From af6ceb965de4e19fa42b5ac262299f74c0c1d5b7 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 28 Oct 2020 20:45:15 -0300 Subject: Fix bugs - Monster stats were not assigned :flushed: How I missed that :flushed: New rule - For mobs above level 100, all stats to 99 --- db/re/mob_db.conf | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index 24d87e52e..776019e2b 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -10058,11 +10058,20 @@ mob_db: ( Mdef: 63 Race: 2 Element: (0, 3) + Stats: { + Str: 99 + Agi: 99 + Vit: 99 + Int: 99 + Dex: 99 + Luk: 99 + } Mode: { CanMove: true Aggressive: true ChangeChase: true CanAttack: true + Angry: true } MoveSpeed: 400 AttackDelay: 1100 @@ -10706,11 +10715,20 @@ mob_db: ( Mdef: 58 Race: 2 Element: (0, 3) + Stats: { + Str: 99 + Agi: 99 + Vit: 99 + Int: 99 + Dex: 99 + Luk: 99 + } Mode: { CanMove: true Aggressive: true ChangeChase: true CanAttack: true + Angry: true } MoveSpeed: 400 AttackDelay: 1072 @@ -10738,6 +10756,14 @@ mob_db: ( Mdef: 90 Race: 2 Element: (0, 4) + Stats: { + Str: 199 + Agi: 199 + Vit: 199 + Int: 199 + Dex: 199 + Luk: 199 + } Mode: { CanMove: true CanAttack: true -- cgit v1.2.3-60-g2f50