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author | Reid <reidyaro@gmail.com> | 2015-10-27 04:41:16 +0100 |
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committer | Reid <reidyaro@gmail.com> | 2015-11-05 23:22:55 +0100 |
commit | f2b8bb024852f496c96b0af4b64a7d880fc4603c (patch) | |
tree | fdb77aa2f89423213f76940d2ccca455d0d10a25 /npcs.xml | |
parent | 8fcca0fc8b8d17134de301de676eefef2e0f61b8 (diff) | |
download | clientdata-f2b8bb024852f496c96b0af4b64a7d880fc4603c.tar.gz clientdata-f2b8bb024852f496c96b0af4b64a7d880fc4603c.tar.bz2 clientdata-f2b8bb024852f496c96b0af4b64a7d880fc4603c.tar.xz clientdata-f2b8bb024852f496c96b0af4b64a7d880fc4603c.zip |
Add Alige outside of his barrel on unanimated sprite.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -161,6 +161,11 @@ IDs 990-999 = Special <sprite variant="18">npcs/xml/unanimated.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="128"> + <!-- Human Male, Alige outside of his barrel. --> + <sprite variant="19">npcs/xml/unanimated.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Animated NPCs --> <npc id="401" targetCursor="small"> |