Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -16/+16 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -2/+2 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -22/+22 |
2015-07-25 | Remove the temp tile behind Don on #27. | Reid | 1 | -1/+1 |
2015-06-01 | Add this tile and correct some wrong collision on #27. | Reid | 1 | -5/+5 |
2015-05-24 | Move oversized tiles to Fringe layer on #27. | Reid | 1 | -2/+2 |
2015-05-18 | Add water barrels on #27. | Reid | 1 | -10/+13 |
2015-03-09 | Fix level layer on #27. | Reid | 1 | -5/+5 |
2015-03-09 | Complete #27. | Reid | 1 | -18/+33 |
2015-03-07 | Add #27. | Reid | 1 | -0/+71 |