From c2efedab22275302f0a10cc197424d345a021d18 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 17 Jun 2012 20:13:48 +0300 Subject: Replace SDL int types to C++ types. --- src/client.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index b782ce3a1..f9398281f 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -156,8 +156,8 @@ Graphics *mainGraphics = nullptr; Sound sound; -Uint32 nextTick(Uint32 interval, void *param A_UNUSED); -Uint32 nextSecond(Uint32 interval, void *param A_UNUSED); +uint32_t nextTick(uint32_t interval, void *param A_UNUSED); +uint32_t nextSecond(uint32_t interval, void *param A_UNUSED); void ErrorListener::action(const gcn::ActionEvent &) { @@ -186,7 +186,7 @@ extern "C" char const *_nl_locale_name_default(void); * Called every 10 milliseconds by SDL_AddTimer() * @see MILLISECONDS_IN_A_TICK value */ -Uint32 nextTick(Uint32 interval, void *param A_UNUSED) +uint32_t nextTick(uint32_t interval, void *param A_UNUSED) { tick_time++; if (tick_time == MAX_TICK_VALUE) @@ -198,7 +198,7 @@ Uint32 nextTick(Uint32 interval, void *param A_UNUSED) * Updates fps. * Called every seconds by SDL_AddTimer() */ -Uint32 nextSecond(Uint32 interval, void *param A_UNUSED) +uint32_t nextSecond(uint32_t interval, void *param A_UNUSED) { fps = frame_count; lps = logic_count; -- cgit v1.2.3-70-g09d2