From c1d1996d5a7e9bbc151608cf7d51cbbd6d943b25 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 23 Apr 2019 17:26:31 -0300 Subject: just a note --- npc/001-3-0/mundane.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/npc/001-3-0/mundane.txt b/npc/001-3-0/mundane.txt index 136061a9..1f53cfbe 100644 --- a/npc/001-3-0/mundane.txt +++ b/npc/001-3-0/mundane.txt @@ -180,6 +180,8 @@ OnPCDieEvent: // This will cause the NPC to "vanish", player is left to guess that he ran // back to where he originally was. // (ie. The NPC won't be fine without you if we have code to handle that). + // NOTE: Maybe we could send the NPC running back to his original position? + // For future thought and testing by anyone interested. getmapxy(.@m$, .@x, .@y, 0); if (.@m$ ~= "mona@*") { disablenpc(instance_npcname(.name$, @MUNDANE_INSTID)); -- cgit v1.2.3-70-g09d2