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author | Alige <aligetmw@hotmail.fr> | 2013-01-07 12:18:12 +0400 |
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committer | Alige <aligetmw@hotmail.fr> | 2013-01-07 12:18:12 +0400 |
commit | bd45e152172f0310011f1be3d1de0eb2130326db (patch) | |
tree | 7f5bf1181ba894b474db846199d0fe4dea529da0 /paths.xml | |
parent | c47564931d4a1d594fed756c8f9e96a24393c93a (diff) | |
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paths.xml's comment paragraph: fixed alignement issues
Diffstat (limited to 'paths.xml')
-rw-r--r-- | paths.xml | 33 |
1 files changed, 16 insertions, 17 deletions
@@ -6,28 +6,27 @@ Copyright (C) 2010-2012 Evol Online --> Use this file to override default data paths used by the system If this file is not used, the hard-coded defaults are the following: -Files: Default paths: -============= =============== +Files: Default paths: +=============== =============== (All folders listed below are relative to the data/ directory.) -Default wallpaper: graphics/images/ -Default error path: graphics/images/ - -Default items path: graphics/items/ -Default minimaps path: graphics/minimaps/ -Default particles path: graphics/particles/ -Default sprite path: graphics/sprites/ -Default maps path: maps/ -Default sfx path: sfx/ +Default wallpaper: graphics/images/ +Default error path: graphics/images/ +Default items path: graphics/items/ +Default minimaps path: graphics/minimaps/ +Default particles path: graphics/particles/ +Default sprite path: graphics/sprites/ +Default maps path: maps/ +Default sfx path: sfx/ Hard-coded reference files (some could be handled differently later): -Files: Default paths: -============= =============== -Error handling for missing sprites files: graphics/sprites/error.xml -Level Up particle XML file: graphics/particles/levelup.particle.xml -Warp/Portal effect XML file: graphics/particles/warparea.particle.xml -Player unarmed attack sound effect: sfx/fist-swish.ogg +Files: Default paths: +=============== =============== +Error handling for missing sprites files: graphics/sprites/error.xml +Level Up particle XML file: graphics/particles/levelup.particle.xml +Warp/Portal effect XML file: graphics/particles/warparea.particle.xml +Player unarmed attack sound effect: sfx/fist-swish.ogg You can also have a look the client data handling reference page, here: http://doc.manasource.org/client_data_handling |