<?xml version="1.0" encoding="utf-8"?> <!-- Author: Reid Copyright (C) 2010-2012 Evol Online --> <!-- name: Name of the status effect. id: ID of the status effect. block-id: Group of different IDs. persistent-particle-effect: Displays if the effect is present during all of the timer (?). start-particle: Particles used for the effect, appearing when the effect is enabled. icon: Displays an icon in the top bar, appearing when the effect is enabled. start-message: Displays a message when you launch the effect. end-message: Displays a message when the effect end. --> <status-effects> <status-effect name="item-healing" id="70" block-id="24" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml"/> <status-effect name="magnificat" id="20" block-id="24" icon="icons/healing.xml" persistent-particle-effect="true" start-particle="graphics/particles/healing.xml"/> <status-effect name="invisibility" id="4096" block-id="12" icon="icons/invisible.xml" start-message="You are now invisible." end-message="You are no longer invisible." persistent-particle-effect="true" start-particle="graphics/particles/invisibility.xml"/> <status-effect name="poison" id="132" block-id="16" icon="icons/poison.xml" persistent-particle-effect="true" start-particle="graphics/particles/poison.xml"/> <status-effect name="hide" id="194" icon="icons/hide.xml"/> </status-effects>