimsharGuardBoots" Name: "Tulimshar Guard Boots" Type: "IT_ARMOR" Buy: 6000 Sell: 600 Weight: 35 Def: 3 Loc: "EQP_SHOES" EquipLv: 17 Refine: false Script: <" bonus bMaxHP,4; bonus bDef2, 2; "> }, { Id: 1818 AegisName: "SquirrelBoots" Name: "Squirrel Boots" Type: "IT_ARMOR" Buy: 6000 Sell: 1200 Weight: 32 Def: 5 Loc: "EQP_SHOES" EquipLv: 26 Refine: false Script: <" bonus bMaxHP,8; bonus bSpeedAddRate,2; bonus bDef2, 3; "> }, { Id: 1819 AegisName: "Slippers" Name: "Slippers" Type: "IT_ARMOR" Buy: 2600 Sell: 1000 Weight: 20 Def: 1 Loc: "EQP_SHOES" EquipLv: 30 Refine: false Script: <" bonus bMaxHP,10; addtoskill(TMW2_SPEECH, 1, 2); "> }, // Gloves { Id: 2000 AegisName: "Armbands" Name: "Armbands" Type: "IT_ARMOR" Buy: 400 Sell: 120 Weight: 10 Def: 3 Loc: "EQP_GARMENT" EquipLv: 30 Refine: false Script: <" bonus bMatk,10; bonus bMaxSP,10; bonus bSPrecovRate,8; "> }, { Id: 2001 AegisName: "CopperArmbands" Name: "Copper Armbands" Type: "IT_ARMOR" Buy: 4000 Sell: 800 Weight: 20 Def: 5 Loc: "EQP_GARMENT" EquipLv: 50 Refine: false Script: <" bonus bMatk,15; bonus bMaxSP,20; bonus bSPrecovRate,10; "> }, { Id: 2002 AegisName: "IronArmbands" Name: "Iron Armbands" Type: "IT_ARMOR" Buy: 7500 Sell: 940 Weight: 30 Def: 8 Loc: "EQP_GARMENT" EquipLv: 70 Refine: false Script: <" bonus bMatk,20; bonus bMaxSP,30; bonus bSPrecovRate,12; "> }, { Id: 2003 AegisName: "SarabArmlet" Name: "Sarab Armlet" Type: "IT_ARMOR" Buy: 75000 Sell: 940 Weight: 30 Def: 11 Loc: "EQP_GARMENT" EquipLv: 93 Refine: false Script: <" bonus bMatk,40; bonus bMaxSP,40; bonus bSPrecovRate,15; "> }, { Id: 2004 AegisName: "CreasedGloves" Name: "Creased Gloves" Type: "IT_ARMOR" Buy: 200 Sell: 1 Weight: 40 Def: 1 Loc: "EQP_GARMENT" EquipLv: 2 Refine: false }, { Id: 2005 AegisName: "CottonGloves" Name: "Cotton Gloves" Type: "IT_ARMOR" Buy: 900 Sell: 300 Weight: 60 Def: 3 Slots: 1 Loc: "EQP_GARMENT" EquipLv: 14 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMatk,10; bonus bMaxSP,10; bonus bSPrecovRate,10; "> }, { Id: 2006 AegisName: "MinerGloves" Name: "Miner Gloves" Type: "IT_ARMOR" Buy: 400 Sell: 190 Weight: 180 Def: 5 Loc: "EQP_GARMENT" EquipLv: 28 Refine: false Script: <" bonus bAspd,5; "> }, { Id: 2007 AegisName: "SilkGloves" Name: "Silk Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 3 Loc: "EQP_GARMENT" EquipLv: 24 Refine: false Script: <" bonus bMatk,12; bonus bMaxSP,10; bonus bSPrecovRate,10; "> }, { Id: 2008 AegisName: "LeatherGloves" Name: "Leather Gloves" Type: "IT_ARMOR" Buy: 2500 Sell: 450 Weight: 140 Def: 8 Slots: 2 Loc: "EQP_GARMENT" EquipLv: 40 Refine: false AllowCards: { id5030: 2 } Script: <" bonus bAspd,8; "> }, { Id: 2009 AegisName: "ForestGloves" Name: "Forest Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 13 Loc: "EQP_GARMENT" EquipLv: 59 Refine: false Script: <" bonus bAspd,11; "> }, { Id: 2010 AegisName: "BromenalGloves" Name: "Bromenal Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 15 Loc: "EQP_GARMENT" EquipLv: 66 Refine: false Script: <" bonus bAspd,13; "> }, { Id: 2011 AegisName: "GoldenArmbands" Name: "Golden Armbands" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 11 Loc: "EQP_GARMENT" EquipLv: 90 Refine: false Script: <" bonus bMatk, 25; bonus bMdef, 10; bonus bMaxSP,30; bonus bSPrecovRate,15; "> }, { Id: 2012 AegisName: "WarlordGloves" Name: "Warlord Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 45 Def: 21 Loc: "EQP_GARMENT" EquipLv: 90 Refine: false Script: <" bonus bAspd,18; "> }, { Id: 2013 AegisName: "ManaGloves" Name: "Mana Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 18 Loc: "EQP_GARMENT" EquipLv: 77 Refine: false Script: <" bonus bMaxSP,200; "> }, { Id: 2014 AegisName: "TerraniteGloves" Name: "Terranite Gloves" Type: "IT_ARMOR" Buy: 10000 Sell:1000 Weight: 200 Def: 18 Loc: "EQP_GARMENT" EquipLv: 78 Refine: false Script: <" bonus bAspd,15; bonus bMdef,9; "> }, { Id: 2015 AegisName: "AssassinGloves" Name: "Assassin Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 15 Def: 24 Loc: "EQP_GARMENT" EquipLv: 83 Refine: false Script: <" bonus bAspd,16; "> }, { Id: 2016 AegisName: "CandorGloves" Name: "Candor Gloves" Type: "IT_ARMOR" Buy: 200 Sell: 100 Weight: 45 Def: 2 Loc: "EQP_GARMENT" EquipLv: 4 Refine: false Script: <" bonus bAspd,1; "> }, { Id: 2017 AegisName: "SaviorGloves" Name: "Savior Gloves" Type: "IT_ARMOR" Buy: 999999 Sell: 20000 Weight: 30 Def: 25 Loc: "EQP_GARMENT" EquipLv: 103 Refine: false Script: <" bonus bAspd,20; "> }, // Leggings (Pants or Shorts) { Id: 2200 AegisName: "CreasedShorts" Name: "Creased Shorts" Type: "IT_ARMOR" Buy: 60 Sell: 15 Weight: 20 Def: 1 Loc: "EQP_HEAD_LOW" EquipLv: 1 Refine: false }, { Id: 2201 AegisName: "RaidTrousers" Name: "Raid Trousers" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 35 Def: 10 Loc: "EQP_HEAD_LOW" EquipLv: 36 Refine: false Script: <" bonus bMaxHP,26; bonus bDef2, 4; bonus bAddMaxWeight,300; bonus bDoubleAddRate,5; "> }, { Id: 2202 AegisName: "AssassinPants" Name: "Assassin Pants" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 35 Def: 29 Loc: "EQP_HEAD_LOW" EquipLv: 85 Refine: false Script: <" bonus bMaxHP,112; bonus bDef2, 8; "> }, { Id: 2203 AegisName: "BromenalPants" Name: "Bromenal Pants" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 435 Def: 22 Loc: "EQP_HEAD_LOW" EquipLv: 70 Refine: false Script: <" bonus bMaxHP,80; bonus bDef2, 7; "> }, { Id: 2204 AegisName: "JeansChaps" Name: "Jeans Chaps" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 65 Def: 18 Loc: "EQP_HEAD_LOW" EquipLv: 56 Refine: false Script: <" bonus bMaxHP,55; bonus bDef2, 6; "> }, { Id: 2205 AegisName: "CottonShorts" Name: "Cotton Shorts" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 55 Def: 3 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 13 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,6; bonus bDef2, 1; "> }, { Id: 2206 AegisName: "MiniSkirt" Name: "Mini Skirt" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 14 Def: 3 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 15 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,7; bonus bDef2, 1; "> }, { Id: 2207 AegisName: "CottonTrousers" Name: "Cotton Trousers" Type: "IT_ARMOR" Buy: 12000 Sell: 2500 Weight: 25 Def: 10 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 36 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,26; bonus bDef2, 4; "> }, { Id: 2208 AegisName: "SilkPants" Name: "Silk Pants" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 16 Def: 18 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 59 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxSP,30; bonus bDef2,-1; "> }, { Id: 2209 AegisName: "CottonSkirt" Name: "Cotton Skirt" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 19 Def: 3 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 15 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,7; bonus bDef2, 2; "> }, { Id: 2210 AegisName: "TerranitePants" Name: "Terranite Pants" Type: "IT_ARMOR" Buy: 12000 Sell: 2500 Weight: 650 Def: 27 Loc: "EQP_HEAD_LOW" EquipLv: 81 Refine: false Script: <" bonus bMaxHP,102; bonus bMdef, 14; bonus bDef2, 8; "> }, { Id: 2211 AegisName: "ChainmailSkirt" Name: "Chainmail Skirt" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 280 Def: 20 Loc: "EQP_HEAD_LOW" EquipLv: 64 Refine: false Script: <" bonus bMaxHP,68; bonus bDef2, 6; "> }, { Id: 2212 AegisName: "JeansShorts" Name: "Jeans Shorts" Type: "IT_ARMOR" Buy: 1200 Sell: 400 Weight: 280 Def: 6 Loc: "EQP_HEAD_LOW" EquipLv: 25 Refine: false Script: <" bonus bMaxHP,15; bonus bDef2, 3; "> }, { Id: 2213 AegisName: "LeatherTrousers" Name: "Leather Trousers" Type: "IT_ARMOR" Buy: 12000 Sell: 1250 Weight: 280 Def: 14 Loc: "EQP_HEAD_LOW" EquipLv: 48 Refine: false Script: <" bonus bMaxHP,42; bonus bDef2, 5; "> }, { Id: 2214 AegisName: "BanditPants" Name: "Bandit Pants" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 280 Def: 13 Loc: "EQP_HEAD_LOW" EquipLv: 45 Refine: false Script: <" bonus bMaxHP,38; bonus bDef2, 5; "> }, { Id: 2215 AegisName: "WarlordPants" Name: "Warlord Pants" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 280 Def: 24 Loc: "EQP_HEAD_LOW" EquipLv: 75 Refine: false Script: <" bonus bMaxHP,90; bonus bDef2, 8; "> }, { Id: 2216 AegisName: "SaviorPants" Name: "Savior Pants" Type: "IT_ARMOR" Buy: 999999 Sell: 20000 Weight: 280 Def: 39 Loc: "EQP_HEAD_LOW" EquipLv: 108 Refine: true Script: <" bonus bMaxHP,180; bonus bDef2, 10; bonus bMdef, 4; "> }, { Id: 2217 AegisName: "CandorShorts" Name: "Candor Shorts" Type: "IT_ARMOR" Buy: 1200 Sell: 200 Weight: 32 Def: 2 Loc: "EQP_HEAD_LOW" EquipLv: 4 Refine: false Script: <" bonus bMaxHP,1; "> }, { Id: 2218 AegisName: "PirateShorts" Name: "Pirate Shorts" Type: "IT_ARMOR" Buy: 12000 Sell: 4500 Weight: 195 Def: 5 Loc: "EQP_HEAD_LOW" EquipLv: 20 Refine: false Script: <" bonus bMaxHP,11; bonus bFleeRate,1; bonus bDef2, 2; "> }, { Id: 2219 AegisName: "FarmerPants" Name: "Farmer Pants" Type: "IT_ARMOR" Buy: 1500 Sell: 500 Weight: 340 Def: 5 Slots: 1 Loc: "EQP_HEAD_LOW" EquipLv: 21 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,12; bonus bDef2, 2; "> }, { Id: 2220 AegisName: "LuffyxSummerShorts" Name: "Luffyx Summer Shorts" Type: "IT_ARMOR" Buy: 11200 Sell: 1400 Weight: 310 Def: 8 Loc: "EQP_HEAD_LOW" EquipLv: 31 Refine: false Script: <" bonus bMaxHP,21; bonus bStr,1; if ($@SEASON == SUMMER) { bonus bDef,20; bonus2 bExpAddRace,RC_All,5; //bonus2 bExpAddRace,RC_Brute,20; //bonus2 bExpAddRace,RC_Formless,20; } bonus bDef2, 3; "> }, // Cooked Food { Id: 2300 AegisName: "PepperoniPizza" Name: "Pepperoni Pizza" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bAllStats,2; "> OnUnequipScript: <" callfunc "item_consumption", 2300; "> }, { Id: 2301 AegisName: "CaramelApple" Name: "Caramel Apple" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bShortWeaponDamageReturn, 5; bonus bLongWeaponDamageReturn, 5; "> OnUnequipScript: <" callfunc "item_consumption", 2301; "> }, { Id: 2302 AegisName: "CarpSandwich" Name: "Carp Sandwich" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bPerfectHitRate, 10; bonus bHit, 5; "> OnUnequipScript: <" callfunc "item_consumption", 2302; "> }, { Id: 2303 AegisName: "ShellSandwich" Name: "Shell Sandwich" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bSplashAddRange, 1; // Stackable! bonus bAtkRate, -15; // The canon value is -20% //bonus2(bExpAddRace, RC_All, -3); // Lower EXP Gain "> OnUnequipScript: <" callfunc "item_consumption", 2303; "> }, { Id: 2304 AegisName: "ChickenSandwich" Name: "Chicken Sandwich" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus2 bHPRegenRate, 40, 2000; "> OnUnequipScript: <" callfunc "item_consumption", 2304; "> }, { Id: 2305 AegisName: "Sushi" Name: "Sushi" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bDoubleAddRate, 10; bonus bHit, 25; "> OnUnequipScript: <" callfunc "item_consumption", 2305; "> }, { Id: 2306 AegisName: "SteakAndEggs" Name: "Steak and Eggs" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bNoWeaponDamage, 5; "> OnUnequipScript: <" callfunc "item_consumption", 2306; "> }, { Id: 2307 AegisName: "FruitSalad" Name: "FruitSalad" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bRestartFullRecover,100; bonus2 bSPRegenRate, 8, 2000; "> OnUnequipScript: <" callfunc "item_consumption", 2307; "> }, { Id: 2308 AegisName: "PoisonedDish" Name: "Poisoned Dish" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bMaxHPrate, -35; bonus2 bGetZenyNum, 15, 100; "> OnUnequipScript: <" callfunc "item_consumption", 2308; "> }, { Id: 2309 AegisName: "ZombieNachos" Name: "Zombie Nachos" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bAddMonsterDropChainItem, ITMCHAIN_ORE; // FIXME: Not thematic "> OnUnequipScript: <" callfunc "item_consumption", 2309; "> }, { Id: 2310 AegisName: "Pancake" Name: "Pancake" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 1 Loc: "EQP_SHADOW_ACC_L" Refine: false Script: <" bonus bCriticalDef, 5; bonus bNearAtkDef, 5; bonus bLuk, 3; "> OnUnequipScript: <" callfunc "item_consumption", 2310; "> }, // Rings { Id: 2500 AegisName: "WeddingRing" Name: "Wedding Ring" Type: "IT_ARMOR" Buy: 2000 Sell: 400 Weight: 1 Def: 1 Loc: 2048 EquipLv: 1 Refine: false Script: <" if (getpartnerid()) { skill WE_MALE,1; skill WE_FEMALE,1; bonus bMaxHP,5; } "> }, { Id: 2501 AegisName: "GoldenRing" Name: "Golden Ring" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 80 Def: 4 Loc: 2048 EquipLv: 40 Refine: false Slots: 1 AllowCards: { id5031: 1 id5032: 1 id5033: 1 id5034: 1 id5035: 1 id5036: 1 } }, { Id: 2508 AegisName: "GoldenPearlRing" Name: "Golden Pearl Ring" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 1 Def: 0 Loc: 2048 EquipLv: 25 Refine: false Script: <" bonus bAgi,1; bonus bInt,1; bonus bDex,1; "> }, { Id: 2509 AegisName: "GoldenBlackPearlRing" Name: "Golden Black Pearl Ring" Type: "IT_ARMOR" Buy: 10000 Sell: 5000 Weight: 1 Def: 0 Loc: 2048 EquipLv: 25 Refine: false Script: <" bonus bStr,1; bonus bVit,1; bonus bLuk,1; "> }, { Id: 2510 AegisName: "ThetaRing" Name: "Theta Ring" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 1 Def: 1 Loc: 2048 EquipLv: 4 Refine: false Script: <" bonus bMaxSP,15; bonus bSPrecovRate,10; "> }, { Id: 2511 AegisName: "LightRing" Name: "Light Ring" Type: "IT_ARMOR" Buy: 1200 Sell: 250 Weight: 1 Def: 4 Loc: 2048 EquipLv: 4 Refine: false Script: <" bonus bHPrecovRate,20; bonus bSPrecovRate,5; "> }, { Id: 2512 AegisName: "SilverRing" Name: "Silver Ring" Type: "IT_ARMOR" Buy: 50000 Sell: 4000 Weight: 260 Def: 2 Loc: 2048 EquipLv: 20 Refine: false Slots: 1 AllowCards: { id5031: 1 id5032: 1 id5033: 1 id5034: 1 id5035: 1 id5036: 1 } }, // Shields { Id: 2700 AegisName: "Barrel" Name: "Barrel" Type: "IT_ARMOR" Buy: 150 Sell: 50 Weight: 400 Def: 20 Loc: "EQP_HAND_L" EquipLv: 4 Refine: false Script: <" bonus bMaxHP,200; bonus bSPrecovRate,-12; bonus bFleeRate, -25; bonus2 bHPRegenRate, 50, 1500; bonus bCriticalDef, 50; "> }, { Id: 2701 AegisName: "LeatherShield" Name: "Leather Shield" Type: "IT_ARMOR" Buy: 5000 Sell: 800 Weight: 410 Def: 10 Loc: "EQP_HAND_L" EquipLv: 18 Refine: true Script: <" bonus bMaxHP,33; 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bonus bStr,1; bonus bDex,1; bonus bDef2, 6; "> }, { Id: 2944 AegisName: "SailorHat" Name: "Sailor Hat" Type: "IT_ARMOR" Buy: 32000 Sell: 1000 Weight: 22 Def: 11 Loc: "EQP_HEAD_TOP" EquipLv: 40 Refine: false Script: <" bonus bMaxHP,47; bonus2 bAddEle,Ele_Water,10; bonus bDef2, 4; "> }, { Id: 2945 AegisName: "CorsairHat" Name: "Corsair Hat" Type: "IT_ARMOR" Buy: 32000 Sell: 1000 Weight: 22 Def: 10 Loc: "EQP_HEAD_TOP" EquipLv: 38 Refine: false Script: <" bonus bMaxHP,43; bonus bDef2, 4; "> }, { Id: 2946 AegisName: "RightEyePatch" Name: "Right Eye Patch" Type: "IT_ARMOR" Buy: 32000 Sell: 3500 Weight: 22 Def: 4 Loc: "EQP_HEAD_TOP" EquipLv: 16 Refine: false Script: <" bonus bMaxHP,12; bonus bDef2, 2; "> }, // IDs 2947~2982 moved to art/ repo { Id: 2983 AegisName: "SerfHat" Name: "Serf Hat" Type: "IT_ARMOR" Buy: 3200 Sell: 500 Weight: 420 Def: 3 Loc: "EQP_HEAD_TOP" EquipLv: 15 Refine: false Script: <" bonus bMaxHP,10; bonus bDef2, 1; "> }, { Id: 2984 AegisName: "NPCEyes" Name: "NPC Blinking Eyes" Type: "IT_ARMOR" Buy: 320000 Sell: 1 Weight: 200 Def: -100 Loc: "EQP_HEAD_TOP" EquipLv: 150 Refine: false }, { Id: 2985 AegisName: "GreenEggshellHat" Name: "Green Eggshell Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 3000 Weight: 460 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 21 Refine: false Script: <" bonus bMaxHP,17; if ($EVENT$ == "Easter") { bonus bDef,10; } bonus bDef2, 2; "> }, { Id: 2986 AegisName: "OrangeEggshellHat" Name: "Orange Eggshell Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 3000 Weight: 460 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 21 Refine: false Script: <" bonus bMaxHP,17; if ($EVENT$ == "Easter") { bonus bDef,10; } bonus bDef2, 2; "> }, { Id: 2987 AegisName: "DarkEggshellHat" Name: "Dark Eggshell Hat" Type: "IT_ARMOR" Buy: 160000 Sell: 10000 Weight: 460 Def: 8 Loc: "EQP_HEAD_TOP" EquipLv: 30 Refine: false //DropAnnounce: true Script: <" bonus bMaxHP,30; if ($EVENT$ == "Easter") { bonus bDef,15; } bonus bDef2, 2; "> }, { Id: 2988 AegisName: "ADMINCap" Name: "ADMIN Cap" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 0 Def: 20 Loc: "EQP_HEAD_TOP" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Nouse: { override: 99 } Script: <" if (getgmlevel() < 99) { logmes "Banning invalid use of Admin Cap", LOGMES_ATCOMMAND; announce "Security violation at item.db.2988, Administrator help immediately required.", bc_all; atcommand "@ban 1m "+strcharinfo(0); delitem 2988, 1; } "> }, { Id: 2989 AegisName: "DEVCap" Name: "DEV Cap" Type: "IT_ARMOR" Buy: 999999 Sell: 1 Weight: 0 Def: 20 Loc: "EQP_HEAD_TOP" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 2990 AegisName: "MagicTopHat" Name: "Magic Top Hat" Type: "IT_ARMOR" Buy: 1600 Sell: 1 Weight: 800 Def: 25 Loc: "EQP_HEAD_TOP" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } BindOnEquip: true Script: <" bonus bMaxHP,50000; bonus bFleeRate,-80; "> }, { Id: 2991 AegisName: "MinerHat" Name: "Miner Hat" Type: "IT_ARMOR" Buy: 1600 Sell: 260 Weight: 245 Def: 7 Loc: "EQP_HEAD_TOP" EquipLv: 29 Refine: true Script: <" bonus bMaxHP,28; bonus bDef2, 3; "> }, { Id: 2992 AegisName: "MurdererCrown" Name: "Murderer Crown" Type: "IT_ARMOR" Buy: 16000 Sell: 1000 Weight: 250 Def: 2 Loc: "EQP_HEAD_TOP" EquipLv: 10 Refine: false Trade: { nodrop: true noselltonpc: true } Script: <" bonus bMaxHP,6; bonus bCriticalRate,50; bonus2 bSubEle,Ele_Holy,-25; bonus2 bSubEle,Ele_Dark,25; bonus bDef2, 1; "> }, { Id: 2993 AegisName: "FluffyHat" Name: "Fluffy Hat" Type: "IT_ARMOR" Buy: 160000 Sell: 10000 Weight: 410 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 22 Refine: false Script: <" bonus bMaxHP,19; bonus bDef2, 2; "> }, { Id: 2994 AegisName: "PirateBandana" Name: "Pirate Bandana" Type: "IT_ARMOR" Buy: 160000 Sell: 5000 Weight: 38 Def: 7 Loc: "EQP_HEAD_TOP" EquipLv: 28 Refine: false Script: <" bonus bMaxHP,27; bonus bDef2, 3; "> }, { Id: 2995 AegisName: "PaperBag" Name: "Paper Bag" Type: "IT_ARMOR" Buy: 160000 Sell: 5000 Weight: 12 Def: 8 Loc: "EQP_HEAD_TOP" EquipLv: 30 Refine: false Script: <" bonus bMaxHP,30; bonus bDef2, 3; "> }, { Id: 2996 AegisName: "RiceHat" Name: "Rice Hat" Type: "IT_ARMOR" Buy: 3 Sell: 1 Weight: 0 Def: 58 Loc: "EQP_HEAD_TOP" EquipLv: 150 Refine: false Script: <" bonus bMaxHP,464; bonus bDef2, 15; "> }, { Id: 2997 AegisName: "FarmerHat" Name: "Farmer Hat" Type: "IT_ARMOR" Buy: 1600 Sell: 500 Weight: 120 Def: 8 Slots: 1 Loc: "EQP_HEAD_TOP" EquipLv: 30 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } Script: <" bonus bMaxHP,30; bonus bStr,2; bonus bDef2, 3; "> }, { Id: 2998 AegisName: "BanditHat" Name: "Bandit Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 5000 Weight: 120 Def: 13 Loc: "EQP_HEAD_TOP" EquipLv: 45 Refine: false Script: <" bonus bMaxHP,57; bonus bDex,2; bonus bDef2, 4; "> }, { Id: 2999 AegisName: "FairyHat" Name: "Sacred Forest Hat" Type: "IT_ARMOR" Buy: 3600 Sell: 900 Weight: 80 Def: 15 Loc: "EQP_HEAD_TOP" EquipLv: 50 Refine: false Script: <" bonus bMaxHP,68; bonus bAgiVit,1; bonus bDef2, 5; "> }, { Id: 3000 AegisName: "CaveSnakeHat" Name: "Cave Snake Hat" Type: "IT_ARMOR" Buy: 50000 Sell: 10000 Weight: 46 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 20 Refine: false Script: <" bonus bMaxHP,16; bonus bAgi, 2; bonus bDef2, 2; "> }, { Id: 3001 AegisName: "PinkHelmet" Name: "Pink Helmet" Type: "IT_ARMOR" Buy: 16000 Sell: 5000 Weight: 320 Def: 15 Loc: "EQP_HEAD_TOP" EquipLv: 50 Refine: true Script: <" bonus bMaxHP,68; bonus bStr,2; bonus bVit,2; bonus bDef2, 5; bonus2 bAddEle, Ele_Earth, 15; bonus bMdefRate, 5; bonus bMdef2Rate, 5; bonus bHitRate, 10; "> }, { Id: 3002 AegisName: "ShroomHat" Name: "Shroom Hat" Type: "IT_ARMOR" Buy: 21000 Sell: 10000 Weight: 240 Def: 8 Loc: "EQP_HEAD_TOP" EquipLv: 30 Refine: false Script: <" bonus bMaxHP,30; bonus bStr,2; bonus bDef2, 3; "> }, { Id: 3003 AegisName: "ForestShroomHat" Name: "Forest Shroom Hat" Type: "IT_ARMOR" Buy: 23000 Sell: 10000 Weight: 320 Def: 15 Loc: "EQP_HEAD_TOP" EquipLv: 50 Refine: false Script: <" bonus bMaxHP,68; // Fairy Hat exist for this bonus bDex,3; bonus bInt,1; bonus bDef2, 5; "> }, { Id: 3004 AegisName: "ChemistHelmet" Name: "Alchemist Helmet" Type: "IT_ARMOR" Buy: 26000 Sell: 10000 Weight: 320 Def: 26 Loc: "EQP_HEAD_TOP" EquipLv: 80 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 8; "> }, { Id: 3005 AegisName: "ClericCap" Name: "Cleric Cap" Type: "IT_ARMOR" Buy: 26000 Sell: 10000 Weight: 320 Def: 26 Loc: "EQP_HEAD_TOP" EquipLv: 80 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 8; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus bHealPower,30; bonus bAddItemHealRate,20; bonus bAtkRate,-75; bonus bAtk2,-75; bonus bCriticalRate, -40; bonus bAspdRate, -20; bonus bFlee2, 10; bonus2 bSubEle, Ele_Holy, 50; "> OnUnequipScript: <" dispbottom "Your heresy has been frowned upon."; callfunc "SC_Bonus", 3+rand(5), SC_BLIND, 1; "> }, { Id: 3006 AegisName: "SantaBeardHat" Name: "Santa Beard Hat" Type: "IT_ARMOR" Buy: 26000 Sell: 100 Weight: 32 Def: 4 Loc: "EQP_HEAD_TOP" EquipLv: 18 Refine: false Script: <" bonus bMaxHP,14; bonus bDef2, 2; "> }, { Id: 3007 AegisName: "WickedShroomHat" Name: "Wicked Shroom Hat" Type: "IT_ARMOR" Buy: 24000 Sell: 10000 Weight: 420 Def: 18 Loc: "EQP_HEAD_TOP" EquipLv: 60 Refine: false Script: <" bonus bMaxHP,92; bonus bStr,5; bonus bDex,1; bonus bDef2, 6; "> }, { Id: 3008 AegisName: "MoonshroomHat" Name: "Moonshroom Hat" Type: "IT_ARMOR" Buy: 25000 Sell: 10000 Weight: 250 Def: 22 Loc: "EQP_HEAD_TOP" EquipLv: 70 Refine: false Script: <" bonus bInt,7; "> }, { Id: 3009 AegisName: "FafiMask" Name: "Fafi Mask" Type: "IT_ARMOR" Buy: 26000 Sell: 3500 Weight: 40 Def: 16 Loc: "EQP_HEAD_TOP" EquipLv: 53 Refine: true Script: <" bonus bMaxHP,75; bonus bInt,1; bonus bMaxSP,25; bonus bSPrecovRate,5; "> }, { Id: 3010 AegisName: "AFKCap" Name: "AFK Cap" Type: "IT_ARMOR" Buy: 2600 Sell: 1000 Weight: 30 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 30 Refine: false Script: <" bonus bMaxHP,30; addtoskill(TMW2_SPEECH, 1, 2); "> }, { Id: 3011 AegisName: "KnitHat" Name: "Knit Hat" Type: "IT_ARMOR" Buy: 2600 Sell: 1000 Weight: 70 Def: 7 Loc: "EQP_HEAD_TOP" EquipLv: 29 Refine: false Script: <" bonus bMaxHP,29; if ($@SEASON == WINTER) { bonus bDef,20; bonus2 bExpAddRace,RC_All,15; //bonus2 bExpAddRace,RC_Brute,20; //bonus2 bExpAddRace,RC_Formless,20; } bonus bDef2, 3; "> }, { Id: 3012 AegisName: "LeprechaunHat" Name: "Leprechaun Hat" Type: "IT_ARMOR" Buy: 26000 Sell: 5000 Weight: 40 Def: 15 Loc: "EQP_HEAD_TOP" EquipLv: 50 Refine: false Script: <" bonus bMaxHP,68; bonus bLuk,4; bonus bDef2, 5; "> }, { Id: 3013 AegisName: "CatEars" Name: "Cat Ears" Type: "IT_ARMOR" Buy: 6000 Sell: 1000 Weight: 20 Def: 9 Loc: "EQP_HEAD_TOP" EquipLv: 33 Refine: false Script: <" bonus bMaxHP,35; bonus bAgi, 2; bonus bDef2, 3; "> }, { Id: 3014 AegisName: "SantaHat" Name: "Santa Hat" Type: "IT_ARMOR" Buy: 22000 Sell: 80 Weight: 28 Def: 3 Loc: "EQP_HEAD_TOP" EquipLv: 14 Refine: false Script: <" bonus bMaxHP,10; bonus bDef2, 1; "> }, { Id: 3015 AegisName: "Wreath" Name: "Wreath" Type: "IT_ARMOR" Buy: 2600 Sell: 1000 Weight: 50 Def: 6 Loc: "EQP_HEAD_TOP" EquipLv: 25 Refine: false Script: <" bonus bMaxHP,20; bonus bInt,1; bonus bSPrecovRate,5; if ($@SEASON == SPRING) { bonus bDef,20; bonus2 bExpAddRace,RC_All,15; } "> }, { Id: 3016 AegisName: "TerraniteMask" Name: "Terranite Mask" Type: "IT_ARMOR" Buy: 26000 Sell: 10000 Weight: 90 Def: 26 Loc: "EQP_HEAD_TOP" EquipLv: 78 Refine: false Script: <" bonus bMaxHP,144; bonus bMdef,5; bonus bLuk,1; bonus bDef2, 7; "> }, { Id: 3017 AegisName: "EggshellHat" Name: "Eggshell Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 3000 Weight: 460 Def: 5 Loc: "EQP_HEAD_TOP" EquipLv: 21 Refine: false Script: <" bonus bMaxHP,17; if ($EVENT$ == "Easter") { bonus bDef,10; } bonus bDef2, 2; "> }, { Id: 3018 AegisName: "BountyHunterHelmet" Name: "Bounty Hunter Helmet" Type: "IT_ARMOR" Buy: 16000 Sell: 3000 Weight: 320 Def: 18 Loc: "EQP_HEAD_TOP" EquipLv: 60 Refine: true Script: <" bonus bMaxHP,92; bonus bAspdRate,15; bonus bDef2, 6; "> }, { Id: 3019 AegisName: "MushHat" Name: "Mush Hat" Type: "IT_ARMOR" Buy: 22000 Sell: 10000 Weight: 290 Def: 11 Loc: "EQP_HEAD_TOP" EquipLv: 40 Refine: false Script: <" bonus bMaxHP,45; bonus bStr,3; bonus bInt,1; bonus bDef2, 4; "> }, { Id: 3020 AegisName: "TerraniteHelmet" Name: "Terranite Helmet" Type: "IT_ARMOR" Buy: 8000 Sell: 1000 Weight: 290 Def: 25 Loc: "EQP_HEAD_TOP" EquipLv: 76 Refine: false Script: <" bonus bMaxHP,135; bonus bMdef,5; bonus bInt,1; bonus bDef2, 7; "> }, { Id: 3021 AegisName: "SmileyCap" Name: "Smiley Cap" Type: "IT_ARMOR" Buy: 8000 Sell: 1000 Weight: 120 Def: 1 Loc: "EQP_HEAD_TOP" EquipLv: 7 Refine: false Script: <" bonus bAtkRange, 1; bonus bCriticalRate, -10; "> }, { Id: 3022 AegisName: "BossHunterBoina" Name: "Boss Hunter Boina" Type: "IT_ARMOR" Buy: 800000 Sell: 10000 Weight: 120 Def: 1 Loc: "EQP_HEAD_TOP" EquipLv: 12 Refine: false Script: <" bonus2 bExpAddRace, RC_Boss, 10; bonus2 bSubRace, RC_Boss, 10; bonus2 bSPGainRace, RC_Boss, 10; // I can't even describe this bonus "> }, { Id: 3023 AegisName: "MoubiHat" Name: "Moubi Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 1000 Weight: 380 Def: 9 Loc: "EQP_HEAD_TOP" EquipLv: 35 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 3; "> }, { Id: 3024 AegisName: "BloodyMoubooHat" Name: "Bloody Mouboo Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 1000 Weight: 380 Def: 9 Loc: "EQP_HEAD_TOP" EquipLv: 35 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 3; "> }, { Id: 3025 AegisName: "NPCEyesD" Name: "NPC Blinking Eyes 2" Type: "IT_ARMOR" Buy: 320000 Sell: 1 Weight: 200 Def: -100 Loc: "EQP_HEAD_TOP" EquipLv: 150 Refine: false }, { Id: 3026 AegisName: "NPCEyesT" Name: "NPC Blinking Eyes 3" Type: "IT_ARMOR" Buy: 320000 Sell: 1 Weight: 200 Def: -100 Loc: "EQP_HEAD_TOP" EquipLv: 150 Refine: false }, { Id: 3027 AegisName: "HeadHood" Name: "Head Hood" Type: "IT_ARMOR" Buy: 1000 Sell: 130 Weight: 45 Def: 0 Slots: 1 Loc: "EQP_HEAD_TOP" EquipLv: 1 Refine: false AllowCards: { id5000: 1 id5001: 1 id5002: 1 id5003: 1 id5004: 1 id5005: 1 id5006: 1 id5007: 1 id5008: 1 id5009: 1 id5010: 1 id5011: 1 id5012: 1 id5013: 1 id5014: 1 id5015: 1 id5016: 1 id5017: 1 id5018: 1 id5019: 1 id5020: 1 id5021: 1 } }, { Id: 3028 AegisName: "BearHat" Name: "Bear Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 1000 Weight: 30 Def: 9 Loc: "EQP_HEAD_TOP" EquipLv: 35 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 3; "> }, { Id: 3029 AegisName: "BeeKeeperHat" Name: "Bee Keeper Hat" Type: "IT_ARMOR" Buy: 16000 Sell: 1000 Weight: 30 Def: 9 Loc: "EQP_HEAD_TOP" EquipLv: 35 Refine: false Script: <" bonus bMaxHP,150; bonus bDef2, 3; bonus3 bAddClassDropItem, Bee, Honey, 25; "> }, { Id: 3030 AegisName: "SaviorHelmet" Name: "Savior Helmet" Type: "IT_ARMOR" Buy: 16000 Sell: 5000 Weight: 180 Def: 37 Loc: "EQP_HEAD_TOP" EquipLv: 104 Refine: true Script: <" bonus bMaxHP,240; bonus bDef2, 11; bonus bMdef, 4; "> }, // Neck Armor { Id: 3200 AegisName: "Shemagh" Name: "Shemagh" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 30 Def: 5 Loc: "EQP_ACC_R" EquipLv: 23 Refine: false }, { Id: 3201 AegisName: "Monocle" Name: "Monocle" Type: "IT_ARMOR" Buy: 10000 Sell: 3000 Weight: 22 Def: 9 Loc: "EQP_ACC_R" EquipLv: 25 Refine: false Slots: 1 AllowCards: { id5033: 1 id5036: 1 } // How can we set 5033 and 5036 give only 1 dex or 1 luck to this item ? @jesusalva // We probably can't. Just kidding, we use getequipcardid(), check if it is PolishedWhatever, // and add a -1 bonus. }, { Id: 3202 AegisName: "Mustache" Name: "Mustache" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 1 Def: 1 Loc: "EQP_ACC_R" EquipLv: 3 Refine: false }, { Id: 3203 AegisName: "Beard" Name: "Beard" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 1 Def: 1 Loc: "EQP_ACC_R" EquipLv: 3 Refine: false }, { Id: 3204 AegisName: "EyePatch" Name: "Left Eye Patch" Type: "IT_ARMOR" Buy: 64000 Sell: 2000 Weight: 22 Def: 3 Loc: "EQP_ACC_R" EquipLv: 16 Refine: false Script: <" bonus bHitRate,-15; bonus bLongAtkDef, 25; bonus bLongAtkRate, 25; "> }, { Id: 3205 AegisName: "Googles" Name: "Googles" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 22 Def: 6 Loc: "EQP_ACC_R" EquipLv: 40 Refine: false Script: <" bonus2 bResEff,Eff_Blind,1000; "> }, { Id: 3206 AegisName: "HeartGlasses" Name: "Heart Glasses" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 1 Def: 1 Loc: "EQP_ACC_R" EquipLv: 3 Refine: false Script: <" bonus2 bAddRaceTolerance, RC_Player, 40; bonus2 bAddRace, RC_Player, -60; bonus2 bMagicAddRace, RC_Player, -60; "> }, { Id: 3207 AegisName: "RedNose" Name: "Red Nose" Type: "IT_ARMOR" Buy: 1000 Sell: 90 Weight: 1 Def: 1 Loc: "EQP_ACC_R" EquipLv: 3 Refine: false }, { Id: 3208 AegisName: "BurglarMask" Name: "Burglar Mask" Type: "IT_ARMOR" Buy: 1000 Sell: 500 Weight: 26 Def: 4 Loc: "EQP_ACC_R" EquipLv: 40 Refine: false Script: <" bonus bAddStealRate,10; "> }, { Id: 3209 AegisName: "BanditMask" Name: "Bandit Mask" Type: "IT_ARMOR" Buy: 10000 Sell: 5000 Weight: 56 Def: 5 Loc: "EQP_ACC_R" EquipLv: 60 Refine: false }, { Id: 3210 AegisName: "Sunglasses" Name: "Sunglasses" Type: "IT_ARMOR" Buy: 30000 Sell: 10000 Weight: 16 Def: 5 Loc: "EQP_ACC_R" EquipLv: 15 Refine: false }, { Id: 3211 AegisName: "AutumnMask" Name: "Autumn Mask" Type: "IT_ARMOR" Buy: 10000 Sell: 5000 Weight: 24 Def: 7 Loc: "EQP_ACC_R" EquipLv: 35 Refine: false }, // Weapons { Id: 3500 AegisName: "Knife" Name: "Knife" Type: "IT_WEAPON" Buy: 180 Sell: 80 Weight: 100 Atk: 50 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 7 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3501 AegisName: "BugSlayer" Name: "Bug Slayer" Type: "IT_WEAPON" Buy: 11000 Sell: 400 Weight: 500 Atk: 188 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 24 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3502 AegisName: "ShortGladius" Name: "Short Gladius" Type: "IT_WEAPON" Buy: 15000 Sell: 450 Weight: 550 Atk: 231 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 30 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3503 AegisName: "WoodenSword" Name: "Wooden Sword" Type: "IT_WEAPON" Buy: 8500 Sell: 300 Weight: 450 Atk: 146 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 20 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3504 AegisName: "Backsword" Name: "Backsword" Type: "IT_WEAPON" Buy: 25800 Sell: 1200 Weight: 900 Atk: 322 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 44 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3505 AegisName: "SharpKnife" Name: "Sharp Knife" Type: "IT_WEAPON" Buy: 600 Sell: 200 Weight: 130 Atk: 70 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 12 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3506 AegisName: "RustyKnife" Name: "Rusty Knife" Type: "IT_WEAPON" Buy: 60 Sell: 20 Weight: 50 Atk: 25 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3507 AegisName: "Dagger" Name: "Dagger" Type: "IT_WEAPON" Buy: 800 Sell: 250 Weight: 350 Atk: 115 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 15 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3508 AegisName: "BoneKnife" Name: "Bone Knife" Type: "IT_WEAPON" Buy: 9000 Sell: 3000 Weight: 1100 Atk: 406 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 70 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3509 AegisName: "RockKnife" Name: "Rock Knife" Type: "IT_WEAPON" Buy: 90000 Sell: 5000 Weight: 1400 Atk: 454 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 90 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3510 AegisName: "SmallKnife" Name: "Small Knife" Type: "IT_WEAPON" Buy: 90 Sell: 25 Weight: 70 Atk: 35 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 3 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3511 AegisName: "DivineSword" Name: "Divine Sword" Type: "IT_WEAPON" Buy: 90000 Sell: 10000 Weight: 1500 Atk: 467 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 100 Refine: true Subtype: "W_1HSWORD" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtkEle,Ele_Holy; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3512 AegisName: "ButcherKnife" Name: "Butcher Knife" Type: "IT_WEAPON" Buy: 90000 Sell: 500 Weight: 610 Atk: 242 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 35 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3513 AegisName: "AncientSword" Name: "Ancient Sword" Type: "IT_WEAPON" Buy: 90000 Sell: 4000 Weight: 1200 Atk: 434 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 80 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3514 AegisName: "IceGladius" Name: "Ice Gladius" Type: "IT_WEAPON" Buy: 90000 Sell: 10000 Weight: 670 Atk: 264 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 35 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtkEle,Ele_Water; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3515 AegisName: "Setzer" Name: "Setzer" Type: "IT_WEAPON" Buy: 900000 Sell: 2000 Weight: 1000 Atk: 232 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3516 AegisName: "LongSword" Name: "Long Sword" Type: "IT_WEAPON" Buy: 7000 Sell: 3000 Weight: 1100 Atk: 430 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 80 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3517 AegisName: "ThunderStaff" Name: "Thunder Staff" Type: "IT_WEAPON" Buy: 440000 Sell: 22000 Weight: 600 Atk: 270 Matk: 70 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 40 Refine: true Subtype: "W_STAFF" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } //DropAnnounce: true Script: <" bonus bAtk,(BaseLevel-40)*4; bonus bMatk,(BaseLevel-40); bonus bAtkEle,Ele_Wind; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3518 AegisName: "Judgement" Name: "Judgement" Type: "IT_WEAPON" Buy: 640000 Sell: 32000 Weight: 1000 Atk: 142 Matk: 62 Range: 1 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 24 Refine: true Subtype: "W_1HSWORD" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } //Script: <" itemskill SM_MAGNUM,1; "> // Consumable only - eg Grenade //skill SM_MAGNUM,3; // [22:27:11] <{41444d494e}> bonus3 bAutoSpell,SKILLNAME,SKILLELVEL,PARAM1; Script: <" bonus3 bAutoSpell,SM_MAGNUM,1,100; bonus bAtk,(BaseLevel-24)*3; bonus bMatk,(BaseLevel-24); skill TMW2_OVERLOAD, getrefine(); "> //DropAnnounce: true }, { Id: 3519 AegisName: "DarkPulsar" Name: "Dark Pulsar" Type: "IT_WEAPON" Buy: 140000 Sell: 20000 Weight: 1000 Atk: 375 Matk: 90 Range: 1 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_1HSWORD" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtkEle,Ele_Dark; bonus bAtk,(BaseLevel-60)*3; bonus bMatk,(BaseLevel-60); skill TMW2_OVERLOAD, getrefine(); "> //DropAnnounce: true }, { Id: 3520 AegisName: "BronzeGladius" Name: "Bronze Gladius" Type: "IT_WEAPON" Buy: 9000 Sell: 1000 Weight: 340 Atk: 174 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 22 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3521 AegisName: "Scythe" Name: "Scythe" Type: "IT_WEAPON" Buy: 16500 Sell: 4000 Weight: 600 Atk: 211 Matk: 0 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 25 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAgi, -2; bonus bDex, -1; bonus bDef, -20; bonus bCritical, 5; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3522 AegisName: "Kanabo" Name: "Kanabo" Type: "IT_WEAPON" Buy: 15000 Sell: 5500 Weight: 1200 Atk: 432 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bStr, 3; bonus bDex, -6; bonus bDef, -48; bonus bCritical, 12; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3523 AegisName: "MiereCleaver" Name: "Miere Cleaver" Type: "IT_WEAPON" Buy: 15000 Sell: 6500 Weight: 900 Atk: 322 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 40 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -4; bonus bDef, -32; bonus bCritical, 8; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3524 AegisName: "Broadsword" Name: "Broadsword" Type: "IT_WEAPON" Buy: 15000 Sell: 7500 Weight: 1100 Atk: 384 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 50 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -5; bonus bDef, -40; bonus bCritical, 10; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3525 AegisName: "BlacksmithAxe" Name: "Blacksmith Axe" Type: "IT_WEAPON" Buy: 25000 Sell: 10000 Weight: 1500 Atk: 432 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_2HMACE" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtk,(BaseLevel-60)*2; bonus bCritical, 12; bonus2 bAddEff,Eff_Blind,400; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3526 AegisName: "CentaurSpear" Name: "Centaur Spear" Type: "IT_WEAPON" Buy: 26500 Sell: 10000 Weight: 1400 Atk: 450 Matk: 0 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 70 Refine: true Subtype: "W_2HSPEAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -7; bonus bHit, 3; bonus bDef, -56; bonus bCritical, 14; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3527 AegisName: "ShortSword" Name: "Short Sword" Type: "IT_WEAPON" Buy: 30000 Sell: 1500 Weight: 958 Atk: 353 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 50 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3528 AegisName: "RealBronzeGladius" Name: "Real Bronze Gladius" Type: "IT_WEAPON" Buy: 9000 Sell: 700 Weight: 840 Atk: 277 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 37 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3529 AegisName: "MinerKnife" Name: "Miner Knife" Type: "IT_WEAPON" Buy: 800 Sell: 225 Weight: 160 Atk: 85 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 18 Refine: true Subtype: "W_DAGGER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3530 AegisName: "CursedScythe" Name: "Cursed Scythe" Type: "IT_WEAPON" Buy: 150000 Sell: 3500 Weight: 1800 Atk: 210 Matk: 0 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 75 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bStr, 8; bonus bAgi, -10; bonus bDex, -5; bonus bDef, -77; bonus bCritical, 14; bonus bHPDrainValue,-15; bonus2 bAddEff,Eff_Curse,100; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3531 AegisName: "Kitana" Name: "Kitana" Type: "IT_WEAPON" Buy: 7000 Sell: 3000 Weight: 960 Atk: 370 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3532 AegisName: "ImmortalSword" Name: "Immortal Heavy Sword" Type: "IT_WEAPON" Buy: 15000 Sell: 6500 Weight: 1600 Atk: 526 Matk: 150 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 96 Refine: true Subtype: "W_2HMACE" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -9; bonus bHit, 4; bonus bDef, -77; bonus bCritical, 19; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3533 AegisName: "Zambacutou" Name: "Zambacutou Heavy Sword" Type: "IT_WEAPON" Buy: 15000 Sell: 6500 Weight: 1400 Atk: 477 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 72 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -7; bonus bDef, -57; bonus bCritical, 14; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3534 AegisName: "Halberd" Name: "Halberd" Type: "IT_WEAPON" Buy: 15000 Sell: 6500 Weight: 1500 Atk: 495 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 84 Refine: true Subtype: "W_2HSPEAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bDex, -8; bonus bHit, 4; bonus bDef, -67; bonus bCritical, 16; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3535 AegisName: "Pickaxe" Name: "Pickaxe" Type: "IT_WEAPON" Buy: 2000 Sell: 650 Weight: 360 Atk: 0 Range: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_KATAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ORE,RC_Mineral; "> }, { Id: 3536 AegisName: "Lightsaber" Name: "Lightsaber" Type: "IT_WEAPON" Buy: 900000 Sell: 2000 Weight: 420 Atk: 240 Matk: 0 Range: 1 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_KATAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtk,(BaseLevel-60)*3; bonus bCritical, min(5, BaseLevel/24); bonus2 bHPLossRate,2,800; bonus bHitRate, -10; bonus bMdefRate, -60; bonus bMdef2Rate, -60; bonus2 bSubEle, Ele_Holy, -12; bonus2 bSubEle, Ele_Dark, -12; bonus2 bSubEle, Ele_Ghost, -12; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3537 AegisName: "PowerfulLightsaber" Name: "Powerful Lightsaber" Type: "IT_WEAPON" Buy: 900000 Sell: 2000 Weight: 450 Atk: 300 Matk: 0 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_KATAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtk,(BaseLevel-60)*3; bonus bAgi, 1-(BaseLevel/10); bonus bDex, -(BaseLevel/10); bonus bDef, -(BaseLevel*8/10); bonus bCritical, min(20, BaseLevel/7); // Canon: /6 bonus2 bHPLossRate,1,800; bonus bFleeRate, -5; bonus bMdefRate, -60; bonus bMdef2Rate, -60; bonus2 bSubEle, Ele_Holy, -20; bonus2 bSubEle, Ele_Dark, -20; bonus2 bSubEle, Ele_Ghost, -20; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3538 AegisName: "PynKunai" Name: "Kunai" Type: "IT_WEAPON" Buy: 7000 Sell: 3000 Weight: 1400 Atk: 370 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_1HSWORD" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtk,(BaseLevel-60)*4; bonus bFleeRate, (BaseLevel/10); bonus bDef, -(BaseLevel); bonus bCritical, -(min(20, BaseLevel/6)); bonus bAddStealRate, min(800, BaseLevel+(JobLevel*2)); // FIXME? bonus3 bAutoSpell,TF_STEAL,1,BaseLevel; bonus3 bAutoSpell,BS_GREED,1,JobLevel*5; bonus2 bGetZenyNum,-1,15; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 3539 AegisName: "PynWhip" Name: "Whip" Type: "IT_WEAPON" Buy: 7000 Sell: 3000 Weight: 1400 Atk: 370 Matk: 0 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_WHIP" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bAtk,(BaseLevel-60)*4; bonus bFleeRate, -(BaseLevel/9); bonus bDef2, -(BaseLevel/10); bonus bSplashRange, 1; skill TMW2_OVERLOAD, getrefine(); "> }, // Insert new weapons above this line // ID 3600 to 3610 SYSTEM RESERVED FOR LEGENDARY WEAPONS { Id: 3600 AegisName: "Lightbringer" Name: "Lightbringer" Type: "IT_WEAPON" Buy: 9999999 Sell: 0 Weight: 2000 Atk: 1800 Matk: 1800 Range: 1 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_1HSWORD" Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } // Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } //DropAnnounce: true Script: <" bonus bHitRate,50; bonus bAtkEle,Ele_Holy; bonus2 bAddRace, RC_Legendary, 50; bonus bFlee2Rate,-100; bonus bCriticalDef,-50; bonus bHealPower,100; bonus bHealPower2,100; skill TMW2_OVERLOAD, getrefine(); // Resistances bonus bUnstripableWeapon, 1; bonus2 bResEff, Eff_Stone, 40; bonus2 bResEff, Eff_Freeze, 40; bonus2 bResEff, Eff_Stun, 40; bonus2 bResEff, Eff_Sleep, 40; bonus2 bResEff, Eff_Poison, 40; bonus2 bResEff, Eff_Curse, 40; bonus2 bResEff, Eff_Silence, 40; bonus2 bResEff, Eff_Confusion, 40; bonus2 bResEff, Eff_Blind, 40; bonus2 bResEff, Eff_Bleeding, 40; bonus2 bResEff, Eff_DPoison, 40; bonus2 bResEff, Eff_Fear, 40; bonus2 bResEff, Eff_Cold, 40; bonus2 bResEff, Eff_Burning, 40; bonus2 bResEff, Eff_Deepsleep, 40; // Equipment use is free after level 255 or during tests if (BaseLevel < 255 && !$@GM_OVERRIDE) { bonus bNoRegen,1; bonus2 bSPLossRate,(255-BaseLevel)/30,(1000-(BaseLevel*2)); bonus2 bHPLossRate,(255-BaseLevel)/40,(1000-(BaseLevel*2)); } "> }, { Id: 3601 AegisName: "DemureAxe" Name: "Demure Axe" Type: "IT_WEAPON" Buy: 9999999 Sell: 0 Weight: 2000 MAtk: 1 Range: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_KNUCKLE" Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } // Equipment level is 1 on purpose. Less level = less worthy = more damage by wielding Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } //DropAnnounce: true Script: <" bonus bHitRate,-10; bonus bAtkEle,Ele_Holy; bonus2 bAddRace, RC_Legendary, 30; bonus bFlee2Rate,-100; bonus bCriticalDef,-50; bonus bCriticalRate,-50; skill TMW2_OVERLOAD, getrefine(); skill TMW2_DEMURE, min(10, 1+getrefine()); // This weapon attack power grows with the user bonus bAtk,BaseLevel; bonus bMatk,JobLevel; "> }, { Id: 3602 AegisName: "Tyranny" Name: "Tyranny" Type: "IT_WEAPON" Buy: 9999999 Sell: 0 Weight: 2000 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_BOW" Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus bHitRate,100; bonus bAtkEle,Ele_Holy; bonus2 bAddRace, RC_Legendary, 30; bonus bFlee2Rate,-100; bonus bFleeRate,-95; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; skill TMW2_OVERLOAD, getrefine(); // This weapon attack power grows with the user // It'll be behind the other weapons until the endgame stages (lv 100+) bonus bAtk,BaseLevel*6; "> }, { Id: 3603 AegisName: "Runestaff" Name: "Runestaff" Type: "IT_WEAPON" Buy: 9999999 Sell: 0 Weight: 2000 Range: 9 Matk: 10 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_STAFF" Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } Script: <" bonus bAtkEle,Ele_Holy; bonus2 bMagicAddRace, RC_Legendary, 30; //bonus bCastrate,-50; //bonus bNoCastCancel,1; bonus bMaxSP,750; bonus bDef,-100; addtoskill(TMW2_MPREGEN, 5, 2); skill TMW2_OVERLOAD, getrefine(); // This weapon attack power grows with the user // Catches up in early game, then lags behind, and catch up again at lv 106. bonus bMatk,BaseLevel*7; bonus bAtk,JobLevel; "> }, { Id: 3604 AegisName: "AegisShield" Name: "Aegis Shield" Type: "IT_ARMOR" Buy: 9999999 Sell: 0 Weight: 2000 Loc: ["EQP_HAND_R", "EQP_HAND_L", "EQP_SHADOW_SHOES"] WeaponLv: 1 EquipLv: 1 Refine: true Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } Script: <" bonus bFlee2,20; bonus bFlee,20; bonus bSpeedAddRate,-25; bonus bCriticalDef,100; bonus bSPrecovRate,100; bonus2 bHPRegenRate, BaseLevel/3, 1500; bonus2 bAddRace2, RC_Legendary, 70; // The defense power grows with the user // Will almost always be higher than shields // However, it comes at an expensive price. bonus bDef,BaseLevel*9/10; bonus bDef2,BaseLevel/5; bonus bMaxHP, JobLevel*9; // Why not, if you're the ultimate tanker? bonus bAtkRate,-100; bonus bMatkRate,-100; bonus bRestartFullRecover,1; bonus bNoKnockback,1; bonus bNoCastCancel2,1; bonus bBaseAtk,-700; // Skills for Aegis Shield, all beyond maximum level // Cave Maggot, Maggot, Green Dragon, Slimes, Snakes // Wolverns, Fairies, Yeti (sometimes Moggun), Terranite // Plants, PoisonS.Mushroom, Fluffy, Mouboo // TODO: Lizards, (Black)Scorpions, Moonshroom, Black Mamba // TODO: Centaur, , shrooms/squirrels (spores) skill TMW2_ZARKOR, 7; skill TMW2_HALHISS, 10; skill TMW2_KALBOO, 9; skill TMW2_KALMURK, 10; skill TMW2_KALWULF, 9; skill TMW2_KALSPIKE, 9; skill TMW2_DRAGOKIN, 5; skill TMW2_LIMERIZER, 10; skill TMW2_CUTEHEART, 9; skill TMW2_STONEHEART, 9; skill TMW2_FROZENHEART, 9; skill TMW2_PLANTKINGDOM, 9; skill TMW2_FAIRYKINGDOM, 9; skill TMW2_DUCKY, 10; skill TMW2_FAIRYEMPIRE, 10; // Additional effects skill EVOL_AREA_PROVOKE, 9; // Status ailments inflictions bonus2(bResEff, Eff_Stone, 10); bonus2(bResEff, Eff_Freeze, 10); bonus2(bResEff, Eff_Stun, 10); bonus2(bResEff, Eff_Sleep, 10); bonus2(bResEff, Eff_Poison, 10); bonus2(bResEff, Eff_Curse, 10); bonus2(bResEff, Eff_Silence, 10); bonus2(bResEff, Eff_Confusion, 10); bonus2(bResEff, Eff_Blind, 10); bonus2(bResEff, Eff_Bleeding, 10); bonus2(bResEff, Eff_DPoison, 10); bonus2(bResEff, Eff_Fear, 10); bonus2(bResEff, Eff_Cold, 10); bonus2(bResEff, Eff_Burning, 10); bonus2(bResEff, Eff_Deepsleep, 10); "> OnUnequipScript: <" dispbottom "Without the shield, you feel dizzy and weak."; callfunc "SC_Bonus", 60, SC_WALKSPEED, 20; callfunc "SC_Bonus", rand(10), SC_BLIND, 1; "> }, { Id: 3605 AegisName: "Blightbringer" Name: "Blightbringer" Type: "IT_WEAPON" Buy: 9999999 Sell: 0 Weight: 2000 Range: 3 Loc: ["EQP_HAND_R", "EQP_HAND_L"] Subtype: "W_2HMACE" WeaponLv: 1 EquipLv: 1 Refine: true Trade: { nodrop: true notrade: true noselltonpc: true nocart: true nostorage: true nogstorage: true nomail: true noauction: true } Slots: 2 AllowCards: { id5022: 2 id5023: 2 id5024: 2 id5025: 2 id5026: 2 id5027: 2 id5028: 2 id5029: 2 id5037: 2 id5038: 2 id5039: 2 id5040: 2 id5041: 2 id5042: 2 id5043: 2 id5044: 2 id5045: 2 id5046: 2 id5047: 2 id5048: 2 id5049: 2 id5050: 2 id5051: 2 id5052: 2 id5053: 2 id5054: 2 id5055: 2 id5056: 2 id5057: 2 id5058: 2 id5059: 2 id5060: 2 id5061: 2 id5062: 2 id5063: 2 id5064: 2 } Script: <" bonus bAtkEle,Ele_Dark; bonus2 bAddRace, RC_Legendary, 25; bonus bFlee2Rate,-100; bonus bSpeedAddRate,-(BaseLevel/10); bonus bHit,-(BaseLevel/10); // This weapon attack power grows with the user bonus bAtk,BaseLevel * 10; bonus bMatk,-(JobLevel); skill TMW2_OVERLOAD, getrefine(); // Equipment use is free after level 255 or during tests if (BaseLevel < 255 && !$@GM_OVERRIDE) { bonus bNoRegen,1; bonus2 bSPLossRate,(255-BaseLevel)/30,(5000-(BaseLevel*2)); bonus2 bHPLossRate,(255-BaseLevel)/40,(5000-(BaseLevel*2)); bonus bHPGainValue, BaseLevel; } // Additional resistences //bonus2(bAddEff, Eff_Stone, 100); bonus2(bAddEff, Eff_Freeze, 100); //bonus2(bAddEff, Eff_Stun, 100); bonus2(bAddEff, Eff_Sleep, 100); bonus2(bAddEff, Eff_Poison, 100); bonus2(bAddEff, Eff_Curse, 100); bonus2(bAddEff, Eff_Silence, 100); bonus2(bAddEff, Eff_Confusion, 100); bonus2(bAddEff, Eff_Blind, 100); bonus2(bAddEff, Eff_Bleeding, 100); //bonus2(bAddEff, Eff_DPoison, 100); bonus2(bAddEff, Eff_Fear, 100); bonus2(bAddEff, Eff_Cold, 100); bonus2(bAddEff, Eff_Burning, 100); bonus2(bAddEff, Eff_Deepsleep, 100); "> OnUnequipScript: <" dispbottom "The cursed spear still sticks to your hand..."; callfunc "SC_Bonus", rand(10), SC_CURSE, 1; "> }, // // Pets { Id: 4000 AegisName: "PiouEgg" Name: "Piou Egg" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 300 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4001 AegisName: "BhopEgg" Name: "Bhopper Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 1000 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4002 AegisName: "MaggotCocoon" Name: "Maggot Coccon" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4003 AegisName: "DoggyDog" Name: "Doggy Dog" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 800 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4004 AegisName: "CattyCat" Name: "Catty Cat" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 800 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4005 AegisName: "BlackyCat" Name: "Blacky Cat" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 800 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4006 AegisName: "Ratte" Name: "Ratte" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 200 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4007 AegisName: "ForestShroomEgg" Name: "Forest Shroom Egg" Type: "IT_PETEGG" Buy: 30000 Sell: 1000 Weight: 300 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4008 AegisName: "FluffyEgg" Name: "Fluffy Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4009 AegisName: "DuckEgg" Name: "Duck Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4010 AegisName: "BatEgg" Name: "Bat Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4011 AegisName: "MoggunEgg" Name: "Moggun Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4012 AegisName: "PinkieCrystal" Name: "Pinkie Crystal" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 400 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4013 AegisName: "DragonHorn" Name: "Dragon Horn" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4014 AegisName: "TamedSnakeEgg" Name: "Tamed Snake Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, { Id: 4015 AegisName: "AggressiveSnakeEgg" Name: "Aggressive Snake Egg" Type: "IT_PETEGG" Buy: 90000 Sell: 4000 Weight: 360 KeepAfterUse: true Trade: { partneroverride: true notrade: true nodrop: true nocart: true nogstorage: true nomail: true noauction: true noselltonpc: true } Script: <" bpet; "> }, // // Dyes { Id: 5000 AegisName: "CrimsonDye" Name: "Crimson Dye" Type: "IT_CARD" Buy: 2000 Sell: 80 Loc: 2097151 }, { Id: 5001 AegisName: "ChocolateDye" Name: "Chocolate Dye" Type: "IT_CARD" Buy: 2000 Sell: 80 Loc: 2097151 }, { Id: 5002 AegisName: "MintDye" Name: "Mint Dye" Type: "IT_CARD" Buy: 2000 Sell: 80 Loc: 2097151 }, { Id: 5003 AegisName: "BlackDye" Name: "Black Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5004 AegisName: "SilverDye" Name: "Silver Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5005 AegisName: "CamelDye" Name: "Camel Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5006 AegisName: "BrownDye" Name: "Brown Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5007 AegisName: "OrangeDye" Name: "Orange Dye" Type: "IT_CARD" Buy: 495 Sell: 70 Loc: 2097151 }, { Id: 5008 AegisName: "DarkRedDye" Name: "Dark Red Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5009 AegisName: "RedDye" Name: "Red Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5010 AegisName: "FuschiaDye" Name: "Fuschia Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5011 AegisName: "PinkDye" Name: "Pink Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5012 AegisName: "MauveDye" Name: "Mauve Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5013 AegisName: "PurpleDye" Name: "Purple Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 // I'm trying to be dah mage, don't ask about location ~ Jesusalva }, { Id: 5014 AegisName: "NavyBlueDye" Name: "Navy Blue Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5015 AegisName: "BlueGrayDye" Name: "Blue Gray Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5016 AegisName: "BlueDye" Name: "Blue Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5017 AegisName: "TealDye" Name: "Teal Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5018 AegisName: "GreenDye" Name: "Green Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5019 AegisName: "LimeDye" Name: "Lime Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5020 AegisName: "KhakiDye" Name: "Khaki Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5021 AegisName: "YellowDye" Name: "Yellow Dye" Type: "IT_CARD" Buy: 1200 Sell: 70 Loc: 2097151 }, { Id: 5022 AegisName: "NecromancerCard" Name: "Necromancer Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bLuk, 2; bonus bMaxHP, -100; "> }, { Id: 5023 AegisName: "HeroCard" Name: "Hero Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bDex, 2; bonus bAgi, -1; "> }, { Id: 5024 AegisName: "KnightCard" Name: "Knight Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bStr, 2; bonus bInt, -1; "> }, { Id: 5025 AegisName: "ClericCard" Name: "Cleric Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxSP, 50; bonus bLuk, -1; "> }, { Id: 5026 AegisName: "DruidCard" Name: "Druid Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bVit, 2; bonus bDex, -1; "> }, { Id: 5027 AegisName: "MageCard" Name: "Mage Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bInt, 2; bonus bStr, -1; "> }, { Id: 5028 AegisName: "NinjaCard" Name: "Ninja Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bAgi, 2; bonus bVit, -1; "> }, { Id: 5029 AegisName: "NatureCard" Name: "Nature Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxHP, 100; bonus bMaxSP, -25; "> }, { Id: 5030 AegisName: "DesertThiefCard" Name: "Desert Thief Card" Type: "IT_CARD" Buy: 5000 Sell: 1000 Weight: 4 Loc: "EQP_GARMENT" Script: <" bonus bAspdRate,1; "> }, { Id: 5031 AegisName: "PolishedDiamond" Name: "Polished Diamond" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bVit,2; "> }, { Id: 5032 AegisName: "PolishedRuby" Name: "Polished Ruby" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bStr,2; "> }, { Id: 5033 AegisName: "PolishedEmerald" Name: "Polished Emerald" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bLuk,2; "> }, { Id: 5034 AegisName: "PolishedSapphire" Name: "Polished Sapphire" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bInt,2; "> }, { Id: 5035 AegisName: "PolishedTopaz" Name: "Polished Topaz" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bAgi,2; "> }, { Id: 5036 AegisName: "PolishedAmethyst" Name: "Polished Amethyst" Type: "IT_CARD" Buy: 12 Sell: 1 Weight: 4 Loc: 2097151 Script: <" bonus bDex,2; "> }, { Id: 5037 AegisName: "SpeedCard" Name: "Speed Card" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bSpeedAddRate, 2; bonus bAspd, 2; "> }, { Id: 5038 AegisName: "ReflectCard" Name: "Reflect Card" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bShortWeaponDamageReturn, 2; bonus bLongWeaponDamageReturn, 2; "> }, { Id: 5039 AegisName: "PowerCard" Name: "Power Card" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bAtk, 25; bonus bMatk, 25; "> }, { Id: 5040 AegisName: "WallCard" Name: "Wall Card" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bDef2, 25; bonus bMdef, 25; "> }, { Id: 5041 AegisName: "NecromancerCardS" Name: "Necromancer Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bLuk, 5; bonus bMaxHP, -200; "> }, { Id: 5042 AegisName: "HeroCardS" Name: "Hero Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bDex, 5; bonus bAgi, -2; "> }, { Id: 5043 AegisName: "KnightCardS" Name: "Knight Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bStr, 5; bonus bInt, -2; "> }, { Id: 5044 AegisName: "ClericCardS" Name: "Cleric Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxSP, 125; bonus bLuk, -2; "> }, { Id: 5045 AegisName: "DruidCardS" Name: "Druid Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bVit, 5; bonus bDex, -2; "> }, { Id: 5046 AegisName: "MageCardS" Name: "Mage Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bInt, 5; bonus bStr, -2; "> }, { Id: 5047 AegisName: "NinjaCardS" Name: "Ninja Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bAgi, 5; bonus bVit, -2; "> }, { Id: 5048 AegisName: "NatureCardS" Name: "Nature Card S" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxHP, 250; bonus bMaxSP, -50; "> }, { Id: 5049 AegisName: "SpeedCardS" Name: "Speed Card S" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bSpeedAddRate, 5; bonus bAspd, 5; "> }, { Id: 5050 AegisName: "ReflectCardS" Name: "Reflect Card S" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bShortWeaponDamageReturn, 5; bonus bLongWeaponDamageReturn, 5; "> }, { Id: 5051 AegisName: "PowerCardS" Name: "Power Card S" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bAtk, 50; bonus bMatk, 50; "> }, { Id: 5052 AegisName: "WallCardS" Name: "Wall Card S" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bDef2, 50; bonus bMdef, 50; "> }, { Id: 5053 AegisName: "NecromancerCardX" Name: "Necromancer Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bLuk, 10; bonus bMaxHP, -400; "> }, { Id: 5054 AegisName: "HeroCardX" Name: "Hero Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bDex, 10; bonus bAgi, -4; "> }, { Id: 5055 AegisName: "KnightCardX" Name: "Knight Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bStr, 10; bonus bInt, -4; "> }, { Id: 5056 AegisName: "ClericCardX" Name: "Cleric Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxSP, 250; bonus bLuk, -4; "> }, { Id: 5057 AegisName: "DruidCardX" Name: "Druid Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bVit, 10; bonus bDex, -4; "> }, { Id: 5058 AegisName: "MageCardX" Name: "Mage Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bInt, 10; bonus bStr, -4; "> }, { Id: 5059 AegisName: "NinjaCardX" Name: "Ninja Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bAgi, 10; bonus bVit, -4; "> }, { Id: 5060 AegisName: "NatureCardX" Name: "Nature Card X" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" bonus bMaxHP, 500; bonus bMaxSP, -100; "> }, { Id: 5061 AegisName: "SpeedCardX" Name: "Speed Card X" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bSpeedAddRate, 7; bonus bAspd, 7; bonus bCastrate, -1; bonus bFixedCastrate, -1; "> }, { Id: 5062 AegisName: "ReflectCardX" Name: "Reflect Card X" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bShortWeaponDamageReturn, 7; bonus bLongWeaponDamageReturn, 7; bonus bMagicDamageReturn, 1; "> }, { Id: 5063 AegisName: "PowerCardX" Name: "Power Card X" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bAtk, 75; bonus bMatk, 75; "> }, { Id: 5064 AegisName: "WallCardX" Name: "Wall Card X" Type: "IT_CARD" Buy: 500 Sell: 250 Weight: 8 Loc: 2097151 Script: <" bonus bDef2, 75; bonus bMdef, 75; "> }, // Bows & Ranged Weaponry { Id: 6000 AegisName: "TrainingBow" Name: "Training Bow" Type: "IT_WEAPON" Buy: 550 Sell: 52 Weight: 160 Atk: 40 Range: 5 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 5 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6001 AegisName: "WoodenBow" Name: "Wooden Bow" Type: "IT_WEAPON" Buy: 2000 Sell: 400 Weight: 260 Atk: 125 Range: 5 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 15 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6002 AegisName: "ShortBow" Name: "Short Bow" Type: "IT_WEAPON" Buy: 3800 Sell: 800 Weight: 260 Atk: 200 Range: 4 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 25 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6003 AegisName: "ForestBow" Name: "Forest Bow" Type: "IT_WEAPON" Buy: 7000 Sell: 1470 Weight: 480 Atk: 308 Range: 5 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 40 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6004 AegisName: "ElficBow" Name: "Elfic Bow" Type: "IT_WEAPON" Buy: 8550 Sell: 1800 Weight: 400 Atk: 428 Range: 6 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6005 AegisName: "ChampionshipBow" Name: "Championship Bow" Type: "IT_WEAPON" Buy: 9620 Sell: 2020 Weight: 520 Atk: 520 Range: 6 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 80 Subtype: "W_BOW" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6006 AegisName: "BansheeBow" Name: "Banshee Bow" Type: "IT_WEAPON" Buy: 55000 Sell: 5200 Weight: 890 Atk: 589 Range: 7 MinRange: 1 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 100 Subtype: "W_BOW" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } AllowAmmo: { Id6500: 1 Id6501: 1 Id6502: 1 Id6503: 1 Id6504: 1 Id6505: 1 Id6506: 1 Id6507: 1 Id6508: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bHPDrainValue,-1; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6010 AegisName: "PynRifle" Name: "Powerful Gunstaff" Type: "IT_WEAPON" Buy: 55000 Sell: 5200 Weight: 2000 Atk: 520 Range: 11 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Subtype: "W_RIFLE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Refine: true AllowAmmo: { Id6510: 1 Id6511: 1 Id6512: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bFleeRate,-95; bonus bCriticalRate,40; bonus bHit,40; bonus bAtk,(BaseLevel-60)*2; bonus2 bAddEff,Eff_Stun,120; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6020 AegisName: "PynGatling" Name: "Rapid Gunstaff" Type: "IT_WEAPON" Buy: 55000 Sell: 5200 Weight: 2500 Atk: 0 Range: 9 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Subtype: "W_GATLING" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Refine: true AllowAmmo: { Id6510: 1 Id6511: 1 Id6512: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bAtk,-50; //bonus bAtkRate,-60; bonus bCriticalRate,-100; bonus bHitRate,-10; bonus bFleeRate,-95; bonus bAtk,(BaseLevel-60)/3; bonus2 bAddEff,Eff_Stun,90; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6030 AegisName: "PynShotgun" Name: "Explosive Gunstaff" Type: "IT_WEAPON" Buy: 55000 Sell: 5200 Weight: 1800 Atk: 428 Range: 7 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Subtype: "W_SHOTGUN" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Refine: true AllowAmmo: { Id6510: 1 Id6511: 1 Id6512: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bSplashRange,1; bonus bFleeRate,-95; bonus bAtk,(BaseLevel-60); bonus2 bAddEff,Eff_Stun,100; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6040 AegisName: "PynRevolver" Name: "Short Gunstaff" Type: "IT_WEAPON" Buy: 55000 Sell: 5200 Weight: 1500 Atk: 158 Range: 5 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 60 Subtype: "W_REVOLVER" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Refine: true AllowAmmo: { Id6510: 1 Id6511: 1 Id6512: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bAtk,(BaseLevel-60)/2; bonus2 bAddEff,Eff_Stun,100; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 6050 AegisName: "Dustynator" Name: "Dustynator 2000" Type: "IT_WEAPON" Buy: 550000 Sell: 10200 Weight: 1000 Atk: 557 Range: 11 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 70 Subtype: "W_RIFLE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Refine: true AllowAmmo: { Id6510: 1 Id6511: 1 Id6512: 1 } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bFleeRate,-95; bonus bCriticalRate,40; bonus bAtk,(BaseLevel-70)*2; bonus2 bAddEff,Eff_Stun,120; skill TMW2_OVERLOAD, getrefine(); "> }, // Arrows { Id: 6500 AegisName: "TrainingArrow" Name: "Training Arrow" Type: "IT_AMMO" Buy: 2 Sell: 1 Weight: 1 Atk: 30 EquipLv: 10 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, { Id: 6501 AegisName: "TolchiArrow" Name: "Tolchi Arrow" Type: "IT_AMMO" Buy: 2 Sell: 0 Weight: 2 Atk: 15 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, { Id: 6502 AegisName: "Arrow" Name: "Arrow" Type: "IT_AMMO" Buy: 3 Sell: 1 Weight: 1 Atk: 45 EquipLv: 20 Loc: "EQP_AMMO" Subtype: "A_ARROW" }, { Id: 6503 AegisName: "IronArrow" Name: "Iron Arrow" Type: "IT_AMMO" Buy: 6 Sell: 1 Weight: 1 Atk: 60 EquipLv: 30 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,100; "> }, { Id: 6504 AegisName: "CursedArrow" Name: "Cursed Arrow" Type: "IT_AMMO" Buy: 8 Sell: 1 Weight: 1 Atk: 90 EquipLv: 40 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus2 bAddEff,Eff_Curse,200; "> }, { Id: 6505 AegisName: "PoisonArrow" Name: "Poison Arrow" Type: "IT_AMMO" Buy: 12 Sell: 1 Weight: 2 Atk: 120 EquipLv: 50 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus2 bAddEff,Eff_Poison,500; "> }, { Id: 6506 AegisName: "ThornArrow" Name: "Thorn Arrow" Type: "IT_AMMO" Buy: 27 Sell: 1 Weight: 2 Atk: 150 EquipLv: 60 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus2 bAddEff,Eff_Bleeding,500; "> }, { Id: 6507 AegisName: "BoneArrow" Name: "Bone Arrow" Type: "IT_AMMO" Buy: 65 Sell: 1 Weight: 5 Atk: 180 EquipLv: 70 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,100; bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Bleeding,800; "> }, { Id: 6508 AegisName: "ExplosiveArrow" Name: "Explosive Arrow" Type: "IT_AMMO" Buy: 12 Sell: 1 Weight: 2 Atk: 30 Loc: "EQP_AMMO" Subtype: "A_ARROW" Script: <" bonus bSplashRange,2; "> }, // Important: NEVER raise bullet attack too much! // Unlike bows where the arrow is important, here the bullets are not. // Buy a more capable gun to drain full weapon power %%e { Id: 6510 AegisName: "Bullet" Name: "Bullet" Type: "IT_AMMO" Buy: 4 Sell: 1 Weight: 1 Atk: 15 Loc: "EQP_AMMO" Subtype: "A_BULLET" }, { Id: 6511 AegisName: "SacredBullet" Name: "Sacred Bullet" Type: "IT_AMMO" Buy: 8 Sell: 2 Weight: 1 Atk: 20 Loc: "EQP_AMMO" Subtype: "A_BULLET" Script: <" bonus bAtkEle,Ele_Holy; "> }, { Id: 6512 AegisName: "EvilBullet" Name: "Evil Bullet" Type: "IT_AMMO" Buy: 8 Sell: 2 Weight: 1 Atk: 20 Loc: "EQP_AMMO" Subtype: "A_BULLET" Script: <" bonus bAtkEle,Ele_Shadow; "> }, // { Id: 7000 AegisName: "TrainingWand" Name: "Training Wand" Type: "IT_WEAPON" Buy: 200 Sell: 80 Weight: 158 Atk: 0 Matk: 160 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 20 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-100; bonus bMaxSP,10; addtoskill(TMW2_MPREGEN, 5, 2); bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7001 AegisName: "NoviceWand" Name: "Novice Wand" Type: "IT_WEAPON" Buy: 4500 Sell: 1600 Weight: 158 Atk: 0 Matk: 300 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 40 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-150; bonus bMaxSP,20; addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -8; bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7002 AegisName: "ApprenticeWand" Name: "Apprentice Wand" Type: "IT_WEAPON" Buy: 10000 Sell: 4000 Weight: 158 Atk: 0 Matk: 430 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-200; bonus bMaxSP,30; addtoskill(TMW2_MPREGEN, 3, 2); bonus bMaxHPrate, -12; bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7003 AegisName: "LeaderWand" Name: "Leader Wand" Type: "IT_WEAPON" Buy: 30000 Sell: 10000 Weight: 158 Atk: 0 Matk: 510 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 80 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-250; bonus bMaxSP,40; addtoskill(TMW2_MPREGEN, 2, 2); bonus bMaxHPrate, -16; bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7004 AegisName: "MysticWand" Name: "Mystic Wand" Type: "IT_WEAPON" Buy: 200000 Sell: 80000 Weight: 158 Atk: 0 Matk: 570 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 100 Refine: true Subtype: "W_STAFF" Slots: 2 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-300; bonus bMaxSP,50; addtoskill(TMW2_MPREGEN, 1, 2); bonus bMaxHPrate, -20; bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7005 AegisName: "ReinbooWand" Name: "Reinboo Wand" Type: "IT_WEAPON" Buy: 20000 Sell: 8000 Weight: 158 Atk: 0 Matk: 370 Range: 9 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 50 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-125; bonus bMatk,(BaseLevel-50)*2; bonus bMaxSP,25; addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -5; bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7020 AegisName: "PynScepter" Name: "Scepter of Thunder" Type: "IT_WEAPON" Buy: 30000 Sell: 10000 Weight: 960 Atk: 25 Matk: 370 Range: 8 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 60 Refine: true Subtype: "W_STAFF" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" //bonus bAttack2,-250; bonus bMatk,(BaseLevel-50)*2; bonus bAtk,(BaseLevel-60); bonus bMaxSP,JobLevel+(BaseLevel-60); addtoskill(TMW2_MPREGEN, 2, 2); bonus bMaxHPrate, -16; bonus bDef,-327; //bonus bDef,-32767; // Will this work? bonus3 bAutoSpell,TMW2_LIGHTNINGBOLT,min(4, BaseLevel/50),200; bonus3 bAutoSpell,TMW2_METEORSHOWER,min(4, 1+JobLevel/37),100; bonus3 bAutoSpell,TMW2_ARMAGEDDON,1,10; bonus bSPDrainValue, -4; skill TMW2_OVERLOAD, getrefine(); "> }, // System Reserved { Id: 7142 AegisName: "Item7142" Name: "Item 7142" // Embryo }, { Id: 7400 AegisName: "LEGACY_MiereCleaver" Name: "LEGACY Miere Cleaver" Type: "IT_WEAPON" Buy: 95000 Sell: 26500 Weight: 900 Atk: 325 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 40 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Trade: { partneroverride: true notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bStr, 2; bonus bDex, -3; bonus bAgi, -5; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7401 AegisName: "LEGACY_Broadsword" Name: "LEGACY Broadsword" Type: "IT_WEAPON" Buy: 950000 Sell: 75000 Weight: 1100 Atk: 385 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 50 Refine: true Subtype: "W_2HMACE" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Trade: { partneroverride: true notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bStr, 3; bonus bDex, -2; bonus bDef, -2; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7402 AegisName: "RentCart" Name: "Rented Cart" Type: "IT_ARMOR" Loc: ["EQP_HAND_L", "EQP_SHADOW_SHOES"] Buy: 7500000 Sell: 5000 Weight: 100 Refine: false WeaponLv: 1 EquipLv: 1 Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" skill MC_PUSHCART, 2; skill MC_VENDING, 8; "> OnEquipScript: <" setcart 1; "> OnUnequipScript: <" setcart 0; "> }, // Event Skill Cards { Id: 7403 AegisName: "FalkonCard" Name: "Falkon Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill SM_BASH, 1; "> }, { Id: 7404 AegisName: "ArrowShowerCard" Name: "Arrow Shower Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill AC_SHOWER, 1; "> }, { Id: 7405 AegisName: "FireballCard" Name: "Fireball Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill MG_FIREBALL, 1; "> }, { Id: 7406 AegisName: "HealCard" Name: "Heal Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill AL_HEAL, 1; "> }, { Id: 7407 AegisName: "NatureWallCard" Name: "Nature Wall Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill MG_FIREWALL, 1; "> }, { Id: 7408 AegisName: "LastStandCard" Name: "Last Stand Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill CR_TRUST, 1; skill ALL_FULL_THROTTLE, 1; "> }, { Id: 7409 AegisName: "FullPowerCard" Name: "Full Power Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill SA_FREECAST, 1; skill HW_MAGICPOWER, 1; "> }, { Id: 7410 AegisName: "MagicalMVPCard" Name: "Magical MVP Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill MG_SOULSTRIKE, 1; skill WZ_FROSTNOVA, 1; "> }, { Id: 7411 AegisName: "HighPriestCard" Name: "High Priest Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill AL_HOLYLIGHT, 1; skill AB_HIGHNESSHEAL, 1; "> }, { Id: 7412 AegisName: "SupremeWarriorCard" Name: "Supreme Warrior Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill KN_AUTOCOUNTER, 1; skill ASC_METEORASSAULT, 1; "> }, { Id: 7413 AegisName: "SupremeRangerCard" Name: "Supreme Ranger Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill AC_VULTURE, 1; skill SN_SHARPSHOOTING, 1; "> }, { Id: 7414 AegisName: "CowardCard" Name: "Coward Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill NV_TRICKDEAD, 1; skill TF_BACKSLIDING, 1; skill GC_DARKILLUSION, 1; "> }, // TODO { Id: 7415 AegisName: "Event1HSword" Name: "EVENT Single Hand Sword" Type: "IT_WEAPON" Buy: 95000 Sell: 265 Weight: 900 Atk: 0 Range: 1 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_1HSWORD" Slots: 3 AllowCards: { id7403: 1 id7404: 1 id7405: 1 id7406: 1 id7407: 1 id7408: 1 id7409: 1 id7410: 1 id7411: 1 id7412: 1 id7413: 1 id7414: 1 id7419: 1 } Trade: { notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bAtk,BaseLevel*6; bonus bMatk,0; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7416 AegisName: "Event2HSword" Name: "EVENT Two Hands Sword" Type: "IT_WEAPON" Buy: 95000 Sell: 265 Weight: 900 Atk: 0 Range: 2 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_2HMACE" Slots: 3 AllowCards: { id7403: 1 id7404: 1 id7405: 1 id7406: 1 id7407: 1 id7408: 1 id7409: 1 id7410: 1 id7411: 1 id7412: 1 id7413: 1 id7414: 1 id7419: 1 } Trade: { notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bAtk,BaseLevel*8; bonus bMatk,0; bonus bAgi, -(BaseLevel/10); bonus bHit, (BaseLevel/20); bonus bDef, -(BaseLevel*8/10); bonus bCritical, min(20, BaseLevel/5); skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7417 AegisName: "EventBow" Name: "EVENT Bow" Type: "IT_WEAPON" Buy: 95000 Sell: 265 Weight: 900 Atk: 0 Range: 6 Loc: "EQP_HAND_R" WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_BOW" Slots: 3 AllowCards: { id7403: 1 id7404: 1 id7405: 1 id7406: 1 id7407: 1 id7408: 1 id7409: 1 id7410: 1 id7411: 1 id7412: 1 id7413: 1 id7414: 1 id7419: 1 } Trade: { notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bAtk,BaseLevel*6; bonus bMatk,0; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, { Id: 7418 AegisName: "EventWand" Name: "EVENT Wand" Type: "IT_WEAPON" Buy: 95000 Sell: 265 Weight: 900 Matk: 1 Range: 9 Loc: ["EQP_HAND_R", "EQP_HAND_L"] WeaponLv: 1 EquipLv: 1 Refine: true Subtype: "W_STAFF" Slots: 3 AllowCards: { id7403: 1 id7404: 1 id7405: 1 id7406: 1 id7407: 1 id7408: 1 id7409: 1 id7410: 1 id7411: 1 id7412: 1 id7413: 1 id7414: 1 id7419: 1 } Trade: { notrade: true nodrop: true nogstorage: true nomail: true noauction: true } Script: <" bonus bAtk,0; bonus bMatk,BaseLevel*6; bonus bMaxSP,BaseLevel/2; addtoskill(TMW2_MPREGEN, max(1, 7-BaseLevel/20), 2); bonus bDef,-327; //bonus bDef,-32767; skill TMW2_OVERLOAD, getrefine(); "> }, // Cards I've missed { Id: 7419 AegisName: "VersatileCard" Name: "Versatile Card" Type: "IT_CARD" Buy: 50 Sell: 25 Weight: 4 Loc: 2097151 Script: <" skill AC_CHARGEARROW, 1; skill MC_MAMMONITE, 1; skill AL_HEAL, 1; "> }, { Id: 7420 AegisName: "DeathPenality" Name: "Acorn Of Death" Type: "IT_HEALING" Buy: 10 Sell: 1 Weight: 1 Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" if (@useType == 1) { callfunc "ItHeal", 3, 8, 30; } else { if (!getmapxy(.@map$, .@x, .@y, 0)) { monster(.@map$, .@x, .@y, l("Oak"), 1017, 1); $TREE_PLANTED+=+1; callfunc "SaggyScoreUpdate", callfunc("rand2", 1, 2); } } "> }, { Id: 7421 AegisName: "Skypiercer" Name: "Savior Sky Piercer" Type: "IT_WEAPON" Buy: 1500000 Sell: 500000 Weight: 2700 Atk: 109 Matk: 55 Range: 1 Loc: "EQP_HAND_L" WeaponLv: 1 EquipLv: 109 Refine: true Subtype: "W_KATAR" Slots: 1 AllowCards: { id5022: 1 id5023: 1 id5024: 1 id5025: 1 id5026: 1 id5027: 1 id5028: 1 id5029: 1 id5037: 1 id5038: 1 id5039: 1 id5040: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 id5041: 1 id5042: 1 id5043: 1 id5044: 1 id5045: 1 id5046: 1 id5047: 1 id5048: 1 id5049: 1 id5050: 1 id5051: 1 id5052: 1 id5053: 1 id5054: 1 id5055: 1 id5056: 1 id5057: 1 id5058: 1 id5059: 1 id5060: 1 id5061: 1 id5062: 1 id5063: 1 id5064: 1 } Script: <" bonus bFleeRate, -50; bonus bDefRate, -50; bonus bDef2Rate, -50; bonus bMdefRate, -50; bonus bMdef2Rate, -50; bonus bFlee2Rate, 25; bonus bAtkRate, min(100, max(0, BaseLevel-109)); bonus bMatkRate, min(100, max(0, BaseLevel-109)/2); //bonus bAtk, getrefine()*2; //skill TMW2_OVERLOAD, getrefine(); "> }, // Fake Items { Id: 7436 AegisName: "CRITEM_BASE" Name: "Crafting Basic Skills" }, { Id: 7437 AegisName: "CRITEM_ATK" Name: "Crafting Attack" }, { Id: 7438 AegisName: "CRITEM_DEF" Name: "Crafting Defense" }, { Id: 7439 AegisName: "CRITEM_ACC" Name: "Crafting Accuracy" }, { Id: 7440 AegisName: "CRITEM_EVD" Name: "Crafting Evasion" }, { Id: 7441 AegisName: "CRITEM_REGEN" Name: "Crafting Regeneration" }, { Id: 7442 AegisName: "CRITEM_SPEED" Name: "Crafting Speed" }, { Id: 7443 AegisName: "CRITEM_DOUBLE" Name: "Crafting Double Power" }, { Id: 7444 AegisName: "CRITEM_MAXPC" Name: "Crafting Max Stats" }, { Id: 7445 AegisName: "CRITEM_SCRESIST" Name: "Crafting SC Resist" }, { Id: 7446 AegisName: "CRITEM_SCINFLICT" Name: "Crafting SC Inflict" }, { Id: 7447 AegisName: "CRITEM_MANAUSE" Name: "Crafting Mana Economy" }, { Id: 7448 AegisName: "CRITEM_BOSSATK" Name: "Crafting Boss Techiniques" }, { Id: 7449 AegisName: "CRITEM_FINAL" Name: "Crafting Exp Up" }, // Other Gacha { Id: 7450 AegisName: "AlchemyBlueprintA" Name: "Alchemy Blueprint A" Type: "IT_USABLE" Buy: 3000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AlchemyBlueprintA, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); else callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC); "> }, { Id: 7451 AegisName: "AlchemyBlueprintB" Name: "Alchemy Blueprint B" Type: "IT_USABLE" Buy: 6000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AlchemyBlueprintB, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_BASIC | CRAFT_INTERMEDIARY); else callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY); "> }, { Id: 7452 AegisName: "AlchemyBlueprintC" Name: "Alchemy Blueprint C" Type: "IT_USABLE" Buy: 9000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AlchemyBlueprintC, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); else callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED); "> }, { Id: 7453 AegisName: "AlchemyBlueprintD" Name: "Alchemy Blueprint D" Type: "IT_USABLE" Buy: 12000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AlchemyBlueprintD, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT | CRAFT_MASTER); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_ADVANCED | CRAFT_EXPERT); else callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_EXPERT); "> }, { Id: 7454 AegisName: "AlchemyBlueprintE" Name: "Alchemy Blueprint E" Type: "IT_USABLE" Buy: 15000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AlchemyBlueprintE, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 30% to below + current. if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER | CRAFT_EXPERT); else callfunc("MakeBlueprint", CRAFT_ALCHEMY, CRAFT_MASTER); "> }, { Id: 7460 AegisName: "EquipmentBlueprintA" Name: "Equipment Blueprint A" Type: "IT_USABLE" Buy: 3000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem EquipmentBlueprintA, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY); else callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC); "> }, { Id: 7461 AegisName: "EquipmentBlueprintB" Name: "Equipment Blueprint B" Type: "IT_USABLE" Buy: 6000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem EquipmentBlueprintB, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_BASIC | CRAFT_INTERMEDIARY); else callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY); "> }, { Id: 7462 AegisName: "EquipmentBlueprintC" Name: "Equipment Blueprint C" Type: "IT_USABLE" Buy: 9000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem EquipmentBlueprintC, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_INTERMEDIARY | CRAFT_ADVANCED); else callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED); "> }, { Id: 7463 AegisName: "EquipmentBlueprintD" Name: "Equipment Blueprint D" Type: "IT_USABLE" Buy: 12000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem EquipmentBlueprintD, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1% to above, 19% to above + current, 10% to below + current. if (.@seed < 100) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER); else if (.@seed < 2000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT | CRAFT_MASTER); else if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_ADVANCED | CRAFT_EXPERT); else callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_EXPERT); "> }, { Id: 7464 AegisName: "EquipmentBlueprintE" Name: "Equipment Blueprint E" Type: "IT_USABLE" Buy: 15000 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem EquipmentBlueprintE, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 30% to below + current. if (.@seed < 3000) callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER | CRAFT_EXPERT); else callfunc("MakeBlueprint", CRAFT_EQUIPMENT, CRAFT_MASTER); "> }, { Id: 7465 AegisName: "TerraniteBlueprint" Name: "Terranite Blueprint" Type: "IT_USABLE" Buy: 1150 Sell: 300 Weight: 40 Script: <" callfunc("TerraniteBlueprint"); "> }, // 7466 free { Id: 7467 AegisName: "SaviorBlueprint" Name: "Savior Blueprint" Type: "IT_USABLE" Buy: 10000 Sell: 3000 Weight: 40 Script: <" callfunc("LegendaryBlueprint"); "> }, { Id: 7470 AegisName: "AncientBlueprint" Name: "Ancient Blueprint" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 40 Script: <" if (!CRAFTQUEST) { getitem AncientBlueprint, 1; dispbottom l("You need a @@ to use this.", getitemlink(RecipeBook)); end; } if (!getskilllv(TMW2_ANCIENTLANGUAGES)) { getitem AncientBlueprint, 1; dispbottom l("You cannot understand what's written."); end; } callfunc("MakeRandomBlueprint"); "> }, { Id: 7471 AegisName: "ArcmageBoxset" Name: "Arcmage Boxset" Type: "IT_USABLE" Buy: 1150 Sell: 300 Weight: 40 Script: <" callfunc("MakeRandomArcmageCard"); "> }, // Mercenary boxsets and cards { Id: 7500 AegisName: "MercBoxA" Name: "Mercenary Boxset A" Type: "IT_USABLE" Buy: 500 Sell: 0 Weight: 85 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" if (BaseLevel >= 80) .@v1=50; if (BaseLevel >= 60) .@v2=250; else .@v2=BaseLevel*2; if (BaseLevel >= 40) { .@v3=1250; .@v4=5750; .@v5=4250; } else { .@v3=BaseLevel*3; .@v4=3750; .@v5=6250; } callfunc "merc_boxset", .@v1, .@v2, .@v3, .@v4, .@v5; if (rand(10000) < (REBIRTH+1)*BaseLevel) callfunc "merc_boxset", 5, 4, 3, 2, 10000; "> }, { Id: 7501 AegisName: "MercBoxB" Name: "Mercenary Boxset B" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 115 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", 100, 600, 2100, 5600, 4400; if (rand(10000) < (REBIRTH+1)*BaseLevel) callfunc "merc_boxset", 5, 4, 3, 10000, 1; "> }, { Id: 7502 AegisName: "MercBoxC" Name: "Mercenary Boxset C" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", 200, 1200, 4200, 9200, 800; if (rand(10000) < (REBIRTH+1)*BaseLevel) callfunc "merc_boxset", 5, 4, 10000, 2, 1; "> }, { Id: 7503 AegisName: "MercBoxD" Name: "Mercenary Boxset D" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", 400, 1600, 5800, 7200, 600; if (rand(10000) < (REBIRTH+1)*BaseLevel) callfunc "merc_boxset", 5, 10000, 3, 2, 1; "> }, { Id: 7504 AegisName: "MercBoxE" Name: "Mercenary Boxset E" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", 1000, 5400, 5700, 3200, 300; if (rand(10000) < (REBIRTH+1)*BaseLevel) callfunc "merc_boxset", 10000, 4, 3, 2, 1; "> }, { Id: 7505 AegisName: "MercBoxAA" Name: "Mercenary Boxset AA" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2, 9000; "> }, { Id: 7506 AegisName: "MercBoxBB" Name: "Mercenary Boxset BB" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, BaseLevel, 9000, BaseLevel*2; "> }, { Id: 7507 AegisName: "MercBoxCC" Name: "Mercenary Boxset CC" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", BaseLevel/40, BaseLevel/20, 9000, BaseLevel, BaseLevel*2; "> }, { Id: 7508 AegisName: "MercBoxDD" Name: "Mercenary Boxset DD" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", BaseLevel/40, 9000, BaseLevel/20, BaseLevel, BaseLevel*2; "> }, { Id: 7509 AegisName: "MercBoxEE" Name: "Mercenary Boxset EE" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 135 KeepAfterUse: false Refine: false Trade: { nodrop: true noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" callfunc "merc_boxset", 9000, BaseLevel/40, BaseLevel/20, BaseLevel, BaseLevel*2; "> }, { Id: 7510 AegisName: "MercCard_AndreiSakar" Name: "Andrei Sakar Card" Type: "IT_USABLE" Buy: 70000 Sell: 3500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1192, 600000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7511 AegisName: "MercCard_Lilanna" Name: "Lilanna Card" Type: "IT_USABLE" Buy: 70000 Sell: 3500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1193, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7512 AegisName: "MercCard_Woody" Name: "Woody Card" Type: "IT_USABLE" Buy: 70000 Sell: 3500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1191, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7513 AegisName: "MercCard_Xanthem" Name: "Xanthem Card" Type: "IT_USABLE" Buy: 70000 Sell: 3500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1210, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7530 AegisName: "MercCard_Aisen" Name: "Aisen Card" Type: "IT_USABLE" Buy: 60000 Sell: 3000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1194, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7531 AegisName: "MercCard_Msawis" Name: "Msawis Card" Type: "IT_USABLE" Buy: 60000 Sell: 3000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1195, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7532 AegisName: "MercCard_DragonStar" Name: "Dragon Star Card" Type: "IT_USABLE" Buy: 60000 Sell: 3000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1205, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7533 AegisName: "MercCard_Swezanne" Name: "Swezanne Card" Type: "IT_USABLE" Buy: 60000 Sell: 3000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1209, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7550 AegisName: "MercCard_Saulc" Name: "Saulc Card" Type: "IT_USABLE" Buy: 50000 Sell: 2500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1196, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7551 AegisName: "MercCard_Crazyfefe" Name: "Crazyfefe Card" Type: "IT_USABLE" Buy: 50000 Sell: 2500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1197, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7552 AegisName: "MercCard_LawnCable" Name: "Lawn Cable Card" Type: "IT_USABLE" Buy: 50000 Sell: 2500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1198, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7553 AegisName: "MercCard_Arthur" Name: "Arthur Card" Type: "IT_USABLE" Buy: 50000 Sell: 2500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1208, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7570 AegisName: "MercCard_Pookie" Name: "Pookie Card" Type: "IT_USABLE" Buy: 40000 Sell: 2000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1200, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7571 AegisName: "MercCard_Jesusalva" Name: "Jesusalva Card" Type: "IT_USABLE" Buy: 40000 Sell: 2000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1201, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7572 AegisName: "MercCard_Demure" Name: "Demure Card" Type: "IT_USABLE" Buy: 40000 Sell: 2000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1199, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7573 AegisName: "MercCard_EarthWitch" Name: "Earth Witch Card" Type: "IT_USABLE" Buy: 40000 Sell: 2000 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1207, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7590 AegisName: "MercCard_Apane" Name: "Apane Card" Type: "IT_USABLE" Buy: 30000 Sell: 1500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1203, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7591 AegisName: "MercCard_Soren" Name: "Soren Card" Type: "IT_USABLE" Buy: 30000 Sell: 1500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1204, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7592 AegisName: "MercCard_GonzoDark" Name: "Gonzo Dark Card" Type: "IT_USABLE" Buy: 30000 Sell: 1500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1202, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7593 AegisName: "MercCard_Rosa" Name: "Rosa Card" Type: "IT_USABLE" Buy: 30000 Sell: 1500 Weight: 5 Refine: false Delay: 500 UseEffect: "FX_MAGIC" Script: <" mercenary_create 1206, 900000; if (rand(1,5) == 4) getitem MercBoxA, 1; "> }, { Id: 7594 AegisName: "MercCard_EH" Name: "Event Horizon Card" Type: "IT_USABLE" Buy: 1000000 Sell: 0 Weight: 0 Delay: 500 UseEffect: "FX_MAGIC" KeepAfterUse: true Trade: { notrade: true nodrop: true nocart: true noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } Script: <" mercenary_create 1211, 3600000; if (rand(100) % 5 == 1) delitem 7594, 1; "> }, // Additional usable items { Id: 8000 AegisName: "StrengthFruit" Name: "Strength Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bStr, 1); STATUSUP_STR+=1; "> }, { Id: 8001 AegisName: "AgilityFruit" Name: "Agility Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bAgi, 1); STATUSUP_AGI+=1; "> }, { Id: 8002 AegisName: "VitalityFruit" Name: "Vitality Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bVit, 1); STATUSUP_VIT+=1; "> }, { Id: 8003 AegisName: "IntelligenceFruit" Name: "Intelligence Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bInt, 1); STATUSUP_INT+=1; "> }, { Id: 8004 AegisName: "DexterityFruit" Name: "Dexterity Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bDex, 1); STATUSUP_DEX+=1; "> }, { Id: 8005 AegisName: "LuckFruit" Name: "Luck Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" statusup2(bLuk, 1); STATUSUP_LUK+=1; "> }, { Id: 8006 AegisName: "MysteriousFruit" Name: "Mysterious Fruit" Type: "IT_USABLE" Buy: 500000 Sell: 1500 Weight: 10 Delay: 500 Script: <" .@r=callfunc("rand2", bStr, bLuk); switch (.@r) { case bStr: STATUSUP_STR+=1; break; case bAgi: STATUSUP_AGI+=1; break; case bVit: STATUSUP_VIT+=1; break; case bInt: STATUSUP_INT+=1; break; case bDex: STATUSUP_DEX+=1; break; case bLuk: STATUSUP_LUK+=1; break; default: // Error getitem callfunc("any", StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1; end; } statusup2(.@r, 1); "> }, { Id: 8007 AegisName: "SmallArrowSack" Name: "Small Arrow Sack" Type: "IT_USABLE" Buy: 10 Sell: 5 Weight: 30 Script: <" getitem TolchiArrow, rand(10, 15); "> }, { Id: 8008 AegisName: "MediumArrowSack" Name: "Medium Arrow Sack" Type: "IT_USABLE" Buy: 30 Sell: 15 Weight: 80 Script: <" getitem TolchiArrow, rand(30, 40); "> }, { Id: 8009 AegisName: "BigArrowSack" Name: "Big Arrow Sack" Type: "IT_USABLE" Buy: 80 Sell: 40 Weight: 200 Script: <" getitem TolchiArrow, rand(80, 100); "> }, { Id: 8010 AegisName: "SmallBulletSack" Name: "Small Bullet Sack" Type: "IT_USABLE" Buy: 120 Sell: 60 Weight: 15 Script: <" getitem Bullet, rand(10, 15); "> }, { Id: 8011 AegisName: "MediumBulletSack" Name: "Medium Bullet Sack" Type: "IT_USABLE" Buy: 420 Sell: 210 Weight: 45 Script: <" getitem Bullet, rand(35, 45); "> }, { Id: 8012 AegisName: "BigBulletSack" Name: "Big Bullet Sack" Type: "IT_USABLE" Buy: 960 Sell: 480 Weight: 95 Script: <" getitem Bullet, rand(80, 95); "> }, { Id: 8013 AegisName: "Dragonfruit" Name: "Dragonfruit" Type: "IT_HEALING" Buy: 1200 Sell: 300 Weight: 14 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" callfunc("ItHeal2", 4, 2); "> }, { Id: 8014 AegisName: "ChamomileTea" Name: "Chamomile Tea" Type: "IT_HEALING" Buy: 200 Sell: 50 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 120; @max = 272; @delay = 2; doevent "rand_mp_heal::OnUse"; "> }, { Id: 8015 AegisName: "SpearmintTea" Name: "Spearmint Tea" Type: "IT_HEALING" Buy: 500 Sell: 125 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 300; @max = 452; @delay = 3; doevent "rand_mp_heal::OnUse"; "> }, { Id: 8016 AegisName: "OolongTea" Name: "Oolong Tea" Type: "IT_HEALING" Buy: 1500 Sell: 375 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 480; @max = 632; @delay = 4; doevent "rand_mp_heal::OnUse"; "> }, { Id: 8017 AegisName: "JasmineTea" Name: "Jasmine Tea" Type: "IT_HEALING" Buy: 5000 Sell: 1250 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 660; @max = 812; @delay = 5; doevent "rand_mp_heal::OnUse"; "> }, // Southern Sweet Tea, Orange Spice Tea, Lavender Tea { Id: 8018 AegisName: "YerbaMate" Name: "Yerba Mate" Type: "IT_HEALING" Buy: 10000 Sell: 2500 Weight: 5 Refine: false Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" @min = 840; @max = 992; @delay = 6; doevent "rand_mp_heal::OnUse"; "> }, { Id: 8019 AegisName: "ScentGrenade" Name: "Scented Grenade" Type: "IT_USABLE" Buy: 700 Sell: 350 Weight: 40 Refine: false Delay: 500 UseEffect: "FX_SMOKEBOMB" Script: <" callfunc "massprovoke", rand(3,9); "> }, { Id: 8020 AegisName: "SacredImmortalityPotion" Name: "Sacred Immortality Potion" Type: "IT_USABLE" Buy: 1000000 Sell: 11100 Weight: 50 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", SC_KAIZEL, 60000, 40); // Revives with 40% HP if you die "> }, { Id: 8021 AegisName: "BronzeBossGift" Name: "Bronze Boss Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 25 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, MercBoxC, CrazyRum, Manapple, Dragonfruit, JasmineTea, TreasureMap, MysteriousBottle, Lockpicks, ArcmageBoxset, TreasureKey, CoinBag, WurtziteOre; // ~8.33% each .@n=rand(getarraysize(.@r)); getitem .@r[.@n], 1; "> }, { Id: 8022 AegisName: "SilverBossGift" Name: "Silver Boss Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 45 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, MercBoxD, AncientBlueprint, WhiskeyAle, ElixirOfLife, Dragonfruit, YerbaMate, BronzeGift, TreasureMap, MysteriousBottle, Lockpicks, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, TitaniumOre, LOFCoin, GrapheneStone; // ~5.88% each .@n=rand(getarraysize(.@r)); getitem .@r[.@n], 1; "> }, { Id: 8023 AegisName: "GoldenBossGift" Name: "Golden Boss Gift" Type: "IT_USABLE" Buy: 0 Sell: 0 Weight: 65 KeepAfterUse: false Refine: false Trade: { noselltonpc: true nogstorage: true nomail: true noauction: true } Script: <" setarray .@r, AncientBlueprint, ElixirOfLife, Manapple, SilverGift, GoldenGift, TreasureMap, MysteriousBottle, HousingLetterI, BrokenWarpCrystal, StatusResetPotion, ArcmageBoxset, SacredImmortalityPotion, BossHunterBoina, IridiumOre, DarkDesertMushroom, Arcanum; // ~6.25% each .@n=rand(getarraysize(.@r)); getitem .@r[.@n], 1; "> }, { Id: 8024 AegisName: "IcedBottle" Name: "Iced Water" Type: "IT_USABLE" Buy: 10000 Sell: 500 Weight: 20 Refine: false KeepAfterUse: false Delay: 2000 Script: <" // Gives you 5 extra minutes of cooldown @coolio=max(gettimetick(2), @coolio)+300; itemheal (MaxHp/200), 0; "> }, { Id: 8025 AegisName: "LinarianSoul" Name: "Linarian Soul" Type: "IT_ARMOR" Buy: 30 Sell: 10 Weight: 2 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 8026 AegisName: "TuxSoul" Name: "Tux Soul" Type: "IT_ARMOR" Buy: 30 Sell: 10 Weight: 2 Loc: "EQP_HEAD_MID" EquipLv: 1 Refine: false Trade: { notrade: true nodrop: true nocart: false noselltonpc: true nostorage: false nogstorage: true nomail: true noauction: true } }, { Id: 8027 AegisName: "PurificationPotion" Name: "Purification Potion" Type: "IT_USABLE" Buy: 10000 Sell: 500 Weight: 20 Refine: false KeepAfterUse: false Delay: 2000 Script: <" // Gives you 5 extra minutes of cooldown @purifio=max(gettimetick(2), @purifio)+300; "> }, { Id: 8028 AegisName: "HomunResetPotion" Name: "Homun Stat Reset Potion" Type: "IT_USABLE" Buy: 50000 Sell: 5250 Weight: 20 Refine: false KeepAfterUse: false Delay: 2500 Script: <" // Reset homunculus stats homshuffle(); dispbottom l("Homunculus stats were reset!"); "> }, { Id: 8029 AegisName: "InsuranceContract" Name: "Insurance Contract" Type: "IT_USABLE" Buy: 70000 Sell: 5000 Weight: 20 Refine: false KeepAfterUse: false Delay: 200 Script: <" callfunc("SC_Bonus", 900, SC_CASH_DEATHPENALTY, 1); "> }, { Id: 8030 AegisName: "NymphPoison" Name: "Nymph Poison" Type: "IT_USABLE" Buy: 15000 Sell: 250 Weight: 10 Refine: false Delay: 500 Script: <" sc_start SC_DPOISON, 30000, 10; "> }, { Id: 8031 AegisName: "ScrollSMaggot" Name: "Scroll Summon Maggot" Type: "IT_USABLE" Buy: 15000 Sell: 150 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", Maggot, 60, GiantMaggot, 40; "> }, { Id: 8032 AegisName: "ScrollSCave" Name: "Scroll Summon Cave Maggot" Type: "IT_USABLE" Buy: 15000 Sell: 150 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", CaveMaggot, 60; "> }, { Id: 8033 AegisName: "ScrollSDragon" Name: "Scroll Summon Dragon" Type: "IT_USABLE" Buy: 150000 Sell: 1500 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", GreenDragon, 50, NightmareDragon, 105; "> }, { Id: 8034 AegisName: "ScrollSWolvern" Name: "Scroll Summon Wolvern" Type: "IT_USABLE" Buy: 30000 Sell: 300 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", Wolvern, 60; "> }, { Id: 8035 AegisName: "ScrollSYeti" Name: "Scroll Summon Yeti" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", Moggun, 60, Yeti, 60; "> }, { Id: 8036 AegisName: "ScrollSTerranite" Name: "Scroll Summon Terranite" Type: "IT_USABLE" Buy: 125000 Sell: 1250 Weight: 10 Refine: false Delay: 2500 Script: <" callfunc "SummonScroll", Terranite, 50, TerraniteProtector, 90; "> }, { Id: 8037 AegisName: "ScrollMagnusHealA" Name: "Scroll Magnus Heal" Type: "IT_USABLE" Buy: 20000 Sell: 200 Weight: 10 Refine: false Delay: 1500 Script: <" @skillId=TMW2_MAGNUSHEAL; @skillLv=1; @skillTarget=getcharid(3); @scriptsk=true; callfunc "HUB_SkillInvoke"; "> }, { Id: 8038 AegisName: "ScrollMagnusHealB" Name: "Scroll Magnus Heal+" Type: "IT_USABLE" Buy: 40000 Sell: 400 Weight: 10 Refine: false Delay: 1500 Script: <" @skillId=TMW2_MAGNUSHEAL; @skillLv=5; @skillTarget=getcharid(3); @scriptsk=true; callfunc "HUB_SkillInvoke"; "> }, { Id: 8039 AegisName: "ScrollMagnusHealC" Name: "Scroll Magnus Heal++" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 1500 Script: <" @skillId=TMW2_MAGNUSHEAL; @skillLv=10; @skillTarget=getcharid(3); @scriptsk=true; callfunc "HUB_SkillInvoke"; "> }, { Id: 8040 AegisName: "ScrollAngelLightA" Name: "Scroll Angel Light" Type: "IT_USABLE" Buy: 20000 Sell: 200 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_regenerating", 5, "filter_onlyme"; "> }, { Id: 8041 AegisName: "ScrollAngelLightB" Name: "Scroll Angel Light+" Type: "IT_USABLE" Buy: 40000 Sell: 400 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_regenerating", 5, "filter_sameguildorparty"; "> }, { Id: 8042 AegisName: "ScrollAngelLightC" Name: "Scroll Angel Light++" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_regenerating", 5, "filter_friendly"; "> }, { Id: 8043 AegisName: "ScrollBattlePlansA" Name: "Scroll Battle Plans" Type: "IT_USABLE" Buy: 20000 Sell: 200 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_atkboost", 5, "filter_onlyme"; "> }, { Id: 8044 AegisName: "ScrollBattlePlansB" Name: "Scroll Battle Plans+" Type: "IT_USABLE" Buy: 40000 Sell: 400 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_atkboost", 5, "filter_sameguildorparty"; "> }, { Id: 8045 AegisName: "ScrollBattlePlansC" Name: "Scroll Battle Plans++" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_atkboost", 5, "filter_friendly"; "> }, { Id: 8046 AegisName: "ScrollDefenseBlessA" Name: "Scroll Defense Bless" Type: "IT_USABLE" Buy: 20000 Sell: 200 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_defboost", 5, "filter_onlyme"; "> }, { Id: 8047 AegisName: "ScrollDefenseBlessB" Name: "Scroll Defense Bless+" Type: "IT_USABLE" Buy: 40000 Sell: 400 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_defboost", 5, "filter_sameguildorparty"; "> }, { Id: 8048 AegisName: "ScrollDefenseBlessC" Name: "Scroll Defense Bless++" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_defboost", 5, "filter_friendly"; "> }, { Id: 8049 AegisName: "ScrollCriticalFortuneA" Name: "Scroll Critical Fortune" Type: "IT_USABLE" Buy: 20000 Sell: 200 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_critboost", 5, "filter_onlyme"; "> }, { Id: 8050 AegisName: "ScrollCriticalFortuneB" Name: "Scroll Critical Fortune+" Type: "IT_USABLE" Buy: 40000 Sell: 400 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_critboost", 5, "filter_sameguildorparty"; "> }, { Id: 8051 AegisName: "ScrollCriticalFortuneC" Name: "Scroll Critical Fortune++" Type: "IT_USABLE" Buy: 75000 Sell: 750 Weight: 10 Refine: false Delay: 1500 Script: <" callfunc "GD_critboost", 5, "filter_friendly"; "> }, { Id: 8052 AegisName: "DodgeDonut" Name: "Dodge Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 60, SC_INCFLEE, 20); "> }, { Id: 8053 AegisName: "ChocolateDonut" Name: "Chocolate Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 60, SC_INCHIT, 20); "> }, { Id: 8054 AegisName: "SparklyChocolateDonut" Name: "Sparkly Chocolate Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 24 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 60, SC_FOOD_CRITICALSUCCESSVALUE, 10); // 10/10=1 "> }, { Id: 8055 AegisName: "MintDonut" Name: "Mint Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 60, SC_WALKSPEED, 110); "> }, // 8055 Mint Donut // 8056 Sparkly Mint Donut { Id: 8057 AegisName: "StrawberryDonut" Name: "Strawberry Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 150, SC_INCMSPRATE, 5); "> }, { Id: 8058 AegisName: "SparklyStrawberryDonut" Name: "Sparkly Strawberry Donut" Type: "IT_USABLE" Buy: 10000 Sell: 100 Weight: 20 Refine: false Delay: 500 Script: <" callfunc("SC_Bonus", 150, SC_INCMHPRATE, 5); "> }, )