From 0b7e752bd177c90a05ca752fa31810f9e34c432c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 19 Apr 2012 23:48:29 +0300 Subject: Dehardcode keys in gui widgets. Add new tab with keys settings in input settings tab. --- src/gui/gui.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gui/gui.cpp') diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 61e434d77..1536feb68 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -24,9 +24,9 @@ #include "gui/focushandler.h" #include "gui/palette.h" +#include "gui/sdlfont.h" #include "gui/sdlinput.h" #include "gui/theme.h" -#include "gui/sdlfont.h" #include "gui/widgets/mouseevent.h" #include "gui/widgets/window.h" @@ -35,6 +35,7 @@ #include "configlistener.h" #include "configuration.h" #include "graphics.h" +#include "keydata.h" #include "keyevent.h" #include "keyinput.h" #include "logger.h" @@ -343,7 +344,7 @@ bool Gui::handleKeyInput2() // tabbing is enable check for tab press and // change focus. if (!keyEventConsumed && mTabbing - && keyInput.getKey().getValue() == Key::TAB + && keyInput.getActionId() == Input::KEY_GUI_TAB && keyInput.getType() == gcn::KeyInput::PRESSED) { if (keyInput.isShiftPressed()) -- cgit v1.2.3-70-g09d2