From 55263623c689096e00c88af069d1b210d28f622f Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 8 Jun 2018 19:54:04 -0300 Subject: Decreast normal mob spawn on soren-2 to 40% and increase normal drop to 20% --- npc/soren-2/main.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'npc') diff --git a/npc/soren-2/main.txt b/npc/soren-2/main.txt index dd0928074..404cb66b5 100644 --- a/npc/soren-2/main.txt +++ b/npc/soren-2/main.txt @@ -68,8 +68,8 @@ OnSanctum: // 1%: Super Rare drop // 9%: Rare Drop - // 10%: Normal Drop - // 50%: Normal Spawn + // 20%: Normal Drop + // 40%: Normal Spawn // 10%: Rare Spawn // 19%: Drop + Spawn // 1%: Super Rare Spawn @@ -135,9 +135,9 @@ OnSanctum: // Core Logic, part 3 // Make Items or Monsters - if (.@odds <= 2000) { + if (.@odds <= 3000) { makeitem(.@itemId, 1, .map$, rand(.@lx, .@ux), rand(.@ly, .@uy)); - } else if (.@odds <= 8000 || .@odds > 9900) { + } else if (.@odds <= 7000 || .@odds > 9900) { areamonster .map$, .@lx, .@ly, .@ux, .@uy, strmobinfo(1, .@monsterId), .@monsterId, .@amount; } else { areamonster .map$, .@lx, .@ly, .@ux, .@uy, strmobinfo(1, .@monsterId), .@monsterId, .@amount; -- cgit v1.2.3-70-g09d2