diff options
-rw-r--r-- | graphics/sprites/equipment/head/bandana-female.xml | 65 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bandana-male.xml | 65 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/brimmedhat.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.xml | 78 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/pumpkinhat.xml | 65 | ||||
-rw-r--r-- | items.xml | 319 |
6 files changed, 317 insertions, 279 deletions
diff --git a/graphics/sprites/equipment/head/bandana-female.xml b/graphics/sprites/equipment/head/bandana-female.xml index 88347635..a52fedd1 100644 --- a/graphics/sprites/equipment/head/bandana-female.xml +++ b/graphics/sprites/equipment/head/bandana-female.xml @@ -106,71 +106,6 @@ Copyright (C) 2012-2014 Evol Online --> </animation> </action> - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-40" delay="160"/> - <frame index="0" offsetX="2" offsetY="-41" delay="80"/> - <frame index="0" offsetX="2" offsetY="-38" delay="80"/> - <frame index="0" offsetX="2" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-39" delay="160"/> - <frame index="1" offsetX="5" offsetY="-40" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37" delay="320"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="160"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="2" offsetY="-41" delay="190"/> - <frame index="0" offsetX="2" offsetY="-38" delay="80"/> - <frame index="0" offsetX="2" offsetY="-37" delay="100"/> - <frame index="0" offsetX="2" offsetY="-38" delay="90"/> - <frame index="0" offsetX="2" offsetY="-41" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-38" delay="100"/> - <frame index="1" offsetX="5" offsetY="-40" delay="90"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="90"/> - <frame index="1" offsetX="1" offsetY="-37" delay="90"/> - <frame index="1" offsetX="5" offsetY="-40" delay="100"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="170"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="90"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="190"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="90"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="90"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> - <end /> - </animation> - </action> - <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="2" offsetY="-35"/> diff --git a/graphics/sprites/equipment/head/bandana-male.xml b/graphics/sprites/equipment/head/bandana-male.xml index 2ee91b24..db221fd1 100644 --- a/graphics/sprites/equipment/head/bandana-male.xml +++ b/graphics/sprites/equipment/head/bandana-male.xml @@ -106,71 +106,6 @@ Copyright (C) 2012-2014 Evol Online --> </animation> </action> - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-40" delay="160"/> - <frame index="0" offsetX="-3" offsetY="-41" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-37" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-39" delay="160"/> - <frame index="1" offsetX="5" offsetY="-40" delay="80"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37" delay="320"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-39" delay="160"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="80"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-41" delay="190"/> - <frame index="0" offsetX="-3" offsetY="-38" delay="80"/> - <frame index="0" offsetX="-3" offsetY="-37" delay="100"/> - <frame index="0" offsetX="-3" offsetY="-38" delay="90"/> - <frame index="0" offsetX="-3" offsetY="-41" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-38" delay="100"/> - <frame index="1" offsetX="5" offsetY="-40" delay="90"/> - <frame index="1" offsetX="1" offsetY="-37" delay="80"/> - <frame index="1" offsetY="-36" delay="90"/> - <frame index="1" offsetX="1" offsetY="-37" delay="90"/> - <frame index="1" offsetX="5" offsetY="-40" delay="100"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="170"/> - <frame index="2" offsetX="-2" offsetY="-35" delay="90"/> - <frame index="2" offsetX="-2" offsetY="-37" delay="190"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-38" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="90"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> - <frame index="3" offsetY="-36" delay="90"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> - <end /> - </animation> - </action> - <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-3" offsetY="-35"/> diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml index 3bce3a6e..4ecbe157 100644 --- a/graphics/sprites/equipment/head/brimmedhat.xml +++ b/graphics/sprites/equipment/head/brimmedhat.xml @@ -5,8 +5,12 @@ Copyright (C) 2014 Evol Online --> <imageset name="base" src="graphics/sprites/equipment/head/brimmedhat.png" width="27" +<<<<<<< HEAD height="20" offsetY="-10"/> +======= + height="20"/> +>>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df <include file="equipment/head/pumpkinhat.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index 3b51de02..50575a01 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<<<<<<< HEAD <!-- Authors: Alige, Reid Copyright (C) 2012-2013 Evol Online --> <sprite> @@ -106,71 +107,6 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-46" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="80"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="3" offsetY="-49" delay="160"/> - <frame index="0" offsetX="3" offsetY="-50" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-3" offsetY="-48" delay="320"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="80"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-5" offsetY="-49" delay="160"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-47" delay="190"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-44" delay="90"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="90"/> - <end /> - </animation> - <animation direction="left"> - <frame index="0" offsetX="2" offsetY="-48" delay="100"/> - <frame index="0" offsetX="3" offsetY="-50" delay="90"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> - <frame index="0" offsetX="-2" offsetY="-46" delay="90"/> - <frame index="0" offsetX="-1" offsetY="-47" delay="90"/> - <frame index="0" offsetX="3" offsetY="-50" delay="100"/> - <end /> - </animation> - <animation direction="up"> - <frame index="1" offsetX="-2" offsetY="-48" delay="100"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="170"/> - <frame index="1" offsetX="-3" offsetY="-46" delay="90"/> - <frame index="1" offsetX="-3" offsetY="-48" delay="190"/> - <end /> - </animation> - <animation direction="right"> - <frame index="1" offsetX="-3" offsetY="-48" delay="100"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="90"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-46" delay="90"/> - <frame index="1" offsetX="-2" offsetY="-47" delay="100"/> - <frame index="1" offsetX="-5" offsetY="-50" delay="100"/> - <end /> - </animation> - </action> - <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-1" offsetY="-41"/> @@ -206,4 +142,16 @@ Copyright (C) 2012-2013 Evol Online --> <frame index="1" offsetX="38" offsetY="-3"/> </animation> </action> +======= +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fancyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +>>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df </sprite> diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml index 2657f8bb..8f9e0871 100644 --- a/graphics/sprites/equipment/head/pumpkinhat.xml +++ b/graphics/sprites/equipment/head/pumpkinhat.xml @@ -106,71 +106,6 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> - <action name="attack_wand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="160"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="80"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-38" delay="160"/> - <frame index="1" offsetX="3" offsetY="-39" delay="80"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="80"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-36" delay="320"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="80"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-38" delay="160"/> - <frame index="3" offsetX="-3" offsetY="-39" delay="80"/> - <frame index="3" offsetY="-36" delay="80"/> - <frame index="3" offsetX="1" offsetY="-35" delay="80"/> - <end /> - </animation> - </action> - - <action name="attack_scythe" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="190"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="80"/> - <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="90"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="90"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-37" delay="100"/> - <frame index="1" offsetX="3" offsetY="-39" delay="90"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> - <frame index="1" offsetX="-2" offsetY="-35" delay="90"/> - <frame index="1" offsetX="-1" offsetY="-36" delay="90"/> - <frame index="1" offsetX="3" offsetY="-39" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-36" delay="100"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="170"/> - <frame index="2" offsetX="-3" offsetY="-34" delay="90"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="190"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-39" delay="90"/> - <frame index="3" offsetY="-36" delay="80"/> - <frame index="3" offsetX="1" offsetY="-35" delay="90"/> - <frame index="3" offsetY="-36" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-39" delay="100"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-1" offsetY="-30"/> @@ -995,6 +995,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/chest/silkrobe-male.xml</sprite> <sprite gender="female">equipment/chest/silkrobe-female.xml</sprite> </item> + <item id="1308" + image="equipment/chest/warlordplate.png" + name="Warlord Plate" + description="Strong and decorative armor." + defense="450" + level="20" + type="equip-torso" + weight="1500"> + <sprite gender="unisex">equipment/chest/warlordplate-male.xml</sprite> + <sprite gender="female">equipment/chest/warlordplate-female.xml</sprite> + </item> <!-- Boots --> <item id="1800" image="equipment/feet/boots.png|S:#3c3c3c,40332d,4d4d4d,5e4a3d,686868,705740,919191,a1825d,b6b6b6,b59767,dfdfdf,dbbf88" @@ -1008,6 +1019,19 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/feet/boots-male.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> <sprite gender="female">equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite> </item> + <item id="1801" + image="equipment/feet/cottonboots.png|W" + name="%Color% Cotton Boots" + description="A pair of %color% quality cotton boots." + defense="1202" + level="14" + type="equip-feet" + weight="35" + color="simple" + maxFloorOffset="8"> + <sprite gender="unisex">equipment/feet/boots-male.xml</sprite> + <sprite gender="female">equipment/feet/cottonboots-female.xml</sprite> + </item> <!-- Gloves --> <item id="2000" @@ -1046,6 +1070,31 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/hands/armbands-male.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> <sprite gender="female">equipment/hands/armbands-female.xml|#663d38,4b6167,8f5c52,708892,ad7c65,a5bebf,d9c9b2,a5bebf</sprite> </item> + <item id="2003" + image="equipment/hands/cottongloves.png|W" + name="%Color% Cotton Gloves" + description="A pair of comfy, %color% cotton gloves." + defense="10" + level="10" + type="equip-arms" + weight="60" + colors="simple" + maxFloorOffset="16"> + <sprite gender="unisex">equipment/hands/cottongloves-male.xml</sprite> + <sprite gender="female">equipment/hands/cottongloves-female.xml</sprite> + </item> + <item id="2004" + image="equipment/hands/leathergloves.png" + name="Leather Gloves" + description="Gloves made of hardened leather." + defense="20" + level="20" + type="equip-arms" + weight="140" + maxFloorOffset="16"> + <sprite gender="unisex">equipment/hands/cottongloves-male.xml|#4e2e18,c8752f</sprite> + <sprite gender="female">equipment/hands/cottongloves-female.xml|#4e2e18,c8752f</sprite> + </item> <!-- Pants --> <item id="2200" @@ -1064,7 +1113,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. image="equipment/legs/trousers.png" name="Brown Trousers" description="Classic trousers ornated with some fluffy fur." - defense="140" + defense="80" level="5" type="equip-legs" weight="35" @@ -1072,6 +1121,55 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/legs/trousers-male.xml</sprite> <sprite gender="female">equipment/legs/trousers-female.xml</sprite> </item> + <item id="2202" + image="equipment/legs/jeanschaps.png" + name="Jeans Chaps" + description="Jeans with snake skin chaps." + defense="240" + level="12" + type="equip-legs" + weight="360" + maxFloorOffset="8"> + <sprite gender="unisex">equipment/legs/jeanschaps-male.xml</sprite> + <sprite gender="female">equipment/legs/jeanschaps-female.xml</sprite> + </item> + <item id="2203" + image="equipment/legs/silkpants.png|W" + name="%Color% Cashmere Pants" + description="A very light fancy pair of %Color% cashmere trousers." + defense="80" + level="17" + type="equip-legs" + weight="20" + colors="vneck" + iconColors="vneckS" + maxFloorOffset="8"> + <sprite gender="unisex">equipment/legs/silkpants-male.xml</sprite> + </item> + <item id="2204" + image="equipment/legs/cottonskirt.png|W" + name="%Color% Cotton Skirt" + description="A %color% skirt made of simple cotton." + defense="20" + level="5" + type="equip-legs" + weight="15" + color="simple" + maxFloorOffset="8"> + <sprite gender="unisex">equipment/legs/cottonskirt-male.xml</sprite> + </item> + <item id="2205" + image="equipment/legs/leathertrousers.png" + name="Leather Trousers" + description="A common pair of pants made from leather." + defense="160" + level="15" + type="equip-legs" + weight="280" + maxFloorOffset="8"> + <sprite gender="unisex">equipment/legs/cottontrousers-male.xml|#2a2117,2f2112,493219,61411e,724c22,a97e4f</sprite> + <sprite gender="female">equipment/legs/cottontrousers-female.xml|#2a2117,2f2112,493219,61411e,724c22,a97e4f</sprite> + </item> <!-- Wings <item id="2500" @@ -1103,9 +1201,27 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. defense="50" level="5" type="equip-shield" - weight="100"> + weight="1000"> <sprite>equipment/shields/leathershield.xml</sprite> </item> + <item id="2702" + image="equipment/shields/woodenshield.png" + name="Wooden Shield" + description="A shield made of wood." + defense="72" + level="12" + type="equip-shield" + weight="2450"> + </item> + <item id="2703" + image="equipment/shields/steelshield.png" + name="Steel Shield" + description="A shield made of steel." + defense="200" + level="20" + type="equip-shield" + weight="5500"> + </item> <!-- Head Gears --> <item id="2900" @@ -1204,6 +1320,108 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <item from="-15" to="-19"/> </replace> </item> + <item id="2906" + image="equipment/head/infantryhelmet.png" + name="infantry Helmet" + description="A helmet for soldiers and guards." + defense="160" + level="12" + type="equip-head" + weight="400"> + <sprite>equipment/head/infantryhelmet.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> + <item id="2907" + image="equipment/head/candlehelmet.png" + name="Candle Helmet" + description="Worn by spelunkers." + defense="180" + level="16" + type="equip-head" + weight="500"> + <sprite>equipment/head/candlehelmet.xml</sprite> + <replace sprite="hair"/> + </item> + <item id="2908" + image="equipment/head/warlordhelmet.png" + name="Warlord Helmet" + description="Worn by great warriors!" + defense="340" + level="24" + type="equip-head" + weight="1000"> + <sprite>equipment/head/warlordhelmet.xml</sprite> + <replace sprite="hair"/> + </item> + <item id="2909" + image="equipment/head/axehat.png" + name="Axe Hat" + description="A really cool joke, but not very helpful." + defense="12" + level="5" + type="equip-head" + weight="50"> + <sprite>equipment/head/axehat.xml</sprite> + </item> + <item id="2910" + image="equipment/head/pinkiehat.png" + name="Pinkie Hat" + description="With this, you'll fit right in with those strange pinkies." + defense="7" + level="10" + type="equip-head" + weight="5"> + <sprite>equipment/head/pinkiehat.xml</sprite> + </item> + <item id="2911" + image="equipment/head/tophat.png" + name="Top Hat" + description="For the gentry of The Mana World, and other worlds." + defense="50" + level="17" + type="equip-head" + weight="40"> + <sprite>equipment/head/tophat.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> + <item id="2912" + image="equipment/head/bowlerhat.png" + name="Bowler Hat" + description="A hat for those with a bit of class." + defense="40" + level="15" + type="equip-head" + weight="30"> + <sprite>equipment/head/bowlerhat.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> + <item id="2913" + image="equipment/head/fairyhat.png" + name="Fairy Hat" + description="Worn by people that are living and hunting in the woods." + defense="25" + level="10" + type="equip-head" + weight="5"> + <sprite>equipment/head/fairyhat.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> <!-- Neck Armors --> <item id="3200" @@ -1290,18 +1508,6 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> - <item id="3510" - image="equipment/weapons/pickaxe.png" - name="Pickaxe" - description="A common pickaxe, not so good for battle but suitable for mining." - attack="200" - attack-range="1" - level="15" - type="equip-2hand" - attack-action="attack" - weight="250"> - <sprite>equipment/weapons/pickaxe.xml</sprite> - </item> <item id="3505" image="equipment/weapons/wand.png" name="Training Wand" @@ -1330,7 +1536,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. image="equipment/weapons/scythe.png" name="Scythe" description="A farmer's scythe, not new but still deadly." - attack="2000" + attack="1000" attack-range="2" level="15" type="equip-2hand" @@ -1340,6 +1546,47 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sound event="hit">weapons/scythe/hit1.ogg</sound> <sound event="miss">weapons/scythe/miss1.ogg</sound> </item> + <item id="3508" + image="equipment/weapons/dagger.png" + name="Dagger" + description="Use to stab." + attack="350" + attack-range="1" + level="15" + type="equip-1hand" + attack-action="attack" + weight="350"> + <sprite>equipment/weapons/knife.xml</sprite> + <sound event="hit">weapons/knife/hit1.ogg</sound> + <sound event="miss">weapons/knife/miss1.ogg</sound> + </item> + <item id="3509" + image="equipment/weapons/setzer.png" + name="Setzer" + description="A knife named after a famous gambler." + attack="600" + attack-range="1" + level="20" + type="equip-1hand" + attack-action="attack" + weight="250"> + <sprite>equipment/weapons/piouslayer.xml</sprite> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + </item> + <item id="3510" + image="equipment/weapons/pickaxe.png" + name="Pickaxe" + description="A common pickaxe, not so good for battle but suitable for mining." + attack="200" + attack-range="1" + level="15" + type="equip-2hand" + attack-action="attack" + weight="250"> + <sprite>equipment/weapons/pickaxe.xml</sprite> + </item> + <!-- Pets --> <item id="4000" @@ -1642,11 +1889,11 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. maxFloorOffset="15"/> <!-- Bows --> <item id="6000" - image="equipment/weapons/woodenbow.png" - name="Wooden Bow" + image="equipment/weapons/trainingbow.png" + name="Training Bow" description="For bow training. Does not seem much reliable." attack="70" - attack-range="5" + attack-range="4" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" missile-lifetime="500" @@ -1655,7 +1902,41 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. level="5" type="equip-2hand" attack-action="attack_bow" - weight="12"> + weight="120"> + <sprite>equipment/weapons/woodenbow.xml</sprite> + </item> + <item id="6001" + image="equipment/weapons/shortbow.png" + name="Short Bow" + description="The shortest of them all, and almost a knife, but the only which hits at point-blank range." + attack="100" + attack-range="5" + missile-particle="graphics/particles/training-arrow.xml" + missile-z="32" + missile-lifetime="500" + missile-speed="6" + missile-diedistance="3" + level="15" + type="equip-2hand" + attack-action="attack_bow" + weight="260"> + <sprite>equipment/weapons/woodenbow.xml</sprite> + </item> + <item id="6002" + image="equipment/weapons/forestbow.png" + name="Forest Bow" + description="A big bow, to hunt monsters in the forest." + attack="150" + attack-range="5" + missile-particle="graphics/particles/training-arrow.xml" + missile-z="32" + missile-lifetime="500" + missile-speed="6" + missile-diedistance="3" + level="20" + type="equip-2hand" + attack-action="attack_bow" + weight="480"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> |