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revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
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path:
root
/
maps
/
001-2-35.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2016-07-09
Add missing names into maps.
Andrei Karas
1
-1
/
+1
2016-07-01
Changed format of all maps to CSV.
Alige
1
-21
/
+511
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-5
/
+5
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-14
/
+14
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-16
/
+16
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-1
/
+1
2015-12-24
Complete #35.
Reid
1
-30
/
+18
2015-12-24
Add a basic shape on #35.
Reid
1
-10
/
+10
2015-12-23
Remove some useless yellow collisions on #35.
Reid
1
-1
/
+1
2015-12-23
Add actorsfix and manaplus version on #35.
Reid
1
-22
/
+23
2015-12-17
Begin work on right (battle) room map 001-2-35
Teru
1
-9
/
+9
2015-11-05
Fix some collision on #35.
Reid
1
-2
/
+2
2015-10-24
Remove actorfix on #35.
Reid
1
-4
/
+3
2015-10-23
Remove some useless collisions on #35 and improve height/collision rendering.
Reid
1
-5
/
+5
2015-10-23
Add #35, Right Wing of Aemil's Legion building (Fighting Room).
Reid
1
-0
/
+99