index
:
revolt/clientdata
AFKing
Candor_not_Cador
Ledmitz/clientdata-fireball-sfx
NPCs
arrivalargaes
bee-sfx
contentII
desertautomaptest
fireball-sfx
golem
group
hocus/jukebox
indoors
init_map_music_clientdata
jesusalva/artis
jesusalva/calamity
jesusalva/clientmake
jesusalva/contentIII
jesusalva/contentIV
jesusalva/cut002
jesusalva/doomsday
jesusalva/factions
jesusalva/freeyorp
jesusalva/inns
jesusalva/katja
jesusalva/kytty01
jesusalva/melinda
jesusalva/pipelines
jesusalva/python
jesusalva/selfmadeproblems001
jesusalva/sillytest
jesusalva/spotlight
jesusalva/spots
jesusalva/swampling
jesusalva/wallpaper
kfahr
magic-heal
master
merchanthouse
moornpc
seeds/maggotslime
stable
swamp
thief
tulimmap
root
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path:
root
/
maps
/
001-2-25.tmx
Age
Commit message (
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)
Author
Files
Lines
2016-07-01
Changed format of all maps to CSV.
Alige
1
-18
/
+354
2016-07-01
Changed candle tilesets using .png to using the .tsx.
Alige
1
-13
/
+4
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-5
/
+5
2016-06-30
Fixed some indoor shadows in several maps (in the shadow layer only).
Alige
1
-1
/
+1
2016-06-30
Removed useless tiles (black, empty ones) from maps & added some missing tile...
Alige
1
-2
/
+2
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.
Alige
1
-4
/
+4
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-15
/
+15
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, he...
Reid
1
-4
/
+4
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-15
/
+15
2015-09-24
Add missing windows on Artis, #19 and #25.
Reid
1
-11
/
+11
2015-05-24
Move oversized tiles to Fringe and fix a wrongly placed candle on #25.
Reid
1
-3
/
+3
2015-05-04
Various changes to support the warehouse and merchant building warps.
Reid
1
-4
/
+4
2015-04-30
Change background color and remove an unused tileset on #25.
Reid
1
-8
/
+5
2015-04-30
Resize #25.
Reid
1
-14
/
+14
2015-04-30
Fill empty background and remove some useless objects on #25.
Reid
1
-3
/
+1
2015-04-29
Complete #25.
Reid
1
-38
/
+33
2015-02-18
Update 001-2-25
Saweres
1
-2
/
+3
2015-02-18
Update map 001-2-15
Saweres
1
-34
/
+21
2015-02-17
Update tilesets and map 001-2-19
Saweres
1
-0
/
+108