// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #include "common/hercules.h" #include #include #include #include "common/nullpo.h" #include "common/timer.h" #include "map/mob.h" #include "map/skill.h" #include "emap/effects.h" #include "emap/skill_ground.h" static int eskill_massprovoke_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); if (bl->type != BL_MOB) return 0; struct block_list* src = va_arg(ap, struct block_list*); int dist = va_arg(ap, int); int *cnt = va_arg(ap, int*); struct status_change *tsc = status->get_sc(bl); struct mob_data *dstmd = BL_UCAST(BL_MOB, bl); if (tsc && tsc->count) { status_change_end(bl, SC_FREEZE, INVALID_TIMER); if (tsc->data[SC_STONE] && tsc->opt1 == OPT1_STONE) status_change_end(bl, SC_STONE, INVALID_TIMER); status_change_end(bl, SC_SLEEP, INVALID_TIMER); status_change_end(bl, SC_TRICKDEAD, INVALID_TIMER); } if (dstmd && src) { dstmd->state.provoke_flag = src->id; mob->target(dstmd, src, dist); clif->misceffect(bl, EFFECT_PROVOKE); (*cnt) ++; } return 0; } bool eskill_massprovoke_castend(struct block_list* src, int *x, int *y, uint16 *skill_id, uint16 *skill_lv, int64 *tick __attribute__ ((unused)), int *flag __attribute__ ((unused))) { nullpo_retr(false, src); const int r = skill->get_splash(*skill_id, *skill_lv); const int dist = skill->get_range2(src, *skill_id, *skill_lv); int cnt = 0; map->foreachinarea(eskill_massprovoke_sub, src->m, *x - r, *y - r, *x + r, *y + r, BL_MOB, src, dist, &cnt); if (cnt == 0) unit->skillcastcancel(src, 1); return false; }