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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-09-07 12:41:43 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-09-07 13:03:32 -0700 |
commit | d7d75d5d4a8226943d0a1a6625bb946e61e23c83 (patch) | |
tree | c9a4558ff30a870a5f27f58bf6404f37605affa5 /world/map | |
parent | dc809dd5da73b2a1ec88eca1a4c0c555f7fc5ce6 (diff) | |
download | classic-serverdata-d7d75d5d4a8226943d0a1a6625bb946e61e23c83.tar.gz classic-serverdata-d7d75d5d4a8226943d0a1a6625bb946e61e23c83.tar.bz2 classic-serverdata-d7d75d5d4a8226943d0a1a6625bb946e61e23c83.tar.xz classic-serverdata-d7d75d5d4a8226943d0a1a6625bb946e61e23c83.zip |
Improve logic and fix bugs in Tanisha script.
Requires the server patch to allow argumentless script functions
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/042-2/tanisha.txt | 159 |
1 files changed, 83 insertions, 76 deletions
diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt index dd4b57ac..c3c0d199 100644 --- a/world/map/npc/042-2/tanisha.txt +++ b/world/map/npc/042-2/tanisha.txt @@ -1,11 +1,10 @@ // This file is part of the Tutorial // Authors: Jenalya, alastrim +// Cleanup: o11c 042-2.gat,37,90,0|script|Tanisha|114,{ - - set @playerlimit, 4; - - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) goto L_Fighting; + if (isin("042-2.gat", 30, 85, 36, 89)) + goto L_Fighting; if (FLAGS & FLAG_TUTORIAL_DONE) goto L_Tut_Done; if (tanisha == 4) goto L_Again; @@ -20,14 +19,15 @@ mes "\"Are you feeling better?\""; next; menu - "Yes, thank you.",-, - "Yeah, but all my stuff is gone.",-; + "Yes, thank you.", -, + "Yeah, but all my stuff is gone.", -; mes "[Tanisha]"; mes "\"I'm glad you're feeling better. It was really bad luck what happened to you."; mes "Hey, I have an idea.\""; next; -L_Maggots: set tanisha, 1; + +L_Maggots: mes "\"There are some maggots eating the goods and I'm supposed to get rid of them."; mes "But they're so yucky!\""; next; @@ -35,15 +35,17 @@ L_Maggots: mes "What do you say?\""; next; menu - "Sure!",-, - "That's your job.",L_Close; + "Sure!", -, + "That's your job.", L_Close; mes "[Tanisha]"; mes "\"Wonderful!\""; - if ($@TUT_MAGGOT >= @playerlimit) + // since the check happens here, it is actually possible to have + // more than $@Maggot_MaxHunters in the area at one time + // but that's not a BIG problem + if (getareausers("042-2.gat", 30, 85, 36, 89) >= $@Maggot_MaxHunters) goto L_Crowded; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - getitem "Knife", 1; next; + L_Fight_Again: mes "\"Ok, listen what to do."; mes "Equip the knife and kill the maggots.\""; @@ -56,15 +58,20 @@ L_Fight_Again: mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\""; next; mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing Z or clicking on the items with your mouse.\""; + close2; + // The getitem must be in the same place as set tanisha, 2; + // since it was moved to after L_Fight_Again, add it conditionally + if (tanisha == 1) + getitem "Knife", 1; set tanisha, 2; - set @maggot, 0; + set @Maggot_Kills, 0; set @time, 0; - close2; + if (getareausers("042-2.gat", 30, 85, 36, 89) == 0) + initnpctimer; warp "042-2.gat", 33, 87; L_Summon: - monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; - startnpctimer; + areamonster "042-2.gat", 30, 85, 36, 89, "", 1002, 1, "Tanisha::OnMaggotDeath"; end; L_Stats: @@ -92,14 +99,14 @@ L_StatsRe: next; mes "\"Think about how you want to play before assigning the points.\""; next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; + mes "\"Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilities!\""; mes "Tanisha looks at you with wide opened eyes."; next; mes "[Tanisha]"; mes "\"But I doubt he'd do that without a service in return.\""; - if (tanisha == 3) goto L_Money; - close; + if (tanisha != 3) + goto L_Close; L_Money: next; @@ -107,14 +114,15 @@ L_Money: mes "\"Hey, you are so smart taking out all that yucky maggots for me."; mes "You can have my pocket money. Here.\""; set Zeny, Zeny + 5; -L_Advice: next; + +L_Advice: mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion EMOTE_HAPPY; if (tanisha == 3) set tanisha, 4; - close; + goto L_Close; L_Again: mes "[Tanisha]"; @@ -122,21 +130,20 @@ L_Again: next; if (hasan) menu - "A guy named Hasan won't let me enter Tulimshar.",L_Hasan, - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; + "A guy named Hasan won't let me enter Tulimshar.", L_Hasan, + "Yes, could you explain again about...", L_Explain, + "No, thanks.", L_Close; menu - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - close; + "Yes, could you explain again about...", L_Explain, + "No, thanks.", L_Close; L_Explain: menu - "... how to fight?",L_Fight, - "... monsters?",L_Mob, - "... status points?",L_StatsRe, - "... what to do in Tulimshar?",L_Advice, - "... nevermind.",L_Close; + "... how to fight?", L_Fight, + "... monsters?", L_Mob, + "... status points?", L_StatsRe, + "... what to do in Tulimshar?", L_Advice, + "... nevermind.", L_Close; L_Fight: mes "[Tanisha]"; @@ -148,7 +155,7 @@ L_Fight: mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking on the items with your mouse.\""; next; mes "\"If you feel exhausted from battle you can sit down by pressing S to recover faster.\""; - close; + goto L_Close; L_Mob: mes "[Tanisha]"; @@ -160,7 +167,7 @@ L_Mob: mes "\"Neutral monsters are peaceful until they get attacked.\""; next; mes "\"Assistants are monsters who help each other.\""; - close; + goto L_Close; L_Hasan: mes "[Tanisha]"; @@ -171,7 +178,7 @@ L_Hasan: mes "That was before I was born.\""; if (hasan == 1) set hasan, 2; - close; + goto L_Close; L_Tut_Done: mes "[Tanisha]"; @@ -181,10 +188,9 @@ L_Tut_Done: next; mes "[Tanisha]"; mes "\"Do you have any questions?\""; - menu - "Yes, could you explain about...",L_Explain, - "No, thanks.",L_Close; - close; + menu + "Yes, could you explain about...", L_Explain, + "No, thanks.", L_Close; L_Crowded: mes "[Tanisha]"; @@ -192,7 +198,7 @@ L_Crowded: mes "it seems a little crowded in there.\""; next; mes "\"Let's wait a short while.\""; - close; + goto L_Close; L_Sleep: warp "042-2.gat", 36, 90; @@ -200,13 +206,11 @@ L_Sleep: mes "\"What are you doing in there?"; mes "Sleeping?"; mes "Come back when you're serious.\""; - set @maggot, 0; + set @Maggot_Kills, 0; set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - close; + if (getareausers("042-2.gat", 30, 85, 36, 89) == 0) + stopnpctimer; + goto L_Close; L_Fail: mes "Tanisha seems to be trying hard to supress laughter."; @@ -219,13 +223,11 @@ L_Fail: mes "Do you want to try it again?\""; next; menu - "Sure!",-, - "No, I need a rest.",L_Close; - if ($@TUT_MAGGOT >= @playerlimit) + "Sure!", -, + "No, I need a rest.", L_Close; + if (getareausers("042-2.gat", 30, 85, 36, 89) >= $@Maggot_MaxHunters) goto L_Crowded; goto L_Fight_Again; - set $@TUT_MAGGOT, $@TUT_MAGGOT + 1; - close; L_Fighting: message strcharinfo(0), "Tanisha: I believe in you!"; @@ -233,49 +235,54 @@ L_Fighting: OnTimer1000: setnpctimer 0; - if (getareausers("042-2.gat", 29, 85, 36, 90) < 1) + if (getareausers("042-2.gat", 30, 85, 36, 89) == 0) goto L_CleanUp; - areatimer "042-2.gat", 30, 85, 36, 89, 10, "Tanisha::onTick"; + // This is needed because multiple players can be in the area at once + areatimer "042-2.gat", 30, 85, 36, 89, 0, "Tanisha::OnTick"; end; L_CleanUp: - killmonster "042-2.gat", "Tanisha::onMaggotDeath"; - set $@TUT_MAGGOT, 0; + killmonster "042-2.gat", "Tanisha::OnMaggotDeath"; + set $@Maggot_Hunters, 0; stopnpctimer; - setnpctimer 0; end; -onTick: +OnTick: set @time, @time + 1; if (@time > 300) goto L_Sleep; - if (isdead(0)) end; + if (isdead()) + end; if (hp > 20) - goto L_NoHeal; + end; heal MaxHp, 0; message strcharinfo(0), "Tanisha: You're doing good!"; -L_NoHeal: - if (@maggot < 5) - end; + end; + +OnMaggotDeath: + if (@Maggot_Kills == 1) + message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; + if (@Maggot_Kills == 2) + message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; + if (@Maggot_Kills == 3) + message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; + if (isin("042-2.gat", 30, 85, 36, 89)) + set @Maggot_Kills, @Maggot_Kills + 1; + if (@Maggot_Kills < 5) + goto L_Summon; + // else, complete warp "042-2.gat", 36, 90; set tanisha, 3; - set @maggot, 0; + set @Maggot_Kills, 0; set @time, 0; - if ($@TUT_MAGGOT > 0) - set $@TUT_MAGGOT, $@TUT_MAGGOT - 1; - if ($@TUT_MAGGOT == 0) stopnpctimer; - if ($@TUT_MAGGOT == 0) setnpctimer 0; - end; - -onMaggotDeath: - if (@maggot == 1) message strcharinfo(0), "Tanisha: Aaahhhh... another one! It will crawl up your legs!"; - if (@maggot == 2) message strcharinfo(0), "Tanisha: Ohh... Irrhk... Eeeeww... They just appear from nowhere!"; - if (@maggot == 3) message strcharinfo(0), "Tanisha: Yuck... I think I am getting sick."; - if ((getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) set @maggot, @maggot + 1; - if (@maggot < 5 && (getx(0) <= 29) || (getx(0) >= 37) || (gety(0) <= 84) || (gety(0) >= 90)) monster "042-2.gat", 33, 87, "", 1002, 1, "Tanisha::onMaggotDeath"; - if (@maggot < 5 && (getx(0) > 29) && (getx(0) < 37) && (gety(0) > 84) && (gety(0) < 90)) monster "042-2.gat", getx(0), gety(0), "", 1002, 1, "Tanisha::onMaggotDeath"; + if (getareausers("042-2.gat", 30, 85, 36, 89) == 0) + stopnpctimer; end; L_Close: + set @menu, 0; close; + +OnInit: + set $@Maggot_MaxHunters, 4; } |