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path: root/maps/001-2-3.tmx
AgeCommit message (Expand)AuthorFilesLines
2016-08-08Resave every maps.Reid1-14/+14
2016-07-07Fixed issue with height and collision on 001-2-3, 36,29 & 43,29.Alige1-2/+2
2016-07-01Changed format of all maps to CSV.Alige1-18/+396
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-6/+6
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-4/+4
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-13/+13
2016-06-03Remove the +1 height on bed on 001-2-3.Reid1-3/+3
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-15/+15
2015-06-26Add missing heights on yellow collision on 001-2-3.Reid1-1/+1
2015-05-24Fill entierly the ground laye ron #3.Reid1-1/+1
2015-05-24Fix oversized tiles on #3.Reid1-4/+4
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-17/+17
2015-02-08Add some missing tiles on every maps.Reid1-1/+1
2015-01-14Indoor maps change #1-#9.Reid1-1/+1
2014-12-30Resize and offset indoor maps.Reid1-13/+13
2014-10-29Change the layer and position of the sunlight.Reid1-3/+3
2014-10-29Add Saweres fix on 001-2-3.Reid1-5/+5
2014-10-27Add the new brimmed hat on LICENSE.Reid1-19/+19
2014-09-11Add yellow collision on 001-2-3 and 001-2-4.Reid1-1/+1
2014-09-02Update 001-2-x proprieties.Reid1-0/+4
2014-08-17Activate every layers.Reid1-1/+1
2014-08-16Update 001-2-3 to a final versionReid1-15/+18
2014-08-13Change bed tile on 001-2-3 and removed some wrong tiles on the chamber.Reid1-14/+14
2014-07-28Prepared the second floor size/wall/stair.Reid1-7/+7
2014-07-27Start to work on the second level of the same house.Reid1-0/+78