From 21cff269f06ad07511630cabf022abb91ff806e1 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 29 Jul 2021 23:32:33 +0000 Subject: Somestuff --- client/008-3-0.png | Bin 0 -> 8719 bytes client/map-naming.txt | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 48 insertions(+) create mode 100644 client/008-3-0.png create mode 100644 client/map-naming.txt (limited to 'client') diff --git a/client/008-3-0.png b/client/008-3-0.png new file mode 100644 index 0000000..727d741 Binary files /dev/null and b/client/008-3-0.png differ diff --git a/client/map-naming.txt b/client/map-naming.txt new file mode 100644 index 0000000..787923b --- /dev/null +++ b/client/map-naming.txt @@ -0,0 +1,48 @@ +Following concept applies for map naming on rEvolt: + +FIRST PART: Three digits. Continents / regions will have a three-digit number; main regions will have multiples of 4, side regions will have numbers next to the aligned main region. + +SECOND PART: One digit. Outside maps will have a 1, indoor maps will have a 2, caves and dungeons will have a 3. + +THIRD PART: One or Two digits. Unique numbering for every corresponding main / side region. + +EXAMPLES (current naming): + +000-x-xx Intro. + +001-1 Artis outdoor. +001-2-xx Artis indoors. +001-3-x Artis sewers. + +002-x-x UNUSED; could be Area between Artis and Esperia. + +004-x-x UNUSED; could be Esperia. + +005-x-x UNUSED; could be Noile-Volen. + +008-1 Hurnscald main outdoor map. +008-1-x Woodland outdoors. +008-2-xx Woodland / Hurns indoors. +008-3-x Woodland caves. + +009-1-x Swamp / GY outdoors. +009-2-x Swamp / GY indoors. +009-3-x Swamp / GY caves + dungeons. + +010-x-x UNUSED; could be Ukar Mountain area. + +012-1 Candor outdoors. +012-2-x Candor indoors. +012-3-x Candor cave. + +016-x-x Nivalis. + +017-x-x UNUSED; could be Barbarians or Blue Sages Area. + +020-x-x Tulimshar. + +024-x-x UNUSED; could be Halizarno. + + + + -- cgit v1.2.3-70-g09d2