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author | Jesusaves <cpntb1@ymail.com> | 2019-05-18 12:09:38 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-18 12:09:38 -0300 |
commit | 83c4ffe6e11027d0a58d33154b3ede8d8b403d24 (patch) | |
tree | 85606f692cb9f3cdaaeb4cc3335878301f69e302 /graphics/sprites | |
parent | 1c78bfccee1985021ed14a29e7f3c875b5c90109 (diff) | |
download | clientdata-83c4ffe6e11027d0a58d33154b3ede8d8b403d24.tar.gz clientdata-83c4ffe6e11027d0a58d33154b3ede8d8b403d24.tar.bz2 clientdata-83c4ffe6e11027d0a58d33154b3ede8d8b403d24.tar.xz clientdata-83c4ffe6e11027d0a58d33154b3ede8d8b403d24.zip |
"Pixies", which are just fancy snowflak-- I mean, are just an improvement over
Fairies. What about Nymphs? Meh, who cares.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/pixie.png | bin | 0 -> 7248 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/pixie.xml | 62 |
2 files changed, 62 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/pixie.png b/graphics/sprites/monsters/pixie.png Binary files differnew file mode 100644 index 00000000..824ba97a --- /dev/null +++ b/graphics/sprites/monsters/pixie.png diff --git a/graphics/sprites/monsters/pixie.xml b/graphics/sprites/monsters/pixie.xml new file mode 100644 index 00000000..6eb33905 --- /dev/null +++ b/graphics/sprites/monsters/pixie.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie.png|W" width="29" height="30" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="18" end="21" delay="250"/>
+ <frame index="21"/>
+ </animation>
+ </action>
+
+<action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="0" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="14" end="17" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>
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