From 2d5f9307978b929b4e6a6096e1f78b1938f3cf23 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 2 Jul 2019 00:16:14 -0300 Subject: Reorder GHQ partial rewards to be less confusing --- npc/functions/mobhunter.txt | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'npc') diff --git a/npc/functions/mobhunter.txt b/npc/functions/mobhunter.txt index f0fa46834..e52ad17b0 100644 --- a/npc/functions/mobhunter.txt +++ b/npc/functions/mobhunter.txt @@ -182,15 +182,18 @@ function script GHQ_Assign { .@p=getq2(General_Hunter); //next; //mesq l("Current Quest Progress: @@/10,000 kills", .@p); + + // Handle Partial Rewards + if (.@q) + GHQ_GetRewardsOnMilestone(); + mes ""; + mesn; mes l("I represent the @@ Hunters. We hunt @@.", .@loc$, getmonsterlink(.@mobId)); if (.@prize$ != "") mes l("The great prize is @@.", .@prize$); else mes l("The great prize is to unlock a pet!"); - - if (.@q) - GHQ_GetRewardsOnMilestone(); if (.@q == .@id) { .@m=GHQ_GetMonsterIDByQuestID(.@q); mes l("You are currently hunting @@/10000 @@.", .@p, getmonsterlink(.@m)); -- cgit v1.2.3-70-g09d2