From caf62e4d1c039f8d4d33bfd05f476890fdc79fcf Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 27 Apr 2012 23:03:43 +0300 Subject: Improve screen position calculation. --- src/net/ea/playerhandler.cpp | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) (limited to 'src/net/ea/playerhandler.cpp') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index bfbef0798..8f4cfd411 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -216,8 +216,8 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) mapPath = mapPath.substr(0, mapPath.rfind(".")); game->changeMap(mapPath); - float scrollOffsetX = 0.0f; - float scrollOffsetY = 0.0f; + int scrollOffsetX = 0; + int scrollOffsetY = 0; if (player_node) { @@ -239,12 +239,10 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) || (abs(y - player_node->getTileY()) > MAP_TELEPORT_SCROLL_DISTANCE)) { - scrollOffsetX = static_cast((x - - player_node->getTileX()) - * map->getTileWidth()); - scrollOffsetY = static_cast((y - - player_node->getTileY()) - * map->getTileHeight()); + scrollOffsetX = (x - player_node->getTileX()) + * map->getTileWidth(); + scrollOffsetY = (y - player_node->getTileY()) + * map->getTileHeight(); } } @@ -253,9 +251,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) player_node->navigateClean(); } - logger->log("Adjust scrolling by %d:%d", - static_cast(scrollOffsetX), - static_cast(scrollOffsetY)); + logger->log("Adjust scrolling by %d:%d", scrollOffsetX, scrollOffsetY); if (viewport) { -- cgit v1.2.3-70-g09d2