From ccecef70667d418fe48d15b38fe87429975f7b09 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 13 Sep 2019 16:11:14 -0300 Subject: Players will miss the scout, so use a dispbottom --- npc/023-3-1/logic.txt | 1 + npc/functions/fishing.txt | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/npc/023-3-1/logic.txt b/npc/023-3-1/logic.txt index 8139d8e94..fdb86e649 100644 --- a/npc/023-3-1/logic.txt +++ b/npc/023-3-1/logic.txt @@ -187,6 +187,7 @@ OnE07: unitemote(@SCOUT, E_KITTY); unitstop(@ISBAMUTH); + dispbottom l("Something seems to be happening close to the Throne."); deltimer(.@n$+"::OnW01"); deltimer(.@n$+"::OnW02"); diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt index a68984cfa..0dd05dc9e 100644 --- a/npc/functions/fishing.txt +++ b/npc/functions/fishing.txt @@ -216,7 +216,7 @@ function script fishing { // RNG to obtain a rare fish or common fish // Luck can increase up to 5% when it is at 100. // Level can increase up to 10% when it is at 100. - .@boost=(readparam(bLuk)/20)+(BaseLevel/10); + .@boost=(readparam2(bLuk)/20)+(BaseLevel/10); if (rand2(0, 100) < getvariableofnpc(.bait_ids[@bait_d+1], .@npc$)+.@boost) { .@fish_id = any_of(.@rare_fish); -- cgit v1.2.3-70-g09d2