From 109ce3ba475f38b221c948d2f861e5a27dd3ce42 Mon Sep 17 00:00:00 2001 From: toams Date: Tue, 1 Oct 2019 16:33:14 +0000 Subject: instance for training room, training npc, new quest id change warp system for avoid spam creation instance add dummy for skill wave to mob_db, and stupid change in script add few basic control, info about training, access by menu change bow wave, and add dummy for bow wave change collison wall to water wall etc. --- db/quest_db.conf | 4 ++ db/re/item_db.conf | 8 ++-- db/re/mob_db.conf | 104 +++++++++++++++++++++++++++++++++++++++++++++++- db/re/mob_skill_db.conf | 15 +++++++ db/re/skill_db.conf | 21 ---------- 5 files changed, 126 insertions(+), 26 deletions(-) (limited to 'db') diff --git a/db/quest_db.conf b/db/quest_db.conf index 9d87df84..5f0b27ab 100644 --- a/db/quest_db.conf +++ b/db/quest_db.conf @@ -161,6 +161,10 @@ quest_db: ( Id: 33 Name: "Artis_Legion_Progress" }, +{ + Id: 34 + Name: "ArtisQuests_TrainingLegion" + }, { Id: 36 Name: "HurnscaldQuests_Hinnak" diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 726da734..141196ff 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -4147,7 +4147,7 @@ item_db: ( WeaponLv: 1 EquipLv: 5 Refine: false - Subtype: "W_DAGGER" + Subtype: "W_1HSWORD" BindOnEquip: false Delay: 0 Sprite: 0 @@ -4169,7 +4169,7 @@ item_db: ( WeaponLv: 1 EquipLv: 5 Refine: false - Subtype: "W_DAGGER" + Subtype: "W_1HSWORD" BindOnEquip: false Delay: 0 Sprite: 0 @@ -4191,7 +4191,7 @@ item_db: ( WeaponLv: 1 EquipLv: 15 Refine: false - Subtype: "W_DAGGER" + Subtype: "W_1HSWORD" BindOnEquip: false Delay: 0 Sprite: 0 @@ -4363,7 +4363,7 @@ item_db: ( WeaponLv: 1 EquipLv: 10 Refine: false - Subtype: "W_DAGGER" + Subtype: "W_STAFF" BindOnEquip: false OnEquipScript: <" doevent "#SpotlightMaster::OnTouch"; diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf index e6d6b56a..12709953 100644 --- a/db/re/mob_db.conf +++ b/db/re/mob_db.conf @@ -927,7 +927,7 @@ mob_db: ( SpriteName: "Dummy" Name: "Dummy" Lv: 1 - Hp: 80 + Hp: 25 Sp: 0 Exp: 1 JExp: 0 @@ -2977,4 +2977,106 @@ mob_db: ( Moss: 400 } }, +{ + Id: 1107 + SpriteName: "Dummy2" + Name: "Dummy" + Lv: 1 + Hp: 25 + Sp: 0 + Exp: 1 + JExp: 0 + AttackRange: 1 + Attack: [1, 1] + Def: 100 + Mdef: 1 + Stats: { + Str: 1 + Agi: 1 + Vit: 1 + Int: 1 + Dex: 1 + Luk: 1 + } + ViewRange: 1 + ChaseRange: 12 + Size: 1 + Race: 3 + Element: (2, 1) + Mode: { + Plant: true + } + MoveSpeed: 1000 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + MvpExp: 0 + SkillAttacks: { + SM_BASH: 0 + } + WeaponAttacks: { + NoWeapon: 0 + Daggers: 0 + 1HSwords: 0 + 2HSwords: 0 + 1HSpears: 0 + 2HSpears: 0 + 1HAxes: 0 + 2HAxes: 0 + Maces: 0 + 2HMaces: 0 + Staves: 0 + Bows: 10000 + Knuckles: 0 + Instruments: 0 + Whips: 0 + Katars: 0 + Revolvers: 0 + Rifles: 0 + GatlingGuns: 0 + Shotguns: 0 + GrenadeLaunchers: 0 + FuumaShurikens: 0 + } +}, +{ + Id: 1108 + SpriteName: "FireDummy" + Name: "Burning Dummy" + Lv: 1 + Hp: 25 + Sp: 1000 + Exp: 1 + JExp: 0 + AttackRange: 1 + Attack: [100, 100] + Def: 1 + Mdef: 1 + Stats: { + Str: 1 + Agi: 100 + Vit: 1 + Int: 100 + Dex: 100 + Luk: 100 + } + ViewRange: 1 + ChaseRange: 12 + Size: 1 + Race: 3 + Element: (2, 1) + Mode: { + CanMove: false + Aggressive: true + CanAttack: true + NoKnockback: true + } + MoveSpeed: 1000 + AttackDelay: 800 + AttackMotion: 672 + DamageMotion: 480 + MvpExp: 0 + Drops: { + } +}, ) diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 12c0cc33..8a3421fc 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -315,6 +315,21 @@ mob_skill_db:( ConditionData: 7 } } + + /**********************************************************************/ + FireDummy: { + MG_FIREWALL: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 9000 + CastTime: 1800 + Delay: 120000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + ConditionData: 2 + } + } } ) diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 95adf795..6c190ed2 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -341,27 +341,6 @@ skill_db: ( } WeaponTypes: { NoWeapon: true - Daggers: true - 1HSwords: true - 2HSwords: true - 1HSpears: true - 2HSpears: true - 1HAxes: true - 2HAxes: true - Maces: true - 2HMaces: true - Staves: true - Knuckles: true - Instruments: true - Whips: true - Books: true - Katars: true - Revolvers: true - Rifles: true - GatlingGuns: true - Shotguns: true - GrenadeLaunchers: true - FuumaShurikens: true } } }, -- cgit v1.2.3-60-g2f50