From 27d3c331952a4f5f6131b0e18b759bb66023ca47 Mon Sep 17 00:00:00 2001 From: Fedja Beader Date: Sun, 23 Mar 2025 23:16:24 +0100 Subject: further clarify comment --- npc/items/alcohol.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'npc') diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index 75f90f525..a34ef142a 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -79,8 +79,9 @@ OnUse: .@bonus=.@bonus*.@multiplier/10; @taste+=min(@taste, .@bonus); - // Alcohol EXP Bonus is ponderate average, so having more to drink doesen't - // mean more experience - only more time (be careful when mixing alcohol!) + // Alcohol EXP Bonus is an average of all active drink strengths, weighted + // by their remaining durations. Drinking more of the same type of drink + // thus does not mean a higher experience bonus, only more time. SC_Bonus(.@delay, SC_OVERLAPEXPUP, @taste); // Recalculate Alcohol Threshold and time -- cgit v1.2.3-70-g09d2