From c75060a97ee08ba6f05d2692ae27b3e81f8db812 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 8 Feb 2018 20:20:46 +0300 Subject: Update docs from hercules. --- server/gm/atcommands.txt | 37 +++++++++++++++++++++++++++++++++++++ server/scripts/script_commands.txt | 36 ++++++++++++++++++++++++++++++++++++ 2 files changed, 73 insertions(+) (limited to 'server') diff --git a/server/gm/atcommands.txt b/server/gm/atcommands.txt index fdafb6c..18d3de4 100644 --- a/server/gm/atcommands.txt +++ b/server/gm/atcommands.txt @@ -1455,3 +1455,40 @@ Sets the intimacy level of your homunculus, with 1000 being "Loyal". Sets the hunger level of your homunculus, with 100 being "Stuffed". --------------------------------------- + +@cvcon + +Set the mapflag cvc on the map (Turn on Clans vs Clans mode) + +--------------------------------------- + +@cvcoff + +Unset the mapflag cvc on the map (Turn off Clans vs Clans mode) + +--------------------------------------- + +@claninfo + +Lists all informations of all clans + +--------------------------------------- + +@joinclan + +Joins the Clan with the given ID if it exists. + +--------------------------------------- + +@leaveclan + +Leaves the Clan if any. + +--------------------------------------- + +@reloadclans + +Reloads the 'conf/clans.conf' file. +Obs: it will reload 'db/clans.conf' too since it's included inside 'conf/clans.conf' + +--------------------------------------- diff --git a/server/scripts/script_commands.txt b/server/scripts/script_commands.txt index a91a212..e14e804 100644 --- a/server/scripts/script_commands.txt +++ b/server/scripts/script_commands.txt @@ -2381,6 +2381,7 @@ the invoking character. Whatever it returns is determined by type. (1) PC_PARTY - The name of the party they're in if any. (2) PC_GUILD - The name of the guild they're in if any. (3) PC_MAP - The name of the map the character is in. +(4) PC_CLAN - The name of the clan they're in if any. If is passed, it will return the value of the specified player instead the attached player. If the player is not found, it will return @@ -2522,6 +2523,7 @@ Type is the kind of associated ID number required: (2) CHAR_ID_GUILD - Guild ID number. (3) CHAR_ID_ACCOUNT - Account ID number. (4) CHAR_ID_BG - Battle ground ID +(5) CHAR_ID_CLAN - Clan ID number. For most purposes other than printing it, a number is better to have than a name (people do horrifying things to their character names). @@ -9952,3 +9954,37 @@ Changes the name of a unit. Supported Types - [ MOB | HOM | PET ]. returns 1 on success, 0 on failure. + +--------------------------------------- +//===================================== +13 - Clan System Related Commands +//===================================== +--------------------------------------- + +*join_clan({,}) + +Joins a player into the given clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_leave({}) + +Removes a player from its clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_master() + +Enables the Emblem of the given Clan to the current NPC + +--------------------------------------- +//===================================== +13 - End of Clan System Related Commands +//===================================== +--------------------------------------- \ No newline at end of file -- cgit v1.2.3-70-g09d2