From 992c2920f7e1940aa293e27cf4ea7ec23668a673 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 12 Feb 2011 17:02:17 +0200 Subject: Add items attribute what allow hide other sprites only by id. --- src/resources/itemdb.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/resources/itemdb.cpp') diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 075104516..97a6ba1f4 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -205,6 +205,8 @@ void ItemDB::load() std::string drawBefore = XML::getProperty(node, "drawBefore", ""); std::string drawAfter = XML::getProperty(node, "drawAfter", ""); std::string removeSprite = XML::getProperty(node, "removeSprite", ""); + std::string removeSpriteIds = XML::getProperty(node, "removeSpriteIds", ""); + std::set rSprites = splitToIntSet(removeSpriteIds, ','); std::string tags[3]; tags[0] = XML::getProperty(node, "tag", @@ -265,6 +267,7 @@ void ItemDB::load() itemInfo->setDrawAfter(parseSpriteName(drawAfter)); itemInfo->setDrawPriority(drawPriority); itemInfo->setRemoveSprite(parseSpriteName(removeSprite)); + itemInfo->setRemoveSpriteIds(rSprites); std::string effect; for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i) -- cgit v1.2.3-70-g09d2