From eca038e00b9937d6c177bd8cddc8b5b1a2e9c5a9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 13 May 2020 00:57:23 -0300 Subject: Replace our script-induced deaths with new, custom, die() command This will fix one of the HardCore Server bugs. --- npc/042-5/ctrl.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/042-5/ctrl.txt') diff --git a/npc/042-5/ctrl.txt b/npc/042-5/ctrl.txt index e36eeb5ce..074df1a82 100644 --- a/npc/042-5/ctrl.txt +++ b/npc/042-5/ctrl.txt @@ -45,7 +45,7 @@ OnKillMob: goto OnRespawn; // Maybe a reward is due .@g=getcharid(2); - if (.@g < 1) percentheal -100, -100; + if (.@g < 1) die(); getexp $KAMELOT_MX[.@g]*7, $KAMELOT_MX[.@g]*3; .@delay=max(7000, 42000-$KAMELOT_PC[.@g]*2000); // FALLTHROUGH @@ -115,7 +115,7 @@ function monster0425 { function script KamelotTreasure { .@id=getarg(0); .@g=getcharid(2); - if (.@g < 1) percentheal -100, -100; + if (.@g < 1) die(); if ($KAMELOT_KEYMASK[.@g] & .@id) { mesc l("The chest is unlocked and empty."); close; -- cgit v1.2.3-70-g09d2