From 785cec74c47ffa784a08b7e722fc1aab7a17bd69 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 15 Jan 2015 01:28:41 +0300 Subject: eathena: use clothes color as player look. --- src/net/eathena/beinghandler.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/net/eathena/beinghandler.cpp') diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index a3458c9f8..c2804586f 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -414,7 +414,8 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing, switch (type) { case 0: // change race - dstBeing->setSubtype(static_cast(id), 0); + dstBeing->setSubtype(static_cast(id), + dstBeing->getLook()); break; case 1: // eAthena LOOK_HAIR dstBeing->setSpriteID(SPRITE_HAIR_COLOR, id *-1); @@ -446,8 +447,8 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing, ItemDB::get(dstBeing->getSpriteID( SPRITE_HAIR_COLOR)).getDyeColorsString(id)); break; - case 7: // Clothes color - // ignoring it + case 7: // Clothes color. Now used as look + dstBeing->setLook(id); break; case 8: // eAthena LOOK_SHIELD if (!mHideShield) -- cgit v1.2.3-70-g09d2