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path: root/world/map/npc/013-3/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland Hills Cave mobs

013-3.gat,28,89,16,52|monster|Cave Snake|1021,10,120000,60000,Mob013-3::On1021
013-3.gat,61,22,2,2|monster|Fire Skull|1023,1,120000,60000,Mob013-3::On1023
013-3.gat,81,22,2,2|monster|Poison Skull|1024,1,120000,60000,Mob013-3::On1024
013-3.gat,109,31,6,22|monster|Black Scorpion|1009,20,50000,25000,Mob013-3::On1009
013-3.gat,119,84,27,38|monster|Spider|1012,20,120000,40000,Mob013-3::On1012
013-3.gat,176,23,5,6|monster|Spider|1012,10,100000,40000,Mob013-3::On1012
013-3.gat,82,75,2,2|monster|Fire Skull|1023,1,180000,60000,Mob013-3::On1023
013-3.gat,142,37,2,2|monster|Poison Skull|1024,1,180000,60000,Mob013-3::On1024
013-3.gat,79,134,21,16|monster|Black Scorpion|1009,5,80000,40000,Mob013-3::On1009
013-3.gat,71,169,38,17|monster|Black Scorpion|1009,5,80000,40000,Mob013-3::On1009
013-3.gat,64,85,9,21|monster|Black Scorpion|1009,10,80000,40000,Mob013-3::On1009
013-3.gat,81,92,3,20|monster|Black Scorpion|1009,10,80000,40000,Mob013-3::On1009
013-3.gat,163,84,33,37|monster|Snake|1010,30,120000,50000,Mob013-3::On1010
013-3.gat,162,85,33,37|monster|Spider|1012,30,120000,50000,Mob013-3::On1012
013-3.gat,172,77,18,25|monster|Black Scorpion|1009,15,120000,50000,Mob013-3::On1009
013-3.gat,145,36,20,15|monster|Red Slime|1008,25,80000,40000,Mob013-3::On1008
013-3.gat,167,37,23,11|monster|Snake|1010,20,120000,40000,Mob013-3::On1010
013-3.gat,165,25,16,11|monster|Black Scorpion|1009,15,120000,40000,Mob013-3::On1009
013-3.gat,71,39,2,3|monster|Snake|1010,2,40000,20000,Mob013-3::On1010
013-3.gat,159,102,3,5|monster|Yellow Slime|1007,2,80000,40000,Mob013-3::On1007
013-3.gat,67,22,2,2|monster|Maggot|1002,2,40000,20000,Mob013-3::On1002
013-3.gat,75,22,2,2|monster|Maggot|1002,2,40000,20000,Mob013-3::On1002
013-3.gat,76,39,7,4|monster|Black Scorpion|1009,8,40000,20000,Mob013-3::On1009
013-3.gat,65,39,7,4|monster|Red Slime|1008,8,40000,20000,Mob013-3::On1008
013-3.gat,62,33,2,1|monster|Poison Skull|1024,1,120000,60000,Mob013-3::On1024
013-3.gat,80,33,2,1|monster|Fire Skull|1023,1,120000,60000,Mob013-3::On1023
013-3.gat,75,46,2,1|monster|Poison Skull|1024,1,120000,60000,Mob013-3::On1024
013-3.gat,67,46,2,1|monster|Fire Skull|1023,1,120000,60000,Mob013-3::On1023
013-3.gat,149,145,7,26|monster|Silkworm|1035,10,20000,5000,Mob013-3::On1035
013-3.gat,117,157,6,14|monster|Cave Snake|1021,3,30000,10000,Mob013-3::On1021
013-3.gat,150,129,17,4|monster|Cave Snake|1021,3,30000,10000,Mob013-3::On1021
013-3.gat,162,138,5,5|monster|Cave Snake|1021,3,30000,10000,Mob013-3::On1021
013-3.gat,138,174,15,8|monster|Cave Snake|1021,3,30000,10000,Mob013-3::On1021
013-3.gat,146,151,62,54|monster|Bat|1017,20,15000,5000,Mob013-3::On1017


013-3.gat,0,0,0|script|Mob013-3|-1,{
On1002:
    set @mobID, 1002;
    callfunc "MobPoints";
    end;

On1007:
    set @mobID, 1007;
    callfunc "MobPoints";
    end;

On1008:
    set @mobID, 1008;
    callfunc "MobPoints";
    end;

On1009:
    set @mobID, 1009;
    callfunc "MobPoints";
    end;

On1010:
    set @mobID, 1010;
    callfunc "MobPoints";
    end;

On1012:
    set @mobID, 1012;
    callfunc "MobPoints";
    end;

On1017:
    set @mobID, 1017;
    callfunc "MobPoints";
    end;

On1021:
    set @mobID, 1021;
    callfunc "MobPoints";
    end;

On1023:
    set @mobID, 1023;
    callfunc "MobPoints";
    end;

On1024:
    set @mobID, 1024;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;

    end;
}