From d8e361905743817862807fe316d855ff8886c729 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 24 Dec 2018 11:57:35 -0200 Subject: Allow player access to Nivalis Town Square --- npc/019-1/_warps.txt | 1 + npc/019-1/sign.txt | 6 +----- 2 files changed, 2 insertions(+), 5 deletions(-) (limited to 'npc/019-1') diff --git a/npc/019-1/_warps.txt b/npc/019-1/_warps.txt index e53f590ea..a29a45f12 100644 --- a/npc/019-1/_warps.txt +++ b/npc/019-1/_warps.txt @@ -1,4 +1,5 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 019-1: Snow Field warps +019-1,70,21,0 warp #019-1_70_21 3,0,020-1,70,127 019-1,61,102,0 warp #019-1_61_102 3,0,019-4,95,28 019-1,84,53,0 warp #019-1_84_53 0,0,019-1-1,33,41 diff --git a/npc/019-1/sign.txt b/npc/019-1/sign.txt index 3503acf5e..93599d6fe 100644 --- a/npc/019-1/sign.txt +++ b/npc/019-1/sign.txt @@ -10,11 +10,7 @@ next; mesc l("We've built this blockade to prevent this area from being overrun with monsters, but who knows for how long this will last."); } else { - mesc l("Do you want to cross Nivalis city to the other side?"); - if (askyesno() == ASK_YES) { - warp "019-2", 43, 55; - closedialog; - } + mesc l("The city is still under repairs, but town square is safe already."), 1; } close; -- cgit v1.2.3-70-g09d2