From e61f12cd8365c3b0e1998110124b14ac59dfe1bd Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 29 Jul 2020 06:53:20 -0300 Subject: Fix the exploit on AFKing, and correct it everywhere else --- npc/003-0-1/professor.txt | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'npc/003-0-1') diff --git a/npc/003-0-1/professor.txt b/npc/003-0-1/professor.txt index 98ad20cbb..37a69640b 100644 --- a/npc/003-0-1/professor.txt +++ b/npc/003-0-1/professor.txt @@ -76,15 +76,19 @@ OnSpeeching: switch (AFKING) { case 28800: // 24 hours, 28,800 exp + .@x=1; case 201600: // +1 week, +403,200 exp + .@x=(AFKING >= 201600 ? 2 : 1); case 864000: // +1 month, +2,592,000 exp + .@x=(AFKING >= 864000 ? 3 : 2); case 2592000: // +3 months, +10,368,000 exp - // Note: In the needed time (~4 months) you should be over 60 if you + .@x=(AFKING >= 2592000 ? 4 : 3); + // Note: In the needed time (~4 months) you should be over 90 if you // were fighting instead... - sk_lvup(TMW2_SPEECH); + skill(TMW2_SPEECH, .@x, 0); AFKING+=1; npctalk3 l("%s, you're a good student. You have a bright future if you keep listening to me.", strcharinfo(0)); dispbottom l("Learning from seeing (aka. AFK-ing) skill LEVEL UP!!"); -- cgit v1.2.3-70-g09d2