From ab731862f899dd87b84613ebf12a82cdc73e094f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 13 Oct 2015 21:08:48 +0300 Subject: Add support for take (pickup) script for items taked from ground by player. --- src/emap/script.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/emap/script.c') diff --git a/src/emap/script.c b/src/emap/script.c index 962f28f..7eaa074 100644 --- a/src/emap/script.c +++ b/src/emap/script.c @@ -304,6 +304,20 @@ char *eget_val_npcscope_str(struct script_state* st, struct reg_db *n, struct sc return NULL; } +void script_run_item_amount_script(TBL_PC *sd, struct script_code *itemScript, int itemId, int amount) +{ + if (!itemScript) + return; + + script->current_item_id = itemId; + pc->setreg(sd, script->add_str("@itemId"), itemId); + pc->setreg(sd, script->add_str("@itemAmount"), amount); + script->run(itemScript, 0, sd->bl.id, npc->fake_nd->bl.id); + pc->setreg(sd, script->add_str("@itemId"), 0); + pc->setreg(sd, script->add_str("@itemAmount"), 0); + script->current_item_id = 0; +} + uint32 MakeDWord(uint16 word0, uint16 word1) { return ((uint32)(word0)) | ((uint32)(word1 << 0x10)); -- cgit v1.2.3-70-g09d2