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author | Jared Adams <jaxad0127@gmail.com> | 2009-01-05 13:26:07 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-01-05 13:26:07 +0000 |
commit | fca3097d6dc5ba49d057926730858d7fe25537f6 (patch) | |
tree | 7cba621ebcdfcefeb46fbe55f75deca0c6fb9545 /conf | |
parent | a884e009e0a8978cbe0b14ce318184461c903844 (diff) | |
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Adjust respawn HP and SP to be 100%
Diffstat (limited to 'conf')
-rw-r--r-- | conf/battle_athena.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle_athena.conf b/conf/battle_athena.conf index 21191154..c9bd2b28 100644 --- a/conf/battle_athena.conf +++ b/conf/battle_athena.conf @@ -162,11 +162,11 @@ zeny_penalty: 0 // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) -restart_hp_rate: 0 +restart_hp_rate: 100 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) -restart_sp_rate: 0 +restart_sp_rate: 100 // [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2) mvp_hp_rate: 100 |