From 4b39e827cab45bfb3ce492cb9b284aa27e902ef1 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 21 Jan 2020 20:47:04 -0300 Subject: Move weather battle conf reloads to constants, modify monster HP during day/night cycle (day: all mobs -10% HP) --- npc/functions/weather.txt | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'npc/functions/weather.txt') diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index c18d12c24..10ac73e97 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -197,7 +197,8 @@ OnMinute45: for (.@i = 0; .@i < .@c; .@i++) { message(.@players[.@i], "The night falls."); } - setbattleflag("mob_spawn_delay", 70); + setbattleflag("mob_spawn_delay", BCONFN_SPAWN); + setbattleflag("monster_hp_rate", BCONFN_MOBHP); //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); @@ -206,7 +207,8 @@ OnMinute45: for (.@i = 0; .@i < .@c; .@i++) { message(.@players[.@i], "The day rises."); } - setbattleflag("mob_spawn_delay", 100); + setbattleflag("mob_spawn_delay", BCONFD_SPAWN); + setbattleflag("monster_hp_rate", BCONFD_MOBHP); //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); -- cgit v1.2.3-70-g09d2