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revolt/clientdata
AFKing
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Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
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path:
root
/
maps
/
001-2-28.tmx
Age
Commit message (
Expand
)
Author
Files
Lines
2016-11-06
Fix some bad warp locations and add some missing save locations.
Reid
1
-1
/
+1
2016-10-12
Converted warps into maps
wushin
1
-9
/
+9
2016-08-08
Resave every maps.
Reid
1
-2
/
+2
2016-07-18
Fixed some ground floor tiles in the red plush inn.
Alige
1
-15
/
+15
2016-07-18
Removed a chair in the middle of the corridor of the Red Plush inn, didn't ma...
Alige
1
-2
/
+2
2016-07-12
adjust fx to warp
omattornot
1
-1
/
+1
2016-07-01
Changed format of all maps to CSV.
Alige
1
-24
/
+560
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-7
/
+7
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-5
/
+5
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-2
/
+2
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-16
/
+16
2016-04-29
Add some more chairs in the INN aside Plush.
Reid
1
-4
/
+4
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-18
/
+18
2016-02-20
Improve INN first floor mapping.
Reid
1
-6
/
+6
2016-01-19
Move some tiles from fringe to ground layers on #28.
Reid
1
-2
/
+2
2015-12-28
Add a note tile on #28's wall.
Reid
1
-1
/
+1
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-14
/
+14
2015-09-08
Add ground tiles instead of wood tiles on the right warp of #28.
Reid
1
-1
/
+1
2015-09-07
Add missing height and removed some collisions on #28 following the map resize.
Reid
1
-16
/
+16
2015-09-07
Fill some empty ground tiles on #28.
Reid
1
-1
/
+1
2015-09-07
Add some more over tile to fix the particle effect on the right part of #28 a...
Reid
1
-14
/
+6
2015-09-06
Change the collision layer due to the resize on #28.
Reid
1
-3
/
+3
2015-09-06
Change the restaurant part of the INN and add actorsfix property on #28.
Reid
1
-7
/
+8
2015-09-04
Fix the transition to the second level of the INN on #28.
Reid
1
-1
/
+1
2015-09-04
Complete #28.
Reid
1
-17
/
+31
2015-09-01
Complete default mapping of #28, added objects, height, collision.
Reid
1
-10
/
+18
2015-08-19
Put main shape for #28.
Reid
1
-13
/
+26
2015-08-18
Advance #28 mapping.
Reid
1
-4
/
+4
2015-05-31
Add shape for the redplush's INN.
Reid
1
-0
/
+89