From 1bd4cc9901acbab05f36402bfdbb96c2578cf2d3 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 12 Mar 2019 18:26:32 -0300 Subject: Remove unused NPC variable .time, and merge estate2 on main estate files They're not THAT huge anymore to justify their own file --- npc/009-1/estate.txt | 77 +++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 76 insertions(+), 1 deletion(-) (limited to 'npc/009-1/estate.txt') diff --git a/npc/009-1/estate.txt b/npc/009-1/estate.txt index 5f13e1114..5782f9f45 100644 --- a/npc/009-1/estate.txt +++ b/npc/009-1/estate.txt @@ -53,7 +53,6 @@ OnInit: // Estate Settings .id=4; // Estate ID .price=40000; // Monthly rent price - .time=60*60*24*30; // How long last default rent time. In future could consider month. end; } @@ -94,3 +93,79 @@ OnInit: } +////////////////////////////////////////////////////////////////////////////// +// ID: 5 + +// The sign is the main controller +009-1,108,46,0 script Sign#RES_0097 NPC_SWORDS_SIGN,{ + if ($ESTATE_RENTTIME[.id] < gettimetick(2)) + goto L_RentAvailable; + + if ($ESTATE_OWNER[.id] == getcharid(3)) + goto L_Manage; + + if (is_admin() && $@GM_OVERRIDE) + goto L_Manage; + + mesc l("This estate currently belongs to @@.", $ESTATE_OWNERNAME$[.id]); + mesc l("Press the doorbell?"); + next; + if (askyesno() == ASK_YES) + doevent "Doorbell#RES_0097::OnDoorbell"; + close; + +L_RentAvailable: + realestate_rent(.id, .price); + close; + +L_Manage: + realestate_manage(.id, (.price*7/10)); + close; + +OnInit: + .sex = G_OTHER; + .distance = 3; + + // Estate Settings + .id=5; // Estate ID + .price=40000; // Monthly rent price + end; + +} + +// Door entrance +009-1,109,45,0 script #RES_0097 NPC_HIDDEN,0,0,{ + end; +OnTouch: + if ($ESTATE_RENTTIME[.id] < gettimetick(2)) + goto L_RentAvailable; + + if ($ESTATE_OWNER[.id] == getcharid(3) || $ESTATE_PASSWORD$[.id] == "") + goto L_Warp; + + mesc l("The door is locked"); + next; + mesc l("However, it can be unlocked if you know the password:"); + if (is_gm()) mesc l("You can use super password \"mouboo\" to unlock the door."), 1; + input .@password$; + // GMs can use super password "mouboo" + if (.@password$ == $ESTATE_PASSWORD$[.id] || (is_gm() && .@password$ == "mouboo")) + goto L_Warp; + close; + +L_Warp: + warp "009-7", 33, 33; + closeclientdialog; + close; + +L_RentAvailable: + dispbottom l("This estate is available for rent, talk to the sign to rent it."); + close; + +OnInit: + // Estate Settings + .id=5; // Estate ID + end; + +} + -- cgit v1.2.3-70-g09d2