From b546722c9ef8b06b7ad547d3e687738b9904817e Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 6 Jun 2019 17:55:48 -0300 Subject: There's a strategy for Sagratha Campaign... But it is difficult nonetheless. --- npc/015-8-1/campaign.txt | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt index 3e4ed6655..810ebc385 100644 --- a/npc/015-8-1/campaign.txt +++ b/npc/015-8-1/campaign.txt @@ -132,7 +132,7 @@ OnW03: unittalk(.SAGRATHA, l("Do not think you can defeat me yet!")); unittalk(.BOSS, l("You'll all die here!")); - monster .@m$, 49, 34, strmobinfo(1, Mouboo), Mouboo, 1, .@n$+"::OnError", Size_Medium, 2; + monster .@m$, 49, 34, strmobinfo(1, ForestMushroom), ForestMushroom, 1, .@n$+"::OnError", Size_Medium, 2; monster .@m$, 47, 36, strmobinfo(1, Assassin), Assassin, 1, .@n$+"::OnError"; monster .@m$, 52, 36, strmobinfo(1, Assassin), Assassin, 1, .@n$+"::OnError"; addtimer(20000, .@n$+"::OnW04"); @@ -182,6 +182,9 @@ OnSagrathaReallyWin: .@m$=getmap(); .@n$=instance_npcname(.name$); + if (ispcdead()) + end; + deltimer(.@n$+"::OnW01"); deltimer(.@n$+"::OnW02"); deltimer(.@n$+"::OnW03"); -- cgit v1.2.3-70-g09d2