From 723db19ab9514b7bf41c7d03d1b08c632ce4196c Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 28 Oct 2023 21:05:56 -0300 Subject: Players only: Status points give less resistance, but the cap was raised. --- conf/map/battle/status.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/conf/map/battle/status.conf b/conf/map/battle/status.conf index bbaf64620..bbb4eb92e 100644 --- a/conf/map/battle/status.conf +++ b/conf/map/battle/status.conf @@ -38,10 +38,10 @@ status_cast_cancel: 0 // Adjustment for the natural rate of resistance from status changes. // If 50, status defense is halved, and you need twice as much stats to block // them (eg: 200 vit to completely block stun) -pc_status_def_rate: 100 +pc_status_def_rate: 50 mob_status_def_rate: 100 // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. -pc_max_status_def: 25 +pc_max_status_def: 40 mob_max_status_def: 25 -- cgit v1.2.3-70-g09d2