From 0452e5c5f9dd7b166c8fe681c6fe64c03740716a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 11 Aug 2015 13:38:56 +0300 Subject: Use npc sprite names in all scripts. --- npc/000-2-1/peter.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/000-2-1/peter.txt') diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt index 681b6def..5e7bcd2f 100644 --- a/npc/000-2-1/peter.txt +++ b/npc/000-2-1/peter.txt @@ -39,7 +39,7 @@ // [9] = Shows how many seconds passed since the player started the quest. // [10] = Shows how many seconds passed since the player done the quest. -000-2-1,72,34,0 script AreaNPC 32767,0,1,{ +000-2-1,72,34,0 script AreaNPC NPC_HIDDEN,0,1,{ OnTouch: if (BaseLevel < 5) goto L_Stop; @@ -89,7 +89,7 @@ L_NoGoodTick: close; } -000-2-1,70,35,0 script Peter 403,{ +000-2-1,70,35,0 script Peter NPC_RATTO_SAILOR,{ if (BaseLevel < 5) goto OnTooWeak; if ($@RAT_SAILOR_COUNTDOWN == 0) goto L_NoCountDown; if ((gettimetick(2) - $@RAT_SAILOR_COUNTDOWN) < 10) goto OnNoGoodTick; -- cgit v1.2.3-70-g09d2