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authorMicksha <ms-shaman@gmx.de>2020-04-09 08:40:37 +0000
committerMicksha <ms-shaman@gmx.de>2020-04-09 08:40:37 +0000
commite7cc45c5405e5b48978a89be1e392ead7cc1a3cc (patch)
treeeecafaece7d3bec380beb10ae195bd647e160197
parent7869c5253ccfbd71ea90325e4bbff12f1c393e4c (diff)
parent211a2241dd1202b998ef2e482f3345277ec40d4f (diff)
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Merge branch 'jesusalva/swampling' into 'master'
Micksha and Hocus' Swamplings See merge request evol/clientdata!143
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/swampling.pngbin0 -> 313913 bytes
-rw-r--r--graphics/sprites/monsters/swampling.xml134
-rw-r--r--monsters.xml5
4 files changed, 140 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 3623b09d..2fa8c257 100644
--- a/LICENSE
+++ b/LICENSE
@@ -634,6 +634,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/spider.png (FotherJ) (CC BY-SA 3.0,GPLv2) (Micksha)
graphics/sprites/monsters/spider-queen.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/squirrel.png (FotherJ, Wombat) (CC BY-SA 3.0,GPLv2) (Micksha)
+ graphics/sprites/monsters/swampling.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tengu.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid)
diff --git a/graphics/sprites/monsters/swampling.png b/graphics/sprites/monsters/swampling.png
new file mode 100644
index 00000000..e0f072ae
--- /dev/null
+++ b/graphics/sprites/monsters/swampling.png
Binary files differ
diff --git a/graphics/sprites/monsters/swampling.xml b/graphics/sprites/monsters/swampling.xml
new file mode 100644
index 00000000..167b4171
--- /dev/null
+++ b/graphics/sprites/monsters/swampling.xml
@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/swampling.png"
+ width="48"
+ height="48"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="156" end="161" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="100"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="100"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="84" end="95" delay="100"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="100"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="60" end="71" delay="100"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="100"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="47" delay="100"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="112" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="149" end="153" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="144" end="148" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="137" end="141" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="132" end="136" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="125" end="129" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="120" end="124" delay="70"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="113" end="117" delay="70"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="default">
+ <sequence start="162" end="166" delay="100"/>
+ <frame index="154" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 15f0d813..e129de93 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -465,6 +465,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
<sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
</monster>
+ <monster id="1109" name="Swampling" targetCursor="medium">
+ <sprite>monsters/swampling.xml</sprite>
+ <sound event="die">monsters/blub/die1.ogg</sound>
+ <sound event="hit">monsters/blub/hit1.ogg</sound>
+ </monster>
<monster id="1120" name="Tengu" walkType="walk" targetCursor="large">
<sprite>monsters/tengu.xml</sprite>
<sound event="die">monsters/tortuga/die1.ogg</sound>